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PdfSharp/Fonts/CMapInfo.cs Normal file
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#region PDFsharp - A .NET library for processing PDF
//
// Authors:
// Stefan Lange
//
// Copyright (c) 2005-2017 empira Software GmbH, Cologne Area (Germany)
//
// http://www.pdfsharp.com
// http://sourceforge.net/projects/pdfsharp
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#endregion
using System;
using System.Diagnostics;
using System.Collections.Generic;
using PdfSharp.Fonts.OpenType;
using PdfSharp.Pdf.Internal;
namespace PdfSharp.Fonts
{
/// <summary>
/// Helper class that determines the characters used in a particular font.
/// </summary>
internal class CMapInfo
{
public CMapInfo(OpenTypeDescriptor descriptor)
{
Debug.Assert(descriptor != null);
_descriptor = descriptor;
}
internal OpenTypeDescriptor _descriptor;
/// <summary>
/// Adds the characters of the specified string to the hashtable.
/// </summary>
public void AddChars(string text)
{
if (text != null)
{
bool symbol = _descriptor.FontFace.cmap.symbol;
int length = text.Length;
for (int idx = 0; idx < length; idx++)
{
char ch = text[idx];
if (!CharacterToGlyphIndex.ContainsKey(ch))
{
char ch2 = ch;
if (symbol)
{
// Remap ch for symbol fonts.
ch2 = (char)(ch | (_descriptor.FontFace.os2.usFirstCharIndex & 0xFF00)); // @@@ refactor
}
int glyphIndex = _descriptor.CharCodeToGlyphIndex(ch2);
CharacterToGlyphIndex.Add(ch, glyphIndex);
GlyphIndices[glyphIndex] = null;
MinChar = (char)Math.Min(MinChar, ch);
MaxChar = (char)Math.Max(MaxChar, ch);
}
}
}
}
/// <summary>
/// Adds the glyphIndices to the hashtable.
/// </summary>
public void AddGlyphIndices(string glyphIndices)
{
if (glyphIndices != null)
{
int length = glyphIndices.Length;
for (int idx = 0; idx < length; idx++)
{
int glyphIndex = glyphIndices[idx];
GlyphIndices[glyphIndex] = null;
}
}
}
/// <summary>
/// Adds a ANSI characters.
/// </summary>
internal void AddAnsiChars()
{
byte[] ansi = new byte[256 - 32];
for (int idx = 0; idx < 256 - 32; idx++)
ansi[idx] = (byte)(idx + 32);
#if EDF_CORE
string text = null; // PdfEncoders.WinAnsiEncoding.GetString(ansi, 0, ansi.Length);
#else
string text = PdfEncoders.WinAnsiEncoding.GetString(ansi, 0, ansi.Length);
#endif
AddChars(text);
}
internal bool Contains(char ch)
{
return CharacterToGlyphIndex.ContainsKey(ch);
}
public char[] Chars
{
get
{
char[] chars = new char[CharacterToGlyphIndex.Count];
CharacterToGlyphIndex.Keys.CopyTo(chars, 0);
Array.Sort(chars);
return chars;
}
}
public int[] GetGlyphIndices()
{
int[] indices = new int[GlyphIndices.Count];
GlyphIndices.Keys.CopyTo(indices, 0);
Array.Sort(indices);
return indices;
}
public char MinChar = char.MaxValue;
public char MaxChar = char.MinValue;
public Dictionary<char, int> CharacterToGlyphIndex = new Dictionary<char, int>();
public Dictionary<int, object> GlyphIndices = new Dictionary<int, object>();
}
}

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#region PDFsharp - A .NET library for processing PDF
//
// Authors:
// Stefan Lange
//
// Copyright (c) 2005-2017 empira Software GmbH, Cologne Area (Germany)
//
// http://www.pdfsharp.com
// http://sourceforge.net/projects/pdfsharp
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#endregion
using System;
using System.Collections.Generic;
using PdfSharp.Drawing;
using PdfSharp.Fonts.OpenType;
using PdfSharp.Internal;
namespace PdfSharp.Fonts
{
/// <summary>
/// Global table of OpenType font descriptor objects.
/// </summary>
internal sealed class FontDescriptorCache
{
FontDescriptorCache()
{
_cache = new Dictionary<string, FontDescriptor>();
}
///// <summary>
///// Gets the FontDescriptor identified by the specified FontSelector. If no such object
///// exists, a new FontDescriptor is created and added to the stock.
///// </summary>
//public static FontDescriptor GetOrCreateDescriptor_DEL-ETE(string familyName, XFontStyle stlye, OpenTypeFontface fontface)
//{
// //FontSelector1 selector = new FontSelector1(familyName, stlye);
// string fontDescriptorKey = null; // FontDescriptor.ComputeKey(familyName, stlye);
// try
// {
// Lock.EnterFontFactory();
// FontDescriptor descriptor;
// if (!Singleton._cache.TryGetValue(fontDescriptorKey, out descriptor))
// {
// descriptor = new OpenTypeDescriptor(fontDescriptorKey, familyName, stlye, fontface, null);
// Singleton._cache.Add(fontDescriptorKey, descriptor);
// }
// return descriptor;
// }
// finally { Lock.ExitFontFactory(); }
//}
/// <summary>
/// Gets the FontDescriptor identified by the specified XFont. If no such object
/// exists, a new FontDescriptor is created and added to the cache.
/// </summary>
public static FontDescriptor GetOrCreateDescriptorFor(XFont font)
{
if (font == null)
throw new ArgumentNullException("font");
//FontSelector1 selector = new FontSelector1(font);
string fontDescriptorKey = FontDescriptor.ComputeKey(font);
try
{
Lock.EnterFontFactory();
FontDescriptor descriptor;
if (!Singleton._cache.TryGetValue(fontDescriptorKey, out descriptor))
{
descriptor = new OpenTypeDescriptor(fontDescriptorKey, font);
Singleton._cache.Add(fontDescriptorKey, descriptor);
}
return descriptor;
}
finally { Lock.ExitFontFactory(); }
}
/// <summary>
/// Gets the FontDescriptor identified by the specified FontSelector. If no such object
/// exists, a new FontDescriptor is created and added to the stock.
/// </summary>
public static FontDescriptor GetOrCreateDescriptor(string fontFamilyName, XFontStyle style)
{
if (string.IsNullOrEmpty(fontFamilyName))
throw new ArgumentNullException("fontFamilyName");
//FontSelector1 selector = new FontSelector1(fontFamilyName, style);
string fontDescriptorKey = FontDescriptor.ComputeKey(fontFamilyName, style);
try
{
Lock.EnterFontFactory();
FontDescriptor descriptor;
if (!Singleton._cache.TryGetValue(fontDescriptorKey, out descriptor))
{
XFont font = new XFont(fontFamilyName, 10, style);
descriptor = GetOrCreateDescriptorFor(font);
if (Singleton._cache.ContainsKey(fontDescriptorKey))
Singleton.GetType();
else
Singleton._cache.Add(fontDescriptorKey, descriptor);
}
return descriptor;
}
finally { Lock.ExitFontFactory(); }
}
public static FontDescriptor GetOrCreateDescriptor(string idName, byte[] fontData)
{
//FontSelector1 selector = new FontSelector1(idName);
string fontDescriptorKey = FontDescriptor.ComputeKey(idName);
try
{
Lock.EnterFontFactory();
FontDescriptor descriptor;
if (!Singleton._cache.TryGetValue(fontDescriptorKey, out descriptor))
{
descriptor = GetOrCreateOpenTypeDescriptor(fontDescriptorKey, idName, fontData);
Singleton._cache.Add(fontDescriptorKey, descriptor);
}
return descriptor;
}
finally { Lock.ExitFontFactory(); }
}
static OpenTypeDescriptor GetOrCreateOpenTypeDescriptor(string fontDescriptorKey, string idName, byte[] fontData)
{
return new OpenTypeDescriptor(fontDescriptorKey, idName, fontData);
}
/// <summary>
/// Gets the singleton.
