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PdfSharp/SharpZipLib/Checksums/Adler32.cs
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245
PdfSharp/SharpZipLib/Checksums/Adler32.cs
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// Adler32.cs - Computes Adler32 data checksum of a data stream
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// Copyright (C) 2001 Mike Krueger
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//
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// This file was translated from java, it was part of the GNU Classpath
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// Copyright (C) 1999, 2000, 2001 Free Software Foundation, Inc.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
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||||
//
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// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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||||
//
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||||
// Linking this library statically or dynamically with other modules is
|
||||
// making a combined work based on this library. Thus, the terms and
|
||||
// conditions of the GNU General Public License cover the whole
|
||||
// combination.
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||||
//
|
||||
// As a special exception, the copyright holders of this library give you
|
||||
// permission to link this library with independent modules to produce an
|
||||
// executable, regardless of the license terms of these independent
|
||||
// modules, and to copy and distribute the resulting executable under
|
||||
// terms of your choice, provided that you also meet, for each linked
|
||||
// independent module, the terms and conditions of the license of that
|
||||
// module. An independent module is a module which is not derived from
|
||||
// or based on this library. If you modify this library, you may extend
|
||||
// this exception to your version of the library, but you are not
|
||||
// obligated to do so. If you do not wish to do so, delete this
|
||||
// exception statement from your version.
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||||
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using System;
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namespace PdfSharp.SharpZipLib.Checksums
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{
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/// <summary>
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/// Computes Adler32 checksum for a stream of data. An Adler32
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/// checksum is not as reliable as a CRC32 checksum, but a lot faster to
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/// compute.
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///
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/// The specification for Adler32 may be found in RFC 1950.
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/// ZLIB Compressed Data Format Specification version 3.3)
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///
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///
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/// From that document:
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///
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/// "ADLER32 (Adler-32 checksum)
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/// This contains a checksum value of the uncompressed data
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/// (excluding any dictionary data) computed according to Adler-32
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/// algorithm. This algorithm is a 32-bit extension and improvement
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/// of the Fletcher algorithm, used in the ITU-T X.224 / ISO 8073
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/// standard.
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///
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/// Adler-32 is composed of two sums accumulated per byte: s1 is
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/// the sum of all bytes, s2 is the sum of all s1 values. Both sums
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/// are done modulo 65521. s1 is initialized to 1, s2 to zero. The
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/// Adler-32 checksum is stored as s2*65536 + s1 in most-
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/// significant-byte first (network) order."
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///
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/// "8.2. The Adler-32 algorithm
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///
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/// The Adler-32 algorithm is much faster than the CRC32 algorithm yet
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/// still provides an extremely low probability of undetected errors.
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///
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/// The modulo on unsigned long accumulators can be delayed for 5552
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/// bytes, so the modulo operation time is negligible. If the bytes
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/// are a, b, c, the second sum is 3a + 2b + c + 3, and so is position
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/// and order sensitive, unlike the first sum, which is just a
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/// checksum. That 65521 is prime is important to avoid a possible
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/// large class of two-byte errors that leave the check unchanged.
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/// (The Fletcher checksum uses 255, which is not prime and which also
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/// makes the Fletcher check insensitive to single byte changes 0 -
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/// 255.)
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///
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/// The sum s1 is initialized to 1 instead of zero to make the length
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/// of the sequence part of s2, so that the length does not have to be
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/// checked separately. (Any sequence of zeroes has a Fletcher
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/// checksum of zero.)"
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/// </summary>
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/// <see cref="PdfSharp.SharpZipLib.Zip.Compression.Streams.InflaterInputStream"/>
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/// <see cref="PdfSharp.SharpZipLib.Zip.Compression.Streams.DeflaterOutputStream"/>
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internal sealed class Adler32 : IChecksum
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{
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/// <summary>
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/// largest prime smaller than 65536
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/// </summary>
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const uint BASE = 65521;
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/// <summary>
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/// Returns the Adler32 data checksum computed so far.
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/// </summary>
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public long Value
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{
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get
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{
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return checksum;
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}
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}
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/// <summary>
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/// Creates a new instance of the <code>Adler32</code> class.
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/// The checksum starts off with a value of 1.
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/// </summary>
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public Adler32()
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{
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Reset();
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}
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/// <summary>
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/// Resets the Adler32 checksum to the initial value.
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/// </summary>
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public void Reset()
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{
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checksum = 1;
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}
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/// <summary>
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/// Updates the checksum with a byte value.
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/// </summary>
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/// <param name="value">
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/// The data value to add. The high byte of the int is ignored.
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/// </param>
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public void Update(int value)
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{
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// We could make a length 1 byte array and call update again, but I
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// would rather not have that overhead
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uint s1 = checksum & 0xFFFF;
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uint s2 = checksum >> 16;
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s1 = (s1 + ((uint)value & 0xFF)) % BASE;
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s2 = (s1 + s2) % BASE;
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checksum = (s2 << 16) + s1;
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}
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/// <summary>
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/// Updates the checksum with an array of bytes.
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/// </summary>
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/// <param name="buffer">
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/// The source of the data to update with.
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/// </param>
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public void Update(byte[] buffer)
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{
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if (buffer == null)
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{
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throw new ArgumentNullException("buffer");
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}
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Update(buffer, 0, buffer.Length);
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}
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/// <summary>
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/// Updates the checksum with the bytes taken from the array.
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/// </summary>
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/// <param name="buffer">
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/// an array of bytes
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/// </param>
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/// <param name="offset">
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/// the start of the data used for this update
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/// </param>
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/// <param name="count">
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/// the number of bytes to use for this update
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/// </param>
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public void Update(byte[] buffer, int offset, int count)
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{
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if (buffer == null)
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{
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throw new ArgumentNullException("buffer");
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}
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if (offset < 0)
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{
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#if NETCF_1_0
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throw new ArgumentOutOfRangeException("offset");
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#else
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throw new ArgumentOutOfRangeException("offset", "cannot be negative");
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#endif
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}
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if (count < 0)
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{
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#if NETCF_1_0
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throw new ArgumentOutOfRangeException("count");
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#else
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throw new ArgumentOutOfRangeException("count", "cannot be negative");
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#endif
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}
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if (offset >= buffer.Length)
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{
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#if NETCF_1_0
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throw new ArgumentOutOfRangeException("offset");
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#else
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throw new ArgumentOutOfRangeException("offset", "not a valid index into buffer");
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#endif
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}
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if (offset + count > buffer.Length)
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{
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#if NETCF_1_0
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throw new ArgumentOutOfRangeException("count");
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#else
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throw new ArgumentOutOfRangeException("count", "exceeds buffer size");
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#endif
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}
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//(By Per Bothner)
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uint s1 = checksum & 0xFFFF;
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uint s2 = checksum >> 16;
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while (count > 0)
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{
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// We can defer the modulo operation:
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// s1 maximally grows from 65521 to 65521 + 255 * 3800
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// s2 maximally grows by 3800 * median(s1) = 2090079800 < 2^31
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int n = 3800;
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if (n > count)
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{
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n = count;
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}
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count -= n;
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while (--n >= 0)
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{
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s1 = s1 + (uint)(buffer[offset++] & 0xff);
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s2 = s2 + s1;
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}
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s1 %= BASE;
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s2 %= BASE;
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}
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checksum = (s2 << 16) | s1;
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}
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#region Instance Fields
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uint checksum;
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#endregion
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}
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}
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231
PdfSharp/SharpZipLib/Checksums/CRC32.cs
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231
PdfSharp/SharpZipLib/Checksums/CRC32.cs
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@@ -0,0 +1,231 @@
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// CRC32.cs - Computes CRC32 data checksum of a data stream
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// Copyright (C) 2001 Mike Krueger
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||||
//
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||||
// This file was translated from java, it was part of the GNU Classpath
|
||||
// Copyright (C) 1999, 2000, 2001 Free Software Foundation, Inc.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
//
|
||||
// Linking this library statically or dynamically with other modules is
|
||||
// making a combined work based on this library. Thus, the terms and
|
||||
// conditions of the GNU General Public License cover the whole
|
||||
// combination.
|
||||
//
|
||||
// As a special exception, the copyright holders of this library give you
|
||||
// permission to link this library with independent modules to produce an
|
||||
// executable, regardless of the license terms of these independent
|
||||
// modules, and to copy and distribute the resulting executable under
|
||||
// terms of your choice, provided that you also meet, for each linked
|
||||
// independent module, the terms and conditions of the license of that
|
||||
// module. An independent module is a module which is not derived from
|
||||
// or based on this library. If you modify this library, you may extend
|
||||
// this exception to your version of the library, but you are not
|
||||
// obligated to do so. If you do not wish to do so, delete this
|
||||
// exception statement from your version.
|
||||
|
||||
using System;
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||||
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||||
namespace PdfSharp.SharpZipLib.Checksums
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{
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/// <summary>
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/// Generate a table for a byte-wise 32-bit CRC calculation on the polynomial:
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/// x^32+x^26+x^23+x^22+x^16+x^12+x^11+x^10+x^8+x^7+x^5+x^4+x^2+x+1.
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///
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/// Polynomials over GF(2) are represented in binary, one bit per coefficient,
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/// with the lowest powers in the most significant bit. Then adding polynomials
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/// is just exclusive-or, and multiplying a polynomial by x is a right shift by
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/// one. If we call the above polynomial p, and represent a byte as the
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/// polynomial q, also with the lowest power in the most significant bit (so the
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/// byte 0xb1 is the polynomial x^7+x^3+x+1), then the CRC is (q*x^32) mod p,
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/// where a mod b means the remainder after dividing a by b.
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///
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/// This calculation is done using the shift-register method of multiplying and
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/// taking the remainder. The register is initialized to zero, and for each
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/// incoming bit, x^32 is added mod p to the register if the bit is a one (where
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/// x^32 mod p is p+x^32 = x^26+...+1), and the register is multiplied mod p by
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/// x (which is shifting right by one and adding x^32 mod p if the bit shifted
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/// out is a one). We start with the highest power (least significant bit) of
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/// q and repeat for all eight bits of q.
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///
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/// The table is simply the CRC of all possible eight bit values. This is all
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/// the information needed to generate CRC's on data a byte at a time for all
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/// combinations of CRC register values and incoming bytes.
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/// </summary>
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internal sealed class Crc32 : IChecksum
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{
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const uint CrcSeed = 0xFFFFFFFF;
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readonly static uint[] CrcTable = new uint[] {
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0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419,
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0x706AF48F, 0xE963A535, 0x9E6495A3, 0x0EDB8832, 0x79DCB8A4,
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0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07,
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0x90BF1D91, 0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE,
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0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7, 0x136C9856,
|
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0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 0x14015C4F, 0x63066CD9,
|
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0xFA0F3D63, 0x8D080DF5, 0x3B6E20C8, 0x4C69105E, 0xD56041E4,
|
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0xA2677172, 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B,
|
||||
0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3,
|
||||
0x45DF5C75, 0xDCD60DCF, 0xABD13D59, 0x26D930AC, 0x51DE003A,
|
||||
0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423, 0xCFBA9599,
|
||||
0xB8BDA50F, 0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924,
|
||||
0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D, 0x76DC4190,
|
||||
0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F,
|
||||
0x9FBFE4A5, 0xE8B8D433, 0x7807C9A2, 0x0F00F934, 0x9609A88E,
|
||||
0xE10E9818, 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01,
|
||||
0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, 0x6C0695ED,
|
||||
0x1B01A57B, 0x8208F4C1, 0xF50FC457, 0x65B0D9C6, 0x12B7E950,
|
||||
0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3,
|
||||
0xFBD44C65, 0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2,
|
||||
0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB, 0x4369E96A,
|
||||
0x346ED9FC, 0xAD678846, 0xDA60B8D0, 0x44042D73, 0x33031DE5,
|
||||
0xAA0A4C5F, 0xDD0D7CC9, 0x5005713C, 0x270241AA, 0xBE0B1010,
|
||||
0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F,
|
||||
0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17,
|
||||
0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD, 0xEDB88320, 0x9ABFB3B6,
|
||||
0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615,
|
||||
0x73DC1683, 0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8,
|
||||
0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1, 0xF00F9344,
|
||||
0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB,
|
||||
0x196C3671, 0x6E6B06E7, 0xFED41B76, 0x89D32BE0, 0x10DA7A5A,
|
||||
0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5,
|
||||
0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1,
|
||||
0xA6BC5767, 0x3FB506DD, 0x48B2364B, 0xD80D2BDA, 0xAF0A1B4C,
|
||||
0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF,
|
||||
0x4669BE79, 0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236,
|
||||
0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F, 0xC5BA3BBE,
|
||||
0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, 0xB5D0CF31,
|
||||
0x2CD99E8B, 0x5BDEAE1D, 0x9B64C2B0, 0xEC63F226, 0x756AA39C,
|
||||
0x026D930A, 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713,
|
||||
0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 0x92D28E9B,
|
||||
0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21, 0x86D3D2D4, 0xF1D4E242,
|
||||
0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1,
|
||||
0x18B74777, 0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C,
|
||||
0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45, 0xA00AE278,
|
||||
0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7,
|
||||
0x4969474D, 0x3E6E77DB, 0xAED16A4A, 0xD9D65ADC, 0x40DF0B66,
|
||||
0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9,
|
||||
0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605,
|
||||
0xCDD70693, 0x54DE5729, 0x23D967BF, 0xB3667A2E, 0xC4614AB8,
|
||||
0x5D681B02, 0x2A6F2B94, 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B,
|
||||
0x2D02EF8D
|
||||
};
|
||||
|
||||
internal static uint ComputeCrc32(uint oldCrc, byte value)
|
||||
{
|
||||
return (uint)(Crc32.CrcTable[(oldCrc ^ value) & 0xFF] ^ (oldCrc >> 8));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The crc data checksum so far.
|
||||
/// </summary>
|
||||
uint crc;
|
||||
|
||||
/// <summary>
|
||||
/// Returns the CRC32 data checksum computed so far.
|
||||
/// </summary>
|
||||
public long Value
|
||||
{
|
||||
get
|
||||
{
|
||||
return (long)crc;
|
||||
}
|
||||
set
|
||||
{
|
||||
crc = (uint)value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the CRC32 data checksum as if no update was ever called.
|
||||
/// </summary>
|
||||
public void Reset()
|
||||
{
|
||||
crc = 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the checksum with the int bval.
|
||||
/// </summary>
|
||||
/// <param name = "value">
|
||||
/// the byte is taken as the lower 8 bits of value
|
||||
/// </param>
|
||||
public void Update(int value)
|
||||
{
|
||||
crc ^= CrcSeed;
|
||||
crc = CrcTable[(crc ^ value) & 0xFF] ^ (crc >> 8);
|
||||
crc ^= CrcSeed;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the checksum with the bytes taken from the array.
|
||||
/// </summary>
|
||||
/// <param name="buffer">
|
||||
/// buffer an array of bytes
|
||||
/// </param>
|
||||
public void Update(byte[] buffer)
|
||||
{
|
||||
if (buffer == null)
|
||||
{
|
||||
throw new ArgumentNullException("buffer");
|
||||
}
|
||||
|
||||
Update(buffer, 0, buffer.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the byte array to the data checksum.
|
||||
/// </summary>
|
||||
/// <param name = "buffer">
|
||||
/// The buffer which contains the data
|
||||
/// </param>
|
||||
/// <param name = "offset">
|
||||
/// The offset in the buffer where the data starts
|
||||
/// </param>
|
||||
/// <param name = "count">
|
||||
/// The number of data bytes to update the CRC with.
|
||||
/// </param>
|
||||
public void Update(byte[] buffer, int offset, int count)
|
||||
{
|
||||
if (buffer == null)
|
||||
{
|
||||
throw new ArgumentNullException("buffer");
|
||||
}
|
||||
|
||||
if (count < 0)
|
||||
{
|
||||
#if NETCF_1_0
|
||||
throw new ArgumentOutOfRangeException("count");
|
||||
#else
|
||||
throw new ArgumentOutOfRangeException("count", "Count cannot be less than zero");
|
||||
#endif
|
||||
}
|
||||
|
||||
if (offset < 0 || offset + count > buffer.Length)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("offset");
|
||||
}
|
||||
|
||||
crc ^= CrcSeed;
|
||||
|
||||
while (--count >= 0)
|
||||
{
|
||||
crc = CrcTable[(crc ^ buffer[offset++]) & 0xFF] ^ (crc >> 8);
|
||||
}
|
||||
|
||||
crc ^= CrcSeed;
|
||||
}
|
||||
}
|
||||
}
|
93
PdfSharp/SharpZipLib/Checksums/IChecksum.cs
Normal file
93
PdfSharp/SharpZipLib/Checksums/IChecksum.cs
Normal file
@@ -0,0 +1,93 @@
|
||||
// IChecksum.cs - Interface to compute a data checksum
|
||||
// Copyright (C) 2001 Mike Krueger
|
||||
//
|
||||
// This file was translated from java, it was part of the GNU Classpath
|
||||
// Copyright (C) 1999, 2000, 2001 Free Software Foundation, Inc.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
//
|
||||
// Linking this library statically or dynamically with other modules is
|
||||
// making a combined work based on this library. Thus, the terms and
|
||||
// conditions of the GNU General Public License cover the whole
|
||||
// combination.
|
||||
//
|
||||
// As a special exception, the copyright holders of this library give you
|
||||
// permission to link this library with independent modules to produce an
|
||||
// executable, regardless of the license terms of these independent
|
||||
// modules, and to copy and distribute the resulting executable under
|
||||
// terms of your choice, provided that you also meet, for each linked
|
||||
// independent module, the terms and conditions of the license of that
|
||||
// module. An independent module is a module which is not derived from
|
||||
// or based on this library. If you modify this library, you may extend
|
||||
// this exception to your version of the library, but you are not
|
||||
// obligated to do so. If you do not wish to do so, delete this
|
||||
// exception statement from your version.
|
||||
|
||||
namespace PdfSharp.SharpZipLib.Checksums
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Interface to compute a data checksum used by checked input/output streams.
|
||||
/// A data checksum can be updated by one byte or with a byte array. After each
|
||||
/// update the value of the current checksum can be returned by calling
|
||||
/// <code>getValue</code>. The complete checksum object can also be reset
|
||||
/// so it can be used again with new data.
|
||||
/// </summary>
|
||||
internal interface IChecksum
|
||||
{
|
||||
/// <summary>
|
||||
/// Returns the data checksum computed so far.
|
||||
/// </summary>
|
||||
long Value
|
||||
{
|
||||
get;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the data checksum as if no update was ever called.
|
||||
/// </summary>
|
||||
void Reset();
|
||||
|
||||
/// <summary>
|
||||
/// Adds one byte to the data checksum.
|
||||
/// </summary>
|
||||
/// <param name = "value">
|
||||
/// the data value to add. The high byte of the int is ignored.
|
||||
/// </param>
|
||||
void Update(int value);
|
||||
|
||||
/// <summary>
|
||||
/// Updates the data checksum with the bytes taken from the array.
|
||||
/// </summary>
|
||||
/// <param name="buffer">
|
||||
/// buffer an array of bytes
|
||||
/// </param>
|
||||
void Update(byte[] buffer);
|
||||
|
||||
/// <summary>
|
||||
/// Adds the byte array to the data checksum.
|
||||
/// </summary>
|
||||
/// <param name = "buffer">
|
||||
/// The buffer which contains the data
|
||||
/// </param>
|
||||
/// <param name = "offset">
|
||||
/// The offset in the buffer where the data starts
|
||||
/// </param>
|
||||
/// <param name = "count">
|
||||
/// the number of data bytes to add.
|
||||
/// </param>
|
||||
void Update(byte[] buffer, int offset, int count);
|
||||
}
|
||||
}
|
3
PdfSharp/SharpZipLib/ReadMe.txt
Normal file
3
PdfSharp/SharpZipLib/ReadMe.txt
Normal file
@@ -0,0 +1,3 @@
|
||||
|
||||
This code is an excerpt from the SharpZipLib. The code is unmodified except that all classes
|
||||
are made internal and moved to the namespace PdfSharp.SharpZipLib.
|
94
PdfSharp/SharpZipLib/SharpZipBaseException.cs
Normal file
94
PdfSharp/SharpZipLib/SharpZipBaseException.cs
Normal file
@@ -0,0 +1,94 @@
|
||||
// SharpZipBaseException.cs
|
||||
//
|
||||
// Copyright 2004 John Reilly
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
//
|
||||
// Linking this library statically or dynamically with other modules is
|
||||
// making a combined work based on this library. Thus, the terms and
|
||||
// conditions of the GNU General Public License cover the whole
|
||||
// combination.
|
||||
//
|
||||
// As a special exception, the copyright holders of this library give you
|
||||
// permission to link this library with independent modules to produce an
|
||||
// executable, regardless of the license terms of these independent
|
||||
// modules, and to copy and distribute the resulting executable under
|
||||
// terms of your choice, provided that you also meet, for each linked
|
||||
// independent module, the terms and conditions of the license of that
|
||||
// module. An independent module is a module which is not derived from
|
||||
// or based on this library. If you modify this library, you may extend
|
||||
// this exception to your version of the library, but you are not
|
||||
// obligated to do so. If you do not wish to do so, delete this
|
||||
// exception statement from your version.
|
||||
|
||||
using System;
|
||||
|
||||
#if !NETCF_1_0 && !NETCF_2_0
|
||||
using System.Runtime.Serialization;
|
||||
#endif
|
||||
|
||||
namespace PdfSharp.SharpZipLib
|
||||
{
|
||||
/// <summary>
|
||||
/// SharpZipBaseException is the base exception class for the SharpZipLibrary.
|
||||
/// All library exceptions are derived from this.
|
||||
/// </summary>
|
||||
/// <remarks>NOTE: Not all exceptions thrown will be derived from this class.
|
||||
/// A variety of other exceptions are possible for example <see cref="ArgumentNullException"></see></remarks>
|
||||
#if !NETCF_1_0 && !NETCF_2_0
|
||||
[Serializable]
|
||||
#endif
|
||||
internal class SharpZipBaseException : ApplicationException
|
||||
{
|
||||
#if false//!NETCF_1_0 && !NETCF_2_0
|
||||
/// <summary>
|
||||
/// Deserialization constructor
|
||||
/// </summary>
|
||||
/// <param name="info"><see cref="System.Runtime.Serialization.SerializationInfo"/> for this constructor</param>
|
||||
/// <param name="context"><see cref="StreamingContext"/> for this constructor</param>
|
||||
protected SharpZipBaseException(SerializationInfo info, StreamingContext context )
|
||||
: base( info, context )
|
||||
{
|
||||
}
|
||||
#endif
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the SharpZipBaseException class.
|
||||
/// </summary>
|
||||
public SharpZipBaseException()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the SharpZipBaseException class with a specified error message.
|
||||
/// </summary>
|
||||
/// <param name="message">A message describing the exception.</param>
|
||||
public SharpZipBaseException(string message)
|
||||
: base(message)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the SharpZipBaseException class with a specified
|
||||
/// error message and a reference to the inner exception that is the cause of this exception.
|
||||
/// </summary>
|
||||
/// <param name="message">A message describing the exception.</param>
|
||||
/// <param name="innerException">The inner exception</param>
|
||||
public SharpZipBaseException(string message, Exception innerException)
|
||||
: base(message, innerException)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
595
PdfSharp/SharpZipLib/Zip/Compression/Deflater.cs
Normal file
595
PdfSharp/SharpZipLib/Zip/Compression/Deflater.cs
Normal file
@@ -0,0 +1,595 @@
|
||||
// Deflater.cs
|
||||
//
|
||||
// Copyright (C) 2001 Mike Krueger
|
||||
// Copyright (C) 2004 John Reilly
|
||||
//
|
||||
// This file was translated from java, it was part of the GNU Classpath
|
||||
// Copyright (C) 2001 Free Software Foundation, Inc.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
//
|
||||
// Linking this library statically or dynamically with other modules is
|
||||
// making a combined work based on this library. Thus, the terms and
|
||||
// conditions of the GNU General Public License cover the whole
|
||||
// combination.
|
||||
//
|
||||
// As a special exception, the copyright holders of this library give you
|
||||
// permission to link this library with independent modules to produce an
|
||||
// executable, regardless of the license terms of these independent
|
||||
// modules, and to copy and distribute the resulting executable under
|
||||
// terms of your choice, provided that you also meet, for each linked
|
||||
// independent module, the terms and conditions of the license of that
|
||||
// module. An independent module is a module which is not derived from
|
||||
// or based on this library. If you modify this library, you may extend
|
||||
// this exception to your version of the library, but you are not
|
||||
// obligated to do so. If you do not wish to do so, delete this
|
||||
// exception statement from your version.
|
||||
|
||||
using System;
|
||||
|
||||
namespace PdfSharp.SharpZipLib.Zip.Compression
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// This is the Deflater class. The deflater class compresses input
|
||||
/// with the deflate algorithm described in RFC 1951. It has several
|
||||
/// compression levels and three different strategies described below.
|
||||
///
|
||||
/// This class is <i>not</i> thread safe. This is inherent in the API, due
|
||||
/// to the split of deflate and setInput.
|
||||
///
|
||||
/// Author of the original java version: Jochen Hoenicke
|
||||
/// </summary>
|
||||
internal class Deflater
|
||||
{
|
||||
#region Deflater Documentation
|
||||
/*
|
||||
* The Deflater can do the following state transitions:
|
||||
*
|
||||
* (1) -> INIT_STATE ----> INIT_FINISHING_STATE ---.
|
||||
* / | (2) (5) |
|
||||
* / v (5) |
|
||||
* (3)| SETDICT_STATE ---> SETDICT_FINISHING_STATE |(3)
|
||||
* \ | (3) | ,--------'
|
||||
* | | | (3) /
|
||||
* v v (5) v v
|
||||
* (1) -> BUSY_STATE ----> FINISHING_STATE
|
||||
* | (6)
|
||||
* v
|
||||
* FINISHED_STATE
|
||||
* \_____________________________________/
|
||||
* | (7)
|
||||
* v
|
||||
* CLOSED_STATE
|
||||
*
|
||||
* (1) If we should produce a header we start in INIT_STATE, otherwise
|
||||
* we start in BUSY_STATE.
|
||||
* (2) A dictionary may be set only when we are in INIT_STATE, then
|
||||
* we change the state as indicated.
|
||||
* (3) Whether a dictionary is set or not, on the first call of deflate
|
||||
* we change to BUSY_STATE.
|
||||
* (4) -- intentionally left blank -- :)
|
||||
* (5) FINISHING_STATE is entered, when flush() is called to indicate that
|
||||
* there is no more INPUT. There are also states indicating, that
|
||||
* the header wasn't written yet.
|
||||
* (6) FINISHED_STATE is entered, when everything has been flushed to the
|
||||
* internal pending output buffer.
|
||||
* (7) At any time (7)
|
||||
*
|
||||
*/
|
||||
#endregion
|
||||
#region Public Constants
|
||||
/// <summary>
|
||||
/// The best and slowest compression level. This tries to find very
|
||||
/// long and distant string repetitions.
|
||||
/// </summary>
|
||||
public const int BEST_COMPRESSION = 9;
|
||||
|
||||
/// <summary>
|
||||
/// The worst but fastest compression level.
|
||||
/// </summary>
|
||||
public const int BEST_SPEED = 1;
|
||||
|
||||
/// <summary>
|
||||
/// The default compression level.
|
||||
/// </summary>
|
||||
public const int DEFAULT_COMPRESSION = -1;
|
||||
|
||||
/// <summary>
|
||||
/// This level won't compress at all but output uncompressed blocks.
|
||||
/// </summary>
|
||||
public const int NO_COMPRESSION = 0;
|
||||
|
||||
/// <summary>
|
||||
/// The compression method. This is the only method supported so far.
|
||||
/// There is no need to use this constant at all.
|
||||
/// </summary>
|
||||
public const int DEFLATED = 8;
|
||||
#endregion
|
||||
#region Local Constants
|
||||
private const int IS_SETDICT = 0x01;
|
||||
private const int IS_FLUSHING = 0x04;
|
||||
private const int IS_FINISHING = 0x08;
|
||||
|
||||
private const int INIT_STATE = 0x00;
|
||||
private const int SETDICT_STATE = 0x01;
|
||||
// private static int INIT_FINISHING_STATE = 0x08;
|
||||
// private static int SETDICT_FINISHING_STATE = 0x09;
|
||||
private const int BUSY_STATE = 0x10;
|
||||
private const int FLUSHING_STATE = 0x14;
|
||||
private const int FINISHING_STATE = 0x1c;
|
||||
private const int FINISHED_STATE = 0x1e;
|
||||
private const int CLOSED_STATE = 0x7f;
|
||||
#endregion
|
||||
#region Constructors
|
||||
/// <summary>
|
||||
/// Creates a new deflater with default compression level.
|
||||
/// </summary>
|
||||
public Deflater()
|
||||
: this(DEFAULT_COMPRESSION, false)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new deflater with given compression level.
|
||||
/// </summary>
|
||||
/// <param name="level">
|
||||
/// the compression level, a value between NO_COMPRESSION
|
||||
/// and BEST_COMPRESSION, or DEFAULT_COMPRESSION.
|
||||
/// </param>
|
||||
/// <exception cref="System.ArgumentOutOfRangeException">if lvl is out of range.</exception>
|
||||
public Deflater(int level)
|
||||
: this(level, false)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new deflater with given compression level.
|
||||
/// </summary>
|
||||
/// <param name="level">
|
||||
/// the compression level, a value between NO_COMPRESSION
|
||||
/// and BEST_COMPRESSION.
|
||||
/// </param>
|
||||
/// <param name="noZlibHeaderOrFooter">
|
||||
/// true, if we should suppress the Zlib/RFC1950 header at the
|
||||
/// beginning and the adler checksum at the end of the output. This is
|
||||
/// useful for the GZIP/PKZIP formats.
|
||||
/// </param>
|
||||
/// <exception cref="System.ArgumentOutOfRangeException">if lvl is out of range.</exception>
|
||||
public Deflater(int level, bool noZlibHeaderOrFooter)
|
||||
{
|
||||
if (level == DEFAULT_COMPRESSION)
|
||||
{
|
||||
level = 6;
|
||||
}
|
||||
else if (level < NO_COMPRESSION || level > BEST_COMPRESSION)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("level");
|
||||
}
|
||||
|
||||
pending = new DeflaterPending();
|
||||
engine = new DeflaterEngine(pending);
|
||||
this.noZlibHeaderOrFooter = noZlibHeaderOrFooter;
|
||||
SetStrategy(DeflateStrategy.Default);
|
||||
SetLevel(level);
|
||||
Reset();
|
||||
}
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Resets the deflater. The deflater acts afterwards as if it was
|
||||
/// just created with the same compression level and strategy as it
|
||||
/// had before.
|
||||
/// </summary>
|
||||
public void Reset()
|
||||
{
|
||||
state = (noZlibHeaderOrFooter ? BUSY_STATE : INIT_STATE);
|
||||
totalOut = 0;
|
||||
pending.Reset();
|
||||
engine.Reset();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current adler checksum of the data that was processed so far.
|
||||
/// </summary>
|
||||
public int Adler
|
||||
{
|
||||
get
|
||||
{
|
||||
return engine.Adler;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of input bytes processed so far.
|
||||
/// </summary>
|
||||
public long TotalIn
|
||||
{
|
||||
get
|
||||
{
|
||||
return engine.TotalIn;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of output bytes so far.
|
||||
/// </summary>
|
||||
public long TotalOut
|
||||
{
|
||||
get
|
||||
{
|
||||
return totalOut;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Flushes the current input block. Further calls to deflate() will
|
||||
/// produce enough output to inflate everything in the current input
|
||||
/// block. This is not part of Sun's JDK so I have made it package
|
||||
/// private. It is used by DeflaterOutputStream to implement
|
||||
/// flush().
|
||||
/// </summary>
|
||||
public void Flush()
|
||||
{
|
||||
state |= IS_FLUSHING;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Finishes the deflater with the current input block. It is an error
|
||||
/// to give more input after this method was called. This method must
|
||||
/// be called to force all bytes to be flushed.
|
||||
/// </summary>
|
||||
public void Finish()
|
||||
{
|
||||
state |= (IS_FLUSHING | IS_FINISHING);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns true if the stream was finished and no more output bytes
|
||||
/// are available.
|
||||
/// </summary>
|
||||
public bool IsFinished
|
||||
{
|
||||
get
|
||||
{
|
||||
return (state == FINISHED_STATE) && pending.IsFlushed;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns true, if the input buffer is empty.
|
||||
/// You should then call setInput().
|
||||
/// NOTE: This method can also return true when the stream
|
||||
/// was finished.
