193 lines
6.7 KiB
C#
193 lines
6.7 KiB
C#
#region MigraDoc - Creating Documents on the Fly
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//
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// Authors:
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// Klaus Potzesny
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//
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// Copyright (c) 2001-2017 empira Software GmbH, Cologne Area (Germany)
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//
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// http://www.pdfsharp.com
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// http://www.migradoc.com
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// http://sourceforge.net/projects/pdfsharp
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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#endregion
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using System;
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using PdfSharp.Drawing;
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namespace MigraDoc.Rendering
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{
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/// <summary>
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/// Abstract base class for all areas to render in.
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/// </summary>
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public abstract class Area
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{
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/// <summary>
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/// Gets the left boundary of the area.
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/// </summary>
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public abstract XUnit X { get; set; }
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/// <summary>
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/// Gets the top boundary of the area.
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/// </summary>
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public abstract XUnit Y { get; set; }
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/// <summary>
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/// Gets the largest fitting rect with the given y position and height.
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/// </summary>
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/// <param name="yPosition">Top bound of the searched rectangle.</param>
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/// <param name="height">Height of the searched rectangle.</param>
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/// <returns>
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/// The largest fitting rect with the given y position and height.
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/// Null if yPosition exceeds the area.
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/// </returns>
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public abstract Rectangle GetFittingRect(XUnit yPosition, XUnit height);
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/// <summary>
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/// Gets or sets the height of the smallest rectangle containing the area.
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/// </summary>
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public abstract XUnit Height { get; set; }
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/// <summary>
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/// Gets or sets the width of the smallest rectangle containing the area.
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/// </summary>
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public abstract XUnit Width { get; set; }
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/// <summary>
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/// Returns the union of this area snd the given one.
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/// </summary>
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/// <param name="area">The area to unite with.</param>
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/// <returns>The union of the two areas.</returns>
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public abstract Area Unite(Area area);
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/// <summary>
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/// Lowers the area and makes it smaller.
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/// </summary>
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/// <param name="verticalOffset">The measure of lowering.</param>
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/// <returns>The lowered Area.</returns>
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public abstract Area Lower(XUnit verticalOffset);
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}
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public class Rectangle : Area
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{
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/// <summary>
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/// Initializes a new rectangle object.
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/// </summary>
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/// <param name="x">Left bound of the rectangle.</param>
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/// <param name="y">Upper bound of the rectangle.</param>
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/// <param name="width">Width of the rectangle.</param>
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/// <param name="height">Height of the rectangle.</param>
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public Rectangle(XUnit x, XUnit y, XUnit width, XUnit height)
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{
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_x = x;
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_y = y;
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_width = width;
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_height = height;
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}
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/// <summary>
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/// Initializes a new Rectangle by copying its values.
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/// </summary>
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/// <param name="rect">The rectangle to copy.</param>
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public Rectangle(Rectangle rect)
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{
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_x = rect._x;
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_y = rect._y;
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_width = rect._width;
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_height = rect._height;
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}
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/// <summary>
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/// Gets the largest fitting rect with the given y position and height.
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/// </summary>
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/// <param name="yPosition">Top boundary of the requested rectangle.</param>
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/// <param name="height">Height of the requested rectangle.</param>
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/// <returns>The largest fitting rect with the given y position and height or NULL if the requested height does not fit.</returns>
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public override Rectangle GetFittingRect(XUnit yPosition, XUnit height)
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{
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if (yPosition + height > _y + _height + Renderer.Tolerance)
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return null;
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return new Rectangle(_x, yPosition, _width, height);
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}
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/// <summary>
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/// Gets or sets the left boundary of the rectangle.
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/// </summary>
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public override XUnit X
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{
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get { return _x; }
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set { _x = value; }
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}
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XUnit _x;
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/// <summary>
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/// Gets or sets the top boundary of the rectangle.
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/// </summary>
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public override XUnit Y
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{
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get { return _y; }
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set { _y = value; }
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}
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XUnit _y;
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/// <summary>
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/// Gets or sets the width of the rectangle.
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/// </summary>
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public override XUnit Width
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{
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get { return _width; }
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set { _width = value; }
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}
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XUnit _width;
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/// <summary>
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/// Gets or sets the height of the rectangle.
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/// </summary>
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public override XUnit Height
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{
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get { return _height; }
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set { _height = value; }
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}
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XUnit _height;
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/// <summary>
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/// Returns the union of the rectangle and the given area.
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/// </summary>
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/// <param name="area">The area to unite with.</param>
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/// <returns>The union of the two areas.</returns>
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public override Area Unite(Area area)
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{
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if (area == null)
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return this;
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// This implementation is of course not correct, but it works for our purposes.
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XUnit minTop = Math.Min(_y, area.Y);
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XUnit minLeft = Math.Min(_x, area.X);
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XUnit maxRight = Math.Max(_x + _width, area.X + area.Width);
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XUnit maxBottom = Math.Max(_y + _height, area.Y + area.Height);
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return new Rectangle(minLeft, minTop, maxRight - minLeft, maxBottom - minTop);
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}
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public override Area Lower(XUnit verticalOffset)
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{
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return new Rectangle(_x, _y + verticalOffset, _width, _height - verticalOffset);
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}
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}
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}
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