#region PDFsharp Charting - A .NET charting library based on PDFsharp // // Authors: // Niklas Schneider // // Copyright (c) 2005-2017 empira Software GmbH, Cologne Area (Germany) // // http://www.pdfsharp.com // http://sourceforge.net/projects/pdfsharp // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. #endregion using System; using PdfSharp.Drawing; namespace PdfSharp.Charting.Renderers { /// /// Represents the legend renderer for all chart types. /// internal abstract class LegendRenderer : Renderer { /// /// Initializes a new instance of the LegendRenderer class with the specified renderer parameters. /// internal LegendRenderer(RendererParameters parms) : base(parms) { } /// /// Layouts and calculates the space used by the legend. /// internal override void Format() { ChartRendererInfo cri = (ChartRendererInfo)_rendererParms.RendererInfo; LegendRendererInfo lri = cri.legendRendererInfo; if (lri == null) return; RendererParameters parms = new RendererParameters(); parms.Graphics = _rendererParms.Graphics; bool verticalLegend = (lri._legend._docking == DockingType.Left || lri._legend._docking == DockingType.Right); XSize maxMarkerArea = new XSize(); LegendEntryRenderer ler = new LegendEntryRenderer(parms); foreach (LegendEntryRendererInfo leri in lri.Entries) { parms.RendererInfo = leri; ler.Format(); maxMarkerArea.Width = Math.Max(leri.MarkerArea.Width, maxMarkerArea.Width); maxMarkerArea.Height = Math.Max(leri.MarkerArea.Height, maxMarkerArea.Height); if (verticalLegend) { lri.Width = Math.Max(lri.Width, leri.Width); lri.Height += leri.Height; } else { lri.Width += leri.Width; lri.Height = Math.Max(lri.Height, leri.Height); } } // Add padding to left, right, top and bottom int paddingFactor = 1; if (lri.BorderPen != null) paddingFactor = 2; lri.Width += (LegendRenderer.LeftPadding + LegendRenderer.RightPadding) * paddingFactor; lri.Height += (LegendRenderer.TopPadding + LegendRenderer.BottomPadding) * paddingFactor; if (verticalLegend) lri.Height += LegendRenderer.EntrySpacing * (lri.Entries.Length - 1); else lri.Width += LegendRenderer.EntrySpacing * (lri.Entries.Length - 1); foreach (LegendEntryRendererInfo leri in lri.Entries) leri.MarkerArea = maxMarkerArea; } /// /// Draws the legend. /// internal override void Draw() { ChartRendererInfo cri = (ChartRendererInfo)_rendererParms.RendererInfo; LegendRendererInfo lri = cri.legendRendererInfo; if (lri == null) return; XGraphics gfx = _rendererParms.Graphics; RendererParameters parms = new RendererParameters(); parms.Graphics = gfx; LegendEntryRenderer ler = new LegendEntryRenderer(parms); bool verticalLegend = (lri._legend._docking == DockingType.Left || lri._legend._docking == DockingType.Right); int paddingFactor = 1; if (lri.BorderPen != null) paddingFactor = 2; XRect legendRect = lri.Rect; legendRect.X += LegendRenderer.LeftPadding * paddingFactor; legendRect.Y += LegendRenderer.TopPadding * paddingFactor; foreach (LegendEntryRendererInfo leri in cri.legendRendererInfo.Entries) { XRect entryRect = legendRect; entryRect.Width = leri.Width; entryRect.Height = leri.Height; leri.Rect = entryRect; parms.RendererInfo = leri; ler.Draw(); if (verticalLegend) legendRect.Y += entryRect.Height + LegendRenderer.EntrySpacing; else legendRect.X += entryRect.Width + LegendRenderer.EntrySpacing; } // Draw border around legend if (lri.BorderPen != null) { XRect borderRect = lri.Rect; borderRect.X += LegendRenderer.LeftPadding; borderRect.Y += LegendRenderer.TopPadding; borderRect.Width -= LegendRenderer.LeftPadding + LegendRenderer.RightPadding; borderRect.Height -= LegendRenderer.TopPadding + LegendRenderer.BottomPadding; gfx.DrawRectangle(lri.BorderPen, borderRect); } } /// /// Used to insert a padding on the left. /// protected const double LeftPadding = 6; /// /// Used to insert a padding on the right. /// protected const double RightPadding = 6; /// /// Used to insert a padding at the top. /// protected const double TopPadding = 6; /// /// Used to insert a padding at the bottom. /// protected const double BottomPadding = 6; /// /// Used to insert a padding between entries. /// protected const double EntrySpacing = 5; /// /// Default line width used for the legend's border. /// protected const double DefaultLineWidth = 0.14; // 0.05 mm } }