|
||||
/// </summary>
|
||||
public bool IsNeedingInput
|
||||
{
|
||||
get
|
||||
{
|
||||
return engine.NeedsInput();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the data which should be compressed next. This should be only
|
||||
/// called when needsInput indicates that more input is needed.
|
||||
/// If you call setInput when needsInput() returns false, the
|
||||
/// previous input that is still pending will be thrown away.
|
||||
/// The given byte array should not be changed, before needsInput() returns
|
||||
/// true again.
|
||||
/// This call is equivalent to <code>setInput(input, 0, input.length)</code>.
|
||||
/// </summary>
|
||||
/// <param name="input">
|
||||
/// the buffer containing the input data.
|
||||
/// </param>
|
||||
/// <exception cref="System.InvalidOperationException">
|
||||
/// if the buffer was finished() or ended().
|
||||
/// </exception>
|
||||
public void SetInput(byte[] input)
|
||||
{
|
||||
SetInput(input, 0, input.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the data which should be compressed next. This should be
|
||||
/// only called when needsInput indicates that more input is needed.
|
||||
/// The given byte array should not be changed, before needsInput() returns
|
||||
/// true again.
|
||||
/// </summary>
|
||||
/// <param name="input">
|
||||
/// the buffer containing the input data.
|
||||
/// </param>
|
||||
/// <param name="offset">
|
||||
/// the start of the data.
|
||||
/// </param>
|
||||
/// <param name="count">
|
||||
/// the number of data bytes of input.
|
||||
/// </param>
|
||||
/// <exception cref="System.InvalidOperationException">
|
||||
/// if the buffer was Finish()ed or if previous input is still pending.
|
||||
/// </exception>
|
||||
public void SetInput(byte[] input, int offset, int count)
|
||||
{
|
||||
if ((state & IS_FINISHING) != 0)
|
||||
{
|
||||
throw new InvalidOperationException("Finish() already called");
|
||||
}
|
||||
engine.SetInput(input, offset, count);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the compression level. There is no guarantee of the exact
|
||||
/// position of the change, but if you call this when needsInput is
|
||||
/// true the change of compression level will occur somewhere near
|
||||
/// before the end of the so far given input.
|
||||
/// </summary>
|
||||
/// <param name="level">
|
||||
/// the new compression level.
|
||||
/// </param>
|
||||
public void SetLevel(int level)
|
||||
{
|
||||
if (level == DEFAULT_COMPRESSION)
|
||||
{
|
||||
level = 6;
|
||||
}
|
||||
else if (level < NO_COMPRESSION || level > BEST_COMPRESSION)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("level");
|
||||
}
|
||||
|
||||
if (this.level != level)
|
||||
{
|
||||
this.level = level;
|
||||
engine.SetLevel(level);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get current compression level
|
||||
/// </summary>
|
||||
/// <returns>Returns the current compression level</returns>
|
||||
public int GetLevel()
|
||||
{
|
||||
return level;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the compression strategy. Strategy is one of
|
||||
/// DEFAULT_STRATEGY, HUFFMAN_ONLY and FILTERED. For the exact
|
||||
/// position where the strategy is changed, the same as for
|
||||
/// SetLevel() applies.
|
||||
/// </summary>
|
||||
/// <param name="strategy">
|
||||
/// The new compression strategy.
|
||||
/// </param>
|
||||
public void SetStrategy(DeflateStrategy strategy)
|
||||
{
|
||||
engine.Strategy = strategy;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Deflates the current input block with to the given array.
|
||||
/// </summary>
|
||||
/// <param name="output">
|
||||
/// The buffer where compressed data is stored
|
||||
/// </param>
|
||||
/// <returns>
|
||||
/// The number of compressed bytes added to the output, or 0 if either
|
||||
/// IsNeedingInput() or IsFinished returns true or length is zero.
|
||||
/// </returns>
|
||||
public int Deflate(byte[] output)
|
||||
{
|
||||
return Deflate(output, 0, output.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Deflates the current input block to the given array.
|
||||
/// </summary>
|
||||
/// <param name="output">
|
||||
/// Buffer to store the compressed data.
|
||||
/// </param>
|
||||
/// <param name="offset">
|
||||
/// Offset into the output array.
|
||||
/// </param>
|
||||
/// <param name="length">
|
||||
/// The maximum number of bytes that may be stored.
|
||||
/// </param>
|
||||
/// <returns>
|
||||
/// The number of compressed bytes added to the output, or 0 if either
|
||||
/// needsInput() or finished() returns true or length is zero.
|
||||
/// </returns>
|
||||
/// <exception cref="System.InvalidOperationException">
|
||||
/// If Finish() was previously called.
|
||||
/// </exception>
|
||||
/// <exception cref="System.ArgumentOutOfRangeException">
|
||||
/// If offset or length don't match the array length.
|
||||
/// </exception>
|
||||
public int Deflate(byte[] output, int offset, int length)
|
||||
{
|
||||
int origLength = length;
|
||||
|
||||
if (state == CLOSED_STATE)
|
||||
{
|
||||
throw new InvalidOperationException("Deflater closed");
|
||||
}
|
||||
|
||||
if (state < BUSY_STATE)
|
||||
{
|
||||
// output header
|
||||
int header = (DEFLATED +
|
||||
((DeflaterConstants.MAX_WBITS - 8) << 4)) << 8;
|
||||
int level_flags = (level - 1) >> 1;
|
||||
if (level_flags < 0 || level_flags > 3)
|
||||
{
|
||||
level_flags = 3;
|
||||
}
|
||||
header |= level_flags << 6;
|
||||
if ((state & IS_SETDICT) != 0)
|
||||
{
|
||||
// Dictionary was set
|
||||
header |= DeflaterConstants.PRESET_DICT;
|
||||
}
|
||||
header += 31 - (header % 31);
|
||||
|
||||
pending.WriteShortMSB(header);
|
||||
if ((state & IS_SETDICT) != 0)
|
||||
{
|
||||
int chksum = engine.Adler;
|
||||
engine.ResetAdler();
|
||||
pending.WriteShortMSB(chksum >> 16);
|
||||
pending.WriteShortMSB(chksum & 0xffff);
|
||||
}
|
||||
|
||||
state = BUSY_STATE | (state & (IS_FLUSHING | IS_FINISHING));
|
||||
}
|
||||
|
||||
for (; ; )
|
||||
{
|
||||
int count = pending.Flush(output, offset, length);
|
||||
offset += count;
|
||||
totalOut += count;
|
||||
length -= count;
|
||||
|
||||
if (length == 0 || state == FINISHED_STATE)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if (!engine.Deflate((state & IS_FLUSHING) != 0, (state & IS_FINISHING) != 0))
|
||||
{
|
||||
if (state == BUSY_STATE)
|
||||
{
|
||||
// We need more input now
|
||||
return origLength - length;
|
||||
}
|
||||
else if (state == FLUSHING_STATE)
|
||||
{
|
||||
if (level != NO_COMPRESSION)
|
||||
{
|
||||
/* We have to supply some lookahead. 8 bit lookahead
|
||||
* is needed by the zlib inflater, and we must fill
|
||||
* the next byte, so that all bits are flushed.
|
||||
*/
|
||||
int neededbits = 8 + ((-pending.BitCount) & 7);
|
||||
while (neededbits > 0)
|
||||
{
|
||||
/* write a static tree block consisting solely of
|
||||
* an EOF:
|
||||
*/
|
||||
pending.WriteBits(2, 10);
|
||||
neededbits -= 10;
|
||||
}
|
||||
}
|
||||
state = BUSY_STATE;
|
||||
}
|
||||
else if (state == FINISHING_STATE)
|
||||
{
|
||||
pending.AlignToByte();
|
||||
|
||||
// Compressed data is complete. Write footer information if required.
|
||||
if (!noZlibHeaderOrFooter)
|
||||
{
|
||||
int adler = engine.Adler;
|
||||
pending.WriteShortMSB(adler >> 16);
|
||||
pending.WriteShortMSB(adler & 0xffff);
|
||||
}
|
||||
state = FINISHED_STATE;
|
||||
}
|
||||
}
|
||||
}
|
||||
return origLength - length;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the dictionary which should be used in the deflate process.
|
||||
/// This call is equivalent to <code>setDictionary(dict, 0, dict.Length)</code>.
|
||||
/// </summary>
|
||||
/// <param name="dictionary">
|
||||
/// the dictionary.
|
||||
/// </param>
|
||||
/// <exception cref="System.InvalidOperationException">
|
||||
/// if SetInput () or Deflate () were already called or another dictionary was already set.
|
||||
/// </exception>
|
||||
public void SetDictionary(byte[] dictionary)
|
||||
{
|
||||
SetDictionary(dictionary, 0, dictionary.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the dictionary which should be used in the deflate process.
|
||||
/// The dictionary is a byte array containing strings that are
|
||||
/// likely to occur in the data which should be compressed. The
|
||||
/// dictionary is not stored in the compressed output, only a
|
||||
/// checksum. To decompress the output you need to supply the same
|
||||
/// dictionary again.
|
||||
/// </summary>
|
||||
/// <param name="dictionary">
|
||||
/// The dictionary data
|
||||
/// </param>
|
||||
/// <param name="index">
|
||||
/// The index where dictionary information commences.
|
||||
/// </param>
|
||||
/// <param name="count">
|
||||
/// The number of bytes in the dictionary.
|
||||
/// </param>
|
||||
/// <exception cref="System.InvalidOperationException">
|
||||
/// If SetInput () or Deflate() were already called or another dictionary was already set.
|
||||
/// </exception>
|
||||
public void SetDictionary(byte[] dictionary, int index, int count)
|
||||
{
|
||||
if (state != INIT_STATE)
|
||||
{
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
|
||||
state = SETDICT_STATE;
|
||||
engine.SetDictionary(dictionary, index, count);
|
||||
}
|
||||
|
||||
#region Instance Fields
|
||||
/// <summary>
|
||||
/// Compression level.
|
||||
/// </summary>
|
||||
int level;
|
||||
|
||||
/// <summary>
|
||||
/// If true no Zlib/RFC1950 headers or footers are generated
|
||||
/// </summary>
|
||||
bool noZlibHeaderOrFooter;
|
||||
|
||||
/// <summary>
|
||||
/// The current state.
|
||||
/// </summary>
|
||||
int state;
|
||||
|
||||
/// <summary>
|
||||
/// The total bytes of output written.
|
||||
/// </summary>
|
||||
long totalOut;
|
||||
|
||||
/// <summary>
|
||||
/// The pending output.
|
||||
/// </summary>
|
||||
DeflaterPending pending;
|
||||
|
||||
/// <summary>
|
||||
/// The deflater engine.
|
||||
/// </summary>
|
||||
DeflaterEngine engine;
|
||||
#endregion
|
||||
}
|
||||
}
|
191
PdfSharp/SharpZipLib/Zip/Compression/DeflaterConstants.cs
Normal file
191
PdfSharp/SharpZipLib/Zip/Compression/DeflaterConstants.cs
Normal file
@@ -0,0 +1,191 @@
|
||||
// DeflaterConstants.cs
|
||||
//
|
||||
// Copyright (C) 2001 Mike Krueger
|
||||
// Copyright (C) 2004 John Reilly
|
||||
//
|
||||
// This file was translated from java, it was part of the GNU Classpath
|
||||
// Copyright (C) 2001 Free Software Foundation, Inc.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
//
|
||||
// Linking this library statically or dynamically with other modules is
|
||||
// making a combined work based on this library. Thus, the terms and
|
||||
// conditions of the GNU General Public License cover the whole
|
||||
// combination.
|
||||
//
|
||||
// As a special exception, the copyright holders of this library give you
|
||||
// permission to link this library with independent modules to produce an
|
||||
// executable, regardless of the license terms of these independent
|
||||
// modules, and to copy and distribute the resulting executable under
|
||||
// terms of your choice, provided that you also meet, for each linked
|
||||
// independent module, the terms and conditions of the license of that
|
||||
// module. An independent module is a module which is not derived from
|
||||
// or based on this library. If you modify this library, you may extend
|
||||
// this exception to your version of the library, but you are not
|
||||
// obligated to do so. If you do not wish to do so, delete this
|
||||
// exception statement from your version.
|
||||
|
||||
using System;
|
||||
|
||||
namespace PdfSharp.SharpZipLib.Zip.Compression
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// This class contains constants used for deflation.
|
||||
/// </summary>
|
||||
internal class DeflaterConstants
|
||||
{
|
||||
/// <summary>
|
||||
/// Set to true to enable debugging
|
||||
/// </summary>
|
||||
public static bool DEBUGGING
|
||||
{
|
||||
// Prevent warning 'CS0162: Unreachable code detected' when referencing DEBUGGING
|
||||
get { return false; }
|
||||
}
|
||||
//public const bool DEBUGGING = false;
|
||||
|
||||
/// <summary>
|
||||
/// Written to Zip file to identify a stored block
|
||||
/// </summary>
|
||||
public const int STORED_BLOCK = 0;
|
||||
|
||||
/// <summary>
|
||||
/// Identifies static tree in Zip file
|
||||
/// </summary>
|
||||
public const int STATIC_TREES = 1;
|
||||
|
||||
/// <summary>
|
||||
/// Identifies dynamic tree in Zip file
|
||||
/// </summary>
|
||||
public const int DYN_TREES = 2;
|
||||
|
||||
/// <summary>
|
||||
/// Header flag indicating a preset dictionary for deflation
|
||||
/// </summary>
|
||||
public const int PRESET_DICT = 0x20;
|
||||
|
||||
/// <summary>
|
||||
/// Sets internal buffer sizes for Huffman encoding
|
||||
/// </summary>
|
||||
public const int DEFAULT_MEM_LEVEL = 8;
|
||||
|
||||
/// <summary>
|
||||
/// Internal compression engine constant
|
||||
/// </summary>
|
||||
public const int MAX_MATCH = 258;
|
||||
|
||||
/// <summary>
|
||||
/// Internal compression engine constant
|
||||
/// </summary>
|
||||
public const int MIN_MATCH = 3;
|
||||
|
||||
/// <summary>
|
||||
/// Internal compression engine constant
|
||||
/// </summary>
|
||||
public const int MAX_WBITS = 15;
|
||||
|
||||
/// <summary>
|
||||
/// Internal compression engine constant
|
||||
/// </summary>
|
||||
public const int WSIZE = 1 << MAX_WBITS;
|
||||
|
||||
/// <summary>
|
||||
/// Internal compression engine constant
|
||||
/// </summary>
|
||||
public const int WMASK = WSIZE - 1;
|
||||
|
||||
/// <summary>
|
||||
/// Internal compression engine constant
|
||||
/// </summary>
|
||||
public const int HASH_BITS = DEFAULT_MEM_LEVEL + 7;
|
||||
|
||||
/// <summary>
|
||||
/// Internal compression engine constant
|
||||
/// </summary>
|
||||
public const int HASH_SIZE = 1 << HASH_BITS;
|
||||
|
||||
/// <summary>
|
||||
/// Internal compression engine constant
|
||||
/// </summary>
|
||||
public const int HASH_MASK = HASH_SIZE - 1;
|
||||
|
||||
/// <summary>
|
||||
/// Internal compression engine constant
|
||||
/// </summary>
|
||||
public const int HASH_SHIFT = (HASH_BITS + MIN_MATCH - 1) / MIN_MATCH;
|
||||
|
||||
/// <summary>
|
||||
/// Internal compression engine constant
|
||||
/// </summary>
|
||||
public const int MIN_LOOKAHEAD = MAX_MATCH + MIN_MATCH + 1;
|
||||
|
||||
/// <summary>
|
||||
/// Internal compression engine constant
|
||||
/// </summary>
|
||||
public const int MAX_DIST = WSIZE - MIN_LOOKAHEAD;
|
||||
|
||||
/// <summary>
|
||||
/// Internal compression engine constant
|
||||
/// </summary>
|
||||
public const int PENDING_BUF_SIZE = 1 << (DEFAULT_MEM_LEVEL + 8);
|
||||
|
||||
/// <summary>
|
||||
/// Internal compression engine constant
|
||||
/// </summary>
|
||||
public static int MAX_BLOCK_SIZE = Math.Min(65535, PENDING_BUF_SIZE - 5);
|
||||
|
||||
/// <summary>
|
||||
/// Internal compression engine constant
|
||||
/// </summary>
|
||||
public const int DEFLATE_STORED = 0;
|
||||
|
||||
/// <summary>
|
||||
/// Internal compression engine constant
|
||||
/// </summary>
|
||||
public const int DEFLATE_FAST = 1;
|
||||
|
||||
/// <summary>
|
||||
/// Internal compression engine constant
|
||||
/// </summary>
|
||||
public const int DEFLATE_SLOW = 2;
|
||||
|
||||
/// <summary>
|
||||
/// Internal compression engine constant
|
||||
/// </summary>
|
||||
public static int[] GOOD_LENGTH = { 0, 4, 4, 4, 4, 8, 8, 8, 32, 32 };
|
||||
|
||||
/// <summary>
|
||||
/// Internal compression engine constant
|
||||
/// </summary>
|
||||
public static int[] MAX_LAZY = { 0, 4, 5, 6, 4, 16, 16, 32, 128, 258 };
|
||||
|
||||
/// <summary>
|
||||
/// Internal compression engine constant
|
||||
/// </summary>
|
||||
public static int[] NICE_LENGTH = { 0, 8, 16, 32, 16, 32, 128, 128, 258, 258 };
|
||||
|
||||
/// <summary>
|
||||
/// Internal compression engine constant
|
||||
/// </summary>
|
||||
public static int[] MAX_CHAIN = { 0, 4, 8, 32, 16, 32, 128, 256, 1024, 4096 };
|
||||
|
||||
/// <summary>
|
||||
/// Internal compression engine constant
|
||||
/// </summary>
|
||||
public static int[] COMPR_FUNC = { 0, 1, 1, 1, 1, 2, 2, 2, 2, 2 };
|
||||
|
||||
}
|
||||
}
|
926
PdfSharp/SharpZipLib/Zip/Compression/DeflaterEngine.cs
Normal file
926
PdfSharp/SharpZipLib/Zip/Compression/DeflaterEngine.cs
Normal file
@@ -0,0 +1,926 @@
|
||||
// DeflaterEngine.cs
|
||||
//
|
||||
// Copyright (C) 2001 Mike Krueger
|
||||
// Copyright (C) 2004 John Reilly
|
||||
//
|
||||
// This file was translated from java, it was part of the GNU Classpath
|
||||
// Copyright (C) 2001 Free Software Foundation, Inc.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
//
|
||||
// Linking this library statically or dynamically with other modules is
|
||||
// making a combined work based on this library. Thus, the terms and
|
||||
// conditions of the GNU General Public License cover the whole
|
||||
// combination.
|
||||
//
|
||||
// As a special exception, the copyright holders of this library give you
|
||||
// permission to link this library with independent modules to produce an
|
||||
// executable, regardless of the license terms of these independent
|
||||
// modules, and to copy and distribute the resulting executable under
|
||||
// terms of your choice, provided that you also meet, for each linked
|
||||
// independent module, the terms and conditions of the license of that
|
||||
// module. An independent module is a module which is not derived from
|
||||
// or based on this library. If you modify this library, you may extend
|
||||
// this exception to your version of the library, but you are not
|
||||
// obligated to do so. If you do not wish to do so, delete this
|
||||
// exception statement from your version.
|
||||
|
||||
using System;
|
||||
using PdfSharp.SharpZipLib.Checksums;
|
||||
|
||||
// ReSharper disable RedundantThisQualifier
|
||||
|
||||
namespace PdfSharp.SharpZipLib.Zip.Compression
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Strategies for deflater
|
||||
/// </summary>
|
||||
internal enum DeflateStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// The default strategy
|
||||
/// </summary>
|
||||
Default = 0,
|
||||
|
||||
/// <summary>
|
||||
/// This strategy will only allow longer string repetitions. It is
|
||||
/// useful for random data with a small character set.
|
||||
/// </summary>
|
||||
Filtered = 1,
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// This strategy will not look for string repetitions at all. It
|
||||
/// only encodes with Huffman trees (which means, that more common
|
||||
/// characters get a smaller encoding.
|
||||
/// </summary>
|
||||
HuffmanOnly = 2
|
||||
}
|
||||
|
||||
// DEFLATE ALGORITHM:
|
||||
//
|
||||
// The uncompressed stream is inserted into the window array. When
|
||||
// the window array is full the first half is thrown away and the
|
||||
// second half is copied to the beginning.
|
||||
//
|
||||
// The head array is a hash table. Three characters build a hash value
|
||||
// and they the value points to the corresponding index in window of
|
||||
// the last string with this hash. The prev array implements a
|
||||
// linked list of matches with the same hash: prev[index & WMASK] points
|
||||
// to the previous index with the same hash.
|
||||
//
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Low level compression engine for deflate algorithm which uses a 32K sliding window
|
||||
/// with secondary compression from Huffman/Shannon-Fano codes.
|
||||
/// </summary>
|
||||
internal class DeflaterEngine : DeflaterConstants
|
||||
{
|
||||
#region Constants
|
||||
const int TooFar = 4096;
|
||||
#endregion
|
||||
|
||||
#region Constructors
|
||||
/// <summary>
|
||||
/// Construct instance with pending buffer
|
||||
/// </summary>
|
||||
/// <param name="pending">
|
||||
/// Pending buffer to use
|
||||
/// </param>>
|
||||
public DeflaterEngine(DeflaterPending pending)
|
||||
{
|
||||
this.pending = pending;
|
||||
huffman = new DeflaterHuffman(pending);
|
||||
adler = new Adler32();
|
||||
|
||||
window = new byte[2 * WSIZE];
|
||||
head = new short[HASH_SIZE];
|
||||
prev = new short[WSIZE];
|
||||
|
||||
// We start at index 1, to avoid an implementation deficiency, that
|
||||
// we cannot build a repeat pattern at index 0.
|
||||
blockStart = strstart = 1;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Deflate drives actual compression of data
|
||||
/// </summary>
|
||||
/// <param name="flush">True to flush input buffers</param>
|
||||
/// <param name="finish">Finish deflation with the current input.</param>
|
||||
/// <returns>Returns true if progress has been made.</returns>
|
||||
public bool Deflate(bool flush, bool finish)
|
||||
{
|
||||
bool progress;
|
||||
do
|
||||
{
|
||||
FillWindow();
|
||||
bool canFlush = flush && (inputOff == inputEnd);
|
||||
|
||||
#if DebugDeflation
|
||||
if (DeflaterConstants.DEBUGGING) {
|
||||
Console.WriteLine("window: [" + blockStart + "," + strstart + ","
|
||||
+ lookahead + "], " + compressionFunction + "," + canFlush);
|
||||
}
|
||||
#endif
|
||||
switch (compressionFunction)
|
||||
{
|
||||
case DEFLATE_STORED:
|
||||
progress = DeflateStored(canFlush, finish);
|
||||
break;
|
||||
case DEFLATE_FAST:
|
||||
progress = DeflateFast(canFlush, finish);
|
||||
break;
|
||||
case DEFLATE_SLOW:
|
||||
progress = DeflateSlow(canFlush, finish);
|
||||
break;
|
||||
default:
|
||||
throw new InvalidOperationException("unknown compressionFunction");
|
||||
}
|
||||
} while (pending.IsFlushed && progress); // repeat while we have no pending output and progress was made
|
||||
return progress;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets input data to be deflated. Should only be called when <code>NeedsInput()</code>
|
||||
/// returns true
|
||||
/// </summary>
|
||||
/// <param name="buffer">The buffer containing input data.</param>
|
||||
/// <param name="offset">The offset of the first byte of data.</param>
|
||||
/// <param name="count">The number of bytes of data to use as input.</param>
|
||||
public void SetInput(byte[] buffer, int offset, int count)
|
||||
{
|
||||
if (buffer == null)
|
||||
{
|
||||
throw new ArgumentNullException("buffer");
|
||||
}
|
||||
|
||||
if (offset < 0)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("offset");
|
||||
}
|
||||
|
||||
if (count < 0)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("count");
|
||||
}
|
||||
|
||||
if (inputOff < inputEnd)
|
||||
{
|
||||
throw new InvalidOperationException("Old input was not completely processed");
|
||||
}
|
||||
|
||||
int end = offset + count;
|
||||
|
||||
/* We want to throw an ArrayIndexOutOfBoundsException early. The
|
||||
* check is very tricky: it also handles integer wrap around.
|
||||
*/
|
||||
if ((offset > end) || (end > buffer.Length))
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("count");
|
||||
}
|
||||
|
||||
inputBuf = buffer;
|
||||
inputOff = offset;
|
||||
inputEnd = end;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Determines if more <see cref="SetInput">input</see> is needed.
|
||||
/// </summary>
|
||||
/// <returns>Return true if input is needed via <see cref="SetInput">SetInput</see></returns>
|
||||
public bool NeedsInput()
|
||||
{
|
||||
return (inputEnd == inputOff);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set compression dictionary
|
||||
/// </summary>
|
||||
/// <param name="buffer">The buffer containing the dictionary data</param>
|
||||
/// <param name="offset">The offset in the buffer for the first byte of data</param>
|
||||
/// <param name="length">The length of the dictionary data.</param>
|
||||
public void SetDictionary(byte[] buffer, int offset, int length)
|
||||
{
|
||||
#if DebugDeflation
|
||||
if (DeflaterConstants.DEBUGGING && (strstart != 1) )
|
||||
{
|
||||
throw new InvalidOperationException("strstart not 1");
|
||||
}
|
||||
#endif
|
||||
adler.Update(buffer, offset, length);
|
||||
if (length < MIN_MATCH)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (length > MAX_DIST)
|
||||
{
|
||||
offset += length - MAX_DIST;
|
||||
length = MAX_DIST;
|
||||
}
|
||||
|
||||
System.Array.Copy(buffer, offset, window, strstart, length);
|
||||
|
||||
UpdateHash();
|
||||
--length;
|
||||
while (--length > 0)
|
||||
{
|
||||
InsertString();
|
||||
strstart++;
|
||||
}
|
||||
strstart += 2;
|
||||
blockStart = strstart;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reset internal state
|
||||
/// </summary>
|
||||
public void Reset()
|
||||
{
|
||||
huffman.Reset();
|
||||
adler.Reset();
|
||||
blockStart = strstart = 1;
|
||||
lookahead = 0;
|
||||
totalIn = 0;
|
||||
prevAvailable = false;
|
||||
matchLen = MIN_MATCH - 1;
|
||||
|
||||
for (int i = 0; i < HASH_SIZE; i++)
|
||||
{
|
||||
head[i] = 0;
|
||||
}
|
||||
|
||||
for (int i = 0; i < WSIZE; i++)
|
||||
{
|
||||
prev[i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reset Adler checksum
|
||||
/// </summary>
|
||||
public void ResetAdler()
|
||||
{
|
||||
adler.Reset();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get current value of Adler checksum
|
||||
/// </summary>
|
||||
public int Adler
|
||||
{
|
||||
get
|
||||
{
|
||||
return unchecked((int)adler.Value);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Total data processed
|
||||
/// </summary>
|
||||
public long TotalIn
|
||||
{
|
||||
get
|
||||
{
|
||||
return totalIn;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get/set the <see cref="DeflateStrategy">deflate strategy</see>
|
||||
/// </summary>
|
||||
public DeflateStrategy Strategy
|
||||
{
|
||||
get
|
||||
{
|
||||
return strategy;
|
||||
}
|
||||
set
|
||||
{
|
||||
strategy = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set the deflate level (0-9)
|
||||
/// </summary>
|
||||
/// <param name="level">The value to set the level to.</param>
|
||||
public void SetLevel(int level)
|
||||
{
|
||||
if ((level < 0) || (level > 9))
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("level");
|
||||
}
|
||||
|
||||
goodLength = DeflaterConstants.GOOD_LENGTH[level];
|
||||
max_lazy = DeflaterConstants.MAX_LAZY[level];
|
||||
niceLength = DeflaterConstants.NICE_LENGTH[level];
|
||||
max_chain = DeflaterConstants.MAX_CHAIN[level];
|
||||
|
||||
if (DeflaterConstants.COMPR_FUNC[level] != compressionFunction)
|
||||
{
|
||||
|
||||
#if DebugDeflation
|
||||
if (DeflaterConstants.DEBUGGING) {
|
||||
Console.WriteLine("Change from " + compressionFunction + " to "
|
||||
+ DeflaterConstants.COMPR_FUNC[level]);
|
||||
}
|
||||
#endif
|
||||
switch (compressionFunction)
|
||||
{
|
||||
case DEFLATE_STORED:
|
||||
if (strstart > blockStart)
|
||||
{
|
||||
huffman.FlushStoredBlock(window, blockStart,
|
||||
strstart - blockStart, false);
|
||||
blockStart = strstart;
|
||||
}
|
||||
UpdateHash();
|
||||
break;
|
||||
|
||||
case DEFLATE_FAST:
|
||||
if (strstart > blockStart)
|
||||
{
|
||||
huffman.FlushBlock(window, blockStart, strstart - blockStart,
|
||||
false);
|
||||
blockStart = strstart;
|
||||
}
|
||||
break;
|
||||
|
||||
case DEFLATE_SLOW:
|
||||
if (prevAvailable)
|
||||
{
|
||||
huffman.TallyLit(window[strstart - 1] & 0xff);
|
||||
}
|
||||
if (strstart > blockStart)
|
||||
{
|
||||
huffman.FlushBlock(window, blockStart, strstart - blockStart, false);
|
||||
blockStart = strstart;
|
||||
}
|
||||
prevAvailable = false;
|
||||
matchLen = MIN_MATCH - 1;
|
||||
break;
|
||||
}
|
||||
compressionFunction = COMPR_FUNC[level];
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Fill the window
|
||||
/// </summary>
|
||||
public void FillWindow()
|
||||
{
|
||||
/* If the window is almost full and there is insufficient lookahead,
|
||||
* move the upper half to the lower one to make room in the upper half.
|
||||
*/
|
||||
if (strstart >= WSIZE + MAX_DIST)
|
||||
{
|
||||
SlideWindow();
|
||||
}
|
||||
|
||||
/* If there is not enough lookahead, but still some input left,
|
||||
* read in the input
|
||||
*/
|
||||
while (lookahead < DeflaterConstants.MIN_LOOKAHEAD && inputOff < inputEnd)
|
||||
{
|
||||
int more = 2 * WSIZE - lookahead - strstart;
|
||||
|
||||
if (more > inputEnd - inputOff)
|
||||
{
|
||||
more = inputEnd - inputOff;
|
||||
}
|
||||
|
||||
System.Array.Copy(inputBuf, inputOff, window, strstart + lookahead, more);
|
||||
adler.Update(inputBuf, inputOff, more);
|
||||
|
||||
inputOff += more;
|
||||
totalIn += more;
|
||||
lookahead += more;
|
||||
}
|
||||
|
||||
if (lookahead >= MIN_MATCH)
|
||||
{
|
||||
UpdateHash();
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateHash()
|
||||
{
|
||||
/*
|
||||
if (DEBUGGING) {
|
||||
Console.WriteLine("updateHash: "+strstart);
|
||||
}
|
||||
*/
|
||||
ins_h = (window[strstart] << HASH_SHIFT) ^ window[strstart + 1];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Inserts the current string in the head hash and returns the previous
|
||||
/// value for this hash.
|
||||
/// </summary>
|
||||
/// <returns>The previous hash value</returns>
|
||||
int InsertString()
|
||||
{
|
||||
short match;
|
||||
int hash = ((ins_h << HASH_SHIFT) ^ window[strstart + (MIN_MATCH - 1)]) & HASH_MASK;
|
||||
|
||||
#if DebugDeflation
|
||||
if (DeflaterConstants.DEBUGGING)
|
||||
{
|
||||
if (hash != (((window[strstart] << (2*HASH_SHIFT)) ^
|
||||
(window[strstart + 1] << HASH_SHIFT) ^
|
||||
(window[strstart + 2])) & HASH_MASK)) {
|
||||
throw new SharpZipBaseException("hash inconsistent: " + hash + "/"
|
||||
+window[strstart] + ","
|
||||
+window[strstart + 1] + ","
|
||||
+window[strstart + 2] + "," + HASH_SHIFT);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
prev[strstart & WMASK] = match = head[hash];
|
||||
head[hash] = unchecked((short)strstart);
|
||||
ins_h = hash;
|
||||
return match & 0xffff;
|
||||
}
|
||||
|
||||
void SlideWindow()
|
||||
{
|
||||
Array.Copy(window, WSIZE, window, 0, WSIZE);
|
||||
matchStart -= WSIZE;
|
||||
strstart -= WSIZE;
|
||||
blockStart -= WSIZE;
|
||||
|
||||
// Slide the hash table (could be avoided with 32 bit values
|
||||
// at the expense of memory usage).
