#region PDFsharp - A .NET library for processing PDF // // Authors: // Stefan Lange // // Copyright (c) 2005-2017 empira Software GmbH, Cologne Area (Germany) // // http://www.pdfsharp.com // http://sourceforge.net/projects/pdfsharp // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. #endregion using System; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; #if CORE || GDI using System.Drawing; using System.Drawing.Drawing2D; using GdiFontFamily = System.Drawing.FontFamily; using GdiFont = System.Drawing.Font; using GdiFontStyle = System.Drawing.FontStyle; #endif #if WPF using System.Windows; using System.Windows.Controls; using System.Windows.Media; using System.Windows.Markup; using WpfFontStyle = System.Windows.FontStyle; using WpfFontWeight = System.Windows.FontWeight; using WpfBrush = System.Windows.Media.Brush; using WpfFontFamily = System.Windows.Media.FontFamily; using WpfTypeface = System.Windows.Media.Typeface; using WpfGlyphTypeface = System.Windows.Media.GlyphTypeface; #endif #if NETFX_CORE using Windows.UI.Text; using Windows.UI.Xaml.Media; #endif using PdfSharp.Fonts; using PdfSharp.Fonts.OpenType; namespace PdfSharp.Drawing { /// /// A bunch of functions that do not have a better place. /// static class FontHelper { /// /// Measure string directly from font data. /// public static XSize MeasureString(string text, XFont font, XStringFormat stringFormat_notyetused) { XSize size = new XSize(); OpenTypeDescriptor descriptor = FontDescriptorCache.GetOrCreateDescriptorFor(font) as OpenTypeDescriptor; if (descriptor != null) { // Height is the sum of ascender and descender. size.Height = (descriptor.Ascender + descriptor.Descender) * font.Size / font.UnitsPerEm; Debug.Assert(descriptor.Ascender > 0); bool symbol = descriptor.FontFace.cmap.symbol; int length = text.Length; int width = 0; for (int idx = 0; idx < length; idx++) { char ch = text[idx]; // HACK: Unclear what to do here. if (ch < 32) continue; if (symbol) { // Remap ch for symbol fonts. ch = (char)(ch | (descriptor.FontFace.os2.usFirstCharIndex & 0xFF00)); // @@@ refactor // Used | instead of + because of: http://pdfsharp.codeplex.com/workitem/15954 } int glyphIndex = descriptor.CharCodeToGlyphIndex(ch); width += descriptor.GlyphIndexToWidth(glyphIndex); } // What? size.Width = width * font.Size * (font.Italic ? 1 : 1) / descriptor.UnitsPerEm; size.Width = width * font.Size / descriptor.UnitsPerEm; // Adjust bold simulation. if ((font.GlyphTypeface.StyleSimulations & XStyleSimulations.BoldSimulation) == XStyleSimulations.BoldSimulation) { // Add 2% of the em-size for each character. // Unsure how to deal with white space. Currently count as regular character. size.Width += length * font.Size * Const.BoldEmphasis; } } Debug.Assert(descriptor != null, "No OpenTypeDescriptor."); return size; } #if CORE || GDI public static GdiFont CreateFont(string familyName, double emSize, GdiFontStyle style, out XFontSource fontSource) { fontSource = null; // ReSharper disable once JoinDeclarationAndInitializer GdiFont font; // Use font resolver in CORE build. XPrivateFontCollection exists only in GDI and WPF build. #if GDI // Try private font collection first. font = XPrivateFontCollection.TryCreateFont(familyName, emSize, style, out fontSource); if (font != null) { // Get font source is different for this font because Win32 does not know it. return font; } #endif // Create ordinary Win32 font. font = new GdiFont(familyName, (float)emSize, style, GraphicsUnit.World); return font; } #endif #if WPF #if !SILVERLIGHT public static readonly CultureInfo CultureInfoEnUs = CultureInfo.GetCultureInfo("en-US"); public static readonly XmlLanguage XmlLanguageEnUs = XmlLanguage.GetLanguage("en-US"); #endif /// /// Creates a typeface. /// public static Typeface CreateTypeface(WpfFontFamily family, XFontStyle style) { // BUG: does not work with fonts that have others than the four default styles WpfFontStyle fontStyle = FontStyleFromStyle(style); WpfFontWeight fontWeight = FontWeightFromStyle(style); #if !SILVERLIGHT WpfTypeface typeface = new WpfTypeface(family, fontStyle, fontWeight, FontStretches.Normal); #else WpfTypeface typeface = null; #endif return typeface; } #if !SILVERLIGHT /// /// Creates the formatted text. /// public static FormattedText CreateFormattedText(string text, Typeface typeface, double emSize, WpfBrush brush) { //FontFamily fontFamily = new FontFamily(testFontName); //typeface = new