ASCU_ALL/PdfSharp/Drawing/FontHelper.cs

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2020-09-04 12:49:15 +05:00
#region PDFsharp - A .NET library for processing PDF
//
// Authors:
// Stefan Lange
//
// Copyright (c) 2005-2017 empira Software GmbH, Cologne Area (Germany)
//
// http://www.pdfsharp.com
// http://sourceforge.net/projects/pdfsharp
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#endregion
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
#if CORE || GDI
using System.Drawing;
using System.Drawing.Drawing2D;
using GdiFontFamily = System.Drawing.FontFamily;
using GdiFont = System.Drawing.Font;
using GdiFontStyle = System.Drawing.FontStyle;
#endif
#if WPF
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Markup;
using WpfFontStyle = System.Windows.FontStyle;
using WpfFontWeight = System.Windows.FontWeight;
using WpfBrush = System.Windows.Media.Brush;
using WpfFontFamily = System.Windows.Media.FontFamily;
using WpfTypeface = System.Windows.Media.Typeface;
using WpfGlyphTypeface = System.Windows.Media.GlyphTypeface;
#endif
#if NETFX_CORE
using Windows.UI.Text;
using Windows.UI.Xaml.Media;
#endif
using PdfSharp.Fonts;
using PdfSharp.Fonts.OpenType;
namespace PdfSharp.Drawing
{
/// <summary>
/// A bunch of functions that do not have a better place.
/// </summary>
static class FontHelper
{
/// <summary>
/// Measure string directly from font data.
/// </summary>
public static XSize MeasureString(string text, XFont font, XStringFormat stringFormat_notyetused)
{
XSize size = new XSize();
OpenTypeDescriptor descriptor = FontDescriptorCache.GetOrCreateDescriptorFor(font) as OpenTypeDescriptor;
if (descriptor != null)
{
// Height is the sum of ascender and descender.
size.Height = (descriptor.Ascender + descriptor.Descender) * font.Size / font.UnitsPerEm;
Debug.Assert(descriptor.Ascender > 0);
bool symbol = descriptor.FontFace.cmap.symbol;
int length = text.Length;
int width = 0;
for (int idx = 0; idx < length; idx++)
{
char ch = text[idx];
// HACK: Unclear what to do here.
if (ch < 32)
continue;
if (symbol)
{
// Remap ch for symbol fonts.
ch = (char)(ch | (descriptor.FontFace.os2.usFirstCharIndex & 0xFF00)); // @@@ refactor
// Used | instead of + because of: http://pdfsharp.codeplex.com/workitem/15954
}
int glyphIndex = descriptor.CharCodeToGlyphIndex(ch);
width += descriptor.GlyphIndexToWidth(glyphIndex);
}
// What? size.Width = width * font.Size * (font.Italic ? 1 : 1) / descriptor.UnitsPerEm;
size.Width = width * font.Size / descriptor.UnitsPerEm;
// Adjust bold simulation.
if ((font.GlyphTypeface.StyleSimulations & XStyleSimulations.BoldSimulation) == XStyleSimulations.BoldSimulation)
{
// Add 2% of the em-size for each character.
// Unsure how to deal with white space. Currently count as regular character.
size.Width += length * font.Size * Const.BoldEmphasis;
}
}
Debug.Assert(descriptor != null, "No OpenTypeDescriptor.");
return size;
}
#if CORE || GDI
public static GdiFont CreateFont(string familyName, double emSize, GdiFontStyle style, out XFontSource fontSource)
{
fontSource = null;
// ReSharper disable once JoinDeclarationAndInitializer
GdiFont font;
// Use font resolver in CORE build. XPrivateFontCollection exists only in GDI and WPF build.
#if GDI
// Try private font collection first.
font = XPrivateFontCollection.TryCreateFont(familyName, emSize, style, out fontSource);
if (font != null)
{
// Get font source is different for this font because Win32 does not know it.
return font;
}
#endif
// Create ordinary Win32 font.
font = new GdiFont(familyName, (float)emSize, style, GraphicsUnit.World);
return font;
}
#endif
#if WPF
#if !SILVERLIGHT
public static readonly CultureInfo CultureInfoEnUs = CultureInfo.GetCultureInfo("en-US");
public static readonly XmlLanguage XmlLanguageEnUs = XmlLanguage.GetLanguage("en-US");
#endif
/// <summary>
/// Creates a typeface.
/// </summary>
public static Typeface CreateTypeface(WpfFontFamily family, XFontStyle style)
{
// BUG: does not work with fonts that have others than the four default styles
WpfFontStyle fontStyle = FontStyleFromStyle(style);
WpfFontWeight fontWeight = FontWeightFromStyle(style);
#if !SILVERLIGHT
WpfTypeface typeface = new WpfTypeface(family, fontStyle, fontWeight, FontStretches.Normal);
#else
WpfTypeface typeface = null;
#endif
return typeface;
}
#if !SILVERLIGHT
/// <summary>
/// Creates the formatted text.