|
||||
for (int i = 0; i < HASH_SIZE; ++i)
|
||||
{
|
||||
int m = head[i] & 0xffff;
|
||||
head[i] = (short)(m >= WSIZE ? (m - WSIZE) : 0);
|
||||
}
|
||||
|
||||
// Slide the prev table.
|
||||
for (int i = 0; i < WSIZE; i++)
|
||||
{
|
||||
int m = prev[i] & 0xffff;
|
||||
prev[i] = (short)(m >= WSIZE ? (m - WSIZE) : 0);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Find the best (longest) string in the window matching the
|
||||
/// string starting at strstart.
|
||||
///
|
||||
/// Preconditions:
|
||||
/// <code>
|
||||
/// strstart + MAX_MATCH <= window.length.</code>
|
||||
/// </summary>
|
||||
/// <param name="curMatch"></param>
|
||||
/// <returns>True if a match greater than the minimum length is found</returns>
|
||||
bool FindLongestMatch(int curMatch)
|
||||
{
|
||||
int chainLength = this.max_chain;
|
||||
int niceLength = this.niceLength;
|
||||
short[] prev = this.prev;
|
||||
int scan = this.strstart;
|
||||
int match;
|
||||
int best_end = this.strstart + matchLen;
|
||||
int best_len = Math.Max(matchLen, MIN_MATCH - 1);
|
||||
|
||||
int limit = Math.Max(strstart - MAX_DIST, 0);
|
||||
|
||||
int strend = strstart + MAX_MATCH - 1;
|
||||
byte scan_end1 = window[best_end - 1];
|
||||
byte scan_end = window[best_end];
|
||||
|
||||
// Do not waste too much time if we already have a good match:
|
||||
if (best_len >= this.goodLength)
|
||||
{
|
||||
chainLength >>= 2;
|
||||
}
|
||||
|
||||
/* Do not look for matches beyond the end of the input. This is necessary
|
||||
* to make deflate deterministic.
|
||||
*/
|
||||
if (niceLength > lookahead)
|
||||
{
|
||||
niceLength = lookahead;
|
||||
}
|
||||
|
||||
#if DebugDeflation
|
||||
|
||||
if (DeflaterConstants.DEBUGGING && (strstart > 2 * WSIZE - MIN_LOOKAHEAD))
|
||||
{
|
||||
throw new InvalidOperationException("need lookahead");
|
||||
}
|
||||
#endif
|
||||
|
||||
do
|
||||
{
|
||||
|
||||
#if DebugDeflation
|
||||
|
||||
if (DeflaterConstants.DEBUGGING && (curMatch >= strstart) )
|
||||
{
|
||||
throw new InvalidOperationException("no future");
|
||||
}
|
||||
#endif
|
||||
if (window[curMatch + best_len] != scan_end ||
|
||||
window[curMatch + best_len - 1] != scan_end1 ||
|
||||
window[curMatch] != window[scan] ||
|
||||
window[curMatch + 1] != window[scan + 1])
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
match = curMatch + 2;
|
||||
scan += 2;
|
||||
|
||||
/* We check for insufficient lookahead only every 8th comparison;
|
||||
* the 256th check will be made at strstart + 258.
|
||||
*/
|
||||
while (
|
||||
window[++scan] == window[++match] &&
|
||||
window[++scan] == window[++match] &&
|
||||
window[++scan] == window[++match] &&
|
||||
window[++scan] == window[++match] &&
|
||||
window[++scan] == window[++match] &&
|
||||
window[++scan] == window[++match] &&
|
||||
window[++scan] == window[++match] &&
|
||||
window[++scan] == window[++match] &&
|
||||
(scan < strend))
|
||||
{
|
||||
// Do nothing
|
||||
}
|
||||
|
||||
if (scan > best_end)
|
||||
{
|
||||
#if DebugDeflation
|
||||
if (DeflaterConstants.DEBUGGING && (ins_h == 0) )
|
||||
Console.Error.WriteLine("Found match: " + curMatch + "-" + (scan - strstart));
|
||||
#endif
|
||||
matchStart = curMatch;
|
||||
best_end = scan;
|
||||
best_len = scan - strstart;
|
||||
|
||||
if (best_len >= niceLength)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
scan_end1 = window[best_end - 1];
|
||||
scan_end = window[best_end];
|
||||
}
|
||||
scan = strstart;
|
||||
} while ((curMatch = (prev[curMatch & WMASK] & 0xffff)) > limit && --chainLength != 0);
|
||||
|
||||
matchLen = Math.Min(best_len, lookahead);
|
||||
return matchLen >= MIN_MATCH;
|
||||
}
|
||||
|
||||
bool DeflateStored(bool flush, bool finish)
|
||||
{
|
||||
if (!flush && (lookahead == 0))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
strstart += lookahead;
|
||||
lookahead = 0;
|
||||
|
||||
int storedLength = strstart - blockStart;
|
||||
|
||||
if ((storedLength >= DeflaterConstants.MAX_BLOCK_SIZE) || // Block is full
|
||||
(blockStart < WSIZE && storedLength >= MAX_DIST) || // Block may move out of window
|
||||
flush)
|
||||
{
|
||||
bool lastBlock = finish;
|
||||
if (storedLength > DeflaterConstants.MAX_BLOCK_SIZE)
|
||||
{
|
||||
storedLength = DeflaterConstants.MAX_BLOCK_SIZE;
|
||||
lastBlock = false;
|
||||
}
|
||||
|
||||
#if DebugDeflation
|
||||
if (DeflaterConstants.DEBUGGING)
|
||||
{
|
||||
Console.WriteLine("storedBlock[" + storedLength + "," + lastBlock + "]");
|
||||
}
|
||||
#endif
|
||||
|
||||
huffman.FlushStoredBlock(window, blockStart, storedLength, lastBlock);
|
||||
blockStart += storedLength;
|
||||
return !lastBlock;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool DeflateFast(bool flush, bool finish)
|
||||
{
|
||||
if (lookahead < MIN_LOOKAHEAD && !flush)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
while (lookahead >= MIN_LOOKAHEAD || flush)
|
||||
{
|
||||
if (lookahead == 0)
|
||||
{
|
||||
// We are flushing everything
|
||||
huffman.FlushBlock(window, blockStart, strstart - blockStart, finish);
|
||||
blockStart = strstart;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (strstart > 2 * WSIZE - MIN_LOOKAHEAD)
|
||||
{
|
||||
/* slide window, as FindLongestMatch needs this.
|
||||
* This should only happen when flushing and the window
|
||||
* is almost full.
|
||||
*/
|
||||
SlideWindow();
|
||||
}
|
||||
|
||||
int hashHead;
|
||||
if (lookahead >= MIN_MATCH &&
|
||||
(hashHead = InsertString()) != 0 &&
|
||||
strategy != DeflateStrategy.HuffmanOnly &&
|
||||
strstart - hashHead <= MAX_DIST &&
|
||||
FindLongestMatch(hashHead))
|
||||
{
|
||||
// longestMatch sets matchStart and matchLen
|
||||
#if DebugDeflation
|
||||
if (DeflaterConstants.DEBUGGING)
|
||||
{
|
||||
for (int i = 0 ; i < matchLen; i++) {
|
||||
if (window[strstart + i] != window[matchStart + i]) {
|
||||
throw new SharpZipBaseException("Match failure");
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
bool full = huffman.TallyDist(strstart - matchStart, matchLen);
|
||||
|
||||
lookahead -= matchLen;
|
||||
if (matchLen <= max_lazy && lookahead >= MIN_MATCH)
|
||||
{
|
||||
while (--matchLen > 0)
|
||||
{
|
||||
++strstart;
|
||||
InsertString();
|
||||
}
|
||||
++strstart;
|
||||
}
|
||||
else
|
||||
{
|
||||
strstart += matchLen;
|
||||
if (lookahead >= MIN_MATCH - 1)
|
||||
{
|
||||
UpdateHash();
|
||||
}
|
||||
}
|
||||
matchLen = MIN_MATCH - 1;
|
||||
if (!full)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// No match found
|
||||
huffman.TallyLit(window[strstart] & 0xff);
|
||||
++strstart;
|
||||
--lookahead;
|
||||
}
|
||||
|
||||
if (huffman.IsFull())
|
||||
{
|
||||
bool lastBlock = finish && (lookahead == 0);
|
||||
huffman.FlushBlock(window, blockStart, strstart - blockStart, lastBlock);
|
||||
blockStart = strstart;
|
||||
return !lastBlock;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool DeflateSlow(bool flush, bool finish)
|
||||
{
|
||||
if (lookahead < MIN_LOOKAHEAD && !flush)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
while (lookahead >= MIN_LOOKAHEAD || flush)
|
||||
{
|
||||
if (lookahead == 0)
|
||||
{
|
||||
if (prevAvailable)
|
||||
{
|
||||
huffman.TallyLit(window[strstart - 1] & 0xff);
|
||||
}
|
||||
prevAvailable = false;
|
||||
|
||||
// We are flushing everything
|
||||
#if DebugDeflation
|
||||
if (DeflaterConstants.DEBUGGING && !flush)
|
||||
{
|
||||
throw new SharpZipBaseException("Not flushing, but no lookahead");
|
||||
}
|
||||
#endif
|
||||
huffman.FlushBlock(window, blockStart, strstart - blockStart,
|
||||
finish);
|
||||
blockStart = strstart;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (strstart >= 2 * WSIZE - MIN_LOOKAHEAD)
|
||||
{
|
||||
/* slide window, as FindLongestMatch needs this.
|
||||
* This should only happen when flushing and the window
|
||||
* is almost full.
|
||||
*/
|
||||
SlideWindow();
|
||||
}
|
||||
|
||||
int prevMatch = matchStart;
|
||||
int prevLen = matchLen;
|
||||
if (lookahead >= MIN_MATCH)
|
||||
{
|
||||
|
||||
int hashHead = InsertString();
|
||||
|
||||
if (strategy != DeflateStrategy.HuffmanOnly &&
|
||||
hashHead != 0 &&
|
||||
strstart - hashHead <= MAX_DIST &&
|
||||
FindLongestMatch(hashHead))
|
||||
{
|
||||
|
||||
// longestMatch sets matchStart and matchLen
|
||||
|
||||
// Discard match if too small and too far away
|
||||
if (matchLen <= 5 && (strategy == DeflateStrategy.Filtered || (matchLen == MIN_MATCH && strstart - matchStart > TooFar)))
|
||||
{
|
||||
matchLen = MIN_MATCH - 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// previous match was better
|
||||
if ((prevLen >= MIN_MATCH) && (matchLen <= prevLen))
|
||||
{
|
||||
#if DebugDeflation
|
||||
if (DeflaterConstants.DEBUGGING)
|
||||
{
|
||||
for (int i = 0 ; i < matchLen; i++) {
|
||||
if (window[strstart-1+i] != window[prevMatch + i])
|
||||
throw new SharpZipBaseException();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
huffman.TallyDist(strstart - 1 - prevMatch, prevLen);
|
||||
prevLen -= 2;
|
||||
do
|
||||
{
|
||||
strstart++;
|
||||
lookahead--;
|
||||
if (lookahead >= MIN_MATCH)
|
||||
{
|
||||
InsertString();
|
||||
}
|
||||
} while (--prevLen > 0);
|
||||
|
||||
strstart++;
|
||||
lookahead--;
|
||||
prevAvailable = false;
|
||||
matchLen = MIN_MATCH - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (prevAvailable)
|
||||
{
|
||||
huffman.TallyLit(window[strstart - 1] & 0xff);
|
||||
}
|
||||
prevAvailable = true;
|
||||
strstart++;
|
||||
lookahead--;
|
||||
}
|
||||
|
||||
if (huffman.IsFull())
|
||||
{
|
||||
int len = strstart - blockStart;
|
||||
if (prevAvailable)
|
||||
{
|
||||
len--;
|
||||
}
|
||||
bool lastBlock = (finish && (lookahead == 0) && !prevAvailable);
|
||||
huffman.FlushBlock(window, blockStart, len, lastBlock);
|
||||
blockStart += len;
|
||||
return !lastBlock;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
#region Instance Fields
|
||||
|
||||
// Hash index of string to be inserted
|
||||
int ins_h;
|
||||
|
||||
/// <summary>
|
||||
/// Hashtable, hashing three characters to an index for window, so
|
||||
/// that window[index]..window[index+2] have this hash code.
|
||||
/// Note that the array should really be unsigned short, so you need
|
||||
/// to and the values with 0xffff.
|
||||
/// </summary>
|
||||
short[] head;
|
||||
|
||||
/// <summary>
|
||||
/// <code>prev[index & WMASK]</code> points to the previous index that has the
|
||||
/// same hash code as the string starting at index. This way
|
||||
/// entries with the same hash code are in a linked list.
|
||||
/// Note that the array should really be unsigned short, so you need
|
||||
/// to and the values with 0xffff.
|
||||
/// </summary>
|
||||
short[] prev;
|
||||
|
||||
int matchStart;
|
||||
// Length of best match
|
||||
int matchLen;
|
||||
// Set if previous match exists
|
||||
bool prevAvailable;
|
||||
int blockStart;
|
||||
|
||||
/// <summary>
|
||||
/// Points to the current character in the window.
|
||||
/// </summary>
|
||||
int strstart;
|
||||
|
||||
/// <summary>
|
||||
/// lookahead is the number of characters starting at strstart in
|
||||
/// window that are valid.
|
||||
/// So window[strstart] until window[strstart+lookahead-1] are valid
|
||||
/// characters.
|
||||
/// </summary>
|
||||
int lookahead;
|
||||
|
||||
/// <summary>
|
||||
/// This array contains the part of the uncompressed stream that
|
||||
/// is of relevance. The current character is indexed by strstart.
|
||||
/// </summary>
|
||||
byte[] window;
|
||||
|
||||
DeflateStrategy strategy;
|
||||
int max_chain, max_lazy, niceLength, goodLength;
|
||||
|
||||
/// <summary>
|
||||
/// The current compression function.
|
||||
/// </summary>
|
||||
int compressionFunction;
|
||||
|
||||
/// <summary>
|
||||
/// The input data for compression.
|
||||
/// </summary>
|
||||
byte[] inputBuf;
|
||||
|
||||
/// <summary>
|
||||
/// The total bytes of input read.
|
||||
/// </summary>
|
||||
long totalIn;
|
||||
|
||||
/// <summary>
|
||||
/// The offset into inputBuf, where input data starts.
|
||||
/// </summary>
|
||||
int inputOff;
|
||||
|
||||
/// <summary>
|
||||
/// The end offset of the input data.
|
||||
/// </summary>
|
||||
int inputEnd;
|
||||
|
||||
DeflaterPending pending;
|
||||
DeflaterHuffman huffman;
|
||||
|
||||
/// <summary>
|
||||
/// The adler checksum
|
||||
/// </summary>
|
||||
Adler32 adler;
|
||||
#endregion
|
||||
}
|
||||
}
|
999
PdfSharp/SharpZipLib/Zip/Compression/DeflaterHuffman.cs
Normal file
999
PdfSharp/SharpZipLib/Zip/Compression/DeflaterHuffman.cs
Normal file
@@ -0,0 +1,999 @@
|
||||
// DeflaterHuffman.cs
|
||||
//
|
||||
// Copyright (C) 2001 Mike Krueger
|
||||
// Copyright (C) 2004 John Reilly
|
||||
//
|
||||
// This file was translated from java, it was part of the GNU Classpath
|
||||
// Copyright (C) 2001 Free Software Foundation, Inc.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
//
|
||||
// Linking this library statically or dynamically with other modules is
|
||||
// making a combined work based on this library. Thus, the terms and
|
||||
// conditions of the GNU General Public License cover the whole
|
||||
// combination.
|
||||
//
|
||||
// As a special exception, the copyright holders of this library give you
|
||||
// permission to link this library with independent modules to produce an
|
||||
// executable, regardless of the license terms of these independent
|
||||
// modules, and to copy and distribute the resulting executable under
|
||||
// terms of your choice, provided that you also meet, for each linked
|
||||
// independent module, the terms and conditions of the license of that
|
||||
// module. An independent module is a module which is not derived from
|
||||
// or based on this library. If you modify this library, you may extend
|
||||
// this exception to your version of the library, but you are not
|
||||
// obligated to do so. If you do not wish to do so, delete this
|
||||
// exception statement from your version.
|
||||
|
||||
using System;
|
||||
|
||||
// ReSharper disable RedundantThisQualifier
|
||||
|
||||
namespace PdfSharp.SharpZipLib.Zip.Compression
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// This is the DeflaterHuffman class.
|
||||
///
|
||||
/// This class is <i>not</i> thread safe. This is inherent in the API, due
|
||||
/// to the split of Deflate and SetInput.
|
||||
///
|
||||
/// author of the original java version : Jochen Hoenicke
|
||||
/// </summary>
|
||||
internal class DeflaterHuffman
|
||||
{
|
||||
const int BUFSIZE = 1 << (DeflaterConstants.DEFAULT_MEM_LEVEL + 6);
|
||||
const int LITERAL_NUM = 286;
|
||||
|
||||
// Number of distance codes
|
||||
const int DIST_NUM = 30;
|
||||
// Number of codes used to transfer bit lengths
|
||||
const int BITLEN_NUM = 19;
|
||||
|
||||
// repeat previous bit length 3-6 times (2 bits of repeat count)
|
||||
const int REP_3_6 = 16;
|
||||
// repeat a zero length 3-10 times (3 bits of repeat count)
|
||||
const int REP_3_10 = 17;
|
||||
// repeat a zero length 11-138 times (7 bits of repeat count)
|
||||
const int REP_11_138 = 18;
|
||||
|
||||
const int EOF_SYMBOL = 256;
|
||||
|
||||
// The lengths of the bit length codes are sent in order of decreasing
|
||||
// probability, to avoid transmitting the lengths for unused bit length codes.
|
||||
static readonly int[] BL_ORDER = { 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 };
|
||||
|
||||
static readonly byte[] bit4Reverse = {
|
||||
0,
|
||||
8,
|
||||
4,
|
||||
12,
|
||||
2,
|
||||
10,
|
||||
6,
|
||||
14,
|
||||
1,
|
||||
9,
|
||||
5,
|
||||
13,
|
||||
3,
|
||||
11,
|
||||
7,
|
||||
15
|
||||
};
|
||||
|
||||
static short[] staticLCodes;
|
||||
static byte[] staticLLength;
|
||||
static short[] staticDCodes;
|
||||
static byte[] staticDLength;
|
||||
|
||||
class Tree
|
||||
{
|
||||
#region Instance Fields
|
||||
public short[] freqs;
|
||||
|
||||
public byte[] length;
|
||||
|
||||
public int minNumCodes;
|
||||
|
||||
public int numCodes;
|
||||
|
||||
short[] codes;
|
||||
int[] bl_counts;
|
||||
int maxLength;
|
||||
DeflaterHuffman dh;
|
||||
#endregion
|
||||
|
||||
#region Constructors
|
||||
public Tree(DeflaterHuffman dh, int elems, int minCodes, int maxLength)
|
||||
{
|
||||
this.dh = dh;
|
||||
this.minNumCodes = minCodes;
|
||||
this.maxLength = maxLength;
|
||||
freqs = new short[elems];
|
||||
bl_counts = new int[maxLength];
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Resets the internal state of the tree
|
||||
/// </summary>
|
||||
public void Reset()
|
||||
{
|
||||
for (int i = 0; i < freqs.Length; i++)
|
||||
{
|
||||
freqs[i] = 0;
|
||||
}
|
||||
codes = null;
|
||||
length = null;
|
||||
}
|
||||
|
||||
public void WriteSymbol(int code)
|
||||
{
|
||||
// if (DeflaterConstants.DEBUGGING) {
|
||||
// freqs[code]--;
|
||||
// // Console.Write("writeSymbol("+freqs.length+","+code+"): ");
|
||||
// }
|
||||
dh.pending.WriteBits(codes[code] & 0xffff, length[code]);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check that all frequencies are zero
|
||||
/// </summary>
|
||||
/// <exception cref="SharpZipBaseException">
|
||||
/// At least one frequency is non-zero
|
||||
/// </exception>
|
||||
public void CheckEmpty()
|
||||
{
|
||||
bool empty = true;
|
||||
for (int i = 0; i < freqs.Length; i++)
|
||||
{
|
||||
if (freqs[i] != 0)
|
||||
{
|
||||
//Console.WriteLine("freqs[" + i + "] == " + freqs[i]);
|
||||
empty = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!empty)
|
||||
{
|
||||
throw new SharpZipBaseException("!Empty");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set static codes and length
|
||||
/// </summary>
|
||||
/// <param name="staticCodes">new codes</param>
|
||||
/// <param name="staticLengths">length for new codes</param>
|
||||
public void SetStaticCodes(short[] staticCodes, byte[] staticLengths)
|
||||
{
|
||||
codes = staticCodes;
|
||||
length = staticLengths;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Build dynamic codes and lengths
|
||||
/// </summary>
|
||||
public void BuildCodes()
|
||||
{
|
||||
int numSymbols = freqs.Length;
|
||||
int[] nextCode = new int[maxLength];
|
||||
int code = 0;
|
||||
|
||||
codes = new short[freqs.Length];
|
||||
|
||||
// if (DeflaterConstants.DEBUGGING) {
|
||||
// //Console.WriteLine("buildCodes: "+freqs.Length);
|
||||
// }
|
||||
|
||||
for (int bits = 0; bits < maxLength; bits++)
|
||||
{
|
||||
nextCode[bits] = code;
|
||||
code += bl_counts[bits] << (15 - bits);
|
||||
|
||||
// if (DeflaterConstants.DEBUGGING) {
|
||||
// //Console.WriteLine("bits: " + ( bits + 1) + " count: " + bl_counts[bits]
|
||||
// +" nextCode: "+code);
|
||||
// }
|
||||
}
|
||||
|
||||
#if DebugDeflation
|
||||
if ( DeflaterConstants.DEBUGGING && (code != 65536) )
|
||||
{
|
||||
throw new SharpZipBaseException("Inconsistent bl_counts!");
|
||||
}
|
||||
#endif
|
||||
for (int i = 0; i < numCodes; i++)
|
||||
{
|
||||
int bits = length[i];
|
||||
if (bits > 0)
|
||||
{
|
||||
|
||||
// if (DeflaterConstants.DEBUGGING) {
|
||||
// //Console.WriteLine("codes["+i+"] = rev(" + nextCode[bits-1]+"),
|
||||
// +bits);
|
||||
// }
|
||||
|
||||
codes[i] = BitReverse(nextCode[bits - 1]);
|
||||
nextCode[bits - 1] += 1 << (16 - bits);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void BuildTree()
|
||||
{
|
||||
int numSymbols = freqs.Length;
|
||||
|
||||
/* heap is a priority queue, sorted by frequency, least frequent
|
||||
* nodes first. The heap is a binary tree, with the property, that
|
||||
* the parent node is smaller than both child nodes. This assures
|
||||
* that the smallest node is the first parent.
|
||||
*
|
||||
* The binary tree is encoded in an array: 0 is root node and
|
||||
* the nodes 2*n+1, 2*n+2 are the child nodes of node n.
|
||||
*/
|
||||
int[] heap = new int[numSymbols];
|
||||
int heapLen = 0;
|
||||
int maxCode = 0;
|
||||
for (int n = 0; n < numSymbols; n++)
|
||||
{
|
||||
int freq = freqs[n];
|
||||
if (freq != 0)
|
||||
{
|
||||
// Insert n into heap
|
||||
int pos = heapLen++;
|
||||
int ppos;
|
||||
while (pos > 0 && freqs[heap[ppos = (pos - 1) / 2]] > freq)
|
||||
{
|
||||
heap[pos] = heap[ppos];
|
||||
pos = ppos;
|
||||
}
|
||||
heap[pos] = n;
|
||||
|
||||
maxCode = n;
|
||||
}
|
||||
}
|
||||
|
||||
/* We could encode a single literal with 0 bits but then we
|
||||
* don't see the literals. Therefore we force at least two
|
||||
* literals to avoid this case. We don't care about order in
|
||||
* this case, both literals get a 1 bit code.
|
||||
*/
|
||||
while (heapLen < 2)
|
||||
{
|
||||
int node = maxCode < 2 ? ++maxCode : 0;
|
||||
heap[heapLen++] = node;
|
||||
}
|
||||
|
||||
numCodes = Math.Max(maxCode + 1, minNumCodes);
|
||||
|
||||
int numLeafs = heapLen;
|
||||
int[] childs = new int[4 * heapLen - 2];
|
||||
int[] values = new int[2 * heapLen - 1];
|
||||
int numNodes = numLeafs;
|
||||
for (int i = 0; i < heapLen; i++)
|
||||
{
|
||||
int node = heap[i];
|
||||
childs[2 * i] = node;
|
||||
childs[2 * i + 1] = -1;
|
||||
values[i] = freqs[node] << 8;
|
||||
heap[i] = i;
|
||||
}
|
||||
|
||||
/* Construct the Huffman tree by repeatedly combining the least two
|
||||
* frequent nodes.
|
||||
*/
|
||||
do
|
||||
{
|
||||
int first = heap[0];
|
||||
int last = heap[--heapLen];
|
||||
|
||||
// Propagate the hole to the leafs of the heap
|
||||
int ppos = 0;
|
||||
int path = 1;
|
||||
|
||||
while (path < heapLen)
|
||||
{
|
||||
if (path + 1 < heapLen && values[heap[path]] > values[heap[path + 1]])
|
||||
{
|
||||
path++;
|
||||
}
|
||||
|
||||
heap[ppos] = heap[path];
|
||||
ppos = path;
|
||||
path = path * 2 + 1;
|
||||
}
|
||||
|
||||
/* Now propagate the last element down along path. Normally
|
||||
* it shouldn't go too deep.
|
||||
*/
|
||||
int lastVal = values[last];
|
||||
while ((path = ppos) > 0 && values[heap[ppos = (path - 1) / 2]] > lastVal)
|
||||
{
|
||||
heap[path] = heap[ppos];
|
||||
}
|
||||
heap[path] = last;
|
||||
|
||||
|
||||
int second = heap[0];
|
||||
|
||||
// Create a new node father of first and second
|
||||
last = numNodes++;
|
||||
childs[2 * last] = first;
|
||||
childs[2 * last + 1] = second;
|
||||
int mindepth = Math.Min(values[first] & 0xff, values[second] & 0xff);
|
||||
values[last] = lastVal = values[first] + values[second] - mindepth + 1;
|
||||
|
||||
// Again, propagate the hole to the leafs
|
||||
ppos = 0;
|
||||
path = 1;
|
||||
|
||||
while (path < heapLen)
|
||||
{
|
||||
if (path + 1 < heapLen && values[heap[path]] > values[heap[path + 1]])
|
||||
{
|
||||
path++;
|
||||
}
|
||||
|
||||
heap[ppos] = heap[path];
|
||||
ppos = path;
|
||||
path = ppos * 2 + 1;
|
||||
}
|
||||
|
||||
// Now propagate the new element down along path
|
||||
while ((path = ppos) > 0 && values[heap[ppos = (path - 1) / 2]] > lastVal)
|
||||
{
|
||||
heap[path] = heap[ppos];
|
||||
}
|
||||
heap[path] = last;
|
||||
} while (heapLen > 1);
|
||||
|
||||
if (heap[0] != childs.Length / 2 - 1)
|
||||
{
|
||||
throw new SharpZipBaseException("Heap invariant violated");
|
||||
}
|
||||
|
||||
BuildLength(childs);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get encoded length
|
||||
/// </summary>
|
||||
/// <returns>Encoded length, the sum of frequencies * lengths</returns>
|
||||
public int GetEncodedLength()
|
||||
{
|
||||
int len = 0;
|
||||
for (int i = 0; i < freqs.Length; i++)
|
||||
{
|
||||
len += freqs[i] * length[i];
|
||||
}
|
||||
return len;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Scan a literal or distance tree to determine the frequencies of the codes
|
||||
/// in the bit length tree.
|
||||
/// </summary>
|
||||
public void CalcBLFreq(Tree blTree)
|
||||
{
|
||||
int max_count; /* max repeat count */
|
||||
int min_count; /* min repeat count */
|
||||
int count; /* repeat count of the current code */
|
||||
int curlen = -1; /* length of current code */
|
||||
|
||||
int i = 0;
|
||||
while (i < numCodes)
|
||||
{
|
||||
count = 1;
|
||||
int nextlen = length[i];
|
||||
if (nextlen == 0)
|
||||
{
|
||||
max_count = 138;
|
||||
min_count = 3;
|
||||
}
|
||||
else
|
||||
{
|
||||
max_count = 6;
|
||||
min_count = 3;
|
||||
if (curlen != nextlen)
|
||||
{
|
||||
blTree.freqs[nextlen]++;
|
||||
count = 0;
|
||||
}
|
||||
}
|
||||
curlen = nextlen;
|
||||
i++;
|
||||
|
||||
while (i < numCodes && curlen == length[i])
|
||||
{
|
||||
i++;
|
||||
if (++count >= max_count)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (count < min_count)
|
||||
{
|
||||
blTree.freqs[curlen] += (short)count;
|
||||
}
|
||||
else if (curlen != 0)
|
||||
{
|
||||
blTree.freqs[REP_3_6]++;
|
||||
}
|
||||
else if (count <= 10)
|
||||
{
|
||||
blTree.freqs[REP_3_10]++;
|
||||
}
|
||||
else
|
||||
{
|
||||
blTree.freqs[REP_11_138]++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write tree values
|
||||
/// </summary>
|
||||
/// <param name="blTree">Tree to write</param>
|
||||
public void WriteTree(Tree blTree)
|
||||
{
|
||||
int max_count; // max repeat count
|
||||
int min_count; // min repeat count
|
||||
int count; // repeat count of the current code
|
||||
int curlen = -1; // length of current code
|
||||
|
||||
int i = 0;
|
||||
while (i < numCodes)
|
||||
{
|
||||
count = 1;
|
||||
int nextlen = length[i];
|
||||
if (nextlen == 0)
|
||||
{
|
||||
max_count = 138;
|
||||
min_count = 3;
|
||||
}
|
||||
else
|
||||
{
|
||||
max_count = 6;
|
||||
min_count = 3;
|
||||
if (curlen != nextlen)
|
||||
{
|
||||
blTree.WriteSymbol(nextlen);
|
||||
count = 0;
|
||||
}
|
||||
}
|
||||
curlen = nextlen;
|
||||
i++;
|
||||
|
||||
while (i < numCodes && curlen == length[i])
|
||||
{
|
||||
i++;
|
||||
if (++count >= max_count)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (count < min_count)
|
||||
{
|
||||
while (count-- > 0)
|
||||
{
|
||||
blTree.WriteSymbol(curlen);
|
||||
}
|
||||
}
|
||||
else if (curlen != 0)
|
||||
{
|
||||
blTree.WriteSymbol(REP_3_6);
|
||||
dh.pending.WriteBits(count - 3, 2);
|
||||
}
|
||||
else if (count <= 10)
|
||||
{
|
||||
blTree.WriteSymbol(REP_3_10);
|
||||
dh.pending.WriteBits(count - 3, 3);
|
||||
}
|
||||
else
|
||||
{
|
||||
blTree.WriteSymbol(REP_11_138);
|
||||
dh.pending.WriteBits(count - 11, 7);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void BuildLength(int[] childs)
|
||||
{
|
||||
this.length = new byte[freqs.Length];
|
||||
int numNodes = childs.Length / 2;
|
||||
int numLeafs = (numNodes + 1) / 2;
|
||||
int overflow = 0;
|
||||
|
||||
for (int i = 0; i < maxLength; i++)
|
||||
{
|
||||
bl_counts[i] = 0;
|
||||
}
|
||||
|
||||
// First calculate optimal bit lengths
|
||||
int[] lengths = new int[numNodes];
|
||||
lengths[numNodes - 1] = 0;
|
||||
|
||||
for (int i = numNodes - 1; i >= 0; i--)
|
||||
{
|
||||
if (childs[2 * i + 1] != -1)
|
||||
{
|
||||
int bitLength = lengths[i] + 1;
|
||||
if (bitLength > maxLength)
|
||||
{
|
||||
bitLength = maxLength;
|
||||
overflow++;
|
||||
}
|
||||
lengths[childs[2 * i]] = lengths[childs[2 * i + 1]] = bitLength;
|
||||
}
|
||||
else
|
||||
{
|
||||
// A leaf node
|
||||
int bitLength = lengths[i];
|
||||
bl_counts[bitLength - 1]++;
|
||||
this.length[childs[2 * i]] = (byte)lengths[i];
|
||||
}
|
||||
}
|
||||
|
||||
// if (DeflaterConstants.DEBUGGING) {
|
||||
// //Console.WriteLine("Tree "+freqs.Length+" lengths:");
|
||||
// for (int i=0; i < numLeafs; i++) {
|
||||
// //Console.WriteLine("Node "+childs[2*i]+" freq: "+freqs[childs[2*i]]
|
||||
// + " len: "+length[childs[2*i]]);
|
||||
// }
|
||||
// }
|
||||
|
||||
if (overflow == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int incrBitLen = maxLength - 1;
|
||||
do
|
||||
{
|
||||
// Find the first bit length which could increase:
|
||||
while (bl_counts[--incrBitLen] == 0)
|
||||
;
|
||||
|
||||
// Move this node one down and remove a corresponding
|
||||
// number of overflow nodes.
