#region PDFsharp - A .NET library for processing PDF
//
// Authors:
// David Stephensen
//
// Copyright (c) 2005-2017 empira Software GmbH, Cologne Area (Germany)
//
// http://www.pdfsharp.com
// http://sourceforge.net/projects/pdfsharp
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#endregion
using System;
using System.Diagnostics;
#if GDI
using System.Drawing;
using System.Drawing.Imaging;
#endif
#if WPF
using System.Windows;
using System.Windows.Media;
#endif
// WPFHACK
#pragma warning disable 162
namespace PdfSharp.Drawing.BarCodes
{
///
/// Creates the XImage object for a DataMatrix.
///
internal class DataMatrixImage
{
public static XImage GenerateMatrixImage(string text, string encoding, int rows, int columns)
{
DataMatrixImage dataMatrixImage = new DataMatrixImage(text, encoding, rows, columns);
return dataMatrixImage.DrawMatrix();
}
public DataMatrixImage(string text, string encoding, int rows, int columns)
{
_text = text;
_encoding = encoding;
_rows = rows;
_columns = columns;
}
string _encoding;
readonly string _text;
readonly int _rows;
readonly int _columns;
///
/// Possible ECC200 Matrices.
///
static Ecc200Block[] ecc200Sizes =
{
new Ecc200Block( 10, 10, 10, 10, 3, 3, 5), //
new Ecc200Block( 12, 12, 12, 12, 5, 5, 7), //
new Ecc200Block( 8, 18, 8, 18, 5, 5, 7), //
new Ecc200Block( 14, 14, 14, 14, 8, 8, 10), //
new Ecc200Block( 8, 32, 8, 16, 10, 10, 11), //
new Ecc200Block( 16, 16, 16, 16, 12, 12, 12), //
new Ecc200Block( 12, 26, 12, 26, 16, 16, 14), //
new Ecc200Block( 18, 18, 18, 18, 18, 18, 14), //
new Ecc200Block( 20, 20, 20, 20, 22, 22, 18), //
new Ecc200Block( 12, 36, 12, 18, 22, 22, 18), //
new Ecc200Block( 22, 22, 22, 22, 30, 30, 20), // Post
new Ecc200Block( 16, 36, 16, 18, 32, 32, 24), //
new Ecc200Block( 24, 24, 24, 24, 36, 36, 24), //
new Ecc200Block( 26, 26, 26, 26, 44, 44, 28), // Post
new Ecc200Block( 16, 48, 16, 24, 49, 49, 28), //
new Ecc200Block( 32, 32, 16, 16, 62, 62, 36), //
new Ecc200Block( 36, 36, 18, 18, 86, 86, 42), //
new Ecc200Block( 40, 40, 20, 20, 114, 114, 48), //
new Ecc200Block( 44, 44, 22, 22, 144, 144, 56), //
new Ecc200Block( 48, 48, 24, 24, 174, 174, 68), //
new Ecc200Block( 52, 52, 26, 26, 204, 102, 42), //
new Ecc200Block( 64, 64, 16, 16, 280, 140, 56), //
new Ecc200Block( 72, 72, 18, 18, 368, 92, 36), //
new Ecc200Block( 80, 80, 20, 20, 456, 114, 48), //
new Ecc200Block( 88, 88, 22, 22, 576, 144, 56), //
new Ecc200Block( 96, 96, 24, 24, 696, 174, 68), //
new Ecc200Block(104, 104, 26, 26, 816, 136, 56), //
new Ecc200Block(120, 120, 20, 20, 1050, 175, 68), //
new Ecc200Block(132, 132, 22, 22, 1304, 163, 62), //
new Ecc200Block(144, 144, 24, 24, 1558, 156, 62), // 156*4+155*2
new Ecc200Block( 0, 0, 0, 0, 0, 0, 0) // terminate
};
public XImage DrawMatrix()
{
return CreateImage(DataMatrix(), _rows, _columns);
}
///
/// Creates the DataMatrix code.