/// </summary>
static FontDescriptorCache Singleton
{
get
{
if (_singleton == null)
{
try
{
Lock.EnterFontFactory();
if (_singleton == null)
_singleton = new FontDescriptorCache();
}
finally { Lock.ExitFontFactory(); }
}
return _singleton;
}
}
static volatile FontDescriptorCache _singleton;
/// <summary>
/// Maps font font descriptor key to font descriptor.
/// </summary>
readonly Dictionary<string, FontDescriptor> _cache;
}
}

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#region PDFsharp - A .NET library for processing PDF
//
// Authors:
// Stefan Lange
//
// Copyright (c) 2005-2017 empira Software GmbH, Cologne Area (Germany)
//
// http://www.pdfsharp.com
// http://sourceforge.net/projects/pdfsharp
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#endregion
using System;
using System.Diagnostics;
using System.Collections.Generic;
using System.Text;
#if CORE || GDI
using System.Drawing;
using GdiFontFamily = System.Drawing.FontFamily;
using GdiFont = System.Drawing.Font;
#endif
#if WPF
using System.Windows;
using System.Windows.Media;
using System.Windows.Resources;
using WpfFontFamily = System.Windows.Media.FontFamily;
using WpfGlyphTypeface = System.Windows.Media.GlyphTypeface;
using WpfTypeface = System.Windows.Media.Typeface;
#endif
using PdfSharp.Drawing;
using PdfSharp.Fonts.OpenType;
using PdfSharp.Internal;
#pragma warning disable 1591
// ReSharper disable RedundantNameQualifier
namespace PdfSharp.Fonts
{
/// <summary>
/// Provides functionality to map a fontface request to a physical font.
/// </summary>
internal static class FontFactory
{
//// Suffix for internal face names to indicate that the font data comes from the platform
//// and not from the users font resolver.
//public const string PlatformTag = "platform:";
/// <summary>
/// Converts specified information about a required typeface into a specific font.
/// </summary>
/// <param name="familyName">Name of the font family.</param>
/// <param name="fontResolvingOptions">The font resolving options.</param>
/// <param name="typefaceKey">Typeface key if already known by caller, null otherwise.</param>
/// <returns>
/// Information about the typeface, or null if no typeface can be found.
/// </returns>
public static FontResolverInfo ResolveTypeface(string familyName, FontResolvingOptions fontResolvingOptions, string typefaceKey)
{
if (string.IsNullOrEmpty(typefaceKey))
typefaceKey = XGlyphTypeface.ComputeKey(familyName, fontResolvingOptions);
try
{
Lock.EnterFontFactory();
// Was this typeface requested before?
FontResolverInfo fontResolverInfo;
if (FontResolverInfosByName.TryGetValue(typefaceKey, out fontResolverInfo))
return fontResolverInfo;
// Case: This typeface was not yet resolved before.
// Is there a custom font resolver available?
IFontResolver customFontResolver = GlobalFontSettings.FontResolver;
if (customFontResolver != null)
{
// Case: Use custom font resolver.
fontResolverInfo = customFontResolver.ResolveTypeface(familyName, fontResolvingOptions.IsBold, fontResolvingOptions.IsItalic);
// If resolved by custom font resolver register info and font source.
if (fontResolverInfo != null && !(fontResolverInfo is PlatformFontResolverInfo))
{
// OverrideStyleSimulations is true only for internal quality tests.
if (fontResolvingOptions.OverrideStyleSimulations)
{
// Override style simulation returned by custom font resolver.
fontResolverInfo = new FontResolverInfo(fontResolverInfo.FaceName, fontResolvingOptions.MustSimulateBold, fontResolvingOptions.MustSimulateItalic, fontResolverInfo.CollectionNumber);
}
string resolverInfoKey = fontResolverInfo.Key;
FontResolverInfo existingFontResolverInfo;
if (FontResolverInfosByName.TryGetValue(resolverInfoKey, out existingFontResolverInfo))
{
// Case: A new typeface was resolved with the same info as a previous one.
// Discard new object an reuse previous one.
fontResolverInfo = existingFontResolverInfo;
// Associate with typeface key.
FontResolverInfosByName.Add(typefaceKey, fontResolverInfo);
#if DEBUG
// The font source should exist.
Debug.Assert(FontSourcesByName.ContainsKey(fontResolverInfo.FaceName));
#endif
}
else
{
// Case: No such font resolver info exists.
// Add to both dictionaries.
FontResolverInfosByName.Add(typefaceKey, fontResolverInfo);
Debug.Assert(resolverInfoKey == fontResolverInfo.Key);
FontResolverInfosByName.Add(resolverInfoKey, fontResolverInfo);
// Create font source if not yet exists.
XFontSource previousFontSource;
if (FontSourcesByName.TryGetValue(fontResolverInfo.FaceName, out previousFontSource))
{
// Case: The font source exists, because a previous font resolver info comes
// with the same face name, but was different in style simulation flags.
// Nothing to do.
}
else
{
// Case: Get font from custom font resolver and create font source.
byte[] bytes = customFontResolver.GetFont(fontResolverInfo.FaceName);
XFontSource fontSource = XFontSource.GetOrCreateFrom(bytes);
// Add font source's font resolver name if it is different to the face name.
if (string.Compare(fontResolverInfo.FaceName, fontSource.FontName, StringComparison.OrdinalIgnoreCase) != 0)
FontSourcesByName.Add(fontResolverInfo.FaceName, fontSource);
}
}
}
}
else
{
// Case: There was no custom font resolver set.
// Use platform font resolver.
// If it was successful resolver info and font source are cached
// automatically by PlatformFontResolver.ResolveTypeface.
fontResolverInfo = PlatformFontResolver.ResolveTypeface(familyName, fontResolvingOptions, typefaceKey);
}
// Return value is null if the typeface could not be resolved.
// In this case PDFsharp stops.
return fontResolverInfo;
}
finally { Lock.ExitFontFactory(); }
}
#if GDI
/// <summary>
/// Registers the font face.