|
||||
do
|
||||
{
|
||||
bl_counts[incrBitLen]--;
|
||||
bl_counts[++incrBitLen]++;
|
||||
overflow -= 1 << (maxLength - 1 - incrBitLen);
|
||||
} while (overflow > 0 && incrBitLen < maxLength - 1);
|
||||
} while (overflow > 0);
|
||||
|
||||
/* We may have overshot above. Move some nodes from maxLength to
|
||||
* maxLength-1 in that case.
|
||||
*/
|
||||
bl_counts[maxLength - 1] += overflow;
|
||||
bl_counts[maxLength - 2] -= overflow;
|
||||
|
||||
/* Now recompute all bit lengths, scanning in increasing
|
||||
* frequency. It is simpler to reconstruct all lengths instead of
|
||||
* fixing only the wrong ones. This idea is taken from 'ar'
|
||||
* written by Haruhiko Okumura.
|
||||
*
|
||||
* The nodes were inserted with decreasing frequency into the childs
|
||||
* array.
|
||||
*/
|
||||
int nodePtr = 2 * numLeafs;
|
||||
for (int bits = maxLength; bits != 0; bits--)
|
||||
{
|
||||
int n = bl_counts[bits - 1];
|
||||
while (n > 0)
|
||||
{
|
||||
int childPtr = 2 * childs[nodePtr++];
|
||||
if (childs[childPtr + 1] == -1)
|
||||
{
|
||||
// We found another leaf
|
||||
length[childs[childPtr]] = (byte)bits;
|
||||
n--;
|
||||
}
|
||||
}
|
||||
}
|
||||
// if (DeflaterConstants.DEBUGGING) {
|
||||
// //Console.WriteLine("*** After overflow elimination. ***");
|
||||
// for (int i=0; i < numLeafs; i++) {
|
||||
// //Console.WriteLine("Node "+childs[2*i]+" freq: "+freqs[childs[2*i]]
|
||||
// + " len: "+length[childs[2*i]]);
|
||||
// }
|
||||
// }
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#region Instance Fields
|
||||
/// <summary>
|
||||
/// Pending buffer to use
|
||||
/// </summary>
|
||||
public DeflaterPending pending;
|
||||
|
||||
Tree literalTree;
|
||||
Tree distTree;
|
||||
Tree blTree;
|
||||
|
||||
// Buffer for distances
|
||||
short[] d_buf;
|
||||
byte[] l_buf;
|
||||
int last_lit;
|
||||
int extra_bits;
|
||||
#endregion
|
||||
|
||||
static DeflaterHuffman()
|
||||
{
|
||||
// See RFC 1951 3.2.6
|
||||
// Literal codes
|
||||
staticLCodes = new short[LITERAL_NUM];
|
||||
staticLLength = new byte[LITERAL_NUM];
|
||||
|
||||
int i = 0;
|
||||
while (i < 144)
|
||||
{
|
||||
staticLCodes[i] = BitReverse((0x030 + i) << 8);
|
||||
staticLLength[i++] = 8;
|
||||
}
|
||||
|
||||
while (i < 256)
|
||||
{
|
||||
staticLCodes[i] = BitReverse((0x190 - 144 + i) << 7);
|
||||
staticLLength[i++] = 9;
|
||||
}
|
||||
|
||||
while (i < 280)
|
||||
{
|
||||
staticLCodes[i] = BitReverse((0x000 - 256 + i) << 9);
|
||||
staticLLength[i++] = 7;
|
||||
}
|
||||
|
||||
while (i < LITERAL_NUM)
|
||||
{
|
||||
staticLCodes[i] = BitReverse((0x0c0 - 280 + i) << 8);
|
||||
staticLLength[i++] = 8;
|
||||
}
|
||||
|
||||
// Distance codes
|
||||
staticDCodes = new short[DIST_NUM];
|
||||
staticDLength = new byte[DIST_NUM];
|
||||
for (i = 0; i < DIST_NUM; i++)
|
||||
{
|
||||
staticDCodes[i] = BitReverse(i << 11);
|
||||
staticDLength[i] = 5;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Construct instance with pending buffer
|
||||
/// </summary>
|
||||
/// <param name="pending">Pending buffer to use</param>
|
||||
public DeflaterHuffman(DeflaterPending pending)
|
||||
{
|
||||
this.pending = pending;
|
||||
|
||||
literalTree = new Tree(this, LITERAL_NUM, 257, 15);
|
||||
distTree = new Tree(this, DIST_NUM, 1, 15);
|
||||
blTree = new Tree(this, BITLEN_NUM, 4, 7);
|
||||
|
||||
d_buf = new short[BUFSIZE];
|
||||
l_buf = new byte[BUFSIZE];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reset internal state
|
||||
/// </summary>
|
||||
public void Reset()
|
||||
{
|
||||
last_lit = 0;
|
||||
extra_bits = 0;
|
||||
literalTree.Reset();
|
||||
distTree.Reset();
|
||||
blTree.Reset();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write all trees to pending buffer
|
||||
/// </summary>
|
||||
/// <param name="blTreeCodes">The number/rank of treecodes to send.</param>
|
||||
public void SendAllTrees(int blTreeCodes)
|
||||
{
|
||||
blTree.BuildCodes();
|
||||
literalTree.BuildCodes();
|
||||
distTree.BuildCodes();
|
||||
pending.WriteBits(literalTree.numCodes - 257, 5);
|
||||
pending.WriteBits(distTree.numCodes - 1, 5);
|
||||
pending.WriteBits(blTreeCodes - 4, 4);
|
||||
for (int rank = 0; rank < blTreeCodes; rank++)
|
||||
{
|
||||
pending.WriteBits(blTree.length[BL_ORDER[rank]], 3);
|
||||
}
|
||||
literalTree.WriteTree(blTree);
|
||||
distTree.WriteTree(blTree);
|
||||
|
||||
#if DebugDeflation
|
||||
if (DeflaterConstants.DEBUGGING) {
|
||||
blTree.CheckEmpty();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Compress current buffer writing data to pending buffer
|
||||
/// </summary>
|
||||
public void CompressBlock()
|
||||
{
|
||||
for (int i = 0; i < last_lit; i++)
|
||||
{
|
||||
int litlen = l_buf[i] & 0xff;
|
||||
int dist = d_buf[i];
|
||||
if (dist-- != 0)
|
||||
{
|
||||
// if (DeflaterConstants.DEBUGGING) {
|
||||
// Console.Write("["+(dist+1)+","+(litlen+3)+"]: ");
|
||||
// }
|
||||
|
||||
int lc = Lcode(litlen);
|
||||
literalTree.WriteSymbol(lc);
|
||||
|
||||
int bits = (lc - 261) / 4;
|
||||
if (bits > 0 && bits <= 5)
|
||||
{
|
||||
pending.WriteBits(litlen & ((1 << bits) - 1), bits);
|
||||
}
|
||||
|
||||
int dc = Dcode(dist);
|
||||
distTree.WriteSymbol(dc);
|
||||
|
||||
bits = dc / 2 - 1;
|
||||
if (bits > 0)
|
||||
{
|
||||
pending.WriteBits(dist & ((1 << bits) - 1), bits);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// if (DeflaterConstants.DEBUGGING) {
|
||||
// if (litlen > 32 && litlen < 127) {
|
||||
// Console.Write("("+(char)litlen+"): ");
|
||||
// } else {
|
||||
// Console.Write("{"+litlen+"}: ");
|
||||
// }
|
||||
// }
|
||||
literalTree.WriteSymbol(litlen);
|
||||
}
|
||||
}
|
||||
|
||||
#if DebugDeflation
|
||||
if (DeflaterConstants.DEBUGGING) {
|
||||
Console.Write("EOF: ");
|
||||
}
|
||||
#endif
|
||||
literalTree.WriteSymbol(EOF_SYMBOL);
|
||||
|
||||
#if DebugDeflation
|
||||
if (DeflaterConstants.DEBUGGING) {
|
||||
literalTree.CheckEmpty();
|
||||
distTree.CheckEmpty();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Flush block to output with no compression
|
||||
/// </summary>
|
||||
/// <param name="stored">Data to write</param>
|
||||
/// <param name="storedOffset">Index of first byte to write</param>
|
||||
/// <param name="storedLength">Count of bytes to write</param>
|
||||
/// <param name="lastBlock">True if this is the last block</param>
|
||||
public void FlushStoredBlock(byte[] stored, int storedOffset, int storedLength, bool lastBlock)
|
||||
{
|
||||
#if DebugDeflation
|
||||
// if (DeflaterConstants.DEBUGGING) {
|
||||
// //Console.WriteLine("Flushing stored block "+ storedLength);
|
||||
// }
|
||||
#endif
|
||||
pending.WriteBits((DeflaterConstants.STORED_BLOCK << 1) + (lastBlock ? 1 : 0), 3);
|
||||
pending.AlignToByte();
|
||||
pending.WriteShort(storedLength);
|
||||
pending.WriteShort(~storedLength);
|
||||
pending.WriteBlock(stored, storedOffset, storedLength);
|
||||
Reset();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Flush block to output with compression
|
||||
/// </summary>
|
||||
/// <param name="stored">Data to flush</param>
|
||||
/// <param name="storedOffset">Index of first byte to flush</param>
|
||||
/// <param name="storedLength">Count of bytes to flush</param>
|
||||
/// <param name="lastBlock">True if this is the last block</param>
|
||||
public void FlushBlock(byte[] stored, int storedOffset, int storedLength, bool lastBlock)
|
||||
{
|
||||
literalTree.freqs[EOF_SYMBOL]++;
|
||||
|
||||
// Build trees
|
||||
literalTree.BuildTree();
|
||||
distTree.BuildTree();
|
||||
|
||||
// Calculate bitlen frequency
|
||||
literalTree.CalcBLFreq(blTree);
|
||||
distTree.CalcBLFreq(blTree);
|
||||
|
||||
// Build bitlen tree
|
||||
blTree.BuildTree();
|
||||
|
||||
int blTreeCodes = 4;
|
||||
for (int i = 18; i > blTreeCodes; i--)
|
||||
{
|
||||
if (blTree.length[BL_ORDER[i]] > 0)
|
||||
{
|
||||
blTreeCodes = i + 1;
|
||||
}
|
||||
}
|
||||
int opt_len = 14 + blTreeCodes * 3 + blTree.GetEncodedLength() +
|
||||
literalTree.GetEncodedLength() + distTree.GetEncodedLength() +
|
||||
extra_bits;
|
||||
|
||||
int static_len = extra_bits;
|
||||
for (int i = 0; i < LITERAL_NUM; i++)
|
||||
{
|
||||
static_len += literalTree.freqs[i] * staticLLength[i];
|
||||
}
|
||||
for (int i = 0; i < DIST_NUM; i++)
|
||||
{
|
||||
static_len += distTree.freqs[i] * staticDLength[i];
|
||||
}
|
||||
if (opt_len >= static_len)
|
||||
{
|
||||
// Force static trees
|
||||
opt_len = static_len;
|
||||
}
|
||||
|
||||
if (storedOffset >= 0 && storedLength + 4 < opt_len >> 3)
|
||||
{
|
||||
// Store Block
|
||||
|
||||
// if (DeflaterConstants.DEBUGGING) {
|
||||
// //Console.WriteLine("Storing, since " + storedLength + " < " + opt_len
|
||||
// + " <= " + static_len);
|
||||
// }
|
||||
FlushStoredBlock(stored, storedOffset, storedLength, lastBlock);
|
||||
}
|
||||
else if (opt_len == static_len)
|
||||
{
|
||||
// Encode with static tree
|
||||
pending.WriteBits((DeflaterConstants.STATIC_TREES << 1) + (lastBlock ? 1 : 0), 3);
|
||||
literalTree.SetStaticCodes(staticLCodes, staticLLength);
|
||||
distTree.SetStaticCodes(staticDCodes, staticDLength);
|
||||
CompressBlock();
|
||||
Reset();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Encode with dynamic tree
|
||||
pending.WriteBits((DeflaterConstants.DYN_TREES << 1) + (lastBlock ? 1 : 0), 3);
|
||||
SendAllTrees(blTreeCodes);
|
||||
CompressBlock();
|
||||
Reset();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get value indicating if internal buffer is full
|
||||
/// </summary>
|
||||
/// <returns>true if buffer is full</returns>
|
||||
public bool IsFull()
|
||||
{
|
||||
return last_lit >= BUFSIZE;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add literal to buffer
|
||||
/// </summary>
|
||||
/// <param name="literal">Literal value to add to buffer.</param>
|
||||
/// <returns>Value indicating internal buffer is full</returns>
|
||||
public bool TallyLit(int literal)
|
||||
{
|
||||
// if (DeflaterConstants.DEBUGGING) {
|
||||
// if (lit > 32 && lit < 127) {
|
||||
// //Console.WriteLine("("+(char)lit+")");
|
||||
// } else {
|
||||
// //Console.WriteLine("{"+lit+"}");
|
||||
// }
|
||||
// }
|
||||
d_buf[last_lit] = 0;
|
||||
l_buf[last_lit++] = (byte)literal;
|
||||
literalTree.freqs[literal]++;
|
||||
return IsFull();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add distance code and length to literal and distance trees
|
||||
/// </summary>
|
||||
/// <param name="distance">Distance code</param>
|
||||
/// <param name="length">Length</param>
|
||||
/// <returns>Value indicating if internal buffer is full</returns>
|
||||
public bool TallyDist(int distance, int length)
|
||||
{
|
||||
// if (DeflaterConstants.DEBUGGING) {
|
||||
// //Console.WriteLine("[" + distance + "," + length + "]");
|
||||
// }
|
||||
|
||||
d_buf[last_lit] = (short)distance;
|
||||
l_buf[last_lit++] = (byte)(length - 3);
|
||||
|
||||
int lc = Lcode(length - 3);
|
||||
literalTree.freqs[lc]++;
|
||||
if (lc >= 265 && lc < 285)
|
||||
{
|
||||
extra_bits += (lc - 261) / 4;
|
||||
}
|
||||
|
||||
int dc = Dcode(distance - 1);
|
||||
distTree.freqs[dc]++;
|
||||
if (dc >= 4)
|
||||
{
|
||||
extra_bits += dc / 2 - 1;
|
||||
}
|
||||
return IsFull();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Reverse the bits of a 16 bit value.
|
||||
/// </summary>
|
||||
/// <param name="toReverse">Value to reverse bits</param>
|
||||
/// <returns>Value with bits reversed</returns>
|
||||
public static short BitReverse(int toReverse)
|
||||
{
|
||||
return (short)(bit4Reverse[toReverse & 0xF] << 12 |
|
||||
bit4Reverse[(toReverse >> 4) & 0xF] << 8 |
|
||||
bit4Reverse[(toReverse >> 8) & 0xF] << 4 |
|
||||
bit4Reverse[toReverse >> 12]);
|
||||
}
|
||||
|
||||
static int Lcode(int length)
|
||||
{
|
||||
if (length == 255)
|
||||
{
|
||||
return 285;
|
||||
}
|
||||
|
||||
int code = 257;
|
||||
while (length >= 8)
|
||||
{
|
||||
code += 4;
|
||||
length >>= 1;
|
||||
}
|
||||
return code + length;
|
||||
}
|
||||
|
||||
static int Dcode(int distance)
|
||||
{
|
||||
int code = 0;
|
||||
while (distance >= 4)
|
||||
{
|
||||
code += 2;
|
||||
distance >>= 1;
|
||||
}
|
||||
return code + distance;
|
||||
}
|
||||
}
|
||||
}
|
58
PdfSharp/SharpZipLib/Zip/Compression/DeflaterPending.cs
Normal file
58
PdfSharp/SharpZipLib/Zip/Compression/DeflaterPending.cs
Normal file
@@ -0,0 +1,58 @@
|
||||
// DeflaterPending.cs
|
||||
//
|
||||
// Copyright (C) 2001 Mike Krueger
|
||||
// Copyright (C) 2004 John Reilly
|
||||
//
|
||||
// This file was translated from java, it was part of the GNU Classpath
|
||||
// Copyright (C) 2001 Free Software Foundation, Inc.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
//
|
||||
// Linking this library statically or dynamically with other modules is
|
||||
// making a combined work based on this library. Thus, the terms and
|
||||
// conditions of the GNU General Public License cover the whole
|
||||
// combination.
|
||||
//
|
||||
// As a special exception, the copyright holders of this library give you
|
||||
// permission to link this library with independent modules to produce an
|
||||
// executable, regardless of the license terms of these independent
|
||||
// modules, and to copy and distribute the resulting executable under
|
||||
// terms of your choice, provided that you also meet, for each linked
|
||||
// independent module, the terms and conditions of the license of that
|
||||
// module. An independent module is a module which is not derived from
|
||||
// or based on this library. If you modify this library, you may extend
|
||||
// this exception to your version of the library, but you are not
|
||||
// obligated to do so. If you do not wish to do so, delete this
|
||||
// exception statement from your version.
|
||||
|
||||
namespace PdfSharp.SharpZipLib.Zip.Compression
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// This class stores the pending output of the Deflater.
|
||||
///
|
||||
/// Author of the original java version: Jochen Hoenicke
|
||||
/// </summary>
|
||||
internal class DeflaterPending : PendingBuffer
|
||||
{
|
||||
/// <summary>
|
||||
/// Construct instance with default buffer size
|
||||
/// </summary>
|
||||
public DeflaterPending()
|
||||
: base(DeflaterConstants.PENDING_BUF_SIZE)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
915
PdfSharp/SharpZipLib/Zip/Compression/Inflater.cs
Normal file
915
PdfSharp/SharpZipLib/Zip/Compression/Inflater.cs
Normal file
@@ -0,0 +1,915 @@
|
||||
// Inflater.cs
|
||||
//
|
||||
// Copyright (C) 2001 Mike Krueger
|
||||
// Copyright (C) 2004 John Reilly
|
||||
//
|
||||
// This file was translated from java, it was part of the GNU Classpath
|
||||
// Copyright (C) 2001 Free Software Foundation, Inc.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
//
|
||||
// Linking this library statically or dynamically with other modules is
|
||||
// making a combined work based on this library. Thus, the terms and
|
||||
// conditions of the GNU General Public License cover the whole
|
||||
// combination.
|
||||
//
|
||||
// As a special exception, the copyright holders of this library give you
|
||||
// permission to link this library with independent modules to produce an
|
||||
// executable, regardless of the license terms of these independent
|
||||
// modules, and to copy and distribute the resulting executable under
|
||||
// terms of your choice, provided that you also meet, for each linked
|
||||
// independent module, the terms and conditions of the license of that
|
||||
// module. An independent module is a module which is not derived from
|
||||
// or based on this library. If you modify this library, you may extend
|
||||
// this exception to your version of the library, but you are not
|
||||
// obligated to do so. If you do not wish to do so, delete this
|
||||
// exception statement from your version.
|
||||
|
||||
using System;
|
||||
using PdfSharp.SharpZipLib.Checksums;
|
||||
using PdfSharp.SharpZipLib.Zip.Compression.Streams;
|
||||
|
||||
namespace PdfSharp.SharpZipLib.Zip.Compression
|
||||
{
|
||||
/// <summary>
|
||||
/// Inflater is used to decompress data that has been compressed according
|
||||
/// to the "deflate" standard described in rfc1951.
|
||||
///
|
||||
/// By default Zlib (rfc1950) headers and footers are expected in the input.
|
||||
/// You can use constructor <code> public Inflater(bool noHeader)</code> passing true
|
||||
/// if there is no Zlib header information
|
||||
///
|
||||
/// The usage is as following. First you have to set some input with
|
||||
/// <code>SetInput()</code>, then Inflate() it. If inflate doesn't
|
||||
/// inflate any bytes there may be three reasons:
|
||||
/// <ul>
|
||||
/// <li>IsNeedingInput() returns true because the input buffer is empty.
|
||||
/// You have to provide more input with <code>SetInput()</code>.
|
||||
/// NOTE: IsNeedingInput() also returns true when, the stream is finished.
|
||||
/// </li>
|
||||
/// <li>IsNeedingDictionary() returns true, you have to provide a preset
|
||||
/// dictionary with <code>SetDictionary()</code>.</li>
|
||||
/// <li>IsFinished returns true, the inflater has finished.</li>
|
||||
/// </ul>
|
||||
/// Once the first output byte is produced, a dictionary will not be
|
||||
/// needed at a later stage.
|
||||
///
|
||||
/// Author of the original java version: John Leuner, Jochen Hoenicke
|
||||
/// </summary>
|
||||
internal class Inflater
|
||||
{
|
||||
#region Constants/Readonly
|
||||
/// <summary>
|
||||
/// Copy lengths for literal codes 257..285
|
||||
/// </summary>
|
||||
static readonly int[] CPLENS = {
|
||||
3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
|
||||
35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Extra bits for literal codes 257..285
|
||||
/// </summary>
|
||||
static readonly int[] CPLEXT = {
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2,
|
||||
3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Copy offsets for distance codes 0..29
|
||||
/// </summary>
|
||||
static readonly int[] CPDIST = {
|
||||
1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
|
||||
257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
|
||||
8193, 12289, 16385, 24577
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Extra bits for distance codes
|
||||
/// </summary>
|
||||
static readonly int[] CPDEXT = {
|
||||
0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6,
|
||||
7, 7, 8, 8, 9, 9, 10, 10, 11, 11,
|
||||
12, 12, 13, 13
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// These are the possible states for an inflater
|
||||
/// </summary>
|
||||
const int DECODE_HEADER = 0;
|
||||
const int DECODE_DICT = 1;
|
||||
const int DECODE_BLOCKS = 2;
|
||||
const int DECODE_STORED_LEN1 = 3;
|
||||
const int DECODE_STORED_LEN2 = 4;
|
||||
const int DECODE_STORED = 5;
|
||||
const int DECODE_DYN_HEADER = 6;
|
||||
const int DECODE_HUFFMAN = 7;
|
||||
const int DECODE_HUFFMAN_LENBITS = 8;
|
||||
const int DECODE_HUFFMAN_DIST = 9;
|
||||
const int DECODE_HUFFMAN_DISTBITS = 10;
|
||||
const int DECODE_CHKSUM = 11;
|
||||
const int FINISHED = 12;
|
||||
#endregion
|
||||
|
||||
#region Instance Fields
|
||||
/// <summary>
|
||||
/// This variable contains the current state.
|
||||
/// </summary>
|
||||
int mode;
|
||||
|
||||
/// <summary>
|
||||
/// The adler checksum of the dictionary or of the decompressed
|
||||
/// stream, as it is written in the header resp. footer of the
|
||||
/// compressed stream.
|
||||
/// Only valid if mode is DECODE_DICT or DECODE_CHKSUM.
|
||||
/// </summary>
|
||||
int readAdler;
|
||||
|
||||
/// <summary>
|
||||
/// The number of bits needed to complete the current state. This
|
||||
/// is valid, if mode is DECODE_DICT, DECODE_CHKSUM,
|
||||
/// DECODE_HUFFMAN_LENBITS or DECODE_HUFFMAN_DISTBITS.
|
||||
/// </summary>
|
||||
int neededBits;
|
||||
int repLength;
|
||||
int repDist;
|
||||
int uncomprLen;
|
||||
|
||||
/// <summary>
|
||||
/// True, if the last block flag was set in the last block of the
|
||||
/// inflated stream. This means that the stream ends after the
|
||||
/// current block.
|
||||
/// </summary>
|
||||
bool isLastBlock;
|
||||
|
||||
/// <summary>
|
||||
/// The total number of inflated bytes.
|
||||
/// </summary>
|
||||
long totalOut;
|
||||
|
||||
/// <summary>
|
||||
/// The total number of bytes set with setInput(). This is not the
|
||||
/// value returned by the TotalIn property, since this also includes the
|
||||
/// unprocessed input.
|
||||
/// </summary>
|
||||
long totalIn;
|
||||
|
||||
/// <summary>
|
||||
/// This variable stores the noHeader flag that was given to the constructor.
|
||||
/// True means, that the inflated stream doesn't contain a Zlib header or
|
||||
/// footer.
|
||||
/// </summary>
|
||||
bool noHeader;
|
||||
|
||||
StreamManipulator input;
|
||||
OutputWindow outputWindow;
|
||||
InflaterDynHeader dynHeader;
|
||||
InflaterHuffmanTree litlenTree, distTree;
|
||||
Adler32 adler;
|
||||
#endregion
|
||||
|
||||
#region Constructors
|
||||
/// <summary>
|
||||
/// Creates a new inflater or RFC1951 decompressor
|
||||
/// RFC1950/Zlib headers and footers will be expected in the input data
|
||||
/// </summary>
|
||||
public Inflater()
|
||||
: this(false)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new inflater.
|
||||
/// </summary>
|
||||
/// <param name="noHeader">
|
||||
/// True if no RFC1950/Zlib header and footer fields are expected in the input data
|
||||
///
|
||||
/// This is used for GZIPed/Zipped input.
|
||||
///
|
||||
/// For compatibility with
|
||||
/// Sun JDK you should provide one byte of input more than needed in
|
||||
/// this case.
|
||||
/// </param>
|
||||
public Inflater(bool noHeader)
|
||||
{
|
||||
this.noHeader = noHeader;
|
||||
this.adler = new Adler32();
|
||||
input = new StreamManipulator();
|
||||
outputWindow = new OutputWindow();
|
||||
mode = noHeader ? DECODE_BLOCKS : DECODE_HEADER;
|
||||
}
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Resets the inflater so that a new stream can be decompressed. All
|
||||
/// pending input and output will be discarded.
|
||||
/// </summary>
|
||||
public void Reset()
|
||||
{
|
||||
mode = noHeader ? DECODE_BLOCKS : DECODE_HEADER;
|
||||
totalIn = 0;
|
||||
totalOut = 0;
|
||||
input.Reset();
|
||||
outputWindow.Reset();
|
||||
dynHeader = null;
|
||||
litlenTree = null;
|
||||
distTree = null;
|
||||
isLastBlock = false;
|
||||
adler.Reset();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decodes a zlib/RFC1950 header.
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// False if more input is needed.
|
||||
/// </returns>
|
||||
/// <exception cref="SharpZipBaseException">
|
||||
/// The header is invalid.
|
||||
/// </exception>
|
||||
private bool DecodeHeader()
|
||||
{
|
||||
int header = input.PeekBits(16);
|
||||
if (header < 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
input.DropBits(16);
|
||||
|
||||
// The header is written in "wrong" byte order
|
||||
header = ((header << 8) | (header >> 8)) & 0xffff;
|
||||
if (header % 31 != 0)
|
||||
{
|
||||
throw new SharpZipBaseException("Header checksum illegal");
|
||||
}
|
||||
|
||||
if ((header & 0x0f00) != (Deflater.DEFLATED << 8))
|
||||
{
|
||||
throw new SharpZipBaseException("Compression Method unknown");
|
||||
}
|
||||
|
||||
/* Maximum size of the backwards window in bits.
|
||||
* We currently ignore this, but we could use it to make the
|
||||
* inflater window more space efficient. On the other hand the
|
||||
* full window (15 bits) is needed most times, anyway.
|
||||
int max_wbits = ((header & 0x7000) >> 12) + 8;
|
||||
*/
|
||||
|
||||
if ((header & 0x0020) == 0)
|
||||
{ // Dictionary flag?
|
||||
mode = DECODE_BLOCKS;
|
||||
}
|
||||
else
|
||||
{
|
||||
mode = DECODE_DICT;
|
||||
neededBits = 32;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decodes the dictionary checksum after the deflate header.
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// False if more input is needed.
|
||||
/// </returns>
|
||||
private bool DecodeDict()
|
||||
{
|
||||
while (neededBits > 0)
|
||||
{
|
||||
int dictByte = input.PeekBits(8);
|
||||
if (dictByte < 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
input.DropBits(8);
|
||||
readAdler = (readAdler << 8) | dictByte;
|
||||
neededBits -= 8;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decodes the huffman encoded symbols in the input stream.
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// false if more input is needed, true if output window is
|
||||
/// full or the current block ends.
|
||||
/// </returns>
|
||||
/// <exception cref="SharpZipBaseException">
|
||||
/// if deflated stream is invalid.
|
||||
/// </exception>
|
||||
private bool DecodeHuffman()
|
||||
{
|
||||
int free = outputWindow.GetFreeSpace();
|
||||
while (free >= 258)
|
||||
{
|
||||
int symbol;
|
||||
switch (mode)
|
||||
{
|
||||
case DECODE_HUFFMAN:
|
||||
// This is the inner loop so it is optimized a bit
|
||||
while (((symbol = litlenTree.GetSymbol(input)) & ~0xff) == 0)
|
||||
{
|
||||
outputWindow.Write(symbol);
|
||||
if (--free < 258)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if (symbol < 257)
|
||||
{
|
||||
if (symbol < 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
// symbol == 256: end of block
|
||||
distTree = null;
|
||||
litlenTree = null;
|
||||
mode = DECODE_BLOCKS;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
repLength = CPLENS[symbol - 257];
|
||||
neededBits = CPLEXT[symbol - 257];
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
throw new SharpZipBaseException("Illegal rep length code");
|
||||
}
|
||||
goto case DECODE_HUFFMAN_LENBITS; // fall through
|
||||
|
||||
case DECODE_HUFFMAN_LENBITS:
|
||||
if (neededBits > 0)
|
||||
{
|
||||
mode = DECODE_HUFFMAN_LENBITS;
|
||||
int i = input.PeekBits(neededBits);
|
||||
if (i < 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
input.DropBits(neededBits);
|
||||
repLength += i;
|
||||
}
|
||||
mode = DECODE_HUFFMAN_DIST;
|
||||
goto case DECODE_HUFFMAN_DIST; // fall through
|
||||
|
||||
case DECODE_HUFFMAN_DIST:
|
||||
symbol = distTree.GetSymbol(input);
|
||||
if (symbol < 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
repDist = CPDIST[symbol];
|
||||
neededBits = CPDEXT[symbol];
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
throw new SharpZipBaseException("Illegal rep dist code");
|
||||
}
|
||||
|
||||
goto case DECODE_HUFFMAN_DISTBITS; // fall through
|
||||
|
||||
case DECODE_HUFFMAN_DISTBITS:
|
||||
if (neededBits > 0)
|
||||
{
|
||||
mode = DECODE_HUFFMAN_DISTBITS;
|
||||
int i = input.PeekBits(neededBits);
|
||||
if (i < 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
input.DropBits(neededBits);
|
||||
repDist += i;
|
||||
}
|
||||
|
||||
outputWindow.Repeat(repLength, repDist);
|
||||
free -= repLength;
|
||||
mode = DECODE_HUFFMAN;
|
||||
break;
|
||||
|
||||
default:
|
||||
throw new SharpZipBaseException("Inflater unknown mode");
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decodes the adler checksum after the deflate stream.
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// false if more input is needed.
|
||||
/// </returns>
|
||||
/// <exception cref="SharpZipBaseException">
|
||||
/// If checksum doesn't match.
|
||||
/// </exception>
|
||||
private bool DecodeChksum()
|
||||
{
|
||||
while (neededBits > 0)
|
||||
{
|
||||
int chkByte = input.PeekBits(8);
|
||||
if (chkByte < 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
input.DropBits(8);
|
||||
readAdler = (readAdler << 8) | chkByte;
|
||||
neededBits -= 8;
|
||||
}
|
||||
|
||||
if ((int)adler.Value != readAdler)
|
||||
{
|
||||
throw new SharpZipBaseException("Adler chksum doesn't match: " + (int)adler.Value + " vs. " + readAdler);
|
||||
}
|
||||
|
||||
mode = FINISHED;
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decodes the deflated stream.