/// </summary>
public static FormattedText CreateFormattedText(string text, Typeface typeface, double emSize, WpfBrush brush)
{
//FontFamily fontFamily = new FontFamily(testFontName);
//typeface = new Typeface(fontFamily, FontStyles.Normal, FontWeights.Bold, FontStretches.Condensed);
//List<Typeface> typefaces = new List<Typeface>(fontFamily.GetTypefaces());
//typefaces.GetType();
//typeface = s_typefaces[0];
// BUG: does not work with fonts that have others than the four default styles
FormattedText formattedText = new FormattedText(text, new CultureInfo("en-us"), FlowDirection.LeftToRight, typeface, emSize, brush);
// .NET 4.0 feature new NumberSubstitution(), TextFormattingMode.Display);
//formattedText.SetFontWeight(FontWeights.Bold);
//formattedText.SetFontStyle(FontStyles.Oblique);
//formattedText.SetFontStretch(FontStretches.Condensed);
return formattedText;
}
#endif
#if SILVERLIGHT_
/// <summary>
/// Creates the TextBlock.
/// </summary>
public static TextBlock CreateTextBlock(string text, XGlyphTypeface glyphTypeface, double emSize, Brush brush)
{
TextBlock textBlock = new TextBlock();
textBlock.FontFamily = glyphTypeface.FontFamily;
textBlock.FontSource = glyphTypeface.FontSource;
textBlock.FontSize = emSize;
textBlock.FontWeight = glyphTypeface.IsBold ? FontWeights.Bold : FontWeights.Normal;
textBlock.FontStyle = glyphTypeface.IsItalic ? FontStyles.Italic : FontStyles.Normal;
textBlock.Foreground = brush;
textBlock.Text = text;
return textBlock;
}
#endif
/// <summary>
/// Simple hack to make it work...
/// Returns Normal or Italic - bold, underline and such get lost here.
/// </summary>
public static WpfFontStyle FontStyleFromStyle(XFontStyle style)
{
switch (style & XFontStyle.BoldItalic) // Mask out Underline, Strikeout, etc.
{
case XFontStyle.Regular:
return FontStyles.Normal;
case XFontStyle.Bold:
return FontStyles.Normal;
case XFontStyle.Italic:
return FontStyles.Italic;
case XFontStyle.BoldItalic:
return FontStyles.Italic;
}
return FontStyles.Normal;
}
/// <summary>
/// Simple hack to make it work...
/// </summary>
public static FontWeight FontWeightFromStyle(XFontStyle style)
{
switch (style & XFontStyle.BoldItalic) // Mask out Underline, Strikeout, etc.
{
case XFontStyle.Regular:
return FontWeights.Normal;
case XFontStyle.Bold:
return FontWeights.Bold;
case XFontStyle.Italic:
return FontWeights.Normal;
case XFontStyle.BoldItalic:
return FontWeights.Bold;
}
return FontWeights.Normal;
}
/// <summary>
/// Determines whether the style is available as a glyph type face in the specified font family, i.e. the specified style is not simulated.
/// </summary>
public static bool IsStyleAvailable(XFontFamily family, XGdiFontStyle style)
{
style &= XGdiFontStyle.BoldItalic;
#if !SILVERLIGHT
// TODOWPF: check for correctness
// FontDescriptor descriptor = FontDescriptorCache.GetOrCreateDescriptor(family.Name, style);
//XFontMetrics metrics = descriptor.FontMetrics;
// style &= XFontStyle.Regular | XFontStyle.Bold | XFontStyle.Italic | XFontStyle.BoldItalic; // same as XFontStyle.BoldItalic
List<WpfTypeface> typefaces = new List<WpfTypeface>(family.WpfFamily.GetTypefaces());
foreach (WpfTypeface typeface in typefaces)
{
bool bold = typeface.Weight == FontWeights.Bold;
bool italic = typeface.Style == FontStyles.Italic;
switch (style)
{
case XGdiFontStyle.Regular:
if (!bold && !italic)
return true;
break;
case XGdiFontStyle.Bold:
if (bold && !italic)
return true;
break;
case XGdiFontStyle.Italic:
if (!bold && italic)
return true;
break;
case XGdiFontStyle.BoldItalic:
if (bold && italic)
return true;
break;
}
////// typeface.sty
////// bool available = false;
////// GlyphTypeface glyphTypeface;
////// if (typeface.TryGetGlyphTypeface(out glyphTypeface))
////// {
//////#if DEBUG_
////// glyphTypeface.GetType();
//////#endif
////// available = true;
////// }
////// if (available)
////// return true;
}
return false;
#else
return true; // AGHACK
#endif
}
#endif
/// <summary>
/// Calculates an Adler32 checksum combined with the buffer length
/// in a 64 bit unsigned integer.
/// </summary>
public static ulong CalcChecksum(byte[] buffer)
{
if (buffer == null)
throw new ArgumentNullException("buffer");
const uint prime = 65521; // largest prime smaller than 65536
uint s1 = 0;
uint s2 = 0;
int length = buffer.Length;
int offset = 0;
while (length > 0)
{
int n = 3800;
if (n > length)
n = length;
length -= n;
while (--n >= 0)
{
s1 += buffer[offset++];
s2 = s2 + s1;
}
s1 %= prime;
s2 %= prime;
}
//return ((ulong)((ulong)(((ulong)s2 << 16) | (ulong)s1)) << 32) | (ulong)buffer.Length;
ulong ul1 = (ulong)s2 << 16;
ul1 = ul1 | s1;
ulong ul2 = (ulong)buffer.Length;
return (ul1 << 32) | ul2;
}
public static XFontStyle CreateStyle(bool isBold, bool isItalic)
{
return (isBold ? XFontStyle.Bold : 0) | (isItalic ? XFontStyle.Italic : 0);
}
}
}