///
internal char[] DataMatrix()
{
int matrixColumns = _columns;
int matrixRows = _rows;
int ecc = 200;
if (String.IsNullOrEmpty(_encoding))
_encoding = new String('a', _text.Length);
int len = 0;
int maxlen = 0;
int ecclen = 0;
char[] grid = null;
if (matrixColumns != 0 && matrixRows != 0 && (matrixColumns & 1) != 0 && (matrixRows & 1) != 0 && ecc == 200)
throw new ArgumentException(BcgSR.DataMatrixNotSupported);
grid = Iec16022Ecc200(matrixColumns, matrixRows, _encoding, _text.Length, _text, len, maxlen, ecclen);
if (grid == null || matrixColumns == 0)
throw new ArgumentException(BcgSR.DataMatrixNull); //DaSt: ever happen?
return grid;
}
///
/// Encodes the DataMatrix.
///
internal char[] Iec16022Ecc200(int columns, int rows, string encoding, int barcodeLength, string barcode, int len, int max, int ecc)
{
char[] binary = new char[3000]; // encoded raw data and ecc to place in barcode
Ecc200Block matrix = new Ecc200Block(0, 0, 0, 0, 0, 0, 0);
for (int i = 0; i < 3000; i++)
binary[i] = (char)0;
foreach (Ecc200Block eccmatrix in ecc200Sizes)
{
matrix = eccmatrix;
if (matrix.Width == columns && matrix.Height == rows)
break;
}
if (matrix.Width == 0)
throw new ArgumentException(BcgSR.DataMatrixInvalid(columns, rows));
if (!Ecc200Encode(ref binary, matrix.Bytes, barcode, barcodeLength, encoding, ref len))
throw new ArgumentException(BcgSR.DataMatrixTooBig);
// ecc code
Ecc200(binary, matrix.Bytes, matrix.DataBlock, matrix.RSBlock);
// placement
int x;
int y;
int NR;
int[] places;
int NC = columns - 2 * (columns / matrix.CellWidth);
NR = rows - 2 * (rows / matrix.CellHeight);
places = new int[NC * NR];
Ecc200Placement(ref places, NR, NC);
char[] grid = new char[columns * rows];
for (y = 0; y < rows; y += matrix.CellHeight)
{
for (x = 0; x < columns; x++)
grid[y * columns + x] = (char)1;
for (x = 0; x < columns; x += 2)
grid[(y + matrix.CellHeight - 1) * columns + x] = (char)1;
}
for (x = 0; x < columns; x += matrix.CellWidth)
{
for (y = 0; y < rows; y++)
grid[y * columns + x] = (char)1;
for (y = 0; y < rows; y += 2)
grid[y * columns + x + matrix.CellWidth - 1] = (char)1;
}
for (y = 0; y < NR; y++)
{
for (x = 0; x < NC; x++)
{
int v = places[(NR - y - 1) * NC + x];
if (v == 1 || v > 7 && ((binary[(v >> 3) - 1] & (1 << (v & 7))) != 0))
grid[(1 + y + 2 * (y / (matrix.CellHeight - 2))) * columns + 1 + x + 2 * (x / (matrix.CellWidth - 2))] = (char)1;
}
}
return grid;
}
///
/// Encodes the barcode with the DataMatrix ECC200 Encoding.
///
internal bool Ecc200Encode(ref char[] t, int targetLength, string s, int sourceLength, string encoding, ref int len)
{
char enc = 'a'; // start in ASCII encoding mode
int targetposition = 0;
int sourceposition = 0;
if (encoding.Length < sourceLength)
return false;
// do the encoding
while (sourceposition < sourceLength && targetposition < targetLength)
{
char newenc = enc; // suggest new encoding
if (targetLength - targetposition <= 1 && (enc == 'c' || enc == 't') || targetLength - targetposition <= 2 && enc == 'x')
enc = 'a'; // auto revert to ASCII
#if !SILVERLIGHT
// StL: Who wrote this nonsense?
