ASCU_ALL/MigraDoc.Rendering/Rendering/IAreaProvider.cs

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2020-09-04 12:49:15 +05:00
#region MigraDoc - Creating Documents on the Fly
//
// Authors:
// Klaus Potzesny
//
// Copyright (c) 2001-2017 empira Software GmbH, Cologne Area (Germany)
//
// http://www.pdfsharp.com
// http://www.migradoc.com
// http://sourceforge.net/projects/pdfsharp
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#endregion
using System.Collections.Generic;
namespace MigraDoc.Rendering
{
/// <summary>
/// Represents a class that provides a series of Areas to render into.
/// </summary>
public interface IAreaProvider
{
/// <summary>
/// Gets the next area to render into.
/// </summary>
Area GetNextArea();
/// <summary>
/// Probes the next area to render into like GetNextArea, but doesn't change the provider state.
/// </summary>
/// <returns>The area for the next rendering act.</returns>
Area ProbeNextArea();
FieldInfos AreaFieldInfos { get; }
/// <summary>
/// Determines whether the element requires an area break before.
/// </summary>
bool IsAreaBreakBefore(LayoutInfo layoutInfo);
/// <summary>
/// Positions the element vertically relatively to the current area.
/// </summary>
/// <param name="layoutInfo">The layout info of the element.</param>
/// <returns>True, if the element was moved by the function.</returns>
bool PositionVertically(LayoutInfo layoutInfo);
/// <summary>
/// Positions the element horizontally relatively to the current area.
/// </summary>
/// <param name="layoutInfo">The layout info of the element.</param>
/// <returns>True, if the element was moved by the function.</returns>
bool PositionHorizontally(LayoutInfo layoutInfo);
/// <summary>
/// Stores the RenderInfos of elements on the current area.
/// </summary>
/// <param name="renderInfos"></param>
void StoreRenderInfos(List<RenderInfo> renderInfos);
}
}