/// </summary>
public static XFontSource RegisterFontFace(byte[] fontBytes)
{
try
{
Lock.EnterFontFactory();
ulong key = FontHelper.CalcChecksum(fontBytes);
XFontSource fontSource;
if (FontSourcesByKey.TryGetValue(key, out fontSource))
{
throw new InvalidOperationException("Font face already registered.");
}
fontSource = XFontSource.GetOrCreateFrom(fontBytes);
Debug.Assert(FontSourcesByKey.ContainsKey(key));
Debug.Assert(fontSource.Fontface != null);
//fontSource.Fontface = new OpenTypeFontface(fontSource);
//FontSourcesByKey.Add(checksum, fontSource);
//FontSourcesByFontName.Add(fontSource.FontName, fontSource);
XGlyphTypeface glyphTypeface = new XGlyphTypeface(fontSource);
FontSourcesByName.Add(glyphTypeface.Key, fontSource);
GlyphTypefaceCache.AddGlyphTypeface(glyphTypeface);
return fontSource;
}
finally { Lock.ExitFontFactory(); }
}
#endif
/// <summary>
/// Gets the bytes of a physical font with specified face name.
/// </summary>
public static XFontSource GetFontSourceByFontName(string fontName)
{
XFontSource fontSource;
if (FontSourcesByName.TryGetValue(fontName, out fontSource))
return fontSource;
Debug.Assert(false, string.Format("An XFontSource with the name '{0}' does not exists.", fontName));
return null;
}
/// <summary>
/// Gets the bytes of a physical font with specified face name.
/// </summary>
public static XFontSource GetFontSourceByTypefaceKey(string typefaceKey)
{
XFontSource fontSource;
if (FontSourcesByName.TryGetValue(typefaceKey, out fontSource))
return fontSource;
Debug.Assert(false, string.Format("An XFontSource with the typeface key '{0}' does not exists.", typefaceKey));
return null;
}
public static bool TryGetFontSourceByKey(ulong key, out XFontSource fontSource)
{
return FontSourcesByKey.TryGetValue(key, out fontSource);
}
/// <summary>
/// Gets a value indicating whether at least one font source was created.
/// </summary>
public static bool HasFontSources
{
get { return FontSourcesByName.Count > 0; }
}
public static bool TryGetFontResolverInfoByTypefaceKey(string typeFaceKey, out FontResolverInfo info)
{
return FontResolverInfosByName.TryGetValue(typeFaceKey, out info);
}
public static bool TryGetFontSourceByTypefaceKey(string typefaceKey, out XFontSource source)
{
return FontSourcesByName.TryGetValue(typefaceKey, out source);
}
//public static bool TryGetFontSourceByFaceName(string faceName, out XFontSource source)
//{
// return FontSourcesByName.TryGetValue(faceName, out source);
//}
internal static void CacheFontResolverInfo(string typefaceKey, FontResolverInfo fontResolverInfo)
{
FontResolverInfo existingfFontResolverInfo;
// Check whether identical font is already registered.
if (FontResolverInfosByName.TryGetValue(typefaceKey, out existingfFontResolverInfo))
{
// Should never come here.
throw new InvalidOperationException(string.Format("A font file with different content already exists with the specified face name '{0}'.", typefaceKey));
}
if (FontResolverInfosByName.TryGetValue(fontResolverInfo.Key, out existingfFontResolverInfo))
{
// Should never come here.
throw new InvalidOperationException(string.Format("A font resolver already exists with the specified key '{0}'.", fontResolverInfo.Key));
}
// Add to both dictionaries.
FontResolverInfosByName.Add(typefaceKey, fontResolverInfo);
FontResolverInfosByName.Add(fontResolverInfo.Key, fontResolverInfo);
}
/// <summary>
/// Caches a font source under its face name and its key.
/// </summary>
public static XFontSource CacheFontSource(XFontSource fontSource)
{
try
{
Lock.EnterFontFactory();
// Check whether an identical font source with a different face name already exists.
XFontSource existingFontSource;
if (FontSourcesByKey.TryGetValue(fontSource.Key, out existingFontSource))
{
#if DEBUG
// Fonts have same length and check sum. Now check byte by byte identity.
int length = fontSource.Bytes.Length;
for (int idx = 0; idx < length; idx++)
{
if (existingFontSource.Bytes[idx] != fontSource.Bytes[idx])
{
//Debug.Assert(false,"Two fonts with identical checksum found.");
break;
//goto FontsAreNotIdentical;
}
}
Debug.Assert(existingFontSource.Fontface != null);
#endif
return existingFontSource;
//FontsAreNotIdentical:
//// Incredible rare case: Two different fonts have the same size and check sum.
//// Give the new one a new key until it do not clash with an existing one.
//while (FontSourcesByKey.ContainsKey(fontSource.Key))
// fontSource.IncrementKey();
}
OpenTypeFontface fontface = fontSource.Fontface;
if (fontface == null)
{
// Create OpenType fontface for this font source.
fontSource.Fontface = new OpenTypeFontface(fontSource);
}
FontSourcesByKey.Add(fontSource.Key, fontSource);
FontSourcesByName.Add(fontSource.FontName, fontSource);
return fontSource;
}
finally { Lock.ExitFontFactory(); }
}
/// <summary>
/// Caches a font source under its face name and its key.
/// </summary>
public static XFontSource CacheNewFontSource(string typefaceKey, XFontSource fontSource)
{
// Debug.Assert(!FontSourcesByFaceName.ContainsKey(fontSource.FaceName));
// Check whether an identical font source with a different face name already exists.
XFontSource existingFontSource;
if (FontSourcesByKey.TryGetValue(fontSource.Key, out existingFontSource))
{
//// Fonts have same length and check sum. Now check byte by byte identity.
//int length = fontSource.Bytes.Length;
//for (int idx = 0; idx < length; idx++)
//{
// if (existingFontSource.Bytes[idx] != fontSource.Bytes[idx])
// {
// goto FontsAreNotIdentical;
// }
//}
return existingFontSource;
////// The bytes are really identical. Register font source again with the new face name
////// but return the existing one to save memory.
////FontSourcesByFaceName.Add(fontSource.FaceName, existingFontSource);
////return existingFontSource;
//FontsAreNotIdentical:
//// Incredible rare case: Two different fonts have the same size and check sum.
//// Give the new one a new key until it do not clash with an existing one.
//while (FontSourcesByKey.ContainsKey(fontSource.Key))
// fontSource.IncrementKey();
}
OpenTypeFontface fontface = fontSource.Fontface;
if (fontface == null)
{
fontface = new OpenTypeFontface(fontSource);
fontSource.Fontface = fontface; // Also sets the font name in fontSource
}
FontSourcesByName.Add(typefaceKey, fontSource);
FontSourcesByName.Add(fontSource.FontName, fontSource);
FontSourcesByKey.Add(fontSource.Key, fontSource);
return fontSource;
}
public static void CacheExistingFontSourceWithNewTypefaceKey(string typefaceKey, XFontSource fontSource)
{
try
{
Lock.EnterFontFactory();
FontSourcesByName.Add(typefaceKey, fontSource);
}
finally { Lock.ExitFontFactory(); }
}
internal static string GetFontCachesState()
{
StringBuilder state = new StringBuilder();
string[] keys;
int count;
// FontResolverInfo by name.