//newenc = char.Parse(encoding[sourceposition].ToString(CultureInfo.InvariantCulture).ToLower());
newenc = char.ToLower(encoding[sourceposition]);
#else
throw new NotImplementedException("char.Parse");
#endif
switch (newenc)
{ // encode character
case 'c': // C40
case 't': // Text
case 'x': // X12
{
char[] output = new char[6];
char p = (char)0;
string e = null;
string s2 = "!\"#$%&'()*+,-./:;<=>?@[\\]_";
string s3 = null;
if (newenc == 'c')
{
e = " 0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ";
s3 = "`abcdefghijklmnopqrstuvwxyz{|}~±";
}
if (newenc == 't')
{
e = " 0123456789abcdefghijklmnopqrstuvwxyz";
s3 = "`ABCDEFGHIJKLMNOPQRSTUVWXYZ{|}~±";
}
if (newenc == 'x')
e = " 0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ\r*>";
do
{
char c = s[sourceposition++];
char w;
if ((c & 0x80) != 0)
{
if (newenc == 'x')
{
// fprintf (stderr, "Cannot encode char 0x%02X in X12\n", c);
return false;
}
c &= (char)0x7f;
output[p++] = (char)1;
output[p++] = (char)30;
}
w = e.IndexOf(c) == -1 ? (char)0 : e[e.IndexOf(c)];
if (w != (char)0)
output[p++] = (char)((e.IndexOf(w) + 3) % 40);
else
{
if (newenc == 'x')
{
//fprintf (stderr, "Cannot encode char 0x%02X in X12\n", c);
return false;
}
if (c < 32)
{ // shift 1
output[p++] = (char)0;
output[p++] = c;
}
else
{
w = s2.IndexOf(c) == -1 ? (char)0 : (char)s2.IndexOf(c);
if (w != (char)0)
{ // shift 2
output[p++] = (char)1;
output[p++] = w;
}
else
{
w = s3.IndexOf(c) == -1 ? (char)0 : (char)s3.IndexOf(c);
if (w != (char)0)
{
output[p++] = (char)2;
output[p++] = w;
}
else
//fprintf (stderr, "Could not encode 0x%02X, should not happen\n", c);
return false;
}
}
}
if (p == 2 && targetposition + 2 == targetLength && sourceposition == sourceLength)
output[p++] = (char)0; // shift 1 pad at end
while (p >= 3)
{
int v = output[0] * 1600 + output[1] * 40 + output[2] + 1;
if (enc != newenc)
{
if (enc == 'c' || enc == 't' || enc == 'x')
t[targetposition++] = (char)254; // escape C40/text/X12
else if (enc == 'x')
t[targetposition++] = (char)0x7C; // escape EDIFACT
if (newenc == 'c')
t[targetposition++] = (char)230;
if (newenc == 't')
t[targetposition++] = (char)239;
if (newenc == 'x')
t[targetposition++] = (char)238;
enc = newenc;
}
t[targetposition++] = (char)(v >> 8);
t[targetposition++] = (char)(v & 0xFF);
p -= (char)3;
output[0] = output[3];
output[1] = output[4];
output[2] = output[5];
}
}
while (p != (char)0 && sourceposition < sourceLength);
}
break;
case 'e': // EDIFACT
{
char[] output = new char[4];
char p = (char)0;
if (enc != newenc)
{ // can only be from C40/Text/X12
t[targetposition++] = (char)254;
enc = 'a';
}
while (sourceposition < sourceLength && /*encoding[sourceposition].ToString(CultureInfo.InvariantCulture).ToLower() == "e"*/
char.ToLower(encoding[sourceposition]) == 'e' && p < 4)
output[p++] = s[sourceposition++];
if (p < 4)
{
output[p++] = (char)0x1F;
enc = 'a';
} // termination
t[targetposition] = (char)((s[0] & 0x3F) << 2);
t[targetposition++] |= (char)((s[1] & 0x30) >> 4);
t[targetposition] = (char)((s[1] & 0x0F) << 4);
if (p == 2)
targetposition++;
else
{
t[targetposition++] |= (char)((s[2] & 0x3C) >> 2);
t[targetposition] = (char)((s[2] & 0x03) << 6);
t[targetposition++] |= (char)(s[3] & 0x3F);
}
}
break;
case 'a': // ASCII
if (enc != newenc)
{
if (enc == 'c' || enc == 't' || enc == 'x')