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// false if more input is needed, or if finished.
|
||||
/// </returns>
|
||||
/// <exception cref="SharpZipBaseException">
|
||||
/// if deflated stream is invalid.
|
||||
/// </exception>
|
||||
private bool Decode()
|
||||
{
|
||||
switch (mode)
|
||||
{
|
||||
case DECODE_HEADER:
|
||||
return DecodeHeader();
|
||||
|
||||
case DECODE_DICT:
|
||||
return DecodeDict();
|
||||
|
||||
case DECODE_CHKSUM:
|
||||
return DecodeChksum();
|
||||
|
||||
case DECODE_BLOCKS:
|
||||
if (isLastBlock)
|
||||
{
|
||||
if (noHeader)
|
||||
{
|
||||
mode = FINISHED;
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
input.SkipToByteBoundary();
|
||||
neededBits = 32;
|
||||
mode = DECODE_CHKSUM;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
int type = input.PeekBits(3);
|
||||
if (type < 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
input.DropBits(3);
|
||||
|
||||
if ((type & 1) != 0)
|
||||
{
|
||||
isLastBlock = true;
|
||||
}
|
||||
switch (type >> 1)
|
||||
{
|
||||
case DeflaterConstants.STORED_BLOCK:
|
||||
input.SkipToByteBoundary();
|
||||
mode = DECODE_STORED_LEN1;
|
||||
break;
|
||||
case DeflaterConstants.STATIC_TREES:
|
||||
litlenTree = InflaterHuffmanTree.defLitLenTree;
|
||||
distTree = InflaterHuffmanTree.defDistTree;
|
||||
mode = DECODE_HUFFMAN;
|
||||
break;
|
||||
case DeflaterConstants.DYN_TREES:
|
||||
dynHeader = new InflaterDynHeader();
|
||||
mode = DECODE_DYN_HEADER;
|
||||
break;
|
||||
default:
|
||||
throw new SharpZipBaseException("Unknown block type " + type);
|
||||
}
|
||||
return true;
|
||||
|
||||
case DECODE_STORED_LEN1:
|
||||
{
|
||||
if ((uncomprLen = input.PeekBits(16)) < 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
input.DropBits(16);
|
||||
mode = DECODE_STORED_LEN2;
|
||||
}
|
||||
goto case DECODE_STORED_LEN2; // fall through
|
||||
|
||||
case DECODE_STORED_LEN2:
|
||||
{
|
||||
int nlen = input.PeekBits(16);
|
||||
if (nlen < 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
input.DropBits(16);
|
||||
if (nlen != (uncomprLen ^ 0xffff))
|
||||
{
|
||||
throw new SharpZipBaseException("broken uncompressed block");
|
||||
}
|
||||
mode = DECODE_STORED;
|
||||
}
|
||||
goto case DECODE_STORED; // fall through
|
||||
|
||||
case DECODE_STORED:
|
||||
{
|
||||
int more = outputWindow.CopyStored(input, uncomprLen);
|
||||
uncomprLen -= more;
|
||||
if (uncomprLen == 0)
|
||||
{
|
||||
mode = DECODE_BLOCKS;
|
||||
return true;
|
||||
}
|
||||
return !input.IsNeedingInput;
|
||||
}
|
||||
|
||||
case DECODE_DYN_HEADER:
|
||||
if (!dynHeader.Decode(input))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
litlenTree = dynHeader.BuildLitLenTree();
|
||||
distTree = dynHeader.BuildDistTree();
|
||||
mode = DECODE_HUFFMAN;
|
||||
goto case DECODE_HUFFMAN; // fall through
|
||||
|
||||
case DECODE_HUFFMAN:
|
||||
case DECODE_HUFFMAN_LENBITS:
|
||||
case DECODE_HUFFMAN_DIST:
|
||||
case DECODE_HUFFMAN_DISTBITS:
|
||||
return DecodeHuffman();
|
||||
|
||||
case FINISHED:
|
||||
return false;
|
||||
|
||||
default:
|
||||
throw new SharpZipBaseException("Inflater.Decode unknown mode");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the preset dictionary. This should only be called, if
|
||||
/// needsDictionary() returns true and it should set the same
|
||||
/// dictionary, that was used for deflating. The getAdler()
|
||||
/// function returns the checksum of the dictionary needed.
|
||||
/// </summary>
|
||||
/// <param name="buffer">
|
||||
/// The dictionary.
|
||||
/// </param>
|
||||
public void SetDictionary(byte[] buffer)
|
||||
{
|
||||
SetDictionary(buffer, 0, buffer.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the preset dictionary. This should only be called, if
|
||||
/// needsDictionary() returns true and it should set the same
|
||||
/// dictionary, that was used for deflating. The getAdler()
|
||||
/// function returns the checksum of the dictionary needed.
|
||||
/// </summary>
|
||||
/// <param name="buffer">
|
||||
/// The dictionary.
|
||||
/// </param>
|
||||
/// <param name="index">
|
||||
/// The index into buffer where the dictionary starts.
|
||||
/// </param>
|
||||
/// <param name="count">
|
||||
/// The number of bytes in the dictionary.
|
||||
/// </param>
|
||||
/// <exception cref="System.InvalidOperationException">
|
||||
/// No dictionary is needed.
|
||||
/// </exception>
|
||||
/// <exception cref="SharpZipBaseException">
|
||||
/// The adler checksum for the buffer is invalid
|
||||
/// </exception>
|
||||
public void SetDictionary(byte[] buffer, int index, int count)
|
||||
{
|
||||
if (buffer == null)
|
||||
{
|
||||
throw new ArgumentNullException("buffer");
|
||||
}
|
||||
|
||||
if (index < 0)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("index");
|
||||
}
|
||||
|
||||
if (count < 0)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("count");
|
||||
}
|
||||
|
||||
if (!IsNeedingDictionary)
|
||||
{
|
||||
throw new InvalidOperationException("Dictionary is not needed");
|
||||
}
|
||||
|
||||
adler.Update(buffer, index, count);
|
||||
|
||||
if ((int)adler.Value != readAdler)
|
||||
{
|
||||
throw new SharpZipBaseException("Wrong adler checksum");
|
||||
}
|
||||
adler.Reset();
|
||||
outputWindow.CopyDict(buffer, index, count);
|
||||
mode = DECODE_BLOCKS;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the input. This should only be called, if needsInput()
|
||||
/// returns true.
|
||||
/// </summary>
|
||||
/// <param name="buffer">
|
||||
/// the input.
|
||||
/// </param>
|
||||
public void SetInput(byte[] buffer)
|
||||
{
|
||||
SetInput(buffer, 0, buffer.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the input. This should only be called, if needsInput()
|
||||
/// returns true.
|
||||
/// </summary>
|
||||
/// <param name="buffer">
|
||||
/// The source of input data
|
||||
/// </param>
|
||||
/// <param name="index">
|
||||
/// The index into buffer where the input starts.
|
||||
/// </param>
|
||||
/// <param name="count">
|
||||
/// The number of bytes of input to use.
|
||||
/// </param>
|
||||
/// <exception cref="System.InvalidOperationException">
|
||||
/// No input is needed.
|
||||
/// </exception>
|
||||
/// <exception cref="System.ArgumentOutOfRangeException">
|
||||
/// The index and/or count are wrong.
|
||||
/// </exception>
|
||||
public void SetInput(byte[] buffer, int index, int count)
|
||||
{
|
||||
input.SetInput(buffer, index, count);
|
||||
totalIn += (long)count;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Inflates the compressed stream to the output buffer. If this
|
||||
/// returns 0, you should check, whether IsNeedingDictionary(),
|
||||
/// IsNeedingInput() or IsFinished() returns true, to determine why no
|
||||
/// further output is produced.
|
||||
/// </summary>
|
||||
/// <param name="buffer">
|
||||
/// the output buffer.
|
||||
/// </param>
|
||||
/// <returns>
|
||||
/// The number of bytes written to the buffer, 0 if no further
|
||||
/// output can be produced.
|
||||
/// </returns>
|
||||
/// <exception cref="System.ArgumentOutOfRangeException">
|
||||
/// if buffer has length 0.
|
||||
/// </exception>
|
||||
/// <exception cref="System.FormatException">
|
||||
/// if deflated stream is invalid.
|
||||
/// </exception>
|
||||
public int Inflate(byte[] buffer)
|
||||
{
|
||||
if (buffer == null)
|
||||
{
|
||||
throw new ArgumentNullException("buffer");
|
||||
}
|
||||
|
||||
return Inflate(buffer, 0, buffer.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Inflates the compressed stream to the output buffer. If this
|
||||
/// returns 0, you should check, whether needsDictionary(),
|
||||
/// needsInput() or finished() returns true, to determine why no
|
||||
/// further output is produced.
|
||||
/// </summary>
|
||||
/// <param name="buffer">
|
||||
/// the output buffer.
|
||||
/// </param>
|
||||
/// <param name="offset">
|
||||
/// the offset in buffer where storing starts.
|
||||
/// </param>
|
||||
/// <param name="count">
|
||||
/// the maximum number of bytes to output.
|
||||
/// </param>
|
||||
/// <returns>
|
||||
/// the number of bytes written to the buffer, 0 if no further output can be produced.
|
||||
/// </returns>
|
||||
/// <exception cref="System.ArgumentOutOfRangeException">
|
||||
/// if count is less than 0.
|
||||
/// </exception>
|
||||
/// <exception cref="System.ArgumentOutOfRangeException">
|
||||
/// if the index and / or count are wrong.
|
||||
/// </exception>
|
||||
/// <exception cref="System.FormatException">
|
||||
/// if deflated stream is invalid.
|
||||
/// </exception>
|
||||
public int Inflate(byte[] buffer, int offset, int count)
|
||||
{
|
||||
if (buffer == null)
|
||||
{
|
||||
throw new ArgumentNullException("buffer");
|
||||
}
|
||||
|
||||
if (count < 0)
|
||||
{
|
||||
#if NETCF_1_0
|
||||
throw new ArgumentOutOfRangeException("count");
|
||||
#else
|
||||
throw new ArgumentOutOfRangeException("count", "count cannot be negative");
|
||||
#endif
|
||||
}
|
||||
|
||||
if (offset < 0)
|
||||
{
|
||||
#if NETCF_1_0
|
||||
throw new ArgumentOutOfRangeException("offset");
|
||||
#else
|
||||
throw new ArgumentOutOfRangeException("offset", "offset cannot be negative");
|
||||
#endif
|
||||
}
|
||||
|
||||
if (offset + count > buffer.Length)
|
||||
{
|
||||
throw new ArgumentException("count exceeds buffer bounds");
|
||||
}
|
||||
|
||||
// Special case: count may be zero
|
||||
if (count == 0)
|
||||
{
|
||||
if (!IsFinished)
|
||||
{ // -jr- 08-Nov-2003 INFLATE_BUG fix..
|
||||
Decode();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int bytesCopied = 0;
|
||||
|
||||
do
|
||||
{
|
||||
if (mode != DECODE_CHKSUM)
|
||||
{
|
||||
/* Don't give away any output, if we are waiting for the
|
||||
* checksum in the input stream.
|
||||
*
|
||||
* With this trick we have always:
|
||||
* IsNeedingInput() and not IsFinished()
|
||||
* implies more output can be produced.
|
||||
*/
|
||||
int more = outputWindow.CopyOutput(buffer, offset, count);
|
||||
if (more > 0)
|
||||
{
|
||||
adler.Update(buffer, offset, more);
|
||||
offset += more;
|
||||
bytesCopied += more;
|
||||
totalOut += (long)more;
|
||||
count -= more;
|
||||
if (count == 0)
|
||||
{
|
||||
return bytesCopied;
|
||||
}
|
||||
}
|
||||
}
|
||||
} while (Decode() || ((outputWindow.GetAvailable() > 0) && (mode != DECODE_CHKSUM)));
|
||||
return bytesCopied;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns true, if the input buffer is empty.
|
||||
/// You should then call setInput().
|
||||
/// NOTE: This method also returns true when the stream is finished.
|
||||
/// </summary>
|
||||
public bool IsNeedingInput
|
||||
{
|
||||
get
|
||||
{
|
||||
return input.IsNeedingInput;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns true, if a preset dictionary is needed to inflate the input.
|
||||
/// </summary>
|
||||
public bool IsNeedingDictionary
|
||||
{
|
||||
get
|
||||
{
|
||||
return mode == DECODE_DICT && neededBits == 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns true, if the inflater has finished. This means, that no
|
||||
/// input is needed and no output can be produced.
|
||||
/// </summary>
|
||||
public bool IsFinished
|
||||
{
|
||||
get
|
||||
{
|
||||
return mode == FINISHED && outputWindow.GetAvailable() == 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the adler checksum. This is either the checksum of all
|
||||
/// uncompressed bytes returned by inflate(), or if needsDictionary()
|
||||
/// returns true (and thus no output was yet produced) this is the
|
||||
/// adler checksum of the expected dictionary.
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// the adler checksum.
|
||||
/// </returns>
|
||||
public int Adler
|
||||
{
|
||||
get
|
||||
{
|
||||
return IsNeedingDictionary ? readAdler : (int)adler.Value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the total number of output bytes returned by Inflate().
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// the total number of output bytes.
|
||||
/// </returns>
|
||||
public long TotalOut
|
||||
{
|
||||
get
|
||||
{
|
||||
return totalOut;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the total number of processed compressed input bytes.
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// The total number of bytes of processed input bytes.
|
||||
/// </returns>
|
||||
public long TotalIn
|
||||
{
|
||||
get
|
||||
{
|
||||
return totalIn - (long)RemainingInput;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of unprocessed input bytes. Useful, if the end of the
|
||||
/// stream is reached and you want to further process the bytes after
|
||||
/// the deflate stream.
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// The number of bytes of the input which have not been processed.
|
||||
/// </returns>
|
||||
public int RemainingInput
|
||||
{
|
||||
// TODO: This should be a long?
|
||||
get
|
||||
{
|
||||
return input.AvailableBytes;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
224
PdfSharp/SharpZipLib/Zip/Compression/InflaterDynHeader.cs
Normal file
224
PdfSharp/SharpZipLib/Zip/Compression/InflaterDynHeader.cs
Normal file
@@ -0,0 +1,224 @@
|
||||
// InflaterDynHeader.cs
|
||||
// Copyright (C) 2001 Mike Krueger
|
||||
//
|
||||
// This file was translated from java, it was part of the GNU Classpath
|
||||
// Copyright (C) 2001 Free Software Foundation, Inc.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
//
|
||||
// Linking this library statically or dynamically with other modules is
|
||||
// making a combined work based on this library. Thus, the terms and
|
||||
// conditions of the GNU General Public License cover the whole
|
||||
// combination.
|
||||
//
|
||||
// As a special exception, the copyright holders of this library give you
|
||||
// permission to link this library with independent modules to produce an
|
||||
// executable, regardless of the license terms of these independent
|
||||
// modules, and to copy and distribute the resulting executable under
|
||||
// terms of your choice, provided that you also meet, for each linked
|
||||
// independent module, the terms and conditions of the license of that
|
||||
// module. An independent module is a module which is not derived from
|
||||
// or based on this library. If you modify this library, you may extend
|
||||
// this exception to your version of the library, but you are not
|
||||
// obligated to do so. If you do not wish to do so, delete this
|
||||
// exception statement from your version.
|
||||
|
||||
using System;
|
||||
|
||||
using PdfSharp.SharpZipLib.Zip.Compression.Streams;
|
||||
|
||||
namespace PdfSharp.SharpZipLib.Zip.Compression
|
||||
{
|
||||
|
||||
class InflaterDynHeader
|
||||
{
|
||||
const int LNUM = 0;
|
||||
const int DNUM = 1;
|
||||
const int BLNUM = 2;
|
||||
const int BLLENS = 3;
|
||||
const int LENS = 4;
|
||||
const int REPS = 5;
|
||||
|
||||
static readonly int[] repMin = { 3, 3, 11 };
|
||||
static readonly int[] repBits = { 2, 3, 7 };
|
||||
|
||||
byte[] blLens;
|
||||
byte[] litdistLens;
|
||||
|
||||
InflaterHuffmanTree blTree;
|
||||
|
||||
int mode;
|
||||
int lnum, dnum, blnum, num;
|
||||
int repSymbol;
|
||||
byte lastLen;
|
||||
int ptr;
|
||||
|
||||
static readonly int[] BL_ORDER = { 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 };
|
||||
|
||||
public InflaterDynHeader()
|
||||
{
|
||||
}
|
||||
|
||||
public bool Decode(StreamManipulator input)
|
||||
{
|
||||
decode_loop:
|
||||
for (; ; )
|
||||
{
|
||||
switch (mode)
|
||||
{
|
||||
case LNUM:
|
||||
lnum = input.PeekBits(5);
|
||||
if (lnum < 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
lnum += 257;
|
||||
input.DropBits(5);
|
||||
// System.err.println("LNUM: "+lnum);
|
||||
mode = DNUM;
|
||||
goto case DNUM; // fall through
|
||||
case DNUM:
|
||||
dnum = input.PeekBits(5);
|
||||
if (dnum < 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
dnum++;
|
||||
input.DropBits(5);
|
||||
// System.err.println("DNUM: "+dnum);
|
||||
num = lnum + dnum;
|
||||
litdistLens = new byte[num];
|
||||
mode = BLNUM;
|
||||
goto case BLNUM; // fall through
|
||||
case BLNUM:
|
||||
blnum = input.PeekBits(4);
|
||||
if (blnum < 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
blnum += 4;
|
||||
input.DropBits(4);
|
||||
blLens = new byte[19];
|
||||
ptr = 0;
|
||||
// System.err.println("BLNUM: "+blnum);
|
||||
mode = BLLENS;
|
||||
goto case BLLENS; // fall through
|
||||
case BLLENS:
|
||||
while (ptr < blnum)
|
||||
{
|
||||
int len = input.PeekBits(3);
|
||||
if (len < 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
input.DropBits(3);
|
||||
// System.err.println("blLens["+BL_ORDER[ptr]+"]: "+len);
|
||||
blLens[BL_ORDER[ptr]] = (byte)len;
|
||||
ptr++;
|
||||
}
|
||||
blTree = new InflaterHuffmanTree(blLens);
|
||||
blLens = null;
|
||||
ptr = 0;
|
||||
mode = LENS;
|
||||
goto case LENS; // fall through
|
||||
case LENS:
|
||||
{
|
||||
int symbol;
|
||||
while (((symbol = blTree.GetSymbol(input)) & ~15) == 0)
|
||||
{
|
||||
/* Normal case: symbol in [0..15] */
|
||||
|
||||
// System.err.println("litdistLens["+ptr+"]: "+symbol);
|
||||
litdistLens[ptr++] = lastLen = (byte)symbol;
|
||||
|
||||
if (ptr == num)
|
||||
{
|
||||
/* Finished */
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
/* need more input ? */
|
||||
if (symbol < 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/* otherwise repeat code */
|
||||
if (symbol >= 17)
|
||||
{
|
||||
/* repeat zero */
|
||||
// System.err.println("repeating zero");
|
||||
lastLen = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ptr == 0)
|
||||
{
|
||||
throw new SharpZipBaseException();
|
||||
}
|
||||
}
|
||||
repSymbol = symbol - 16;
|
||||
}
|
||||
mode = REPS;
|
||||
goto case REPS; // fall through
|
||||
case REPS:
|
||||
{
|
||||
int bits = repBits[repSymbol];
|
||||
int count = input.PeekBits(bits);
|
||||
if (count < 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
input.DropBits(bits);
|
||||
count += repMin[repSymbol];
|
||||
// System.err.println("litdistLens repeated: "+count);
|
||||
|
||||
if (ptr + count > num)
|
||||
{
|
||||
throw new SharpZipBaseException();
|
||||
}
|
||||
while (count-- > 0)
|
||||
{
|
||||
litdistLens[ptr++] = lastLen;
|
||||
}
|
||||
|
||||
if (ptr == num)
|
||||
{
|
||||
/* Finished */
|
||||
return true;
|
||||
}
|
||||
}
|
||||
mode = LENS;
|
||||
goto decode_loop;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public InflaterHuffmanTree BuildLitLenTree()
|
||||
{
|
||||
byte[] litlenLens = new byte[lnum];
|
||||
Array.Copy(litdistLens, 0, litlenLens, 0, lnum);
|
||||
return new InflaterHuffmanTree(litlenLens);
|
||||
}
|
||||
|
||||
public InflaterHuffmanTree BuildDistTree()
|
||||
{
|
||||
byte[] distLens = new byte[dnum];
|
||||
Array.Copy(litdistLens, lnum, distLens, 0, dnum);
|
||||
return new InflaterHuffmanTree(distLens);
|
||||
}
|
||||
}
|
||||
}
|
258
PdfSharp/SharpZipLib/Zip/Compression/InflaterHuffmanTree.cs
Normal file
258
PdfSharp/SharpZipLib/Zip/Compression/InflaterHuffmanTree.cs
Normal file
@@ -0,0 +1,258 @@
|
||||
// InflaterHuffmanTree.cs
|
||||
// Copyright (C) 2001 Mike Krueger
|
||||
//
|
||||
// This file was translated from java, it was part of the GNU Classpath
|
||||
// Copyright (C) 2001 Free Software Foundation, Inc.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
//
|
||||
// Linking this library statically or dynamically with other modules is
|
||||
// making a combined work based on this library. Thus, the terms and
|
||||
// conditions of the GNU General Public License cover the whole
|
||||
// combination.
|
||||
//
|
||||
// As a special exception, the copyright holders of this library give you
|
||||
// permission to link this library with independent modules to produce an
|
||||
// executable, regardless of the license terms of these independent
|
||||
// modules, and to copy and distribute the resulting executable under
|
||||
// terms of your choice, provided that you also meet, for each linked
|
||||
// independent module, the terms and conditions of the license of that
|
||||
// module. An independent module is a module which is not derived from
|
||||
// or based on this library. If you modify this library, you may extend
|
||||
// this exception to your version of the library, but you are not
|
||||
// obligated to do so. If you do not wish to do so, delete this
|
||||
// exception statement from your version.
|
||||
|
||||
using System;
|
||||
|
||||
using PdfSharp.SharpZipLib.Zip.Compression.Streams;
|
||||
|
||||
namespace PdfSharp.SharpZipLib.Zip.Compression
|
||||
{
|
||||
/// <summary>
|
||||
/// Huffman tree used for inflation
|
||||
/// </summary>
|
||||
internal class InflaterHuffmanTree
|
||||
{
|
||||
static int MAX_BITLEN = 15;
|
||||
short[] tree;
|
||||
|
||||
/// <summary>
|
||||
/// Literal length tree
|
||||
/// </summary>
|
||||
public static InflaterHuffmanTree defLitLenTree;
|
||||
|
||||
/// <summary>
|
||||
/// Distance tree
|
||||
/// </summary>
|
||||
public static InflaterHuffmanTree defDistTree;
|
||||
|
||||
static InflaterHuffmanTree()
|
||||
{
|
||||
try
|
||||
{
|
||||
byte[] codeLengths = new byte[288];
|
||||
int i = 0;
|
||||
while (i < 144)
|
||||
{
|
||||
codeLengths[i++] = 8;
|
||||
}
|
||||
while (i < 256)
|
||||
{
|
||||
codeLengths[i++] = 9;
|
||||
}
|
||||
while (i < 280)
|
||||
{
|
||||
codeLengths[i++] = 7;
|
||||
}
|
||||
while (i < 288)
|
||||
{
|
||||
codeLengths[i++] = 8;
|
||||
}
|
||||
defLitLenTree = new InflaterHuffmanTree(codeLengths);
|
||||
|
||||
codeLengths = new byte[32];
|
||||
i = 0;
|
||||
while (i < 32)
|
||||
{
|
||||
codeLengths[i++] = 5;
|
||||
}
|
||||
defDistTree = new InflaterHuffmanTree(codeLengths);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
throw new SharpZipBaseException("InflaterHuffmanTree: static tree length illegal");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Constructs a Huffman tree from the array of code lengths.
|
||||
/// </summary>
|
||||
/// <param name = "codeLengths">
|
||||
/// the array of code lengths
|
||||
/// </param>
|
||||
public InflaterHuffmanTree(byte[] codeLengths)
|
||||
{
|
||||
BuildTree(codeLengths);
|
||||
}
|
||||
|
||||
void BuildTree(byte[] codeLengths)
|
||||
{
|
||||
int[] blCount = new int[MAX_BITLEN + 1];
|
||||
int[] nextCode = new int[MAX_BITLEN + 1];
|
||||
|
||||
for (int i = 0; i < codeLengths.Length; i++)
|
||||
{
|
||||
int bits = codeLengths[i];
|
||||
if (bits > 0)
|
||||
{
|
||||
blCount[bits]++;
|
||||
}
|
||||
}
|
||||
|
||||
int code = 0;
|
||||
int treeSize = 512;
|
||||
for (int bits = 1; bits <= MAX_BITLEN; bits++)
|
||||
{
|
||||
nextCode[bits] = code;
|
||||
code += blCount[bits] << (16 - bits);
|
||||
if (bits >= 10)
|
||||
{
|
||||
/* We need an extra table for bit lengths >= 10. */
|
||||
int start = nextCode[bits] & 0x1ff80;
|
||||
int end = code & 0x1ff80;
|
||||
treeSize += (end - start) >> (16 - bits);
|
||||
}
|
||||
}
|
||||
|
||||
/* -jr comment this out! doesn't work for dynamic trees and pkzip 2.04g
|
||||
if (code != 65536)
|
||||
{
|
||||
throw new SharpZipBaseException("Code lengths don't add up properly.");
|
||||
}
|
||||
*/
|
||||
/* Now create and fill the extra tables from longest to shortest
|
||||
* bit len. This way the sub trees will be aligned.
|
||||
*/
|
||||
tree = new short[treeSize];
|
||||
int treePtr = 512;
|
||||
for (int bits = MAX_BITLEN; bits >= 10; bits--)
|
||||
{
|
||||
int end = code & 0x1ff80;
|
||||
code -= blCount[bits] << (16 - bits);
|
||||
int start = code & 0x1ff80;
|
||||
for (int i = start; i < end; i += 1 << 7)
|
||||
{
|
||||
tree[DeflaterHuffman.BitReverse(i)] = (short)((-treePtr << 4) | bits);
|
||||
treePtr += 1 << (bits - 9);
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < codeLengths.Length; i++)
|
||||
{
|
||||
int bits = codeLengths[i];
|
||||
if (bits == 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
code = nextCode[bits];
|
||||
int revcode = DeflaterHuffman.BitReverse(code);
|
||||
if (bits <= 9)
|
||||
{
|
||||
do
|
||||
{
|
||||
tree[revcode] = (short)((i << 4) | bits);
|
||||
revcode += 1 << bits;
|
||||
} while (revcode < 512);
|
||||
}
|
||||
else
|
||||
{
|
||||
int subTree = tree[revcode & 511];
|
||||
int treeLen = 1 << (subTree & 15);
|
||||
subTree = -(subTree >> 4);
|
||||
do
|
||||
{
|
||||
tree[subTree | (revcode >> 9)] = (short)((i << 4) | bits);
|
||||
revcode += 1 << bits;
|
||||
} while (revcode < treeLen);
|
||||
}
|
||||
nextCode[bits] = code + (1 << (16 - bits));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads the next symbol from input. The symbol is encoded using the
|
||||
/// huffman tree.
|
||||
/// </summary>
|
||||
/// <param name="input">
|
||||
/// input the input source.
|
||||
/// </param>
|
||||
/// <returns>
|
||||
/// the next symbol, or -1 if not enough input is available.
|
||||
/// </returns>
|
||||
public int GetSymbol(StreamManipulator input)
|
||||
{
|
||||
int lookahead, symbol;
|
||||
if ((lookahead = input.PeekBits(9)) >= 0)
|
||||
{
|
||||
if ((symbol = tree[lookahead]) >= 0)
|
||||
{
|
||||
input.DropBits(symbol & 15);
|
||||
return symbol >> 4;
|
||||
}
|
||||
int subtree = -(symbol >> 4);
|
||||
int bitlen = symbol & 15;
|
||||
if ((lookahead = input.PeekBits(bitlen)) >= 0)
|
||||
{
|
||||
symbol = tree[subtree | (lookahead >> 9)];
|
||||
input.DropBits(symbol & 15);
|
||||
return symbol >> 4;
|
||||
}
|
||||
else
|
||||
{
|
||||
int bits = input.AvailableBits;
|
||||
lookahead = input.PeekBits(bits);
|
||||
symbol = tree[subtree | (lookahead >> 9)];
|
||||
if ((symbol & 15) <= bits)
|
||||
{
|
||||
input.DropBits(symbol & 15);
|
||||
return symbol >> 4;
|
||||
}
|
||||
else
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
int bits = input.AvailableBits;
|
||||
lookahead = input.PeekBits(bits);
|
||||
symbol = tree[lookahead];
|
||||
if (symbol >= 0 && (symbol & 15) <= bits)
|
||||
{
|
||||
input.DropBits(symbol & 15);
|
||||
return symbol >> 4;
|
||||
}
|
||||
else
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
306
PdfSharp/SharpZipLib/Zip/Compression/PendingBuffer.cs
Normal file
306
PdfSharp/SharpZipLib/Zip/Compression/PendingBuffer.cs
Normal file
@@ -0,0 +1,306 @@
|
||||
// PendingBuffer.cs
|
||||
//
|
||||
// Copyright (C) 2001 Mike Krueger
|
||||
// Copyright (C) 2004 John Reilly
|
||||
//
|
||||
// This file was translated from java, it was part of the GNU Classpath
|
||||
// Copyright (C) 2001 Free Software Foundation, Inc.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
//
|
||||
// Linking this library statically or dynamically with other modules is
|
||||
// making a combined work based on this library. Thus, the terms and
|
||||
// conditions of the GNU General Public License cover the whole
|
||||
// combination.
|
||||
//
|
||||
// As a special exception, the copyright holders of this library give you
|
||||
// permission to link this library with independent modules to produce an
|
||||
// executable, regardless of the license terms of these independent
|
||||
// modules, and to copy and distribute the resulting executable under
|
||||
// terms of your choice, provided that you also meet, for each linked
|
||||
// independent module, the terms and conditions of the license of that
|
||||
// module. An independent module is a module which is not derived from
|
||||
// or based on this library. If you modify this library, you may extend
|
||||
// this exception to your version of the library, but you are not
|
||||
// obligated to do so. If you do not wish to do so, delete this
|
||||
// exception statement from your version.
|
||||
|
||||
using System;
|
||||
|
||||
namespace PdfSharp.SharpZipLib.Zip.Compression
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// This class is general purpose class for writing data to a buffer.
|
||||
///
|
||||
/// It allows you to write bits as well as bytes
|
||||
/// Based on DeflaterPending.java
|
||||
///
|
||||
/// Author of the original java version: Jochen Hoenicke
|
||||
/// </summary>
|
||||
internal class PendingBuffer
|
||||
{
|
||||
#region Instance Fields
|
||||
/// <summary>
|
||||
/// Internal work buffer
|
||||
/// </summary>
|
||||
byte[] buffer_;
|
||||
|
||||
int start;
|
||||
int end;
|
||||
|
||||
uint bits;
|
||||
int bitCount;
|
||||
#endregion
|
||||
|
||||
#region Constructors
|
||||
/// <summary>
|
||||
/// construct instance using default buffer size of 4096
|
||||
/// </summary>
|
||||
public PendingBuffer()
|
||||
: this(4096)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// construct instance using specified buffer size
|
||||
/// </summary>
|
||||
/// <param name="bufferSize">
|
||||
/// size to use for internal buffer
|
||||
/// </param>
|
||||
public PendingBuffer(int bufferSize)
|
||||
{
|
||||
buffer_ = new byte[bufferSize];
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Clear internal state/buffers
|
||||
/// </summary>
|
||||
public void Reset()
|
||||
{
|
||||
start = end = bitCount = 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write a byte to buffer
|
||||
/// </summary>
|
||||
/// <param name="value">
|
||||
/// The value to write
|
||||
/// </param>
|
||||
public void WriteByte(int value)
|
||||
{
|
||||
#if DebugDeflation
|
||||
if (DeflaterConstants.DEBUGGING && (start != 0) )
|
||||
{
|
||||
throw new SharpZipBaseException("Debug check: start != 0");
|
||||
}
|
||||
#endif
|
||||
buffer_[end++] = unchecked((byte)value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write a short value to buffer LSB first
|
||||
/// </summary>
|
||||
/// <param name="value">
|
||||
/// The value to write.