state.Append("====================\n");
state.Append("Font resolver info by name\n");
Dictionary<string, FontResolverInfo>.KeyCollection keyCollection = FontResolverInfosByName.Keys;
count = keyCollection.Count;
keys = new string[count];
keyCollection.CopyTo(keys, 0);
Array.Sort(keys, StringComparer.OrdinalIgnoreCase);
foreach (string key in keys)
state.AppendFormat(" {0}: {1}\n", key, FontResolverInfosByName[key].DebuggerDisplay);
state.Append("\n");
// FontSource by key.
state.Append("Font source by key and name\n");
Dictionary<ulong, XFontSource>.KeyCollection fontSourceKeys = FontSourcesByKey.Keys;
count = fontSourceKeys.Count;
ulong[] ulKeys = new ulong[count];
fontSourceKeys.CopyTo(ulKeys, 0);
Array.Sort(ulKeys, delegate (ulong x, ulong y) { return x == y ? 0 : (x > y ? 1 : -1); });
foreach (ulong ul in ulKeys)
state.AppendFormat(" {0}: {1}\n", ul, FontSourcesByKey[ul].DebuggerDisplay);
Dictionary<string, XFontSource>.KeyCollection fontSourceNames = FontSourcesByName.Keys;
count = fontSourceNames.Count;
keys = new string[count];
fontSourceNames.CopyTo(keys, 0);
Array.Sort(keys, StringComparer.OrdinalIgnoreCase);
foreach (string key in keys)
state.AppendFormat(" {0}: {1}\n", key, FontSourcesByName[key].DebuggerDisplay);
state.Append("--------------------\n\n");
// FontFamilyInternal by name.
state.Append(FontFamilyCache.GetCacheState());
// XGlyphTypeface by name.
state.Append(GlyphTypefaceCache.GetCacheState());
// OpenTypeFontface by name.
state.Append(OpenTypeFontfaceCache.GetCacheState());
return state.ToString();
}
// TODO: Move to ctor
/// <summary>
/// Maps font typeface key to font resolver info.
/// </summary>
//static readonly Dictionary<string, FontResolverInfo> FontResolverInfosByTypefaceKey = new Dictionary<string, FontResolverInfo>(StringComparer.OrdinalIgnoreCase);
static readonly Dictionary<string, FontResolverInfo> FontResolverInfosByName = new Dictionary<string, FontResolverInfo>(StringComparer.OrdinalIgnoreCase);
///// <summary>
///// Maps font resolver info key to font resolver info.
///// </summary>
//static readonly Dictionary<string, FontResolverInfo> FontResolverInfosByKey = new Dictionary<string, FontResolverInfo>();
/// <summary>
/// Maps typeface key or font name to font source.
/// </summary>
//static readonly Dictionary<string, XFontSource> FontSourcesByTypefaceKey = new Dictionary<string, XFontSource>(StringComparer.OrdinalIgnoreCase);
static readonly Dictionary<string, XFontSource> FontSourcesByName = new Dictionary<string, XFontSource>(StringComparer.OrdinalIgnoreCase);
///// <summary>
///// Maps font name to font source.
///// </summary>
//static readonly Dictionary<string, XFontSource> FontSourcesByFontName = new Dictionary<string, XFontSource>();
/// <summary>
/// Maps font source key to font source.
/// </summary>
static readonly Dictionary<ulong, XFontSource> FontSourcesByKey = new Dictionary<ulong, XFontSource>();
}
}

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#region PDFsharp - A .NET library for processing PDF
//
// Authors:
// Stefan Lange
//
// Copyright (c) 2005-2017 empira Software GmbH, Cologne Area (Germany)
//
// http://www.pdfsharp.com
// http://sourceforge.net/projects/pdfsharp
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#endregion
using System;
using System.Diagnostics;
using System.Globalization;
using PdfSharp.Drawing;
#if CORE
using System.Drawing;
#endif
#if GDI
using System.Drawing;
#endif
#if WPF
using System.Windows.Media;
#endif
namespace PdfSharp.Fonts
{
// The English terms font, font family, typeface, glyph etc. are sometimes confusingly used.
// Here a short clarification by Wikipedia.
//
// Wikipedia EN -> DE
// Font -> Schriftschnitt
// Computer font -> Font (Informationstechnik)
// Typeface (Font family) -> Schriftart / Schriftfamilie
// Glyph -> Glyphe
//
// It seems that typeface and font family are synonyms in English.
// In WPF a family name is used as a term for a bunch of fonts that share the same
// characteristics, like Univers or Times New Roman.
// In WPF a fontface describes a request of a font of a particular font family, e.g.
// Univers medium bold italic.
// In WPF a glyph typeface is the result of requesting a typeface, i.e. a physical font
// plus the information whether bold and/or italic should be simulated.
//
// Wikipedia DE -> EN
// Schriftart -> Typeface
// Schriftschnitt -> Font
// Schriftfamilie -> ~ (means Font family)
// Schriftsippe -> Font superfamily
// Font -> Computer font
//
// http://en.wikipedia.org/wiki/Font
// http://en.wikipedia.org/wiki/Computer_font
// http://en.wikipedia.org/wiki/Typeface
// http://en.wikipedia.org/wiki/Glyph
// http://en.wikipedia.org/wiki/Typographic_unit
//
// FaceName: A unique and only internally used name of a glyph typeface. In other words the name of the font data that represents a specific font.
//
//
/// <summary>
/// Describes the physical font that must be used to render a particular XFont.
/// </summary>
[DebuggerDisplay("{DebuggerDisplay}")]
public class FontResolverInfo
{
private const string KeyPrefix = "frik:"; // Font Resolver Info Key
/// <summary>
/// Initializes a new instance of the <see cref="FontResolverInfo"/> struct.
/// </summary>
/// <param name="faceName">The name that uniquely identifies the fontface.</param>
public FontResolverInfo(string faceName) :
this(faceName, false, false, 0)
{ }
/// <summary>
/// Initializes a new instance of the <see cref="FontResolverInfo"/> struct.
/// </summary>
/// <param name="faceName">The name that uniquely identifies the fontface.</param>
/// <param name="mustSimulateBold">Set to <c>true</c> to simulate bold when rendered. Not implemented and must be false.</param>
/// <param name="mustSimulateItalic">Set to <c>true</c> to simulate italic when rendered.</param>
/// <param name="collectionNumber">Index of the font in a true type font collection.
/// Not yet implemented and must be zero.
/// </param>
internal FontResolverInfo(string faceName, bool mustSimulateBold, bool mustSimulateItalic, int collectionNumber)
{
if (String.IsNullOrEmpty(faceName))
throw new ArgumentNullException("faceName");
if (collectionNumber != 0)
throw new NotImplementedException("collectionNumber is not yet implemented and must be 0.");
_faceName = faceName;
_mustSimulateBold = mustSimulateBold;
_mustSimulateItalic = mustSimulateItalic;
_collectionNumber = collectionNumber;
}
/// <summary>
/// Initializes a new instance of the <see cref="FontResolverInfo"/> struct.