t[targetposition++] = (char)254; // escape C40/text/X12
else
t[targetposition++] = (char)0x7C; // escape EDIFACT
}
enc = 'a';
if (sourceLength - sourceposition >= 2 && char.IsDigit(s[sourceposition]) && char.IsDigit(s[sourceposition + 1]))
{
t[targetposition++] = (char)((s[sourceposition] - '0') * 10 + s[sourceposition + 1] - '0' + 130);
sourceposition += 2;
}
else if (s[sourceposition] > 127)
{
t[targetposition++] = (char)235;
t[targetposition++] = (char)(s[sourceposition++] - 127);
}
else
t[targetposition++] = (char)(s[sourceposition++] + 1);
break;
case 'b': // Binary
{
int l = 0; // how much to encode
if (encoding != null)
{
int p;
for (p = sourceposition; p < sourceLength && /*encoding[p].ToString(CultureInfo.InvariantCulture).ToLower() == "b"*/ char.ToLower(encoding[p]) == 'b'; p++)
l++;
}
t[targetposition++] = (char)231; // base256
if (l < 250)
{
t[targetposition] = (char)State255(l, targetposition);
targetposition++;
}
else
{
t[targetposition] = (char)State255(249 + (l / 250), targetposition);
targetposition++;
t[targetposition] = (char)State255(l % 250, targetposition);
targetposition++;
}
while (l-- != 0 && targetposition < targetLength)
{
t[targetposition] = (char)State255(s[sourceposition++], targetposition);
targetposition++;
}
enc = 'a'; // reverse to ASCII at end
}
break;
// default:
// fprintf (stderr, "Unknown encoding %c\n", newenc);
// return 0; // failed
}
}
if (len != 0)
len = targetposition;
if (targetposition < targetLength && enc != 'a')
{
if (enc == 'c' || enc == 'x' || enc == 't')
t[targetposition++] = (char)254; // escape X12/C40/Text
else
t[targetposition++] = (char)0x7C; // escape EDIFACT
}
if (targetposition < targetLength)
t[targetposition++] = (char)129; // pad
while (targetposition < targetLength)
{ // more padding
int v = 129 + (((targetposition + 1) * 149) % 253) + 1; // see Annex H
if (v > 254)
v -= 254;
t[targetposition++] = (char)v;
}
if (targetposition > targetLength || sourceposition < sourceLength)
return false; // did not fit
return true; // OK
}
int State255(int value, int position)
{
return ((value + (((position + 1) * 149) % 255) + 1) % 256);
}
///
/// Places the data in the right positions according to Annex M of the ECC200 specification.
///
void Ecc200Placement(ref int[] array, int NR, int NC)
{
int r;
int c;
int p;
// invalidate
for (r = 0; r < NR; r++)
for (c = 0; c < NC; c++)
array[r * NC + c] = 0;
// start
p = 1;
r = 4;
c = 0;
do
{
// check corner
if (r == NR && (c == 0))
Ecc200PlacementCornerA(ref array, NR, NC, p++);
if (r == NR - 2 && c == 0 && ((NC % 4) != 0))
Ecc200PlacementCornerB(ref array, NR, NC, p++);
if (r == NR - 2 && c == 0 && ((NC % 8) == 4))
Ecc200PlacementCornerC(ref array, NR, NC, p++);
if (r == NR + 4 && c == 2 && ((NC % 8) == 0))
Ecc200PlacementCornerD(ref array, NR, NC, p++);
// up/right
do
{
if (r < NR && c >= 0 && array[r * NC + c] == 0)
Ecc200PlacementBlock(ref array, NR, NC, r, c, p++);
r -= 2;
c += 2;
}
while (r >= 0 && c < NC);
r++;
c += 3;
// down/left
do
{
if (r >= 0 && c < NC && array[r * NC + c] == 0)
Ecc200PlacementBlock(ref array, NR, NC, r, c, p++);
r += 2;
c -= 2;
}
while (r < NR && c >= 0);
r += 3;
c++;
}
while (r < NR || c < NC);
// unfilled corner
if (array[NR * NC - 1] == 0)
array[NR * NC - 1] = array[NR * NC - NC - 2] = 1;
}
///
/// Places the ECC200 bits in the right positions.