|
||||
/// </param>
|
||||
public void WriteShort(int value)
|
||||
{
|
||||
#if DebugDeflation
|
||||
if (DeflaterConstants.DEBUGGING && (start != 0) )
|
||||
{
|
||||
throw new SharpZipBaseException("Debug check: start != 0");
|
||||
}
|
||||
#endif
|
||||
buffer_[end++] = unchecked((byte)value);
|
||||
buffer_[end++] = unchecked((byte)(value >> 8));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// write an integer LSB first
|
||||
/// </summary>
|
||||
/// <param name="value">The value to write.</param>
|
||||
public void WriteInt(int value)
|
||||
{
|
||||
#if DebugDeflation
|
||||
if (DeflaterConstants.DEBUGGING && (start != 0) )
|
||||
{
|
||||
throw new SharpZipBaseException("Debug check: start != 0");
|
||||
}
|
||||
#endif
|
||||
buffer_[end++] = unchecked((byte)value);
|
||||
buffer_[end++] = unchecked((byte)(value >> 8));
|
||||
buffer_[end++] = unchecked((byte)(value >> 16));
|
||||
buffer_[end++] = unchecked((byte)(value >> 24));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write a block of data to buffer
|
||||
/// </summary>
|
||||
/// <param name="block">data to write</param>
|
||||
/// <param name="offset">offset of first byte to write</param>
|
||||
/// <param name="length">number of bytes to write</param>
|
||||
public void WriteBlock(byte[] block, int offset, int length)
|
||||
{
|
||||
#if DebugDeflation
|
||||
if (DeflaterConstants.DEBUGGING && (start != 0) )
|
||||
{
|
||||
throw new SharpZipBaseException("Debug check: start != 0");
|
||||
}
|
||||
#endif
|
||||
System.Array.Copy(block, offset, buffer_, end, length);
|
||||
end += length;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The number of bits written to the buffer
|
||||
/// </summary>
|
||||
public int BitCount
|
||||
{
|
||||
get
|
||||
{
|
||||
return bitCount;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Align internal buffer on a byte boundary
|
||||
/// </summary>
|
||||
public void AlignToByte()
|
||||
{
|
||||
#if DebugDeflation
|
||||
if (DeflaterConstants.DEBUGGING && (start != 0) )
|
||||
{
|
||||
throw new SharpZipBaseException("Debug check: start != 0");
|
||||
}
|
||||
#endif
|
||||
if (bitCount > 0)
|
||||
{
|
||||
buffer_[end++] = unchecked((byte)bits);
|
||||
if (bitCount > 8)
|
||||
{
|
||||
buffer_[end++] = unchecked((byte)(bits >> 8));
|
||||
}
|
||||
}
|
||||
bits = 0;
|
||||
bitCount = 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write bits to internal buffer
|
||||
/// </summary>
|
||||
/// <param name="b">source of bits</param>
|
||||
/// <param name="count">number of bits to write</param>
|
||||
public void WriteBits(int b, int count)
|
||||
{
|
||||
#if DebugDeflation
|
||||
if (DeflaterConstants.DEBUGGING && (start != 0) )
|
||||
{
|
||||
throw new SharpZipBaseException("Debug check: start != 0");
|
||||
}
|
||||
|
||||
// if (DeflaterConstants.DEBUGGING) {
|
||||
// //Console.WriteLine("writeBits("+b+","+count+")");
|
||||
// }
|
||||
#endif
|
||||
bits |= (uint)(b << bitCount);
|
||||
bitCount += count;
|
||||
if (bitCount >= 16)
|
||||
{
|
||||
buffer_[end++] = unchecked((byte)bits);
|
||||
buffer_[end++] = unchecked((byte)(bits >> 8));
|
||||
bits >>= 16;
|
||||
bitCount -= 16;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write a short value to internal buffer most significant byte first
|
||||
/// </summary>
|
||||
/// <param name="s">value to write</param>
|
||||
public void WriteShortMSB(int s)
|
||||
{
|
||||
#if DebugDeflation
|
||||
if (DeflaterConstants.DEBUGGING && (start != 0) )
|
||||
{
|
||||
throw new SharpZipBaseException("Debug check: start != 0");
|
||||
}
|
||||
#endif
|
||||
buffer_[end++] = unchecked((byte)(s >> 8));
|
||||
buffer_[end++] = unchecked((byte)s);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Indicates if buffer has been flushed
|
||||
/// </summary>
|
||||
public bool IsFlushed
|
||||
{
|
||||
get
|
||||
{
|
||||
return end == 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Flushes the pending buffer into the given output array. If the
|
||||
/// output array is to small, only a partial flush is done.
|
||||
/// </summary>
|
||||
/// <param name="output">The output array.</param>
|
||||
/// <param name="offset">The offset into output array.</param>
|
||||
/// <param name="length">The maximum number of bytes to store.</param>
|
||||
/// <returns>The number of bytes flushed.</returns>
|
||||
public int Flush(byte[] output, int offset, int length)
|
||||
{
|
||||
if (bitCount >= 8)
|
||||
{
|
||||
buffer_[end++] = unchecked((byte)bits);
|
||||
bits >>= 8;
|
||||
bitCount -= 8;
|
||||
}
|
||||
|
||||
if (length > end - start)
|
||||
{
|
||||
length = end - start;
|
||||
System.Array.Copy(buffer_, start, output, offset, length);
|
||||
start = 0;
|
||||
end = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
System.Array.Copy(buffer_, start, output, offset, length);
|
||||
start += length;
|
||||
}
|
||||
return length;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Convert internal buffer to byte array.
|
||||
/// Buffer is empty on completion
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// The internal buffer contents converted to a byte array.
|
||||
/// </returns>
|
||||
public byte[] ToByteArray()
|
||||
{
|
||||
byte[] result = new byte[end - start];
|
||||
System.Array.Copy(buffer_, start, result, 0, result.Length);
|
||||
start = 0;
|
||||
end = 0;
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,676 @@
|
||||
// DeflaterOutputStream.cs
|
||||
//
|
||||
// Copyright (C) 2001 Mike Krueger
|
||||
//
|
||||
// This file was translated from java, it was part of the GNU Classpath
|
||||
// Copyright (C) 2001 Free Software Foundation, Inc.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
//
|
||||
// Linking this library statically or dynamically with other modules is
|
||||
// making a combined work based on this library. Thus, the terms and
|
||||
// conditions of the GNU General Public License cover the whole
|
||||
// combination.
|
||||
//
|
||||
// As a special exception, the copyright holders of this library give you
|
||||
// permission to link this library with independent modules to produce an
|
||||
// executable, regardless of the license terms of these independent
|
||||
// modules, and to copy and distribute the resulting executable under
|
||||
// terms of your choice, provided that you also meet, for each linked
|
||||
// independent module, the terms and conditions of the license of that
|
||||
// module. An independent module is a module which is not derived from
|
||||
// or based on this library. If you modify this library, you may extend
|
||||
// this exception to your version of the library, but you are not
|
||||
// obligated to do so. If you do not wish to do so, delete this
|
||||
// exception statement from your version.
|
||||
|
||||
// HISTORY
|
||||
// 22-12-2009 DavidPierson Added AES support
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using PdfSharp.SharpZipLib.Checksums;
|
||||
|
||||
// ReSharper disable RedundantThisQualifier
|
||||
|
||||
//#if !NETCF_1_0
|
||||
//using System.Security.Cryptography;
|
||||
//using PdfSharp.SharpZipLib.Encryption;
|
||||
//#endif
|
||||
|
||||
namespace PdfSharp.SharpZipLib.Zip.Compression.Streams
|
||||
{
|
||||
/// <summary>
|
||||
/// A special stream deflating or compressing the bytes that are
|
||||
/// written to it. It uses a Deflater to perform actual deflating.<br/>
|
||||
/// Authors of the original java version: Tom Tromey, Jochen Hoenicke
|
||||
/// </summary>
|
||||
internal class DeflaterOutputStream : Stream
|
||||
{
|
||||
#region Constructors
|
||||
/// <summary>
|
||||
/// Creates a new DeflaterOutputStream with a default Deflater and default buffer size.
|
||||
/// </summary>
|
||||
/// <param name="baseOutputStream">
|
||||
/// the output stream where deflated output should be written.
|
||||
/// </param>
|
||||
public DeflaterOutputStream(Stream baseOutputStream)
|
||||
: this(baseOutputStream, new Deflater(), 512)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new DeflaterOutputStream with the given Deflater and
|
||||
/// default buffer size.
|
||||
/// </summary>
|
||||
/// <param name="baseOutputStream">
|
||||
/// the output stream where deflated output should be written.
|
||||
/// </param>
|
||||
/// <param name="deflater">
|
||||
/// the underlying deflater.
|
||||
/// </param>
|
||||
public DeflaterOutputStream(Stream baseOutputStream, Deflater deflater)
|
||||
: this(baseOutputStream, deflater, 512)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new DeflaterOutputStream with the given Deflater and
|
||||
/// buffer size.
|
||||
/// </summary>
|
||||
/// <param name="baseOutputStream">
|
||||
/// The output stream where deflated output is written.
|
||||
/// </param>
|
||||
/// <param name="deflater">
|
||||
/// The underlying deflater to use
|
||||
/// </param>
|
||||
/// <param name="bufferSize">
|
||||
/// The buffer size in bytes to use when deflating (minimum value 512)
|
||||
/// </param>
|
||||
/// <exception cref="ArgumentOutOfRangeException">
|
||||
/// bufsize is less than or equal to zero.
|
||||
/// </exception>
|
||||
/// <exception cref="ArgumentException">
|
||||
/// baseOutputStream does not support writing
|
||||
/// </exception>
|
||||
/// <exception cref="ArgumentNullException">
|
||||
/// deflater instance is null
|
||||
/// </exception>
|
||||
public DeflaterOutputStream(Stream baseOutputStream, Deflater deflater, int bufferSize)
|
||||
{
|
||||
if (baseOutputStream == null)
|
||||
{
|
||||
throw new ArgumentNullException("baseOutputStream");
|
||||
}
|
||||
|
||||
if (baseOutputStream.CanWrite == false)
|
||||
{
|
||||
throw new ArgumentException("Must support writing", "baseOutputStream");
|
||||
}
|
||||
|
||||
if (deflater == null)
|
||||
{
|
||||
throw new ArgumentNullException("deflater");
|
||||
}
|
||||
|
||||
if (bufferSize < 512)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("bufferSize");
|
||||
}
|
||||
|
||||
baseOutputStream_ = baseOutputStream;
|
||||
buffer_ = new byte[bufferSize];
|
||||
deflater_ = deflater;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Public API
|
||||
/// <summary>
|
||||
/// Finishes the stream by calling finish() on the deflater.
|
||||
/// </summary>
|
||||
/// <exception cref="SharpZipBaseException">
|
||||
/// Not all input is deflated
|
||||
/// </exception>
|
||||
public virtual void Finish()
|
||||
{
|
||||
deflater_.Finish();
|
||||
while (!deflater_.IsFinished)
|
||||
{
|
||||
int len = deflater_.Deflate(buffer_, 0, buffer_.Length);
|
||||
if (len <= 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
#if true//NETCF_1_0
|
||||
if (keys != null)
|
||||
{
|
||||
#else
|
||||
if (cryptoTransform_ != null) {
|
||||
#endif
|
||||
EncryptBlock(buffer_, 0, len);
|
||||
}
|
||||
|
||||
baseOutputStream_.Write(buffer_, 0, len);
|
||||
}
|
||||
|
||||
if (!deflater_.IsFinished)
|
||||
{
|
||||
throw new SharpZipBaseException("Can't deflate all input?");
|
||||
}
|
||||
|
||||
baseOutputStream_.Flush();
|
||||
|
||||
#if true//NETCF_1_0
|
||||
if (keys != null)
|
||||
{
|
||||
keys = null;
|
||||
}
|
||||
#else
|
||||
if (cryptoTransform_ != null) {
|
||||
#if !NET_1_1 && !NETCF_2_0
|
||||
if (cryptoTransform_ is ZipAESTransform) {
|
||||
AESAuthCode = ((ZipAESTransform)cryptoTransform_).GetAuthCode();
|
||||
}
|
||||
#endif
|
||||
cryptoTransform_.Dispose();
|
||||
cryptoTransform_ = null;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get/set flag indicating ownership of the underlying stream.
|
||||
/// When the flag is true <see cref="Close"></see> will close the underlying stream also.
|
||||
/// </summary>
|
||||
public bool IsStreamOwner
|
||||
{
|
||||
get { return isStreamOwner_; }
|
||||
set { isStreamOwner_ = value; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Allows client to determine if an entry can be patched after its added
|
||||
/// </summary>
|
||||
public bool CanPatchEntries
|
||||
{
|
||||
get
|
||||
{
|
||||
return baseOutputStream_.CanSeek;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Encryption
|
||||
|
||||
string password;
|
||||
|
||||
#if true//NETCF_1_0
|
||||
uint[] keys;
|
||||
#else
|
||||
ICryptoTransform cryptoTransform_;
|
||||
|
||||
/// <summary>
|
||||
/// Returns the 10 byte AUTH CODE to be appended immediately following the AES data stream.
|
||||
/// </summary>
|
||||
protected byte[] AESAuthCode;
|
||||
#endif
|
||||
|
||||
/// <summary>
|
||||
/// Get/set the password used for encryption.
|
||||
/// </summary>
|
||||
/// <remarks>When set to null or if the password is empty no encryption is performed</remarks>
|
||||
public string Password
|
||||
{
|
||||
get
|
||||
{
|
||||
return password;
|
||||
}
|
||||
set
|
||||
{
|
||||
if ((value != null) && (value.Length == 0))
|
||||
{
|
||||
password = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
password = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Encrypt a block of data
|
||||
/// </summary>
|
||||
/// <param name="buffer">
|
||||
/// Data to encrypt. NOTE the original contents of the buffer are lost
|
||||
/// </param>
|
||||
/// <param name="offset">
|
||||
/// Offset of first byte in buffer to encrypt
|
||||
/// </param>
|
||||
/// <param name="length">
|
||||
/// Number of bytes in buffer to encrypt
|
||||
/// </param>
|
||||
protected void EncryptBlock(byte[] buffer, int offset, int length)
|
||||
{
|
||||
#if true//NETCF_1_0
|
||||
for (int i = offset; i < offset + length; ++i)
|
||||
{
|
||||
byte oldbyte = buffer[i];
|
||||
buffer[i] ^= EncryptByte();
|
||||
UpdateKeys(oldbyte);
|
||||
}
|
||||
#else
|
||||
cryptoTransform_.TransformBlock(buffer, 0, length, buffer, 0);
|
||||
#endif
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes encryption keys based on given <paramref name="password"/>.
|
||||
/// </summary>
|
||||
/// <param name="password">The password.</param>
|
||||
protected void InitializePassword(string password)
|
||||
{
|
||||
#if true//NETCF_1_0
|
||||
keys = new uint[] {
|
||||
0x12345678,
|
||||
0x23456789,
|
||||
0x34567890
|
||||
};
|
||||
|
||||
byte[] rawPassword = ZipConstants.ConvertToArray(password);
|
||||
|
||||
for (int i = 0; i < rawPassword.Length; ++i)
|
||||
{
|
||||
UpdateKeys((byte)rawPassword[i]);
|
||||
}
|
||||
|
||||
#else
|
||||
PkzipClassicManaged pkManaged = new PkzipClassicManaged();
|
||||
byte[] key = PkzipClassic.GenerateKeys(ZipConstants.ConvertToArray(password));
|
||||
cryptoTransform_ = pkManaged.CreateEncryptor(key, null);
|
||||
#endif
|
||||
}
|
||||
|
||||
#if false//!NET_1_1 && !NETCF_2_0
|
||||
/// <summary>
|
||||
/// Initializes encryption keys based on given password.
|
||||
/// </summary>
|
||||
protected void InitializeAESPassword(ZipEntry entry, string rawPassword,
|
||||
out byte[] salt, out byte[] pwdVerifier) {
|
||||
salt = new byte[entry.AESSaltLen];
|
||||
// Salt needs to be cryptographically random, and unique per file
|
||||
if (_aesRnd == null)
|
||||
_aesRnd = new RNGCryptoServiceProvider();
|
||||
_aesRnd.GetBytes(salt);
|
||||
int blockSize = entry.AESKeySize / 8; // bits to bytes
|
||||
|
||||
cryptoTransform_ = new ZipAESTransform(rawPassword, salt, blockSize, true);
|
||||
pwdVerifier = ((ZipAESTransform)cryptoTransform_).PwdVerifier;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if true//NETCF_1_0
|
||||
|
||||
/// <summary>
|
||||
/// Encrypt a single byte
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// The encrypted value
|
||||
/// </returns>
|
||||
protected byte EncryptByte()
|
||||
{
|
||||
uint temp = ((keys[2] & 0xFFFF) | 2);
|
||||
return (byte)((temp * (temp ^ 1)) >> 8);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update encryption keys
|
||||
/// </summary>
|
||||
protected void UpdateKeys(byte ch)
|
||||
{
|
||||
keys[0] = Crc32.ComputeCrc32(keys[0], ch);
|
||||
keys[1] = keys[1] + (byte)keys[0];
|
||||
keys[1] = keys[1] * 134775813 + 1;
|
||||
keys[2] = Crc32.ComputeCrc32(keys[2], (byte)(keys[1] >> 24));
|
||||
}
|
||||
#endif
|
||||
|
||||
#endregion
|
||||
|
||||
#region Deflation Support
|
||||
/// <summary>
|
||||
/// Deflates everything in the input buffers. This will call
|
||||
/// <code>def.deflate()</code> until all bytes from the input buffers
|
||||
/// are processed.
|
||||
/// </summary>
|
||||
protected void Deflate()
|
||||
{
|
||||
while (!deflater_.IsNeedingInput)
|
||||
{
|
||||
int deflateCount = deflater_.Deflate(buffer_, 0, buffer_.Length);
|
||||
|
||||
if (deflateCount <= 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
#if true//NETCF_1_0
|
||||
if (keys != null)
|
||||
#else
|
||||
if (cryptoTransform_ != null)
|
||||
#endif
|
||||
{
|
||||
EncryptBlock(buffer_, 0, deflateCount);
|
||||
}
|
||||
|
||||
baseOutputStream_.Write(buffer_, 0, deflateCount);
|
||||
}
|
||||
|
||||
if (!deflater_.IsNeedingInput)
|
||||
{
|
||||
throw new SharpZipBaseException("DeflaterOutputStream can't deflate all input?");
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Stream Overrides
|
||||
/// <summary>
|
||||
/// Gets value indicating stream can be read from
|
||||
/// </summary>
|
||||
public override bool CanRead
|
||||
{
|
||||
get
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating if seeking is supported for this stream
|
||||
/// This property always returns false
|
||||
/// </summary>
|
||||
public override bool CanSeek
|
||||
{
|
||||
get
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get value indicating if this stream supports writing
|
||||
/// </summary>
|
||||
public override bool CanWrite
|
||||
{
|
||||
get
|
||||
{
|
||||
return baseOutputStream_.CanWrite;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get current length of stream
|
||||
/// </summary>
|
||||
public override long Length
|
||||
{
|
||||
get
|
||||
{
|
||||
return baseOutputStream_.Length;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current position within the stream.
|
||||
/// </summary>
|
||||
/// <exception cref="NotSupportedException">Any attempt to set position</exception>
|
||||
public override long Position
|
||||
{
|
||||
get
|
||||
{
|
||||
return baseOutputStream_.Position;
|
||||
}
|
||||
set
|
||||
{
|
||||
throw new NotSupportedException("Position property not supported");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the current position of this stream to the given value. Not supported by this class!
|
||||
/// </summary>
|
||||
/// <param name="offset">The offset relative to the <paramref name="origin"/> to seek.</param>
|
||||
/// <param name="origin">The <see cref="SeekOrigin"/> to seek from.</param>
|
||||
/// <returns>The new position in the stream.</returns>
|
||||
/// <exception cref="NotSupportedException">Any access</exception>
|
||||
public override long Seek(long offset, SeekOrigin origin)
|
||||
{
|
||||
throw new NotSupportedException("DeflaterOutputStream Seek not supported");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the length of this stream to the given value. Not supported by this class!
|
||||
/// </summary>
|
||||
/// <param name="value">The new stream length.</param>
|
||||
/// <exception cref="NotSupportedException">Any access</exception>
|
||||
public override void SetLength(long value)
|
||||
{
|
||||
throw new NotSupportedException("DeflaterOutputStream SetLength not supported");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Read a byte from stream advancing position by one
|
||||
/// </summary>
|
||||
/// <returns>The byte read cast to an int. THe value is -1 if at the end of the stream.</returns>
|
||||
/// <exception cref="NotSupportedException">Any access</exception>
|
||||
public override int ReadByte()
|
||||
{
|
||||
throw new NotSupportedException("DeflaterOutputStream ReadByte not supported");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Read a block of bytes from stream
|
||||
/// </summary>
|
||||
/// <param name="buffer">The buffer to store read data in.</param>
|
||||
/// <param name="offset">The offset to start storing at.</param>
|
||||
/// <param name="count">The maximum number of bytes to read.</param>
|
||||
/// <returns>The actual number of bytes read. Zero if end of stream is detected.</returns>
|
||||
/// <exception cref="NotSupportedException">Any access</exception>
|
||||
public override int Read(byte[] buffer, int offset, int count)
|
||||
{
|
||||
throw new NotSupportedException("DeflaterOutputStream Read not supported");
|
||||
}
|
||||
|
||||
#if !NETFX_CORE && !UWP
|
||||
/// <summary>
|
||||
/// Asynchronous reads are not supported a NotSupportedException is always thrown
|
||||
/// </summary>
|
||||
/// <param name="buffer">The buffer to read into.</param>
|
||||
/// <param name="offset">The offset to start storing data at.</param>
|
||||
/// <param name="count">The number of bytes to read</param>
|
||||
/// <param name="callback">The async callback to use.</param>
|
||||
/// <param name="state">The state to use.</param>
|
||||
/// <returns>Returns an <see cref="IAsyncResult"/></returns>
|
||||
/// <exception cref="NotSupportedException">Any access</exception>
|
||||
public override IAsyncResult BeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
|
||||
{
|
||||
throw new NotSupportedException("DeflaterOutputStream BeginRead not currently supported");
|
||||
}
|
||||
#endif
|
||||
|
||||
#if !NETFX_CORE && !UWP
|
||||
/// <summary>
|
||||
/// Asynchronous writes arent supported, a NotSupportedException is always thrown
|
||||
/// </summary>
|
||||
/// <param name="buffer">The buffer to write.</param>
|
||||
/// <param name="offset">The offset to begin writing at.</param>
|
||||
/// <param name="count">The number of bytes to write.</param>
|
||||
/// <param name="callback">The <see cref="AsyncCallback"/> to use.</param>
|
||||
/// <param name="state">The state object.</param>
|
||||
/// <returns>Returns an IAsyncResult.</returns>
|
||||
/// <exception cref="NotSupportedException">Any access</exception>
|
||||
public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
|
||||
{
|
||||
throw new NotSupportedException("BeginWrite is not supported");
|
||||
}
|
||||
#endif
|
||||
|
||||
/// <summary>
|
||||
/// Flushes the stream by calling <see cref="DeflaterOutputStream.Flush">Flush</see> on the deflater and then
|
||||
/// on the underlying stream. This ensures that all bytes are flushed.
|
||||
/// </summary>
|
||||
public override void Flush()
|
||||
{
|
||||
deflater_.Flush();
|
||||
Deflate();
|
||||
baseOutputStream_.Flush();
|
||||
}
|
||||
|
||||
#if !NETFX_CORE && !UWP
|
||||
/// <summary>
|
||||
/// Calls <see cref="Finish"/> and closes the underlying
|
||||
/// stream when <see cref="IsStreamOwner"></see> is true.
|
||||
/// </summary>
|
||||
public override void Close()
|
||||
{
|
||||
if ( !isClosed_ ) {
|
||||
isClosed_ = true;
|
||||
|
||||
try {
|
||||
Finish();
|
||||
#if true//NETCF_1_0
|
||||
keys =null;
|
||||
#else
|
||||
if ( cryptoTransform_ != null ) {
|
||||
GetAuthCodeIfAES();
|
||||
cryptoTransform_.Dispose();
|
||||
cryptoTransform_ = null;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
finally {
|
||||
if( isStreamOwner_ ) {
|
||||
baseOutputStream_.Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#else
|
||||
public void Close()
|
||||
{
|
||||
if (!isClosed_)
|
||||
{
|
||||
isClosed_ = true;
|
||||
|
||||
try
|
||||
{
|
||||
Finish();
|
||||
#if true//NETCF_1_0
|
||||
keys = null;
|
||||
#else
|
||||
if ( cryptoTransform_ != null ) {
|
||||
GetAuthCodeIfAES();
|
||||
cryptoTransform_.Dispose();
|
||||
cryptoTransform_ = null;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (isStreamOwner_)
|
||||
{
|
||||
//baseOutputStream_.Close();
|
||||
baseOutputStream_.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
private void GetAuthCodeIfAES()
|
||||
{
|
||||
#if false//!NET_1_1 && !NETCF_2_0
|
||||
if (cryptoTransform_ is ZipAESTransform) {
|
||||
AESAuthCode = ((ZipAESTransform)cryptoTransform_).GetAuthCode();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a single byte to the compressed output stream.
|
||||
/// </summary>
|
||||
/// <param name="value">
|
||||
/// The byte value.
|
||||
/// </param>
|
||||
public override void WriteByte(byte value)
|
||||
{
|
||||
byte[] b = new byte[1];
|
||||
b[0] = value;
|
||||
Write(b, 0, 1);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes bytes from an array to the compressed stream.
|
||||
/// </summary>
|
||||
/// <param name="buffer">
|
||||
/// The byte array
|
||||
/// </param>
|
||||
/// <param name="offset">
|
||||
/// The offset into the byte array where to start.
|
||||
/// </param>
|
||||
/// <param name="count">
|
||||
/// The number of bytes to write.
|
||||
/// </param>
|
||||
public override void Write(byte[] buffer, int offset, int count)
|
||||
{
|
||||
deflater_.SetInput(buffer, offset, count);
|
||||
Deflate();
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Instance Fields
|
||||
/// <summary>
|
||||
/// This buffer is used temporarily to retrieve the bytes from the
|
||||
/// deflater and write them to the underlying output stream.
|
||||
/// </summary>
|
||||
byte[] buffer_;
|
||||
|
||||
/// <summary>
|
||||
/// The deflater which is used to deflate the stream.
|
||||
/// </summary>
|
||||
protected Deflater deflater_;
|
||||
|
||||
/// <summary>
|
||||
/// Base stream the deflater depends on.
|
||||
/// </summary>
|
||||
protected Stream baseOutputStream_;
|
||||
|
||||
#if true || !NETFX_CORE && !UWP
|
||||
bool isClosed_;
|
||||
#endif
|
||||
|
||||
bool isStreamOwner_ = true;
|
||||
#endregion
|
||||
|
||||
#region Static Fields
|
||||
|
||||
#if false//!NET_1_1 && !NETCF_2_0
|
||||
// Static to help ensure that multiple files within a zip will get different random salt
|
||||
private static RNGCryptoServiceProvider _aesRnd;
|
||||
#endif
|
||||
#endregion
|
||||
}
|
||||
}
|
@@ -0,0 +1,811 @@
|
||||
// InflaterInputStream.cs
|
||||
//
|
||||
// Copyright (C) 2001 Mike Krueger
|
||||
// Copyright (C) 2004 John Reilly
|
||||
//
|
||||
// This file was translated from java, it was part of the GNU Classpath
|
||||
// Copyright (C) 2001 Free Software Foundation, Inc.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
//
|
||||
// Linking this library statically or dynamically with other modules is
|
||||
// making a combined work based on this library. Thus, the terms and
|
||||
// conditions of the GNU General Public License cover the whole
|
||||
// combination.
|
||||
//
|
||||
// As a special exception, the copyright holders of this library give you
|
||||
// permission to link this library with independent modules to produce an
|
||||
// executable, regardless of the license terms of these independent
|
||||
// modules, and to copy and distribute the resulting executable under
|
||||
// terms of your choice, provided that you also meet, for each linked
|
||||
// independent module, the terms and conditions of the license of that
|
||||
// module. An independent module is a module which is not derived from
|
||||
// or based on this library. If you modify this library, you may extend
|
||||
// this exception to your version of the library, but you are not
|
||||
// obligated to do so. If you do not wish to do so, delete this
|
||||
// exception statement from your version.
|
||||
|
||||
// HISTORY
|
||||
// 11-08-2009 GeoffHart T9121 Added Multi-member gzip support
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
// ReSharper disable RedundantThisQualifier
|
||||
|
||||
#if false//!NETCF_1_0
|
||||
using System.Security.Cryptography;
|
||||
#endif
|
||||
|
||||
namespace PdfSharp.SharpZipLib.Zip.Compression.Streams
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// An input buffer customised for use by <see cref="InflaterInputStream"/>
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// The buffer supports decryption of incoming data.
|
||||
/// </remarks>
|
||||
internal class InflaterInputBuffer
|
||||
{
|
||||
#region Constructors
|
||||
/// <summary>
|
||||
/// Initialise a new instance of <see cref="InflaterInputBuffer"/> with a default buffer size
|
||||
/// </summary>
|
||||
/// <param name="stream">The stream to buffer.</param>
|
||||
public InflaterInputBuffer(Stream stream)
|
||||
: this(stream, 4096)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initialise a new instance of <see cref="InflaterInputBuffer"/>
|
||||
/// </summary>
|
||||
/// <param name="stream">The stream to buffer.</param>
|
||||
/// <param name="bufferSize">The size to use for the buffer</param>
|
||||
/// <remarks>A minimum buffer size of 1KB is permitted. Lower sizes are treated as 1KB.</remarks>
|
||||
public InflaterInputBuffer(Stream stream, int bufferSize)
|
||||
{
|
||||
inputStream = stream;
|
||||
if (bufferSize < 1024)
|
||||
{
|
||||
bufferSize = 1024;
|
||||
}
|
||||
rawData = new byte[bufferSize];
|
||||
clearText = rawData;
|
||||
}
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Get the length of bytes bytes in the <see cref="RawData"/>
|
||||
/// </summary>
|
||||
public int RawLength
|
||||
{
|
||||
get
|
||||
{
|
||||
return rawLength;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the contents of the raw data buffer.
|
||||
/// </summary>
|
||||
/// <remarks>This may contain encrypted data.</remarks>
|
||||
public byte[] RawData
|
||||
{
|
||||
get
|
||||
{
|
||||
return rawData;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the number of useable bytes in <see cref="ClearText"/>
|
||||
/// </summary>
|
||||
public int ClearTextLength
|
||||
{
|
||||
get
|
||||
{
|
||||
return clearTextLength;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the contents of the clear text buffer.
|
||||
/// </summary>
|
||||
public byte[] ClearText
|
||||
{
|
||||
get
|
||||
{
|
||||
return clearText;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get/set the number of bytes available
|
||||
/// </summary>
|
||||
public int Available
|
||||
{
|
||||
get { return available; }
|
||||
set { available = value; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Call <see cref="Inflater.SetInput(byte[], int, int)"/> passing the current clear text buffer contents.
|
||||
/// </summary>
|
||||
/// <param name="inflater">The inflater to set input for.</param>
|
||||
public void SetInflaterInput(Inflater inflater)
|
||||
{
|
||||
if (available > 0)
|
||||
{
|
||||
inflater.SetInput(clearText, clearTextLength - available, available);
|
||||
available = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Fill the buffer from the underlying input stream.
|
||||
/// </summary>
|
||||
public void Fill()
|
||||
{
|
||||
rawLength = 0;
|
||||
int toRead = rawData.Length;
|
||||
|
||||
while (toRead > 0)
|
||||
{
|
||||
int count = inputStream.Read(rawData, rawLength, toRead);
|
||||
if (count <= 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
rawLength += count;
|
||||
toRead -= count;
|
||||
}
|
||||
|
||||
#if false//!NETCF_1_0
|
||||
if ( cryptoTransform != null ) {
|
||||
clearTextLength = cryptoTransform.TransformBlock(rawData, 0, rawLength, clearText, 0);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
clearTextLength = rawLength;
|
||||
}
|
||||
|
||||
available = clearTextLength;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Read a buffer directly from the input stream
|
||||
/// </summary>
|
||||
/// <param name="buffer">The buffer to fill</param>
|
||||
/// <returns>Returns the number of bytes read.</returns>
|
||||
public int ReadRawBuffer(byte[] buffer)
|
||||
{
|
||||
return ReadRawBuffer(buffer, 0, buffer.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Read a buffer directly from the input stream
|
||||
/// </summary>
|
||||
/// <param name="outBuffer">The buffer to read into</param>
|
||||
/// <param name="offset">The offset to start reading data into.</param>
|
||||
/// <param name="length">The number of bytes to read.</param>
|
||||
/// <returns>Returns the number of bytes read.</returns>
|
||||
public int ReadRawBuffer(byte[] outBuffer, int offset, int length)
|
||||
{
|
||||
if (length < 0)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("length");
|
||||
}
|
||||
|
||||
int currentOffset = offset;
|
||||
int currentLength = length;
|
||||
|
||||
while (currentLength > 0)
|
||||
{
|
||||
if (available <= 0)
|
||||
{
|
||||
Fill();
|
||||
if (available <= 0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
int toCopy = Math.Min(currentLength, available);
|
||||
System.Array.Copy(rawData, rawLength - (int)available, outBuffer, currentOffset, toCopy);
|
||||
currentOffset += toCopy;
|
||||
currentLength -= toCopy;
|
||||
available -= toCopy;
|
||||
}
|
||||
return length;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Read clear text data from the input stream.