/// </summary>
/// <param name="faceName">The name that uniquely identifies the fontface.</param>
/// <param name="mustSimulateBold">Set to <c>true</c> to simulate bold when rendered. Not implemented and must be false.</param>
/// <param name="mustSimulateItalic">Set to <c>true</c> to simulate italic when rendered.</param>
public FontResolverInfo(string faceName, bool mustSimulateBold, bool mustSimulateItalic)
: this(faceName, mustSimulateBold, mustSimulateItalic, 0)
{ }
/// <summary>
/// Initializes a new instance of the <see cref="FontResolverInfo" /> struct.
/// </summary>
/// <param name="faceName">The name that uniquely identifies the fontface.</param>
/// <param name="styleSimulations">The style simulation flags.</param>
public FontResolverInfo(string faceName, XStyleSimulations styleSimulations)
: this(faceName,
(styleSimulations & XStyleSimulations.BoldSimulation) == XStyleSimulations.BoldSimulation,
(styleSimulations & XStyleSimulations.ItalicSimulation) == XStyleSimulations.ItalicSimulation, 0)
{ }
/// <summary>
/// Gets the key for this object.
/// </summary>
internal string Key
{
get
{
return _key ?? (_key = KeyPrefix + _faceName.ToLowerInvariant()
+ '/' + (_mustSimulateBold ? "b+" : "b-") + (_mustSimulateItalic ? "i+" : "i-"));
}
}
string _key;
/// <summary>
/// A name that uniquely identifies the font (not the family), e.g. the file name of the font. PDFsharp does not use this
/// name internally, but passes it to the GetFont function of the IFontResolver interface to retrieve the font data.
/// </summary>
public string FaceName
{
get { return _faceName; }
}
readonly string _faceName;
/// <summary>
/// Indicates whether bold must be simulated. Bold simulation is not implemented in PDFsharp.
/// </summary>
public bool MustSimulateBold
{
get { return _mustSimulateBold; }
}
readonly bool _mustSimulateBold;
/// <summary>
/// Indicates whether italic must be simulated.
/// </summary>
public bool MustSimulateItalic
{
get { return _mustSimulateItalic; }
}
readonly bool _mustSimulateItalic;
/// <summary>
/// Gets the style simulation flags.
/// </summary>
public XStyleSimulations StyleSimulations
{
get { return (_mustSimulateBold ? XStyleSimulations.BoldSimulation : 0) | (_mustSimulateItalic ? XStyleSimulations.ItalicSimulation : 0); }
}
/// <summary>
/// The number of the font in a Truetype font collection file. The number of the first font is 0.
/// NOT YET IMPLEMENTED. Must be zero.
/// </summary>
internal int CollectionNumber // TODO : Find a better name.
{
get { return _collectionNumber; }
}
readonly int _collectionNumber;
/// <summary>
/// Gets the DebuggerDisplayAttribute text.
/// </summary>
internal string DebuggerDisplay
{
get
{
return string.Format(CultureInfo.InvariantCulture, "FontResolverInfo: '{0}',{1}{2}", FaceName,
MustSimulateBold ? " simulate Bold" : "",
MustSimulateItalic ? " simulate Italic" : "");
}
}
}
}

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#region PDFsharp - A .NET library for processing PDF
//
// Authors:
// Stefan Lange
//
// Copyright (c) 2005-2017 empira Software GmbH, Cologne Area (Germany)
//
// http://www.pdfsharp.com
// http://sourceforge.net/projects/pdfsharp
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#endregion
#if GDI
using System.Drawing;
using System.Drawing.Text;
#endif
#if WPF
using System.Windows.Media;
#endif
using PdfSharp.Drawing;
namespace PdfSharp.Fonts
{
/// <summary>
/// Parameters that affect font selection.
/// </summary>
class FontResolvingOptions
{
public FontResolvingOptions(XFontStyle fontStyle)
{
FontStyle = fontStyle;
}
public FontResolvingOptions(XFontStyle fontStyle, XStyleSimulations styleSimulations)
{
FontStyle = fontStyle;
OverrideStyleSimulations = true;
StyleSimulations = styleSimulations;
}
public bool IsBold
{
get { return (FontStyle & XFontStyle.Bold) == XFontStyle.Bold; }
}
public bool IsItalic
{
get { return (FontStyle & XFontStyle.Italic) == XFontStyle.Italic; }
}
public bool IsBoldItalic
{
get { return (FontStyle & XFontStyle.BoldItalic) == XFontStyle.BoldItalic; }
}
public bool MustSimulateBold
{
get { return (StyleSimulations & XStyleSimulations.BoldSimulation) == XStyleSimulations.BoldSimulation; }
}
public bool MustSimulateItalic
{
get { return (StyleSimulations & XStyleSimulations.ItalicSimulation) == XStyleSimulations.ItalicSimulation; }
}
public XFontStyle FontStyle;
public bool OverrideStyleSimulations;
public XStyleSimulations StyleSimulations;
}
}

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#region PDFsharp - A .NET library for processing PDF
//
// Authors:
// Stefan Lange
//
// Copyright (c) 2005-2017 empira Software GmbH, Cologne Area (Germany)
//
// http://www.pdfsharp.com
// http://sourceforge.net/projects/pdfsharp
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#endregion
using System.IO;
namespace PdfSharp.Fonts
{
/// <summary>
/// Represents a writer for generation of font file streams.
/// </summary>
internal class FontWriter
{
/// <summary>
/// Initializes a new instance of the <see cref="FontWriter"/> class.
/// Data is written in Motorola format (big-endian).
/// </summary>
public FontWriter(Stream stream)
{
_stream = stream;
}
/// <summary>
/// Closes the writer and, if specified, the underlying stream.
/// </summary>
public void Close(bool closeUnderlyingStream)
{
if (_stream != null && closeUnderlyingStream)
{
#if !UWP
_stream.Close();
#endif
_stream.Dispose();
}
_stream = null;
}
/// <summary>
/// Closes the writer and the underlying stream.
/// </summary>
public void Close()
{
Close(true);
}
/// <summary>
/// Gets or sets the position within the stream.
/// </summary>
public int Position
{
get { return (int)_stream.Position; }
set { _stream.Position = value; }
}
/// <summary>
/// Writes the specified value to the font stream.
/// </summary>
public void WriteByte(byte value)
{
_stream.WriteByte(value);
}
/// <summary>
/// Writes the specified value to the font stream.
/// </summary>
public void WriteByte(int value)
{
_stream.WriteByte((byte)value);
}
/// <summary>
/// Writes the specified value to the font stream using big-endian.
/// </summary>
public void WriteShort(short value)
{
_stream.WriteByte((byte)(value >> 8));
_stream.WriteByte((byte)value);
}
/// <summary>
/// Writes the specified value to the font stream using big-endian.
/// </summary>
public void WriteShort(int value)
{
WriteShort((short)value);
}
/// <summary>
/// Writes the specified value to the font stream using big-endian.
/// </summary>
public void WriteUShort(ushort value)
{
_stream.WriteByte((byte)(value >> 8));
_stream.WriteByte((byte)value);
}
/// <summary>
/// Writes the specified value to the font stream using big-endian.
/// </summary>
public void WriteUShort(int value)
{
WriteUShort((ushort)value);
}
/// <summary>
/// Writes the specified value to the font stream using big-endian.