///
void Ecc200PlacementBit(ref int[] array, int NR, int NC, int r, int c, int p, int b)
{
if (r < 0)
{
r += NR;
c += 4 - ((NR + 4) % 8);
}
if (c < 0)
{
c += NC;
r += 4 - ((NC + 4) % 8);
}
array[r * NC + c] = (p << 3) + b;
}
void Ecc200PlacementBlock(ref int[] array, int NR, int NC, int r, int c, int p)
{
Ecc200PlacementBit(ref array, NR, NC, r - 2, c - 2, p, 7);
Ecc200PlacementBit(ref array, NR, NC, r - 2, c - 1, p, 6);
Ecc200PlacementBit(ref array, NR, NC, r - 1, c - 2, p, 5);
Ecc200PlacementBit(ref array, NR, NC, r - 1, c - 1, p, 4);
Ecc200PlacementBit(ref array, NR, NC, r - 1, c - 0, p, 3);
Ecc200PlacementBit(ref array, NR, NC, r - 0, c - 2, p, 2);
Ecc200PlacementBit(ref array, NR, NC, r - 0, c - 1, p, 1);
Ecc200PlacementBit(ref array, NR, NC, r - 0, c - 0, p, 0);
}
void Ecc200PlacementCornerA(ref int[] array, int NR, int NC, int p)
{
Ecc200PlacementBit(ref array, NR, NC, NR - 1, 0, p, 7);
Ecc200PlacementBit(ref array, NR, NC, NR - 1, 1, p, 6);
Ecc200PlacementBit(ref array, NR, NC, NR - 1, 2, p, 5);
Ecc200PlacementBit(ref array, NR, NC, 0, NC - 2, p, 4);
Ecc200PlacementBit(ref array, NR, NC, 0, NC - 1, p, 3);
Ecc200PlacementBit(ref array, NR, NC, 1, NC - 1, p, 2);
Ecc200PlacementBit(ref array, NR, NC, 2, NC - 1, p, 1);
Ecc200PlacementBit(ref array, NR, NC, 3, NC - 1, p, 0);
}
void Ecc200PlacementCornerB(ref int[] array, int NR, int NC, int p)
{
Ecc200PlacementBit(ref array, NR, NC, NR - 3, 0, p, 7);
Ecc200PlacementBit(ref array, NR, NC, NR - 2, 0, p, 6);
Ecc200PlacementBit(ref array, NR, NC, NR - 1, 0, p, 5);
Ecc200PlacementBit(ref array, NR, NC, 0, NC - 4, p, 4);
Ecc200PlacementBit(ref array, NR, NC, 0, NC - 3, p, 3);
Ecc200PlacementBit(ref array, NR, NC, 0, NC - 2, p, 2);
Ecc200PlacementBit(ref array, NR, NC, 0, NC - 1, p, 1);
Ecc200PlacementBit(ref array, NR, NC, 1, NC - 1, p, 0);
}
void Ecc200PlacementCornerC(ref int[] array, int NR, int NC, int p)
{
Ecc200PlacementBit(ref array, NR, NC, NR - 3, 0, p, 7);
Ecc200PlacementBit(ref array, NR, NC, NR - 2, 0, p, 6);
Ecc200PlacementBit(ref array, NR, NC, NR - 1, 0, p, 5);
Ecc200PlacementBit(ref array, NR, NC, 0, NC - 2, p, 4);
Ecc200PlacementBit(ref array, NR, NC, 0, NC - 1, p, 3);
Ecc200PlacementBit(ref array, NR, NC, 1, NC - 1, p, 2);
Ecc200PlacementBit(ref array, NR, NC, 2, NC - 1, p, 1);
Ecc200PlacementBit(ref array, NR, NC, 3, NC - 1, p, 0);
}
void Ecc200PlacementCornerD(ref int[] array, int NR, int NC, int p)
{
Ecc200PlacementBit(ref array, NR, NC, NR - 1, 0, p, 7);
Ecc200PlacementBit(ref array, NR, NC, NR - 1, NC - 1, p, 6);
Ecc200PlacementBit(ref array, NR, NC, 0, NC - 3, p, 5);
Ecc200PlacementBit(ref array, NR, NC, 0, NC - 2, p, 4);
Ecc200PlacementBit(ref array, NR, NC, 0, NC - 1, p, 3);
Ecc200PlacementBit(ref array, NR, NC, 1, NC - 3, p, 2);
Ecc200PlacementBit(ref array, NR, NC, 1, NC - 2, p, 1);
Ecc200PlacementBit(ref array, NR, NC, 1, NC - 1, p, 0);
}
///
/// Calculate and append the Reed Solomon Code.
///
void Ecc200(char[] binary, int bytes, int datablock, int rsblock)
{
int blocks = (bytes + 2) / datablock;
int b;
InitGalois(0x12d);
InitReedSolomon(rsblock, 1);
for (b = 0; b < blocks; b++)
{
int[] buf = new int[256];
int[] ecc = new int[256];
int n,
p = 0;
for (n = b; n < bytes; n += blocks)
buf[p++] = binary[n];
EncodeReedSolomon(p, buf, ref ecc);
p = rsblock - 1; // comes back reversed
for (n = b; n < rsblock * blocks; n += blocks)
binary[bytes + n] = (char)ecc[p--];
}
}
static int gfpoly;
static int symsize; // in bits
static int logmod; // 2**symsize - 1
static int rlen;
static int[] log = null;
static int[] alog = null;
static int[] rspoly = null;
///
/// Initialize the Galois Field.