|
||||
/// </summary>
|
||||
/// <param name="outBuffer">The buffer to add data to.</param>
|
||||
/// <param name="offset">The offset to start adding data at.</param>
|
||||
/// <param name="length">The number of bytes to read.</param>
|
||||
/// <returns>Returns the number of bytes actually read.</returns>
|
||||
public int ReadClearTextBuffer(byte[] outBuffer, int offset, int length)
|
||||
{
|
||||
if (length < 0)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("length");
|
||||
}
|
||||
|
||||
int currentOffset = offset;
|
||||
int currentLength = length;
|
||||
|
||||
while (currentLength > 0)
|
||||
{
|
||||
if (available <= 0)
|
||||
{
|
||||
Fill();
|
||||
if (available <= 0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
int toCopy = Math.Min(currentLength, available);
|
||||
Array.Copy(clearText, clearTextLength - (int)available, outBuffer, currentOffset, toCopy);
|
||||
currentOffset += toCopy;
|
||||
currentLength -= toCopy;
|
||||
available -= toCopy;
|
||||
}
|
||||
return length;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Read a <see cref="byte"/> from the input stream.
|
||||
/// </summary>
|
||||
/// <returns>Returns the byte read.</returns>
|
||||
public int ReadLeByte()
|
||||
{
|
||||
if (available <= 0)
|
||||
{
|
||||
Fill();
|
||||
if (available <= 0)
|
||||
{
|
||||
throw new ZipException("EOF in header");
|
||||
}
|
||||
}
|
||||
byte result = rawData[rawLength - available];
|
||||
available -= 1;
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Read an <see cref="short"/> in little endian byte order.
|
||||
/// </summary>
|
||||
/// <returns>The short value read case to an int.</returns>
|
||||
public int ReadLeShort()
|
||||
{
|
||||
return ReadLeByte() | (ReadLeByte() << 8);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Read an <see cref="int"/> in little endian byte order.
|
||||
/// </summary>
|
||||
/// <returns>The int value read.</returns>
|
||||
public int ReadLeInt()
|
||||
{
|
||||
return ReadLeShort() | (ReadLeShort() << 16);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Read a <see cref="long"/> in little endian byte order.
|
||||
/// </summary>
|
||||
/// <returns>The long value read.</returns>
|
||||
public long ReadLeLong()
|
||||
{
|
||||
return (uint)ReadLeInt() | ((long)ReadLeInt() << 32);
|
||||
}
|
||||
|
||||
#if false//!NETCF_1_0
|
||||
/// <summary>
|
||||
/// Get/set the <see cref="ICryptoTransform"/> to apply to any data.
|
||||
/// </summary>
|
||||
/// <remarks>Set this value to null to have no transform applied.</remarks>
|
||||
public ICryptoTransform CryptoTransform
|
||||
{
|
||||
set {
|
||||
cryptoTransform = value;
|
||||
if ( cryptoTransform != null ) {
|
||||
if ( rawData == clearText ) {
|
||||
if ( internalClearText == null ) {
|
||||
internalClearText = new byte[rawData.Length];
|
||||
}
|
||||
clearText = internalClearText;
|
||||
}
|
||||
clearTextLength = rawLength;
|
||||
if ( available > 0 ) {
|
||||
cryptoTransform.TransformBlock(rawData, rawLength - available, available, clearText, rawLength - available);
|
||||
}
|
||||
} else {
|
||||
clearText = rawData;
|
||||
clearTextLength = rawLength;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#region Instance Fields
|
||||
int rawLength;
|
||||
byte[] rawData;
|
||||
|
||||
int clearTextLength;
|
||||
byte[] clearText;
|
||||
#if false//!NETCF_1_0
|
||||
byte[] internalClearText;
|
||||
#endif
|
||||
|
||||
int available;
|
||||
|
||||
#if false//!NETCF_1_0
|
||||
ICryptoTransform cryptoTransform;
|
||||
#endif
|
||||
Stream inputStream;
|
||||
#endregion
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This filter stream is used to decompress data compressed using the "deflate"
|
||||
/// format. The "deflate" format is described in RFC 1951.
|
||||
///
|
||||
/// This stream may form the basis for other decompression filters, such
|
||||
/// as the GZipInputStream.
|
||||
///
|
||||
/// Author of the original java version: John Leuner.
|
||||
/// </summary>
|
||||
internal class InflaterInputStream : Stream
|
||||
{
|
||||
#region Constructors
|
||||
/// <summary>
|
||||
/// Create an InflaterInputStream with the default decompressor
|
||||
/// and a default buffer size of 4KB.
|
||||
/// </summary>
|
||||
/// <param name = "baseInputStream">
|
||||
/// The InputStream to read bytes from
|
||||
/// </param>
|
||||
public InflaterInputStream(Stream baseInputStream)
|
||||
: this(baseInputStream, new Inflater(), 4096)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create an InflaterInputStream with the specified decompressor
|
||||
/// and a default buffer size of 4KB.
|
||||
/// </summary>
|
||||
/// <param name = "baseInputStream">
|
||||
/// The source of input data
|
||||
/// </param>
|
||||
/// <param name = "inf">
|
||||
/// The decompressor used to decompress data read from baseInputStream
|
||||
/// </param>
|
||||
public InflaterInputStream(Stream baseInputStream, Inflater inf)
|
||||
: this(baseInputStream, inf, 4096)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create an InflaterInputStream with the specified decompressor
|
||||
/// and the specified buffer size.
|
||||
/// </summary>
|
||||
/// <param name = "baseInputStream">
|
||||
/// The InputStream to read bytes from
|
||||
/// </param>
|
||||
/// <param name = "inflater">
|
||||
/// The decompressor to use
|
||||
/// </param>
|
||||
/// <param name = "bufferSize">
|
||||
/// Size of the buffer to use
|
||||
/// </param>
|
||||
public InflaterInputStream(Stream baseInputStream, Inflater inflater, int bufferSize)
|
||||
{
|
||||
if (baseInputStream == null)
|
||||
{
|
||||
throw new ArgumentNullException("baseInputStream");
|
||||
}
|
||||
|
||||
if (inflater == null)
|
||||
{
|
||||
throw new ArgumentNullException("inflater");
|
||||
}
|
||||
|
||||
if (bufferSize <= 0)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("bufferSize");
|
||||
}
|
||||
|
||||
this.baseInputStream = baseInputStream;
|
||||
this.inf = inflater;
|
||||
|
||||
inputBuffer = new InflaterInputBuffer(baseInputStream, bufferSize);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Get/set flag indicating ownership of underlying stream.
|
||||
/// When the flag is true <see cref="Close"/> will close the underlying stream also.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// The default value is true.
|
||||
/// </remarks>
|
||||
public bool IsStreamOwner
|
||||
{
|
||||
get { return isStreamOwner; }
|
||||
set { isStreamOwner = value; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Skip specified number of bytes of uncompressed data
|
||||
/// </summary>
|
||||
/// <param name ="count">
|
||||
/// Number of bytes to skip
|
||||
/// </param>
|
||||
/// <returns>
|
||||
/// The number of bytes skipped, zero if the end of
|
||||
/// stream has been reached
|
||||
/// </returns>
|
||||
/// <exception cref="ArgumentOutOfRangeException">
|
||||
/// <paramref name="count">The number of bytes</paramref> to skip is less than or equal to zero.
|
||||
/// </exception>
|
||||
public long Skip(long count)
|
||||
{
|
||||
if (count <= 0)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("count");
|
||||
}
|
||||
|
||||
// v0.80 Skip by seeking if underlying stream supports it...
|
||||
if (baseInputStream.CanSeek)
|
||||
{
|
||||
baseInputStream.Seek(count, SeekOrigin.Current);
|
||||
return count;
|
||||
}
|
||||
else
|
||||
{
|
||||
int length = 2048;
|
||||
if (count < length)
|
||||
{
|
||||
length = (int)count;
|
||||
}
|
||||
|
||||
byte[] tmp = new byte[length];
|
||||
int readCount = 1;
|
||||
long toSkip = count;
|
||||
|
||||
while ((toSkip > 0) && (readCount > 0))
|
||||
{
|
||||
if (toSkip < length)
|
||||
{
|
||||
length = (int)toSkip;
|
||||
}
|
||||
|
||||
readCount = baseInputStream.Read(tmp, 0, length);
|
||||
toSkip -= readCount;
|
||||
}
|
||||
|
||||
return count - toSkip;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clear any cryptographic state.
|
||||
/// </summary>
|
||||
protected void StopDecrypting()
|
||||
{
|
||||
#if false//!NETCF_1_0
|
||||
inputBuffer.CryptoTransform = null;
|
||||
#endif
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns 0 once the end of the stream (EOF) has been reached.
|
||||
/// Otherwise returns 1.
|
||||
/// </summary>
|
||||
public virtual int Available
|
||||
{
|
||||
get
|
||||
{
|
||||
return inf.IsFinished ? 0 : 1;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Fills the buffer with more data to decompress.
|
||||
/// </summary>
|
||||
/// <exception cref="SharpZipBaseException">
|
||||
/// Stream ends early
|
||||
/// </exception>
|
||||
protected void Fill()
|
||||
{
|
||||
// Protect against redundant calls
|
||||
if (inputBuffer.Available <= 0)
|
||||
{
|
||||
inputBuffer.Fill();
|
||||
if (inputBuffer.Available <= 0)
|
||||
{
|
||||
throw new SharpZipBaseException("Unexpected EOF");
|
||||
}
|
||||
}
|
||||
inputBuffer.SetInflaterInput(inf);
|
||||
}
|
||||
|
||||
#region Stream Overrides
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the current stream supports reading
|
||||
/// </summary>
|
||||
public override bool CanRead
|
||||
{
|
||||
get
|
||||
{
|
||||
return baseInputStream.CanRead;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value of false indicating seeking is not supported for this stream.
|
||||
/// </summary>
|
||||
public override bool CanSeek
|
||||
{
|
||||
get
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value of false indicating that this stream is not writeable.
|
||||
/// </summary>
|
||||
public override bool CanWrite
|
||||
{
|
||||
get
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A value representing the length of the stream in bytes.
|
||||
/// </summary>
|
||||
public override long Length
|
||||
{
|
||||
get
|
||||
{
|
||||
return inputBuffer.RawLength;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The current position within the stream.
|
||||
/// Throws a NotSupportedException when attempting to set the position
|
||||
/// </summary>
|
||||
/// <exception cref="NotSupportedException">Attempting to set the position</exception>
|
||||
public override long Position
|
||||
{
|
||||
get
|
||||
{
|
||||
return baseInputStream.Position;
|
||||
}
|
||||
set
|
||||
{
|
||||
throw new NotSupportedException("InflaterInputStream Position not supported");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Flushes the baseInputStream
|
||||
/// </summary>
|
||||
public override void Flush()
|
||||
{
|
||||
baseInputStream.Flush();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the position within the current stream
|
||||
/// Always throws a NotSupportedException
|
||||
/// </summary>
|
||||
/// <param name="offset">The relative offset to seek to.</param>
|
||||
/// <param name="origin">The <see cref="SeekOrigin"/> defining where to seek from.</param>
|
||||
/// <returns>The new position in the stream.</returns>
|
||||
/// <exception cref="NotSupportedException">Any access</exception>
|
||||
public override long Seek(long offset, SeekOrigin origin)
|
||||
{
|
||||
throw new NotSupportedException("Seek not supported");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set the length of the current stream
|
||||
/// Always throws a NotSupportedException
|
||||
/// </summary>
|
||||
/// <param name="value">The new length value for the stream.</param>
|
||||
/// <exception cref="NotSupportedException">Any access</exception>
|
||||
public override void SetLength(long value)
|
||||
{
|
||||
throw new NotSupportedException("InflaterInputStream SetLength not supported");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a sequence of bytes to stream and advances the current position
|
||||
/// This method always throws a NotSupportedException
|
||||
/// </summary>
|
||||
/// <param name="buffer">Thew buffer containing data to write.</param>
|
||||
/// <param name="offset">The offset of the first byte to write.</param>
|
||||
/// <param name="count">The number of bytes to write.</param>
|
||||
/// <exception cref="NotSupportedException">Any access</exception>
|
||||
public override void Write(byte[] buffer, int offset, int count)
|
||||
{
|
||||
throw new NotSupportedException("InflaterInputStream Write not supported");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes one byte to the current stream and advances the current position
|
||||
/// Always throws a NotSupportedException
|
||||
/// </summary>
|
||||
/// <param name="value">The byte to write.</param>
|
||||
/// <exception cref="NotSupportedException">Any access</exception>
|
||||
public override void WriteByte(byte value)
|
||||
{
|
||||
throw new NotSupportedException("InflaterInputStream WriteByte not supported");
|
||||
}
|
||||
|
||||
#if !NETFX_CORE && !UWP
|
||||
/// <summary>
|
||||
/// Entry point to begin an asynchronous write. Always throws a NotSupportedException.
|
||||
/// </summary>
|
||||
/// <param name="buffer">The buffer to write data from</param>
|
||||
/// <param name="offset">Offset of first byte to write</param>
|
||||
/// <param name="count">The maximum number of bytes to write</param>
|
||||
/// <param name="callback">The method to be called when the asynchronous write operation is completed</param>
|
||||
/// <param name="state">A user-provided object that distinguishes this particular asynchronous write request from other requests</param>
|
||||
/// <returns>An <see cref="System.IAsyncResult">IAsyncResult</see> that references the asynchronous write</returns>
|
||||
/// <exception cref="NotSupportedException">Any access</exception>
|
||||
public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
|
||||
{
|
||||
throw new NotSupportedException("InflaterInputStream BeginWrite not supported");
|
||||
}
|
||||
#endif
|
||||
|
||||
#if !NETFX_CORE && !UWP
|
||||
/// <summary>
|
||||
/// Closes the input stream. When <see cref="IsStreamOwner"></see>
|
||||
/// is true the underlying stream is also closed.
|
||||
/// </summary>
|
||||
public override void Close()
|
||||
{
|
||||
if (!isClosed)
|
||||
{
|
||||
isClosed = true;
|
||||
if (isStreamOwner)
|
||||
{
|
||||
baseInputStream.Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
#else
|
||||
public void Close()
|
||||
{
|
||||
if (!isClosed)
|
||||
{
|
||||
isClosed = true;
|
||||
if (isStreamOwner)
|
||||
{
|
||||
//baseInputStream.Close();
|
||||
baseInputStream.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/// <summary>
|
||||
/// Reads decompressed data into the provided buffer byte array
|
||||
/// </summary>
|
||||
/// <param name ="buffer">
|
||||
/// The array to read and decompress data into
|
||||
/// </param>
|
||||
/// <param name ="offset">
|
||||
/// The offset indicating where the data should be placed
|
||||
/// </param>
|
||||
/// <param name ="count">
|
||||
/// The number of bytes to decompress
|
||||
/// </param>
|
||||
/// <returns>The number of bytes read. Zero signals the end of stream</returns>
|
||||
/// <exception cref="SharpZipBaseException">
|
||||
/// Inflater needs a dictionary
|
||||
/// </exception>
|
||||
public override int Read(byte[] buffer, int offset, int count)
|
||||
{
|
||||
if (inf.IsNeedingDictionary)
|
||||
{
|
||||
throw new SharpZipBaseException("Need a dictionary");
|
||||
}
|
||||
|
||||
int remainingBytes = count;
|
||||
while (true)
|
||||
{
|
||||
int bytesRead = inf.Inflate(buffer, offset, remainingBytes);
|
||||
offset += bytesRead;
|
||||
remainingBytes -= bytesRead;
|
||||
|
||||
if (remainingBytes == 0 || inf.IsFinished)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if (inf.IsNeedingInput)
|
||||
{
|
||||
try
|
||||
{
|
||||
Fill();
|
||||
}
|
||||
catch (SharpZipBaseException ex)
|
||||
{
|
||||
// Hack 16-05-25: Some PDF files lead to an "Unexpected EOF" exception. Is it safe to ignore this exception?
|
||||
if (ex.Message != "Unexpected EOF")
|
||||
throw;
|
||||
// WB! early EOF: apparently not a big deal for some PDF pages: break out of the loop.
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (bytesRead == 0)
|
||||
{
|
||||
throw new ZipException("Don't know what to do");
|
||||
}
|
||||
}
|
||||
return count - remainingBytes;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Instance Fields
|
||||
/// <summary>
|
||||
/// Decompressor for this stream
|
||||
/// </summary>
|
||||
protected Inflater inf;
|
||||
|
||||
/// <summary>
|
||||
/// <see cref="InflaterInputBuffer">Input buffer</see> for this stream.
|
||||
/// </summary>
|
||||
protected InflaterInputBuffer inputBuffer;
|
||||
|
||||
/// <summary>
|
||||
/// Base stream the inflater reads from.
|
||||
/// </summary>
|
||||
private Stream baseInputStream;
|
||||
|
||||
///// <summary>
|
||||
///// The compressed size
|
||||
///// </summary>
|
||||
////protected long csize;
|
||||
|
||||
#if true || !NETFX_CORE
|
||||
/// <summary>
|
||||
/// Flag indicating wether this instance has been closed or not.
|
||||
/// </summary>
|
||||
bool isClosed;
|
||||
#endif
|
||||
|
||||
/// <summary>
|
||||
/// Flag indicating wether this instance is designated the stream owner.
|
||||
/// When closing if this flag is true the underlying stream is closed.
|
||||
/// </summary>
|
||||
bool isStreamOwner = true;
|
||||
#endregion
|
||||
}
|
||||
}
|
256
PdfSharp/SharpZipLib/Zip/Compression/Streams/OutputWindow.cs
Normal file
256
PdfSharp/SharpZipLib/Zip/Compression/Streams/OutputWindow.cs
Normal file
@@ -0,0 +1,256 @@
|
||||
// OutputWindow.cs
|
||||
//
|
||||
// Copyright (C) 2001 Mike Krueger
|
||||
//
|
||||
// This file was translated from java, it was part of the GNU Classpath
|
||||
// Copyright (C) 2001 Free Software Foundation, Inc.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
//
|
||||
// Linking this library statically or dynamically with other modules is
|
||||
// making a combined work based on this library. Thus, the terms and
|
||||
// conditions of the GNU General Public License cover the whole
|
||||
// combination.
|
||||
//
|
||||
// As a special exception, the copyright holders of this library give you
|
||||
// permission to link this library with independent modules to produce an
|
||||
// executable, regardless of the license terms of these independent
|
||||
// modules, and to copy and distribute the resulting executable under
|
||||
// terms of your choice, provided that you also meet, for each linked
|
||||
// independent module, the terms and conditions of the license of that
|
||||
// module. An independent module is a module which is not derived from
|
||||
// or based on this library. If you modify this library, you may extend
|
||||
// this exception to your version of the library, but you are not
|
||||
// obligated to do so. If you do not wish to do so, delete this
|
||||
// exception statement from your version.
|
||||
|
||||
using System;
|
||||
|
||||
namespace PdfSharp.SharpZipLib.Zip.Compression.Streams
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Contains the output from the Inflation process.
|
||||
/// We need to have a window so that we can refer backwards into the output stream
|
||||
/// to repeat stuff.<br/>
|
||||
/// Author of the original java version: John Leuner
|
||||
/// </summary>
|
||||
internal class OutputWindow
|
||||
{
|
||||
#region Constants
|
||||
const int WindowSize = 1 << 15;
|
||||
const int WindowMask = WindowSize - 1;
|
||||
#endregion
|
||||
|
||||
#region Instance Fields
|
||||
byte[] window = new byte[WindowSize]; //The window is 2^15 bytes
|
||||
int windowEnd;
|
||||
int windowFilled;
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Write a byte to this output window
|
||||
/// </summary>
|
||||
/// <param name="value">value to write</param>
|
||||
/// <exception cref="InvalidOperationException">
|
||||
/// if window is full
|
||||
/// </exception>
|
||||
public void Write(int value)
|
||||
{
|
||||
if (windowFilled++ == WindowSize)
|
||||
{
|
||||
throw new InvalidOperationException("Window full");
|
||||
}
|
||||
window[windowEnd++] = (byte)value;
|
||||
windowEnd &= WindowMask;
|
||||
}
|
||||
|
||||
|
||||
private void SlowRepeat(int repStart, int length, int distance)
|
||||
{
|
||||
while (length-- > 0)
|
||||
{
|
||||
window[windowEnd++] = window[repStart++];
|
||||
windowEnd &= WindowMask;
|
||||
repStart &= WindowMask;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Append a byte pattern already in the window itself
|
||||
/// </summary>
|
||||
/// <param name="length">length of pattern to copy</param>
|
||||
/// <param name="distance">distance from end of window pattern occurs</param>
|
||||
/// <exception cref="InvalidOperationException">
|
||||
/// If the repeated data overflows the window
|
||||
/// </exception>
|
||||
public void Repeat(int length, int distance)
|
||||
{
|
||||
if ((windowFilled += length) > WindowSize)
|
||||
{
|
||||
throw new InvalidOperationException("Window full");
|
||||
}
|
||||
|
||||
int repStart = (windowEnd - distance) & WindowMask;
|
||||
int border = WindowSize - length;
|
||||
if ((repStart <= border) && (windowEnd < border))
|
||||
{
|
||||
if (length <= distance)
|
||||
{
|
||||
System.Array.Copy(window, repStart, window, windowEnd, length);
|
||||
windowEnd += length;
|
||||
}
|
||||
else
|
||||
{
|
||||
// We have to copy manually, since the repeat pattern overlaps.
|
||||
while (length-- > 0)
|
||||
{
|
||||
window[windowEnd++] = window[repStart++];
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
SlowRepeat(repStart, length, distance);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copy from input manipulator to internal window
|
||||
/// </summary>
|
||||
/// <param name="input">source of data</param>
|
||||
/// <param name="length">length of data to copy</param>
|
||||
/// <returns>the number of bytes copied</returns>
|
||||
public int CopyStored(StreamManipulator input, int length)
|
||||
{
|
||||
length = Math.Min(Math.Min(length, WindowSize - windowFilled), input.AvailableBytes);
|
||||
int copied;
|
||||
|
||||
int tailLen = WindowSize - windowEnd;
|
||||
if (length > tailLen)
|
||||
{
|
||||
copied = input.CopyBytes(window, windowEnd, tailLen);
|
||||
if (copied == tailLen)
|
||||
{
|
||||
copied += input.CopyBytes(window, 0, length - tailLen);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
copied = input.CopyBytes(window, windowEnd, length);
|
||||
}
|
||||
|
||||
windowEnd = (windowEnd + copied) & WindowMask;
|
||||
windowFilled += copied;
|
||||
return copied;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copy dictionary to window
|
||||
/// </summary>
|
||||
/// <param name="dictionary">source dictionary</param>
|
||||
/// <param name="offset">offset of start in source dictionary</param>
|
||||
/// <param name="length">length of dictionary</param>
|
||||
/// <exception cref="InvalidOperationException">
|
||||
/// If window isnt empty
|
||||
/// </exception>
|
||||
public void CopyDict(byte[] dictionary, int offset, int length)
|
||||
{
|
||||
if (dictionary == null)
|
||||
{
|
||||
throw new ArgumentNullException("dictionary");
|
||||
}
|
||||
|
||||
if (windowFilled > 0)
|
||||
{
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
|
||||
if (length > WindowSize)
|
||||
{
|
||||
offset += length - WindowSize;
|
||||
length = WindowSize;
|
||||
}
|
||||
System.Array.Copy(dictionary, offset, window, 0, length);
|
||||
windowEnd = length & WindowMask;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get remaining unfilled space in window
|
||||
/// </summary>
|
||||
/// <returns>Number of bytes left in window</returns>
|
||||
public int GetFreeSpace()
|
||||
{
|
||||
return WindowSize - windowFilled;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get bytes available for output in window
|
||||
/// </summary>
|
||||
/// <returns>Number of bytes filled</returns>
|
||||
public int GetAvailable()
|
||||
{
|
||||
return windowFilled;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copy contents of window to output
|
||||
/// </summary>
|
||||
/// <param name="output">buffer to copy to</param>
|
||||
/// <param name="offset">offset to start at</param>
|
||||
/// <param name="len">number of bytes to count</param>
|
||||
/// <returns>The number of bytes copied</returns>
|
||||
/// <exception cref="InvalidOperationException">
|
||||
/// If a window underflow occurs
|
||||
/// </exception>
|
||||
public int CopyOutput(byte[] output, int offset, int len)
|
||||
{
|
||||
int copyEnd = windowEnd;
|
||||
if (len > windowFilled)
|
||||
{
|
||||
len = windowFilled;
|
||||
}
|
||||
else
|
||||
{
|
||||
copyEnd = (windowEnd - windowFilled + len) & WindowMask;
|
||||
}
|
||||
|
||||
int copied = len;
|
||||
int tailLen = len - copyEnd;
|
||||
|
||||
if (tailLen > 0)
|
||||
{
|
||||
System.Array.Copy(window, WindowSize - tailLen, output, offset, tailLen);
|
||||
offset += tailLen;
|
||||
len = copyEnd;
|
||||
}
|
||||
System.Array.Copy(window, copyEnd - len, output, offset, len);
|
||||
windowFilled -= copied;
|
||||
if (windowFilled < 0)
|
||||
{
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
return copied;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reset by clearing window so <see cref="GetAvailable">GetAvailable</see> returns 0
|
||||
/// </summary>
|
||||
public void Reset()
|
||||
{
|
||||
windowFilled = windowEnd = 0;
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,318 @@
|
||||
// StreamManipulator.cs
|
||||
//
|
||||
// Copyright (C) 2001 Mike Krueger
|
||||
//
|
||||
// This file was translated from java, it was part of the GNU Classpath
|
||||
// Copyright (C) 2001 Free Software Foundation, Inc.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
//
|
||||
// Linking this library statically or dynamically with other modules is
|
||||
// making a combined work based on this library. Thus, the terms and
|
||||
// conditions of the GNU General Public License cover the whole
|
||||
// combination.
|
||||
//
|
||||
// As a special exception, the copyright holders of this library give you
|
||||
// permission to link this library with independent modules to produce an
|
||||
// executable, regardless of the license terms of these independent
|
||||
// modules, and to copy and distribute the resulting executable under
|
||||
// terms of your choice, provided that you also meet, for each linked
|
||||
// independent module, the terms and conditions of the license of that
|
||||
// module. An independent module is a module which is not derived from
|
||||
// or based on this library. If you modify this library, you may extend
|
||||
// this exception to your version of the library, but you are not
|
||||
// obligated to do so. If you do not wish to do so, delete this
|
||||
// exception statement from your version.
|
||||
|
||||
using System;
|
||||
|
||||
namespace PdfSharp.SharpZipLib.Zip.Compression.Streams
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// This class allows us to retrieve a specified number of bits from
|
||||
/// the input buffer, as well as copy big byte blocks.
|
||||
///
|
||||
/// It uses an int buffer to store up to 31 bits for direct
|
||||
/// manipulation. This guarantees that we can get at least 16 bits,
|
||||
/// but we only need at most 15, so this is all safe.
|
||||
///
|
||||
/// There are some optimizations in this class, for example, you must
|
||||
/// never peek more than 8 bits more than needed, and you must first
|
||||
/// peek bits before you may drop them. This is not a general purpose
|
||||
/// class but optimized for the behaviour of the Inflater.
|
||||
///
|
||||
/// Authors of the original java version: John Leuner, Jochen Hoenicke
|
||||
/// </summary>
|
||||
internal class StreamManipulator
|
||||
{
|
||||
#region Constructors
|
||||
/// <summary>
|
||||
/// Constructs a default StreamManipulator with all buffers empty
|
||||
/// </summary>
|
||||
public StreamManipulator()
|
||||
{
|
||||
}
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Get the next sequence of bits but don't increase input pointer. bitCount must be
|
||||
/// less or equal 16 and if this call succeeds, you must drop
|
||||
/// at least n - 8 bits in the next call.
|
||||
/// </summary>
|
||||
/// <param name="bitCount">The number of bits to peek.</param>
|
||||
/// <returns>
|
||||
/// the value of the bits, or -1 if not enough bits available. */
|
||||
/// </returns>
|
||||
public int PeekBits(int bitCount)
|
||||
{
|
||||
if (bitsInBuffer_ < bitCount)
|
||||
{
|
||||
if (windowStart_ == windowEnd_)
|
||||
{
|
||||
return -1; // ok
|
||||
}
|
||||
buffer_ |= (uint)((window_[windowStart_++] & 0xff |
|
||||
(window_[windowStart_++] & 0xff) << 8) << bitsInBuffer_);
|
||||
bitsInBuffer_ += 16;
|
||||
}
|
||||
return (int)(buffer_ & ((1 << bitCount) - 1));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Drops the next n bits from the input. You should have called PeekBits
|
||||
/// with a bigger or equal n before, to make sure that enough bits are in
|
||||
/// the bit buffer.
|
||||
/// </summary>
|
||||
/// <param name="bitCount">The number of bits to drop.</param>
|
||||
public void DropBits(int bitCount)
|
||||
{
|
||||
buffer_ >>= bitCount;
|
||||
bitsInBuffer_ -= bitCount;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the next n bits and increases input pointer. This is equivalent
|
||||
/// to <see cref="PeekBits"/> followed by <see cref="DropBits"/>, except for correct error handling.
|
||||
/// </summary>
|
||||
/// <param name="bitCount">The number of bits to retrieve.</param>
|
||||
/// <returns>
|
||||
/// the value of the bits, or -1 if not enough bits available.
|
||||
/// </returns>
|
||||
public int GetBits(int bitCount)
|
||||
{
|
||||
int bits = PeekBits(bitCount);
|
||||
if (bits >= 0)
|
||||
{
|
||||
DropBits(bitCount);
|
||||
}
|
||||
return bits;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of bits available in the bit buffer. This must be
|
||||
/// only called when a previous PeekBits() returned -1.
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// the number of bits available.
|
||||
/// </returns>
|
||||
public int AvailableBits
|
||||
{
|
||||
get
|
||||
{
|
||||
return bitsInBuffer_;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of bytes available.