/// </summary>
public void WriteInt(int value)
{
_stream.WriteByte((byte)(value >> 24));
_stream.WriteByte((byte)(value >> 16));
_stream.WriteByte((byte)(value >> 8));
_stream.WriteByte((byte)value);
}
/// <summary>
/// Writes the specified value to the font stream using big-endian.
/// </summary>
public void WriteUInt(uint value)
{
_stream.WriteByte((byte)(value >> 24));
_stream.WriteByte((byte)(value >> 16));
_stream.WriteByte((byte)(value >> 8));
_stream.WriteByte((byte)value);
}
//public short ReadFWord()
//public ushort ReadUFWord()
//public long ReadLongDate()
//public string ReadString(int size)
public void Write(byte[] buffer)
{
_stream.Write(buffer, 0, buffer.Length);
}
public void Write(byte[] buffer, int offset, int count)
{
_stream.Write(buffer, offset, count);
}
/// <summary>
/// Gets the underlying stream.
/// </summary>
internal Stream Stream
{
get { return _stream; }
}
Stream _stream;
}
}

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#region PDFsharp - A .NET library for processing PDF
//
// Authors:
// Stefan Lange
//
// Copyright (c) 2005-2017 empira Software GmbH, Cologne Area (Germany)
//
// http://www.pdfsharp.com
// http://sourceforge.net/projects/pdfsharp
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#endregion
using System;
using PdfSharp.Internal;
using PdfSharp.Pdf;
namespace PdfSharp.Fonts
{
/// <summary>
/// Provides functionality to specify information about the handling of fonts in the current application domain.
/// </summary>
public static class GlobalFontSettings
{
/// <summary>
/// The name of the default font.
/// </summary>
public const string DefaultFontName = "PlatformDefault";
/// <summary>
/// Gets or sets the global font resolver for the current application domain.
/// This static function must be called only once and before any font operation was executed by PDFsharp.
/// If this is not easily to obtain, e.g. because your code is running on a web server, you must provide the
/// same instance of your font resolver in every subsequent setting of this property.
/// In a web application set the font resolver in Global.asax.
/// </summary>
public static IFontResolver FontResolver
{
get { return _fontResolver; }
set
{
// Cannot remove font resolver.
if (value == null)
throw new ArgumentNullException();
try
{
Lock.EnterFontFactory();
// Ignore multiple setting e.g. in a web application.
if (ReferenceEquals(_fontResolver, value))
return;
if (FontFactory.HasFontSources)
throw new InvalidOperationException("Must not change font resolver after is was once used.");
_fontResolver = value;
}
finally { Lock.ExitFontFactory(); }
}
}
static IFontResolver _fontResolver;
/// <summary>
/// Gets or sets the default font encoding used for XFont objects where encoding is not explicitly specified.
/// If it is not set, the default value is PdfFontEncoding.Unicode.
/// If you are sure your document contains only Windows-1252 characters (see https://en.wikipedia.org/wiki/Windows-1252)
/// set default encoding to PdfFontEncodingj.Windows1252.
/// Must be set only once per app domain.
/// </summary>
public static PdfFontEncoding DefaultFontEncoding
{
get
{
if (!_fontEncodingInitialized)
DefaultFontEncoding = PdfFontEncoding.Unicode;
return _fontEncoding;
}
set
{
try
{
Lock.EnterFontFactory();
if (_fontEncodingInitialized)
{
// Ignore multiple setting e.g. in a web application.
if (_fontEncoding == value)
return;
throw new InvalidOperationException("Must not change DefaultFontEncoding after is was set once.");
}
_fontEncoding = value;
_fontEncodingInitialized = true;
}
finally { Lock.ExitFontFactory(); }
}
}
static PdfFontEncoding _fontEncoding;
static bool _fontEncodingInitialized;
}
}

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#region PDFsharp - A .NET library for processing PDF
//
// Authors:
// Stefan Lange
//
// Copyright (c) 2005-2017 empira Software GmbH, Cologne Area (Germany)
//
// http://www.pdfsharp.com
// http://sourceforge.net/projects/pdfsharp
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#endregion
namespace PdfSharp.Fonts
{
/// <summary>
/// Provides functionality that converts a requested typeface into a physical font.
/// </summary>
public interface IFontResolver
{
/// <summary>
/// Converts specified information about a required typeface into a specific font.
/// </summary>
/// <param name="familyName">Name of the font family.</param>
/// <param name="isBold">Set to <c>true</c> when a bold fontface is required.</param>
/// <param name="isItalic">Set to <c>true</c> when an italic fontface is required.</param>
/// <returns>Information about the physical font, or null if the request cannot be satisfied.</returns>
FontResolverInfo ResolveTypeface(string familyName, bool isBold, bool isItalic);
//FontResolverInfo ResolveTypeface(Typeface); TODO in PDFsharp 2.0
/// <summary>
/// Gets the bytes of a physical font with specified face name.
/// </summary>
/// <param name="faceName">A face name previously retrieved by ResolveTypeface.</param>
byte[] GetFont(string faceName);
}
}

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#region PDFsharp - A .NET library for processing PDF
//
// Authors:
// Stefan Lange
//
// Copyright (c) 2005-2017 empira Software GmbH, Cologne Area (Germany)
//
// http://www.pdfsharp.com
// http://sourceforge.net/projects/pdfsharp
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#endregion
using System;
using System.Diagnostics;
#if CORE || GDI
using System.Drawing;
using System.Drawing.Drawing2D;
using GdiFontFamily = System.Drawing.FontFamily;
using GdiFont = System.Drawing.Font;
using GdiFontStyle = System.Drawing.FontStyle;
#endif
#if WPF
using System.Windows;
using System.Windows.Documents;
using System.Windows.Media;
using WpfFontFamily = System.Windows.Media.FontFamily;
using WpfTypeface = System.Windows.Media.Typeface;
using WpfGlyphTypeface = System.Windows.Media.GlyphTypeface;
using WpfStyleSimulations = System.Windows.Media.StyleSimulations;
#endif
using PdfSharp.Drawing;
#pragma warning disable 1591
// ReSharper disable RedundantNameQualifier
namespace PdfSharp.Fonts
{
/// <summary>
/// Default platform specific font resolving.
/// </summary>
public static class PlatformFontResolver
{
/// <summary>
/// Resolves the typeface by generating a font resolver info.
/// </summary>
/// <param name="familyName">Name of the font family.</param>
/// <param name="isBold">Indicates whether a bold font is requested.</param>
/// <param name="isItalic">Indicates whether an italic font is requested.</param>
public static FontResolverInfo ResolveTypeface(string familyName, bool isBold, bool isItalic)
{
FontResolvingOptions fontResolvingOptions = new FontResolvingOptions(FontHelper.CreateStyle(isBold, isItalic));
return ResolveTypeface(familyName, fontResolvingOptions, XGlyphTypeface.ComputeKey(familyName, fontResolvingOptions));
}
/// <summary>
/// Internal implementation.
/// </summary>
internal static FontResolverInfo ResolveTypeface(string familyName, FontResolvingOptions fontResolvingOptions, string typefaceKey)
{
// Internally we often have the typeface key already.
if (string.IsNullOrEmpty(typefaceKey))
typefaceKey = XGlyphTypeface.ComputeKey(familyName, fontResolvingOptions);
// The user may call ResolveTypeface anytime from anywhere, so check cache in FontFactory in the first place.