///
///
public static void InitGalois(int poly)
{
int m;
int b;
int p;
int v;
// Return storage from previous setup
if (log != null)
{
log = null;
alog = null;
rspoly = null;
}
// Find the top bit, and hence the symbol size
for (b = 1, m = 0; b <= poly; b <<= 1)
m++;
b >>= 1;
m--;
gfpoly = poly;
symsize = m;
// Calculate the log/alog tables
logmod = (1 << m) - 1;
log = new int[logmod + 1];
alog = new int[logmod];
for (p = 1, v = 0; v < logmod; v++)
{
alog[v] = p;
log[p] = v;
p <<= 1;
if ((p & b) != 0) //DaSt: check!
p ^= poly;
}
}
///
/// Initializes the Reed-Solomon Encoder.
///
public static void InitReedSolomon(int nsym, int index)
{
int i;
int k;
if (rspoly != null)
rspoly = null;
rspoly = new int[nsym + 1];
rlen = nsym;
rspoly[0] = 1;
for (i = 1; i <= nsym; i++)
{
rspoly[i] = 1;
for (k = i - 1; k > 0; k--)
{
if (rspoly[k] != 0) //DaSt: check!
rspoly[k] = alog[(log[rspoly[k]] + index) % logmod];
rspoly[k] ^= rspoly[k - 1];
}
rspoly[0] = alog[(log[rspoly[0]] + index) % logmod];
index++;
}
}
///
/// Encodes the Reed-Solomon encoding
///
public void EncodeReedSolomon(int length, int[] data, ref int[] result)
{
int i;
int k;
int m;
for (i = 0; i < rlen; i++)
result[i] = 0;
for (i = 0; i < length; i++)
{
m = result[rlen - 1] ^ data[i];
for (k = rlen - 1; k > 0; k--)
{
if ((m != 0) && (rspoly[k] != 0)) //DaSt: check!
result[k] = result[k - 1] ^ alog[(log[m] + log[rspoly[k]]) % logmod];
else
result[k] = result[k - 1];
}
if ((m != 0) && (rspoly[0] != 0)) //DaSt: check!
result[0] = alog[(log[m] + log[rspoly[0]]) % logmod];
else
result[0] = 0;
}
}
///
/// Creates a DataMatrix image object.
///
/// A hex string like "AB 08 C3...".
/// I.e. 26 for a 26x26 matrix
public XImage CreateImage(char[] code, int size)//(string code, int size)
{
return CreateImage(code, size, size, 10);
}
///
/// Creates a DataMatrix image object.
///
public XImage CreateImage(char[] code, int rows, int columns)
{
return CreateImage(code, rows, columns, 10);
}
///
/// Creates a DataMatrix image object.
///
public XImage CreateImage(char[] code, int rows, int columns, int pixelsize)
{
#if GDI
Bitmap bm = new Bitmap(columns * pixelsize, rows * pixelsize);
using (Graphics gfx = Graphics.FromImage(bm))
{
gfx.FillRectangle(System.Drawing.Brushes.White, new Rectangle(0, 0, columns * pixelsize, rows * pixelsize));
for (int i = rows - 1; i >= 0; i--)
{
for (int j = 0; j < columns; j++)
{
if (code[((rows - 1) - i) * columns + j] == (char)1)
gfx.FillRectangle(System.Drawing.Brushes.Black, j * pixelsize, i * pixelsize, pixelsize, pixelsize);
}
}
}
XImage image = XImage.FromGdiPlusImage(bm);
image.Interpolate = false;
return image;
#endif
#if WPF
// WPFHACK
return null;
#endif
#if CORE || NETFX_CORE || UWP
return null;
#endif
}
struct Ecc200Block
{
public readonly int Height;
public readonly int Width;
public readonly int CellHeight;
public readonly int CellWidth;
public readonly int Bytes;
public readonly int DataBlock;
public readonly int RSBlock;
public Ecc200Block(int h, int w, int ch, int cw, int bytes, int dataBlock, int rsBlock)
{
Height = h;
Width = w;
CellHeight = ch;
CellWidth = cw;
Bytes = bytes;
DataBlock = dataBlock;
RSBlock = rsBlock;
}
}
}
}