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// The number of bytes available.
|
||||
/// </returns>
|
||||
public int AvailableBytes
|
||||
{
|
||||
get
|
||||
{
|
||||
return windowEnd_ - windowStart_ + (bitsInBuffer_ >> 3);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Skips to the next byte boundary.
|
||||
/// </summary>
|
||||
public void SkipToByteBoundary()
|
||||
{
|
||||
buffer_ >>= (bitsInBuffer_ & 7);
|
||||
bitsInBuffer_ &= ~7;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns true when SetInput can be called
|
||||
/// </summary>
|
||||
public bool IsNeedingInput
|
||||
{
|
||||
get
|
||||
{
|
||||
return windowStart_ == windowEnd_;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copies bytes from input buffer to output buffer starting
|
||||
/// at output[offset]. You have to make sure, that the buffer is
|
||||
/// byte aligned. If not enough bytes are available, copies fewer
|
||||
/// bytes.
|
||||
/// </summary>
|
||||
/// <param name="output">
|
||||
/// The buffer to copy bytes to.
|
||||
/// </param>
|
||||
/// <param name="offset">
|
||||
/// The offset in the buffer at which copying starts
|
||||
/// </param>
|
||||
/// <param name="length">
|
||||
/// The length to copy, 0 is allowed.
|
||||
/// </param>
|
||||
/// <returns>
|
||||
/// The number of bytes copied, 0 if no bytes were available.
|
||||
/// </returns>
|
||||
/// <exception cref="ArgumentOutOfRangeException">
|
||||
/// Length is less than zero
|
||||
/// </exception>
|
||||
/// <exception cref="InvalidOperationException">
|
||||
/// Bit buffer isnt byte aligned
|
||||
/// </exception>
|
||||
public int CopyBytes(byte[] output, int offset, int length)
|
||||
{
|
||||
if (length < 0)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("length");
|
||||
}
|
||||
|
||||
if ((bitsInBuffer_ & 7) != 0)
|
||||
{
|
||||
// bits_in_buffer may only be 0 or a multiple of 8
|
||||
throw new InvalidOperationException("Bit buffer is not byte aligned!");
|
||||
}
|
||||
|
||||
int count = 0;
|
||||
while ((bitsInBuffer_ > 0) && (length > 0))
|
||||
{
|
||||
output[offset++] = (byte)buffer_;
|
||||
buffer_ >>= 8;
|
||||
bitsInBuffer_ -= 8;
|
||||
length--;
|
||||
count++;
|
||||
}
|
||||
|
||||
if (length == 0)
|
||||
{
|
||||
return count;
|
||||
}
|
||||
|
||||
int avail = windowEnd_ - windowStart_;
|
||||
if (length > avail)
|
||||
{
|
||||
length = avail;
|
||||
}
|
||||
System.Array.Copy(window_, windowStart_, output, offset, length);
|
||||
windowStart_ += length;
|
||||
|
||||
if (((windowStart_ - windowEnd_) & 1) != 0)
|
||||
{
|
||||
// We always want an even number of bytes in input, see peekBits
|
||||
buffer_ = (uint)(window_[windowStart_++] & 0xff);
|
||||
bitsInBuffer_ = 8;
|
||||
}
|
||||
return count + length;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets state and empties internal buffers
|
||||
/// </summary>
|
||||
public void Reset()
|
||||
{
|
||||
buffer_ = 0;
|
||||
windowStart_ = windowEnd_ = bitsInBuffer_ = 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add more input for consumption.
|
||||
/// Only call when IsNeedingInput returns true
|
||||
/// </summary>
|
||||
/// <param name="buffer">data to be input</param>
|
||||
/// <param name="offset">offset of first byte of input</param>
|
||||
/// <param name="count">number of bytes of input to add.</param>
|
||||
public void SetInput(byte[] buffer, int offset, int count)
|
||||
{
|
||||
if (buffer == null)
|
||||
{
|
||||
throw new ArgumentNullException("buffer");
|
||||
}
|
||||
|
||||
if (offset < 0)
|
||||
{
|
||||
#if NETCF_1_0
|
||||
throw new ArgumentOutOfRangeException("offset");
|
||||
#else
|
||||
throw new ArgumentOutOfRangeException("offset", "Cannot be negative");
|
||||
#endif
|
||||
}
|
||||
|
||||
if (count < 0)
|
||||
{
|
||||
#if NETCF_1_0
|
||||
throw new ArgumentOutOfRangeException("count");
|
||||
#else
|
||||
throw new ArgumentOutOfRangeException("count", "Cannot be negative");
|
||||
#endif
|
||||
}
|
||||
|
||||
if (windowStart_ < windowEnd_)
|
||||
{
|
||||
throw new InvalidOperationException("Old input was not completely processed");
|
||||
}
|
||||
|
||||
int end = offset + count;
|
||||
|
||||
// We want to throw an ArrayIndexOutOfBoundsException early.
|
||||
// Note the check also handles integer wrap around.
|
||||
if ((offset > end) || (end > buffer.Length))
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("count");
|
||||
}
|
||||
|
||||
if ((count & 1) != 0)
|
||||
{
|
||||
// We always want an even number of bytes in input, see PeekBits
|
||||
buffer_ |= (uint)((buffer[offset++] & 0xff) << bitsInBuffer_);
|
||||
bitsInBuffer_ += 8;
|
||||
}
|
||||
|
||||
window_ = buffer;
|
||||
windowStart_ = offset;
|
||||
windowEnd_ = end;
|
||||
}
|
||||
|
||||
#region Instance Fields
|
||||
private byte[] window_;
|
||||
private int windowStart_;
|
||||
private int windowEnd_;
|
||||
|
||||
private uint buffer_;
|
||||
private int bitsInBuffer_;
|
||||
#endregion
|
||||
}
|
||||
}
|
678
PdfSharp/SharpZipLib/Zip/ZipConstants.cs
Normal file
678
PdfSharp/SharpZipLib/Zip/ZipConstants.cs
Normal file
@@ -0,0 +1,678 @@
|
||||
// ZipConstants.cs
|
||||
//
|
||||
// Copyright (C) 2001 Mike Krueger
|
||||
// Copyright (C) 2004 John Reilly
|
||||
//
|
||||
// This file was translated from java, it was part of the GNU Classpath
|
||||
// Copyright (C) 2001 Free Software Foundation, Inc.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
//
|
||||
// Linking this library statically or dynamically with other modules is
|
||||
// making a combined work based on this library. Thus, the terms and
|
||||
// conditions of the GNU General Public License cover the whole
|
||||
// combination.
|
||||
//
|
||||
// As a special exception, the copyright holders of this library give you
|
||||
// permission to link this library with independent modules to produce an
|
||||
// executable, regardless of the license terms of these independent
|
||||
// modules, and to copy and distribute the resulting executable under
|
||||
// terms of your choice, provided that you also meet, for each linked
|
||||
// independent module, the terms and conditions of the license of that
|
||||
// module. An independent module is a module which is not derived from
|
||||
// or based on this library. If you modify this library, you may extend
|
||||
// this exception to your version of the library, but you are not
|
||||
// obligated to do so. If you do not wish to do so, delete this
|
||||
// exception statement from your version.
|
||||
|
||||
// HISTORY
|
||||
// 22-12-2009 DavidPierson Added AES support
|
||||
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
|
||||
#if NETCF_1_0 || NETCF_2_0
|
||||
using System.Globalization;
|
||||
#endif
|
||||
|
||||
namespace PdfSharp.SharpZipLib.Zip
|
||||
{
|
||||
|
||||
#region Enumerations
|
||||
|
||||
/// <summary>
|
||||
/// Determines how entries are tested to see if they should use Zip64 extensions or not.
|
||||
/// </summary>
|
||||
public enum UseZip64
|
||||
{
|
||||
/// <summary>
|
||||
/// Zip64 will not be forced on entries during processing.
|
||||
/// </summary>
|
||||
/// <remarks>An entry can have this overridden if required ZipEntry.ForceZip64"</remarks>
|
||||
Off,
|
||||
/// <summary>
|
||||
/// Zip64 should always be used.
|
||||
/// </summary>
|
||||
On,
|
||||
/// <summary>
|
||||
/// #ZipLib will determine use based on entry values when added to archive.
|
||||
/// </summary>
|
||||
Dynamic,
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The kind of compression used for an entry in an archive
|
||||
/// </summary>
|
||||
public enum CompressionMethod
|
||||
{
|
||||
/// <summary>
|
||||
/// A direct copy of the file contents is held in the archive
|
||||
/// </summary>
|
||||
Stored = 0,
|
||||
|
||||
/// <summary>
|
||||
/// Common Zip compression method using a sliding dictionary
|
||||
/// of up to 32KB and secondary compression from Huffman/Shannon-Fano trees
|
||||
/// </summary>
|
||||
Deflated = 8,
|
||||
|
||||
/// <summary>
|
||||
/// An extension to deflate with a 64KB window. Not supported by #Zip currently
|
||||
/// </summary>
|
||||
Deflate64 = 9,
|
||||
|
||||
/// <summary>
|
||||
/// BZip2 compression. Not supported by #Zip.
|
||||
/// </summary>
|
||||
BZip2 = 11,
|
||||
|
||||
/// <summary>
|
||||
/// WinZip special for AES encryption, Now supported by #Zip.
|
||||
/// </summary>
|
||||
WinZipAES = 99,
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Identifies the encryption algorithm used for an entry
|
||||
/// </summary>
|
||||
public enum EncryptionAlgorithm
|
||||
{
|
||||
/// <summary>
|
||||
/// No encryption has been used.
|
||||
/// </summary>
|
||||
None = 0,
|
||||
/// <summary>
|
||||
/// Encrypted using PKZIP 2.0 or 'classic' encryption.
|
||||
/// </summary>
|
||||
PkzipClassic = 1,
|
||||
/// <summary>
|
||||
/// DES encryption has been used.
|
||||
/// </summary>
|
||||
Des = 0x6601,
|
||||
/// <summary>
|
||||
/// RC2 encryption has been used for encryption.
|
||||
/// </summary>
|
||||
RC2 = 0x6602,
|
||||
/// <summary>
|
||||
/// Triple DES encryption with 168 bit keys has been used for this entry.
|
||||
/// </summary>
|
||||
TripleDes168 = 0x6603,
|
||||
/// <summary>
|
||||
/// Triple DES with 112 bit keys has been used for this entry.
|
||||
/// </summary>
|
||||
TripleDes112 = 0x6609,
|
||||
/// <summary>
|
||||
/// AES 128 has been used for encryption.
|
||||
/// </summary>
|
||||
Aes128 = 0x660e,
|
||||
/// <summary>
|
||||
/// AES 192 has been used for encryption.
|
||||
/// </summary>
|
||||
Aes192 = 0x660f,
|
||||
/// <summary>
|
||||
/// AES 256 has been used for encryption.
|
||||
/// </summary>
|
||||
Aes256 = 0x6610,
|
||||
/// <summary>
|
||||
/// RC2 corrected has been used for encryption.
|
||||
/// </summary>
|
||||
RC2Corrected = 0x6702,
|
||||
/// <summary>
|
||||
/// Blowfish has been used for encryption.
|
||||
/// </summary>
|
||||
Blowfish = 0x6720,
|
||||
/// <summary>
|
||||
/// Twofish has been used for encryption.
|
||||
/// </summary>
|
||||
Twofish = 0x6721,
|
||||
/// <summary>
|
||||
/// RC4 has been used for encryption.
|
||||
/// </summary>
|
||||
RC4 = 0x6801,
|
||||
/// <summary>
|
||||
/// An unknown algorithm has been used for encryption.
|
||||
/// </summary>
|
||||
Unknown = 0xffff
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Defines the contents of the general bit flags field for an archive entry.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum GeneralBitFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// Bit 0 if set indicates that the file is encrypted
|
||||
/// </summary>
|
||||
Encrypted = 0x0001,
|
||||
/// <summary>
|
||||
/// Bits 1 and 2 - Two bits defining the compression method (only for Method 6 Imploding and 8,9 Deflating)
|
||||
/// </summary>
|
||||
Method = 0x0006,
|
||||
/// <summary>
|
||||
/// Bit 3 if set indicates a trailing data desciptor is appended to the entry data
|
||||
/// </summary>
|
||||
Descriptor = 0x0008,
|
||||
/// <summary>
|
||||
/// Bit 4 is reserved for use with method 8 for enhanced deflation
|
||||
/// </summary>
|
||||
ReservedPKware4 = 0x0010,
|
||||
/// <summary>
|
||||
/// Bit 5 if set indicates the file contains Pkzip compressed patched data.
|
||||
/// Requires version 2.7 or greater.
|
||||
/// </summary>
|
||||
Patched = 0x0020,
|
||||
/// <summary>
|
||||
/// Bit 6 if set indicates strong encryption has been used for this entry.
|
||||
/// </summary>
|
||||
StrongEncryption = 0x0040,
|
||||
/// <summary>
|
||||
/// Bit 7 is currently unused
|
||||
/// </summary>
|
||||
Unused7 = 0x0080,
|
||||
/// <summary>
|
||||
/// Bit 8 is currently unused
|
||||
/// </summary>
|
||||
Unused8 = 0x0100,
|
||||
/// <summary>
|
||||
/// Bit 9 is currently unused
|
||||
/// </summary>
|
||||
Unused9 = 0x0200,
|
||||
/// <summary>
|
||||
/// Bit 10 is currently unused
|
||||
/// </summary>
|
||||
Unused10 = 0x0400,
|
||||
/// <summary>
|
||||
/// Bit 11 if set indicates the filename and
|
||||
/// comment fields for this file must be encoded using UTF-8.
|
||||
/// </summary>
|
||||
UnicodeText = 0x0800,
|
||||
/// <summary>
|
||||
/// Bit 12 is documented as being reserved by PKware for enhanced compression.
|
||||
/// </summary>
|
||||
EnhancedCompress = 0x1000,
|
||||
/// <summary>
|
||||
/// Bit 13 if set indicates that values in the local header are masked to hide
|
||||
/// their actual values, and the central directory is encrypted.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Used when encrypting the central directory contents.
|
||||
/// </remarks>
|
||||
HeaderMasked = 0x2000,
|
||||
/// <summary>
|
||||
/// Bit 14 is documented as being reserved for use by PKware
|
||||
/// </summary>
|
||||
ReservedPkware14 = 0x4000,
|
||||
/// <summary>
|
||||
/// Bit 15 is documented as being reserved for use by PKware
|
||||
/// </summary>
|
||||
ReservedPkware15 = 0x8000
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// This class contains constants used for Zip format files
|
||||
/// </summary>
|
||||
internal sealed class ZipConstants
|
||||
{
|
||||
#region Versions
|
||||
/// <summary>
|
||||
/// The version made by field for entries in the central header when created by this library
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This is also the Zip version for the library when comparing against the version required to extract
|
||||
/// for an entry. See ZipEntry.CanDecompress.
|
||||
/// </remarks>
|
||||
public const int VersionMadeBy = 51; // was 45 before AES
|
||||
|
||||
/// <summary>
|
||||
/// The version made by field for entries in the central header when created by this library
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This is also the Zip version for the library when comparing against the version required to extract
|
||||
/// for an entry. See ZipInputStream.CanDecompressEntry.
|
||||
/// </remarks>
|
||||
[Obsolete("Use VersionMadeBy instead")]
|
||||
public const int VERSION_MADE_BY = 51;
|
||||
|
||||
/// <summary>
|
||||
/// The minimum version required to support strong encryption
|
||||
/// </summary>
|
||||
public const int VersionStrongEncryption = 50;
|
||||
|
||||
/// <summary>
|
||||
/// The minimum version required to support strong encryption
|
||||
/// </summary>
|
||||
[Obsolete("Use VersionStrongEncryption instead")]
|
||||
public const int VERSION_STRONG_ENCRYPTION = 50;
|
||||
|
||||
/// <summary>
|
||||
/// Version indicating AES encryption
|
||||
/// </summary>
|
||||
public const int VERSION_AES = 51;
|
||||
|
||||
/// <summary>
|
||||
/// The version required for Zip64 extensions (4.5 or higher)
|
||||
/// </summary>
|
||||
public const int VersionZip64 = 45;
|
||||
#endregion
|
||||
|
||||
#region Header Sizes
|
||||
/// <summary>
|
||||
/// Size of local entry header (excluding variable length fields at end)
|
||||
/// </summary>
|
||||
public const int LocalHeaderBaseSize = 30;
|
||||
|
||||
/// <summary>
|
||||
/// Size of local entry header (excluding variable length fields at end)
|
||||
/// </summary>
|
||||
[Obsolete("Use LocalHeaderBaseSize instead")]
|
||||
public const int LOCHDR = 30;
|
||||
|
||||
/// <summary>
|
||||
/// Size of Zip64 data descriptor
|
||||
/// </summary>
|
||||
public const int Zip64DataDescriptorSize = 24;
|
||||
|
||||
/// <summary>
|
||||
/// Size of data descriptor
|
||||
/// </summary>
|
||||
public const int DataDescriptorSize = 16;
|
||||
|
||||
/// <summary>
|
||||
/// Size of data descriptor
|
||||
/// </summary>
|
||||
[Obsolete("Use DataDescriptorSize instead")]
|
||||
public const int EXTHDR = 16;
|
||||
|
||||
/// <summary>
|
||||
/// Size of central header entry (excluding variable fields)
|
||||
/// </summary>
|
||||
public const int CentralHeaderBaseSize = 46;
|
||||
|
||||
/// <summary>
|
||||
/// Size of central header entry
|
||||
/// </summary>
|
||||
[Obsolete("Use CentralHeaderBaseSize instead")]
|
||||
public const int CENHDR = 46;
|
||||
|
||||
/// <summary>
|
||||
/// Size of end of central record (excluding variable fields)
|
||||
/// </summary>
|
||||
public const int EndOfCentralRecordBaseSize = 22;
|
||||
|
||||
/// <summary>
|
||||
/// Size of end of central record (excluding variable fields)
|
||||
/// </summary>
|
||||
[Obsolete("Use EndOfCentralRecordBaseSize instead")]
|
||||
public const int ENDHDR = 22;
|
||||
|
||||
/// <summary>
|
||||
/// Size of 'classic' cryptographic header stored before any entry data
|
||||
/// </summary>
|
||||
public const int CryptoHeaderSize = 12;
|
||||
|
||||
/// <summary>
|
||||
/// Size of cryptographic header stored before entry data
|
||||
/// </summary>
|
||||
[Obsolete("Use CryptoHeaderSize instead")]
|
||||
public const int CRYPTO_HEADER_SIZE = 12;
|
||||
#endregion
|
||||
|
||||
#region Header Signatures
|
||||
|
||||
/// <summary>
|
||||
/// Signature for local entry header
|
||||
/// </summary>
|
||||
public const int LocalHeaderSignature = 'P' | ('K' << 8) | (3 << 16) | (4 << 24);
|
||||
|
||||
/// <summary>
|
||||
/// Signature for local entry header
|
||||
/// </summary>
|
||||
[Obsolete("Use LocalHeaderSignature instead")]
|
||||
public const int LOCSIG = 'P' | ('K' << 8) | (3 << 16) | (4 << 24);
|
||||
|
||||
/// <summary>
|
||||
/// Signature for spanning entry
|
||||
/// </summary>
|
||||
public const int SpanningSignature = 'P' | ('K' << 8) | (7 << 16) | (8 << 24);
|
||||
|
||||
/// <summary>
|
||||
/// Signature for spanning entry
|
||||
/// </summary>
|
||||
[Obsolete("Use SpanningSignature instead")]
|
||||
public const int SPANNINGSIG = 'P' | ('K' << 8) | (7 << 16) | (8 << 24);
|
||||
|
||||
/// <summary>
|
||||
/// Signature for temporary spanning entry
|
||||
/// </summary>
|
||||
public const int SpanningTempSignature = 'P' | ('K' << 8) | ('0' << 16) | ('0' << 24);
|
||||
|
||||
/// <summary>
|
||||
/// Signature for temporary spanning entry
|
||||
/// </summary>
|
||||
[Obsolete("Use SpanningTempSignature instead")]
|
||||
public const int SPANTEMPSIG = 'P' | ('K' << 8) | ('0' << 16) | ('0' << 24);
|
||||
|
||||
/// <summary>
|
||||
/// Signature for data descriptor
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This is only used where the length, Crc, or compressed size isnt known when the
|
||||
/// entry is created and the output stream doesnt support seeking.
|
||||
/// The local entry cannot be 'patched' with the correct values in this case
|
||||
/// so the values are recorded after the data prefixed by this header, as well as in the central directory.
|
||||
/// </remarks>
|
||||
public const int DataDescriptorSignature = 'P' | ('K' << 8) | (7 << 16) | (8 << 24);
|
||||
|
||||
/// <summary>
|
||||
/// Signature for data descriptor
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This is only used where the length, Crc, or compressed size isnt known when the
|
||||
/// entry is created and the output stream doesnt support seeking.
|
||||
/// The local entry cannot be 'patched' with the correct values in this case
|
||||
/// so the values are recorded after the data prefixed by this header, as well as in the central directory.
|
||||
/// </remarks>
|
||||
[Obsolete("Use DataDescriptorSignature instead")]
|
||||
public const int EXTSIG = 'P' | ('K' << 8) | (7 << 16) | (8 << 24);
|
||||
|
||||
/// <summary>
|
||||
/// Signature for central header
|
||||
/// </summary>
|
||||
[Obsolete("Use CentralHeaderSignature instead")]
|
||||
public const int CENSIG = 'P' | ('K' << 8) | (1 << 16) | (2 << 24);
|
||||
|
||||
/// <summary>
|
||||
/// Signature for central header
|
||||
/// </summary>
|
||||
public const int CentralHeaderSignature = 'P' | ('K' << 8) | (1 << 16) | (2 << 24);
|
||||
|
||||
/// <summary>
|
||||
/// Signature for Zip64 central file header
|
||||
/// </summary>
|
||||
public const int Zip64CentralFileHeaderSignature = 'P' | ('K' << 8) | (6 << 16) | (6 << 24);
|
||||
|
||||
/// <summary>
|
||||
/// Signature for Zip64 central file header
|
||||
/// </summary>
|
||||
[Obsolete("Use Zip64CentralFileHeaderSignature instead")]
|
||||
public const int CENSIG64 = 'P' | ('K' << 8) | (6 << 16) | (6 << 24);
|
||||
|
||||
/// <summary>
|
||||
/// Signature for Zip64 central directory locator
|
||||
/// </summary>
|
||||
public const int Zip64CentralDirLocatorSignature = 'P' | ('K' << 8) | (6 << 16) | (7 << 24);
|
||||
|
||||
/// <summary>
|
||||
/// Signature for archive extra data signature (were headers are encrypted).
|
||||
/// </summary>
|
||||
public const int ArchiveExtraDataSignature = 'P' | ('K' << 8) | (6 << 16) | (7 << 24);
|
||||
|
||||
/// <summary>
|
||||
/// Central header digitial signature
|
||||
/// </summary>
|
||||
public const int CentralHeaderDigitalSignature = 'P' | ('K' << 8) | (5 << 16) | (5 << 24);
|
||||
|
||||
/// <summary>
|
||||
/// Central header digitial signature
|
||||
/// </summary>
|
||||
[Obsolete("Use CentralHeaderDigitalSignaure instead")]
|
||||
public const int CENDIGITALSIG = 'P' | ('K' << 8) | (5 << 16) | (5 << 24);
|
||||
|
||||
/// <summary>
|
||||
/// End of central directory record signature
|
||||
/// </summary>
|
||||
public const int EndOfCentralDirectorySignature = 'P' | ('K' << 8) | (5 << 16) | (6 << 24);
|
||||
|
||||
/// <summary>
|
||||
/// End of central directory record signature
|
||||
/// </summary>
|
||||
[Obsolete("Use EndOfCentralDirectorySignature instead")]
|
||||
public const int ENDSIG = 'P' | ('K' << 8) | (5 << 16) | (6 << 24);
|
||||
#endregion
|
||||
|
||||
#if true//NETCF_1_0 || NETCF_2_0
|
||||
// This isn't so great but is better than nothing.
|
||||
// Trying to work out an appropriate OEM code page would be good.
|
||||
// 850 is a good default for English speakers particularly in Europe.
|
||||
#if SILVERLIGHT || NETFX_CORE || UWP
|
||||
// TODO Do we need this for PDFsharp? If so, make it work.
|
||||
static int defaultCodePage = 65001;
|
||||
#else
|
||||
static int defaultCodePage = CultureInfo.CurrentCulture.TextInfo.ANSICodePage;
|
||||
#endif
|
||||
#else
|
||||
/// <remarks>
|
||||
/// Get OEM codepage from NetFX, which parses the NLP file with culture info table etc etc.
|
||||
/// But sometimes it yields the special value of 1 which is nicknamed <c>CodePageNoOEM</c> in <see cref="Encoding"/> sources (might also mean <c>CP_OEMCP</c>, but Encoding puts it so).
|
||||
/// This was observed on Ukranian and Hindu systems.
|
||||
/// Given this value, <see cref="Encoding.GetEncoding(int)"/> throws an <see cref="ArgumentException"/>.
|
||||
/// So replace it with some fallback, e.g. 437 which is the default codepage in a console in a default Windows installation.
|
||||
/// </remarks>
|
||||
static int defaultCodePage =
|
||||
// these values cause ArgumentException in subsequent calls to Encoding::GetEncoding()
|
||||
((Thread.CurrentThread.CurrentCulture.TextInfo.OEMCodePage == 1) || (Thread.CurrentThread.CurrentCulture.TextInfo.OEMCodePage == 2) || (Thread.CurrentThread.CurrentCulture.TextInfo.OEMCodePage == 3) || (Thread.CurrentThread.CurrentCulture.TextInfo.OEMCodePage == 42))
|
||||
? 437 // The default OEM encoding in a console in a default Windows installation, as a fallback.
|
||||
: Thread.CurrentThread.CurrentCulture.TextInfo.OEMCodePage;
|
||||
#endif
|
||||
|
||||
/// <summary>
|
||||
/// Default encoding used for string conversion. 0 gives the default system OEM code page.
|
||||
/// Dont use unicode encodings if you want to be Zip compatible!
|
||||
/// Using the default code page isnt the full solution necessarily
|
||||
/// there are many variable factors, codepage 850 is often a good choice for
|
||||
/// European users, however be careful about compatibility.
|
||||
/// </summary>
|
||||
public static int DefaultCodePage
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultCodePage;
|
||||
}
|
||||
set
|
||||
{
|
||||
if ((value < 0) || (value > 65535) ||
|
||||
(value == 1) || (value == 2) || (value == 3) || (value == 42))
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("value");
|
||||
}
|
||||
|
||||
defaultCodePage = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Convert a portion of a byte array to a string.
|
||||
/// </summary>
|
||||
/// <param name="data">
|
||||
/// Data to convert to string
|
||||
/// </param>
|
||||
/// <param name="count">
|
||||
/// Number of bytes to convert starting from index 0
|
||||
/// </param>
|
||||
/// <returns>
|
||||
/// data[0]..data[count - 1] converted to a string
|
||||
/// </returns>
|
||||
public static string ConvertToString(byte[] data, int count)
|
||||
{
|
||||
if (data == null)
|
||||
{
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
#if SILVERLIGHT || NETFX_CORE
|
||||
return Encoding.GetEncoding("utf-8").GetString(data, 0, count);
|
||||
#else
|
||||
return Encoding.GetEncoding(DefaultCodePage).GetString(data, 0, count);
|
||||
#endif
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Convert a byte array to string
|
||||
/// </summary>
|
||||
/// <param name="data">
|
||||
/// Byte array to convert
|
||||
/// </param>
|
||||
/// <returns>
|
||||
/// <paramref name="data">data</paramref>converted to a string
|
||||
/// </returns>
|
||||
public static string ConvertToString(byte[] data)
|
||||
{
|
||||
if (data == null)
|
||||
{
|
||||
return string.Empty;
|
||||
}
|
||||
return ConvertToString(data, data.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Convert a byte array to string
|
||||
/// </summary>
|
||||
/// <param name="flags">The applicable general purpose bits flags</param>
|
||||
/// <param name="data">
|
||||
/// Byte array to convert
|
||||
/// </param>
|
||||
/// <param name="count">The number of bytes to convert.</param>
|
||||
/// <returns>
|
||||
/// <paramref name="data">data</paramref>converted to a string
|
||||
/// </returns>
|
||||
public static string ConvertToStringExt(int flags, byte[] data, int count)
|
||||
{
|
||||
if (data == null)
|
||||
{
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
if ((flags & (int)GeneralBitFlags.UnicodeText) != 0)
|
||||
{
|
||||
return Encoding.UTF8.GetString(data, 0, count);
|
||||
}
|
||||
else
|
||||
{
|
||||
return ConvertToString(data, count);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Convert a byte array to string
|
||||
/// </summary>
|
||||
/// <param name="data">
|
||||
/// Byte array to convert
|
||||
/// </param>
|
||||
/// <param name="flags">The applicable general purpose bits flags</param>
|
||||
/// <returns>
|
||||
/// <paramref name="data">data</paramref>converted to a string
|
||||
/// </returns>
|
||||
public static string ConvertToStringExt(int flags, byte[] data)
|
||||
{
|
||||
if (data == null)
|
||||
{
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
if ((flags & (int)GeneralBitFlags.UnicodeText) != 0)
|
||||
{
|
||||
return Encoding.UTF8.GetString(data, 0, data.Length);
|
||||
}
|
||||
else
|
||||
{
|
||||
return ConvertToString(data, data.Length);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Convert a string to a byte array
|
||||
/// </summary>
|
||||
/// <param name="str">
|
||||
/// String to convert to an array
|
||||
/// </param>
|
||||
/// <returns>Converted array</returns>
|
||||
public static byte[] ConvertToArray(string str)
|
||||
{
|
||||
if (str == null)
|
||||
{
|
||||
return new byte[0];
|
||||
}
|
||||
|
||||
#if SILVERLIGHT || NETFX_CORE
|
||||
return Encoding.GetEncoding("utf-8").GetBytes(str);
|
||||
#else
|
||||
return Encoding.GetEncoding(DefaultCodePage).GetBytes(str);
|
||||
#endif
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Convert a string to a byte array
|
||||
/// </summary>
|
||||
/// <param name="flags">The applicable <see cref="GeneralBitFlags">general purpose bits flags</see></param>
|
||||
/// <param name="str">
|
||||
/// String to convert to an array
|
||||
/// </param>
|
||||
/// <returns>Converted array</returns>
|
||||
public static byte[] ConvertToArray(int flags, string str)
|
||||
{
|
||||
if (str == null)
|
||||
{
|
||||
return new byte[0];
|
||||
}
|
||||
|
||||
if ((flags & (int)GeneralBitFlags.UnicodeText) != 0)
|
||||
{
|
||||
return Encoding.UTF8.GetBytes(str);
|
||||
}
|
||||
else
|
||||
{
|
||||
return ConvertToArray(str);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Initialise default instance of <see cref="ZipConstants">ZipConstants</see>
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Private to prevent instances being created.
|
||||
/// </remarks>
|
||||
ZipConstants()
|
||||
{
|
||||
// Do nothing
|
||||
}
|
||||
}
|
||||
}
|
93
PdfSharp/SharpZipLib/Zip/ZipException.cs
Normal file
93
PdfSharp/SharpZipLib/Zip/ZipException.cs
Normal file
@@ -0,0 +1,93 @@
|
||||
// ZipException.cs
|
||||
//
|
||||
// Copyright (C) 2001 Mike Krueger
|
||||
//
|
||||
// This file was translated from java, it was part of the GNU Classpath
|
||||
// Copyright (C) 1998, 1999, 2000, 2001 Free Software Foundation, Inc.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
//
|
||||
// Linking this library statically or dynamically with other modules is
|
||||
// making a combined work based on this library. Thus, the terms and
|
||||
// conditions of the GNU General Public License cover the whole
|
||||
// combination.
|
||||
//
|
||||
// As a special exception, the copyright holders of this library give you
|
||||
// permission to link this library with independent modules to produce an
|
||||
// executable, regardless of the license terms of these independent
|
||||
// modules, and to copy and distribute the resulting executable under
|
||||
// terms of your choice, provided that you also meet, for each linked
|
||||
// independent module, the terms and conditions of the license of that
|
||||
// module. An independent module is a module which is not derived from
|
||||
// or based on this library. If you modify this library, you may extend
|
||||
// this exception to your version of the library, but you are not
|
||||
// obligated to do so. If you do not wish to do so, delete this
|
||||
// exception statement from your version.
|
||||
|
||||
using System;
|
||||
|
||||
#if false//!NETCF_1_0 && !NETCF_2_0
|
||||
using System.Runtime.Serialization;
|
||||
#endif
|
||||
|
||||
namespace PdfSharp.SharpZipLib.Zip
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents exception conditions specific to Zip archive handling
|
||||
/// </summary>
|
||||
#if false//!NETCF_1_0 && !NETCF_2_0
|
||||
[Serializable]
|
||||
#endif
|
||||
internal class ZipException : SharpZipBaseException
|
||||
{
|
||||
#if false//!NETCF_1_0 && !NETCF_2_0
|
||||
/// <summary>
|
||||
/// Deserialization constructor
|
||||
/// </summary>
|
||||
/// <param name="info"><see cref="SerializationInfo"/> for this constructor</param>
|
||||
/// <param name="context"><see cref="StreamingContext"/> for this constructor</param>
|
||||
protected ZipException(SerializationInfo info, StreamingContext context )
|
||||
: base( info, context )
|
||||
{
|
||||
}
|
||||
#endif
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the ZipException class.
|
||||
/// </summary>
|
||||
public ZipException()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the ZipException class with a specified error message.
|
||||
/// </summary>
|
||||
/// <param name="message">The error message that explains the reason for the exception.</param>
|
||||
public ZipException(string message)
|
||||
: base(message)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initialise a new instance of ZipException.
|
||||
/// </summary>
|
||||
/// <param name="message">A message describing the error.</param>
|
||||
/// <param name="exception">The exception that is the cause of the current exception.</param>
|
||||
public ZipException(string message, Exception exception)
|
||||
: base(message, exception)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user