FontResolverInfo fontResolverInfo;
if (FontFactory.TryGetFontResolverInfoByTypefaceKey(typefaceKey, out fontResolverInfo))
return fontResolverInfo;
// Let the platform create the requested font source and save both PlattformResolverInfo
// and XFontSource in FontFactory cache.
// It is possible that we already have the correct font source. E.g. we already have the regular typeface in cache
// and looking now for the italic typeface, but no such font exists. In this case we get the regular font source
// and cache again it with the italic typeface key. Furthermore in glyph typeface style simulation for italic is set.
#if (CORE || GDI) && !WPF
GdiFont gdiFont;
XFontSource fontSource = CreateFontSource(familyName, fontResolvingOptions, out gdiFont, typefaceKey);
#endif
#if WPF && !SILVERLIGHT
WpfFontFamily wpfFontFamily;
WpfTypeface wpfTypeface;
WpfGlyphTypeface wpfGlyphTypeface;
XFontSource fontSource = CreateFontSource(familyName, fontResolvingOptions, out wpfFontFamily, out wpfTypeface, out wpfGlyphTypeface, typefaceKey);
#endif
#if SILVERLIGHT
//GlyphTypeface wpfGlyphTypeface;
XFontSource fontSource = null;//CreateFontSource(familyName, isBold, isItalic, out wpfGlyphTypeface, typefaceKey);
#endif
#if NETFX_CORE || UWP
//GlyphTypeface wpfGlyphTypeface;
XFontSource fontSource = null;//CreateFontSource(familyName, isBold, isItalic, out wpfGlyphTypeface, typefaceKey);
#endif
// If no such font exists return null. PDFsharp will fail.
if (fontSource == null)
return null;
//#if (CORE || GDI) && !WPF
// // TODO: Support style simulation for GDI+ platform fonts.
// fontResolverInfo = new PlatformFontResolverInfo(typefaceKey, false, false, gdiFont);
//#endif
if (fontResolvingOptions.OverrideStyleSimulations)
{
#if (CORE || GDI) && !WPF
// TODO: Support style simulation for GDI+ platform fonts.
fontResolverInfo = new PlatformFontResolverInfo(typefaceKey, fontResolvingOptions.MustSimulateBold, fontResolvingOptions.MustSimulateItalic, gdiFont);
#endif
#if WPF && !SILVERLIGHT
fontResolverInfo = new PlatformFontResolverInfo(typefaceKey, fontResolvingOptions.MustSimulateBold, fontResolvingOptions.MustSimulateItalic,
wpfFontFamily, wpfTypeface, wpfGlyphTypeface);
#endif
}
else
{
#if (CORE || GDI) && !WPF
bool mustSimulateBold = gdiFont.Bold && !fontSource.Fontface.os2.IsBold;
bool mustSimulateItalic = gdiFont.Italic && !fontSource.Fontface.os2.IsItalic;
fontResolverInfo = new PlatformFontResolverInfo(typefaceKey, mustSimulateBold, mustSimulateItalic, gdiFont);
#endif
#if WPF && !SILVERLIGHT
// WPF knows what styles have to be simulated.
bool mustSimulateBold = (wpfGlyphTypeface.StyleSimulations & WpfStyleSimulations.BoldSimulation) == WpfStyleSimulations.BoldSimulation;
bool mustSimulateItalic = (wpfGlyphTypeface.StyleSimulations & WpfStyleSimulations.ItalicSimulation) == WpfStyleSimulations.ItalicSimulation;
// Weird behavior of WPF is fixed here in case we request a bold italic typeface.
// If only italic is available, bold is simulated based on italic.
// If only bold is available, italic is simulated based on bold.
// But if both bold and italic is available, italic face is used and bold is simulated.
// The latter case is reversed here, i.e. bold face is used and italic is simulated.
if (fontResolvingOptions.IsBoldItalic && mustSimulateBold && !mustSimulateItalic)
{
// Try to get the bold typeface.
string typefaceKeyBold = XGlyphTypeface.ComputeKey(familyName, true, false);
FontResolverInfo infoBold = ResolveTypeface(familyName,
new FontResolvingOptions(FontHelper.CreateStyle(true, false)), typefaceKeyBold);
// Use it if it does not base on simulation.
if (infoBold != null && infoBold.StyleSimulations == XStyleSimulations.None)
{
// Use existing bold typeface and simulate italic.
fontResolverInfo = new PlatformFontResolverInfo(typefaceKeyBold, false, true,
wpfFontFamily, wpfTypeface, wpfGlyphTypeface);
}
else
{
// Simulate both.
fontResolverInfo = new PlatformFontResolverInfo(typefaceKey, true, true,
wpfFontFamily, wpfTypeface, wpfGlyphTypeface);
}
}
else
{
fontResolverInfo = new PlatformFontResolverInfo(typefaceKey, mustSimulateBold, mustSimulateItalic,
wpfFontFamily, wpfTypeface, wpfGlyphTypeface);
}
#endif
}
#if SILVERLIGHT
fontResolverInfo = null; //new PlattformResolverInfo(typefaceKey, false, false, wpfGlyphTypeface);
#endif
FontFactory.CacheFontResolverInfo(typefaceKey, fontResolverInfo);
// Register font data under the platform specific face name.
// Already done in CreateFontSource.
// FontFactory.CacheNewFontSource(typefaceKey, fontSource);
return fontResolverInfo;
}
#if (CORE_WITH_GDI || GDI) && !WPF
/// <summary>
/// Create a GDI+ font and use its handle to retrieve font data using native calls.
/// </summary>
internal static XFontSource CreateFontSource(string familyName, FontResolvingOptions fontResolvingOptions, out GdiFont font, string typefaceKey)
{
if (string.IsNullOrEmpty(typefaceKey))
typefaceKey = XGlyphTypeface.ComputeKey(familyName, fontResolvingOptions);
#if true_
if (familyName == "Cambria")
Debug-Break.Break();
#endif
GdiFontStyle gdiStyle = (GdiFontStyle)(fontResolvingOptions.FontStyle & XFontStyle.BoldItalic);
// Create a 10 point GDI+ font as an exemplar.
XFontSource fontSource;
font = FontHelper.CreateFont(familyName, 10, gdiStyle, out fontSource);
if (fontSource != null)
{
Debug.Assert(font != null);
// Case: Font was created by a GDI+ private font collection.
#if true
#if DEBUG
XFontSource existingFontSource;
Debug.Assert(FontFactory.TryGetFontSourceByTypefaceKey(typefaceKey, out existingFontSource) &&
ReferenceEquals(fontSource, existingFontSource));
#endif
#else
// Win32 API cannot get font data from fonts created by private font collection,
// because this is handled internally in GDI+.
// Therefore the font source was created when the private font is added to the private font collection.
if (!FontFactory.TryGetFontSourceByTypefaceKey(typefaceKey, out fontSource))
{
// Simplify styles.
