345 lines
13 KiB
C#
345 lines
13 KiB
C#
#region PDFsharp - A .NET library for processing PDF
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//
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// Authors:
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// Stefan Lange
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//
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// Copyright (c) 2005-2017 empira Software GmbH, Cologne Area (Germany)
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//
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// http://www.pdfsharp.com
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// http://sourceforge.net/projects/pdfsharp
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Globalization;
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#if CORE || GDI
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using GdiFontFamily = System.Drawing.FontFamily;
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using GdiFont = System.Drawing.Font;
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using GdiFontStyle = System.Drawing.FontStyle;
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#endif
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#if WPF
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Media;
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using System.Windows.Markup;
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using WpfFontStyle = System.Windows.FontStyle;
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using WpfFontWeight = System.Windows.FontWeight;
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using WpfBrush = System.Windows.Media.Brush;
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using WpfFontFamily = System.Windows.Media.FontFamily;
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using WpfTypeface = System.Windows.Media.Typeface;
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using WpfGlyphTypeface = System.Windows.Media.GlyphTypeface;
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#endif
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#if NETFX_CORE
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using Windows.UI.Text;
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using Windows.UI.Xaml.Media;
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#endif
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using PdfSharp.Fonts;
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using PdfSharp.Fonts.OpenType;
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namespace PdfSharp.Drawing
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{
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/// <summary>
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/// A bunch of functions that do not have a better place.
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/// </summary>
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static class FontHelper
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{
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/// <summary>
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/// Measure string directly from font data.
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/// </summary>
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public static XSize MeasureString(string text, XFont font, XStringFormat stringFormat_notyetused)
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{
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XSize size = new XSize();
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OpenTypeDescriptor descriptor = FontDescriptorCache.GetOrCreateDescriptorFor(font) as OpenTypeDescriptor;
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if (descriptor != null)
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{
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// Height is the sum of ascender and descender.
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size.Height = (descriptor.Ascender + descriptor.Descender) * font.Size / font.UnitsPerEm;
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Debug.Assert(descriptor.Ascender > 0);
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bool symbol = descriptor.FontFace.cmap.symbol;
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int length = text.Length;
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int width = 0;
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for (int idx = 0; idx < length; idx++)
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{
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char ch = text[idx];
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// HACK: Unclear what to do here.
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if (ch < 32)
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continue;
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if (symbol)
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{
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// Remap ch for symbol fonts.
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ch = (char)(ch | (descriptor.FontFace.os2.usFirstCharIndex & 0xFF00)); // @@@ refactor
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// Used | instead of + because of: http://pdfsharp.codeplex.com/workitem/15954
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}
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int glyphIndex = descriptor.CharCodeToGlyphIndex(ch);
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width += descriptor.GlyphIndexToWidth(glyphIndex);
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}
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// What? size.Width = width * font.Size * (font.Italic ? 1 : 1) / descriptor.UnitsPerEm;
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size.Width = width * font.Size / descriptor.UnitsPerEm;
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// Adjust bold simulation.
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if ((font.GlyphTypeface.StyleSimulations & XStyleSimulations.BoldSimulation) == XStyleSimulations.BoldSimulation)
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{
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// Add 2% of the em-size for each character.
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// Unsure how to deal with white space. Currently count as regular character.
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size.Width += length * font.Size * Const.BoldEmphasis;
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}
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}
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Debug.Assert(descriptor != null, "No OpenTypeDescriptor.");
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return size;
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}
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#if CORE || GDI
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public static GdiFont CreateFont(string familyName, double emSize, GdiFontStyle style, out XFontSource fontSource)
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{
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fontSource = null;
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// ReSharper disable once JoinDeclarationAndInitializer
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GdiFont font;
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// Use font resolver in CORE build. XPrivateFontCollection exists only in GDI and WPF build.
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#if GDI
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// Try private font collection first.
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font = XPrivateFontCollection.TryCreateFont(familyName, emSize, style, out fontSource);
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if (font != null)
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{
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// Get font source is different for this font because Win32 does not know it.
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return font;
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}
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#endif
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// Create ordinary Win32 font.
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font = new GdiFont(familyName, (float)emSize, style, GraphicsUnit.World);
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return font;
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}
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#endif
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#if WPF
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#if !SILVERLIGHT
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public static readonly CultureInfo CultureInfoEnUs = CultureInfo.GetCultureInfo("en-US");
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public static readonly XmlLanguage XmlLanguageEnUs = XmlLanguage.GetLanguage("en-US");
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#endif
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/// <summary>
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/// Creates a typeface.
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/// </summary>
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public static Typeface CreateTypeface(WpfFontFamily family, XFontStyle style)
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{
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// BUG: does not work with fonts that have others than the four default styles
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WpfFontStyle fontStyle = FontStyleFromStyle(style);
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WpfFontWeight fontWeight = FontWeightFromStyle(style);
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#if !SILVERLIGHT
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WpfTypeface typeface = new WpfTypeface(family, fontStyle, fontWeight, FontStretches.Normal);
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#else
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WpfTypeface typeface = null;
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#endif
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return typeface;
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}
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#if !SILVERLIGHT
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/// <summary>
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/// Creates the formatted text.