Typeface(fontFamily, FontStyles.Normal, FontWeights.Bold, FontStretches.Condensed); //List typefaces = new List(fontFamily.GetTypefaces()); //typefaces.GetType(); //typeface = s_typefaces[0]; // BUG: does not work with fonts that have others than the four default styles FormattedText formattedText = new FormattedText(text, new CultureInfo("en-us"), FlowDirection.LeftToRight, typeface, emSize, brush); // .NET 4.0 feature new NumberSubstitution(), TextFormattingMode.Display); //formattedText.SetFontWeight(FontWeights.Bold); //formattedText.SetFontStyle(FontStyles.Oblique); //formattedText.SetFontStretch(FontStretches.Condensed); return formattedText; } #endif #if SILVERLIGHT_ /// /// Creates the TextBlock. /// public static TextBlock CreateTextBlock(string text, XGlyphTypeface glyphTypeface, double emSize, Brush brush) { TextBlock textBlock = new TextBlock(); textBlock.FontFamily = glyphTypeface.FontFamily; textBlock.FontSource = glyphTypeface.FontSource; textBlock.FontSize = emSize; textBlock.FontWeight = glyphTypeface.IsBold ? FontWeights.Bold : FontWeights.Normal; textBlock.FontStyle = glyphTypeface.IsItalic ? FontStyles.Italic : FontStyles.Normal; textBlock.Foreground = brush; textBlock.Text = text; return textBlock; } #endif /// /// Simple hack to make it work... /// Returns Normal or Italic - bold, underline and such get lost here. /// public static WpfFontStyle FontStyleFromStyle(XFontStyle style) { switch (style & XFontStyle.BoldItalic) // Mask out Underline, Strikeout, etc. { case XFontStyle.Regular: return FontStyles.Normal; case XFontStyle.Bold: return FontStyles.Normal; case XFontStyle.Italic: return FontStyles.Italic; case XFontStyle.BoldItalic: return FontStyles.Italic; } return FontStyles.Normal; } /// /// Simple hack to make it work... /// public static FontWeight FontWeightFromStyle(XFontStyle style) { switch (style & XFontStyle.BoldItalic) // Mask out Underline, Strikeout, etc. { case XFontStyle.Regular: return FontWeights.Normal; case XFontStyle.Bold: return FontWeights.Bold; case XFontStyle.Italic: return FontWeights.Normal; case XFontStyle.BoldItalic: return FontWeights.Bold; } return FontWeights.Normal; } /// /// Determines whether the style is available as a glyph type face in the specified font family, i.e. the specified style is not simulated. /// public static bool IsStyleAvailable(XFontFamily family, XGdiFontStyle style) { style &= XGdiFontStyle.BoldItalic; #if !SILVERLIGHT // TODOWPF: check for correctness // FontDescriptor descriptor = FontDescriptorCache.GetOrCreateDescriptor(family.Name, style); //XFontMetrics metrics = descriptor.FontMetrics; // style &= XFontStyle.Regular | XFontStyle.Bold | XFontStyle.Italic | XFontStyle.BoldItalic; // same as XFontStyle.BoldItalic List typefaces = new List(family.WpfFamily.GetTypefaces()); foreach (WpfTypeface typeface in typefaces) { bool bold = typeface.Weight == FontWeights.Bold; bool italic = typeface.Style == FontStyles.Italic; switch (style) { case XGdiFontStyle.Regular: if (!bold && !italic) return true; break; case XGdiFontStyle.Bold: if (bold && !italic) return true; break; case XGdiFontStyle.Italic: if (!bold && italic) return true; break; case XGdiFontStyle.BoldItalic: if (bold && italic) return true; break; } ////// typeface.sty ////// bool available = false; ////// GlyphTypeface glyphTypeface; ////// if (typeface.TryGetGlyphTypeface(out glyphTypeface)) ////// { //////#if DEBUG_ ////// glyphTypeface.GetType(); //////#endif ////// available = true; ////// } ////// if (available) ////// return true; } return false; #else return true; // AGHACK #endif } #endif /// /// Calculates an Adler32 checksum combined with the buffer length /// in a 64 bit unsigned integer. /// public static ulong CalcChecksum(byte[] buffer) { if (buffer == null) throw new ArgumentNullException("buffer"); const uint prime = 65521; // largest prime smaller than 65536 uint s1 = 0; uint s2 = 0; int length = buffer.Length; int offset = 0; while (length > 0) { int n = 3800; if (n > length) n = length; length -= n; while (--n >= 0) { s1 += buffer[offset++]; s2 = s2 + s1; } s1 %= prime; s2 %= prime; } //return ((ulong)((ulong)(((ulong)s2 << 16) | (ulong)s1)) << 32) | (ulong)buffer.Length; ulong ul1 = (ulong)s2 << 16; ul1 = ul1 | s1; ulong ul2 = (ulong)buffer.Length; return (ul1 << 32) | ul2; } public static XFontStyle CreateStyle(bool isBold, bool isItalic) { return (isBold ? XFontStyle.Bold : 0) | (isItalic ? XFontStyle.Italic : 0); } } }