// (The code is written for clarity - do not rearrange for optimization)
if (font.Bold && font.Italic)
{
if (FontFactory.TryGetFontSourceByTypefaceKey(XGlyphTypeface.ComputeKey(font.Name, true, false), out fontSource))
{
// Use bold font.
FontFactory.CacheExistingFontSourceWithNewTypefaceKey(typefaceKey, fontSource);
}
else if (FontFactory.TryGetFontSourceByTypefaceKey(XGlyphTypeface.ComputeKey(font.Name, false, true), out fontSource))
{
// Use italic font.
FontFactory.CacheExistingFontSourceWithNewTypefaceKey(typefaceKey, fontSource);
}
else if (FontFactory.TryGetFontSourceByTypefaceKey(XGlyphTypeface.ComputeKey(font.Name, false, false), out fontSource))
{
// Use regular font.
FontFactory.CacheExistingFontSourceWithNewTypefaceKey(typefaceKey, fontSource);
}
}
else if (font.Bold || font.Italic)
{
// Use regular font.
if (FontFactory.TryGetFontSourceByTypefaceKey(XGlyphTypeface.ComputeKey(font.Name, false, false), out fontSource))
{
FontFactory.CacheExistingFontSourceWithNewTypefaceKey(typefaceKey, fontSource);
}
}
else
{
if (FontFactory.TryGetFontSourceByTypefaceKey(XGlyphTypeface.ComputeKey(font.Name, false, false), out fontSource))
{
// Should never come here...
FontFactory.CacheExistingFontSourceWithNewTypefaceKey(typefaceKey, fontSource);
}
}
}
#endif
}
else
{
// Get or create the font source and cache it under the specified typeface key.
fontSource = XFontSource.GetOrCreateFromGdi(typefaceKey, font);
}
return fontSource;
}
#endif
#if WPF && !SILVERLIGHT
/// <summary>
/// Create a WPF GlyphTypeface and retrieve font data from it.
/// </summary>
internal static XFontSource CreateFontSource(string familyName, FontResolvingOptions fontResolvingOptions,
out WpfFontFamily wpfFontFamily, out WpfTypeface wpfTypeface, out WpfGlyphTypeface wpfGlyphTypeface, string typefaceKey)
{
if (string.IsNullOrEmpty(typefaceKey))
typefaceKey = XGlyphTypeface.ComputeKey(familyName, fontResolvingOptions);
XFontStyle style = fontResolvingOptions.FontStyle;
#if DEBUG
if (StringComparer.OrdinalIgnoreCase.Compare(familyName, "Segoe UI Semilight") == 0
&& (style & XFontStyle.BoldItalic) == XFontStyle.Italic)
familyName.GetType();
#endif
// Use WPF technique to create font data.
wpfTypeface = XPrivateFontCollection.TryCreateTypeface(familyName, style, out wpfFontFamily);
#if DEBUG__
if (wpfTypeface != null)
{
WpfGlyphTypeface glyphTypeface;
ICollection<WpfTypeface> list = wpfFontFamily.GetTypefaces();
foreach (WpfTypeface tf in list)
{
if (!tf.TryGetGlyphTypeface(out glyphTypeface))
Debug-Break.Break();
}
//if (!WpfTypeface.TryGetGlyphTypeface(out glyphTypeface))
// throw new InvalidOperationException(PSSR.CannotGetGlyphTypeface(familyName));
}
#endif
if (wpfFontFamily == null)
wpfFontFamily = new WpfFontFamily(familyName);
if (wpfTypeface == null)
wpfTypeface = FontHelper.CreateTypeface(wpfFontFamily, style);
// Let WPF choose the right glyph typeface.
if (!wpfTypeface.TryGetGlyphTypeface(out wpfGlyphTypeface))
throw new InvalidOperationException(PSSR.CannotGetGlyphTypeface(familyName));
// Get or create the font source and cache it under the specified typeface key.
XFontSource fontSource = XFontSource.GetOrCreateFromWpf(typefaceKey, wpfGlyphTypeface);
return fontSource;
}
#endif
#if SILVERLIGHT
/// <summary>
/// Silverlight has no access to the bytes of its fonts and therefore return null.
/// </summary>
internal static XFontSource CreateFontSource(string familyName, bool isBold, bool isItalic)
{
// PDFsharp does not provide a default font because this would blow up the assembly
// unnecessarily if the font is not needed. Provide your own font resolver to generate
// PDF files containing text.
return null;
}
#endif
#if NETFX_CORE
internal static XFontSource CreateFontSource(string familyName, bool isBold, bool isItalic, string typefaceKey)
{
throw new NotImplementedException();
}
#endif
}
}

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@@ -0,0 +1,101 @@
#region PDFsharp - A .NET library for processing PDF
//
// Authors:
// Stefan Lange
//
// Copyright (c) 2005-2017 empira Software GmbH, Cologne Area (Germany)
//
// http://www.pdfsharp.com
// http://sourceforge.net/projects/pdfsharp
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#endregion
#if CORE || GDI
using System.Drawing;
using GdiFont = System.Drawing.Font;
#endif
#if WPF
using System.Windows.Media;
using WpfFontFamily = System.Windows.Media.FontFamily;
using WpfTypeface = System.Windows.Media.Typeface;
using WpfGlyphTypeface = System.Windows.Media.GlyphTypeface;
#endif
namespace PdfSharp.Fonts
{
/// <summary>
/// Represents a font resolver info created by the platform font resolver.
/// </summary>
internal class PlatformFontResolverInfo : FontResolverInfo
{
#if CORE || GDI
public PlatformFontResolverInfo(string faceName, bool mustSimulateBold, bool mustSimulateItalic, GdiFont gdiFont)
: base(faceName, mustSimulateBold, mustSimulateItalic)
{
_gdiFont = gdiFont;
}
#endif
#if WPF
public PlatformFontResolverInfo(string faceName, bool mustSimulateBold, bool mustSimulateItalic, WpfFontFamily wpfFontFamily,
WpfTypeface wpfTypeface, WpfGlyphTypeface wpfGlyphTypeface)
: base(faceName, mustSimulateBold, mustSimulateItalic)
{
_wpfFontFamily = wpfFontFamily;
_wpfTypeface = wpfTypeface;
_wpfGlyphTypeface = wpfGlyphTypeface;
}
#endif
#if CORE || GDI
public Font GdiFont
{
get { return _gdiFont; }
}
readonly Font _gdiFont;
#endif
#if WPF
public WpfFontFamily WpfFontFamily
{
get { return _wpfFontFamily; }
}
readonly WpfFontFamily _wpfFontFamily;
public WpfTypeface WpfTypeface
{
get { return _wpfTypeface; }
}
readonly WpfTypeface _wpfTypeface;
public WpfGlyphTypeface WpfGlyphTypeface
{
get { return _wpfGlyphTypeface; }
}
readonly WpfGlyphTypeface _wpfGlyphTypeface;
#endif
#if NETFX_CORE || UWP
public PlatformFontResolverInfo(string faceName, bool mustSimulateBold, bool mustSimulateItalic)
: base(faceName, mustSimulateBold, mustSimulateItalic)
{
//_gdiFont = gdiFont;
}
#endif
}
}