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/// </summary>
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public static FormattedText CreateFormattedText(string text, Typeface typeface, double emSize, WpfBrush brush)
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{
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//FontFamily fontFamily = new FontFamily(testFontName);
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//typeface = new Typeface(fontFamily, FontStyles.Normal, FontWeights.Bold, FontStretches.Condensed);
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//List<Typeface> typefaces = new List<Typeface>(fontFamily.GetTypefaces());
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//typefaces.GetType();
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//typeface = s_typefaces[0];
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// BUG: does not work with fonts that have others than the four default styles
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FormattedText formattedText = new FormattedText(text, new CultureInfo("en-us"), FlowDirection.LeftToRight, typeface, emSize, brush);
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// .NET 4.0 feature new NumberSubstitution(), TextFormattingMode.Display);
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//formattedText.SetFontWeight(FontWeights.Bold);
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//formattedText.SetFontStyle(FontStyles.Oblique);
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//formattedText.SetFontStretch(FontStretches.Condensed);
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return formattedText;
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}
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#endif
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#if SILVERLIGHT_
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/// <summary>
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/// Creates the TextBlock.
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/// </summary>
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public static TextBlock CreateTextBlock(string text, XGlyphTypeface glyphTypeface, double emSize, Brush brush)
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{
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TextBlock textBlock = new TextBlock();
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textBlock.FontFamily = glyphTypeface.FontFamily;
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textBlock.FontSource = glyphTypeface.FontSource;
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textBlock.FontSize = emSize;
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textBlock.FontWeight = glyphTypeface.IsBold ? FontWeights.Bold : FontWeights.Normal;
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textBlock.FontStyle = glyphTypeface.IsItalic ? FontStyles.Italic : FontStyles.Normal;
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textBlock.Foreground = brush;
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textBlock.Text = text;
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return textBlock;
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}
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#endif
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/// <summary>
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/// Simple hack to make it work...
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/// Returns Normal or Italic - bold, underline and such get lost here.
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/// </summary>
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public static WpfFontStyle FontStyleFromStyle(XFontStyle style)
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{
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switch (style & XFontStyle.BoldItalic) // Mask out Underline, Strikeout, etc.
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{
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case XFontStyle.Regular:
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return FontStyles.Normal;
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case XFontStyle.Bold:
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return FontStyles.Normal;
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case XFontStyle.Italic:
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return FontStyles.Italic;
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case XFontStyle.BoldItalic:
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return FontStyles.Italic;
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}
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return FontStyles.Normal;
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}
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/// <summary>
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/// Simple hack to make it work...
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/// </summary>
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public static FontWeight FontWeightFromStyle(XFontStyle style)
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{
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switch (style & XFontStyle.BoldItalic) // Mask out Underline, Strikeout, etc.
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{
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case XFontStyle.Regular:
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return FontWeights.Normal;
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case XFontStyle.Bold:
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return FontWeights.Bold;
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case XFontStyle.Italic:
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return FontWeights.Normal;
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case XFontStyle.BoldItalic:
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return FontWeights.Bold;
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}
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return FontWeights.Normal;
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}
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/// <summary>
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/// Determines whether the style is available as a glyph type face in the specified font family, i.e. the specified style is not simulated.
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/// </summary>
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public static bool IsStyleAvailable(XFontFamily family, XGdiFontStyle style)
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{
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style &= XGdiFontStyle.BoldItalic;
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#if !SILVERLIGHT
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// TODOWPF: check for correctness
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// FontDescriptor descriptor = FontDescriptorCache.GetOrCreateDescriptor(family.Name, style);
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//XFontMetrics metrics = descriptor.FontMetrics;
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// style &= XFontStyle.Regular | XFontStyle.Bold | XFontStyle.Italic | XFontStyle.BoldItalic; // same as XFontStyle.BoldItalic
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List<WpfTypeface> typefaces = new List<WpfTypeface>(family.WpfFamily.GetTypefaces());
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foreach (WpfTypeface typeface in typefaces)
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{
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bool bold = typeface.Weight == FontWeights.Bold;
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bool italic = typeface.Style == FontStyles.Italic;
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switch (style)
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{
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case XGdiFontStyle.Regular:
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if (!bold && !italic)
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return true;
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break;
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case XGdiFontStyle.Bold:
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if (bold && !italic)
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return true;
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break;
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case XGdiFontStyle.Italic:
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if (!bold && italic)
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return true;
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break;
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case XGdiFontStyle.BoldItalic:
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if (bold && italic)
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return true;
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break;
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}
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////// typeface.sty
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////// bool available = false;
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////// GlyphTypeface glyphTypeface;
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////// if (typeface.TryGetGlyphTypeface(out glyphTypeface))
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////// {
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//////#if DEBUG_
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////// glyphTypeface.GetType();
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//////#endif
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////// available = true;
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////// }
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////// if (available)
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////// return true;
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}
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return false;
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#else
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return true; // AGHACK
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#endif
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}
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#endif
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/// <summary>
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/// Calculates an Adler32 checksum combined with the buffer length
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/// in a 64 bit unsigned integer.
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/// </summary>
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public static ulong CalcChecksum(byte[] buffer)
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{
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if (buffer == null)
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throw new ArgumentNullException("buffer");
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const uint prime = 65521; // largest prime smaller than 65536
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uint s1 = 0;
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uint s2 = 0;
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int length = buffer.Length;
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int offset = 0;
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while (length > 0)
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{
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int n = 3800;
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if (n > length)
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n = length;
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length -= n;
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while (--n >= 0)
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{
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s1 += buffer[offset++];
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s2 = s2 + s1;
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}
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s1 %= prime;
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s2 %= prime;
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}
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//return ((ulong)((ulong)(((ulong)s2 << 16) | (ulong)s1)) << 32) | (ulong)buffer.Length;
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ulong ul1 = (ulong)s2 << 16;
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ul1 = ul1 | s1;
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ulong ul2 = (ulong)buffer.Length;
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return (ul1 << 32) | ul2;
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}
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public static XFontStyle CreateStyle(bool isBold, bool isItalic)
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{
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return (isBold ? XFontStyle.Bold : 0) | (isItalic ? XFontStyle.Italic : 0);
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}
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}
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}
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