ASCU_ALL/PrintPDF/PdfSharp/Drawing/FontFamilyInternal.cs
2021-05-25 17:00:45 +05:00

209 lines
6.7 KiB
C#

#region PDFsharp - A .NET library for processing PDF
//
// Authors:
// Stefan Lange
//
// Copyright (c) 2005-2017 empira Software GmbH, Cologne Area (Germany)
//
// http://www.pdfsharp.com
// http://sourceforge.net/projects/pdfsharp
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#endregion
using System.Diagnostics;
using System.Globalization;
using PdfSharp.Internal;
#if CORE || GDI
using System.Drawing;
using GdiFontFamily = System.Drawing.FontFamily;
#endif
#if WPF
using System.Windows.Media;
using System.Windows.Markup;
using WpfFontFamily = System.Windows.Media.FontFamily;
#endif
// ReSharper disable ConvertToAutoProperty
// ReSharper disable ConvertPropertyToExpressionBody
namespace PdfSharp.Drawing
{
/// <summary>
/// Internal implementation class of XFontFamily.
/// </summary>
[DebuggerDisplay("{DebuggerDisplay}")]
internal class FontFamilyInternal
{
// Implementation Notes
// FontFamilyInternal implements an XFontFamily.
//
// * Each XFontFamily object is just a handle to its FontFamilyInternal singleton.
//
// * A FontFamilyInternal is uniquely identified by its name. It
// is not possible to use two different fonts that have the same
// family name.
FontFamilyInternal(string familyName, bool createPlatformObjects)
{
_sourceName = _name = familyName;
#if CORE || GDI
if (createPlatformObjects)
{
_gdiFontFamily = new GdiFontFamily(familyName);
_name = _gdiFontFamily.Name;
}
#endif
#if WPF && !SILVERLIGHT
if (createPlatformObjects)
{
_wpfFontFamily = new WpfFontFamily(familyName);
_name = _wpfFontFamily.FamilyNames[FontHelper.XmlLanguageEnUs];
}
#endif
#if SILVERLIGHT
_wpfFontFamily = new WpfFontFamily(_name);
_name = _wpfFontFamily.Source; // Not expected to change _name.
#endif
}
#if CORE || GDI
FontFamilyInternal(GdiFontFamily gdiFontFamily)
{
_sourceName = _name = gdiFontFamily.Name;
_gdiFontFamily = gdiFontFamily;
#if WPF
// Hybrid build only.
_wpfFontFamily = new WpfFontFamily(gdiFontFamily.Name);
#endif
}
#endif
#if WPF
FontFamilyInternal(WpfFontFamily wpfFontFamily)
{
#if !SILVERLIGHT
_sourceName = wpfFontFamily.Source;
_name = wpfFontFamily.FamilyNames[FontHelper.XmlLanguageEnUs];
_wpfFontFamily = wpfFontFamily;
#else
_sourceName = _name = wpfFontFamily.Source;
_wpfFontFamily = wpfFontFamily;
#endif
#if GDI
// Hybrid build only.
_gdiFontFamily = new GdiFontFamily(_sourceName);
#endif
}
#endif
internal static FontFamilyInternal GetOrCreateFromName(string familyName, bool createPlatformObject)
{
try
{
Lock.EnterFontFactory();
FontFamilyInternal family = FontFamilyCache.GetFamilyByName(familyName);
if (family == null)
{
family = new FontFamilyInternal(familyName, createPlatformObject);
family = FontFamilyCache.CacheOrGetFontFamily(family);
}
return family;
}
finally { Lock.ExitFontFactory(); }
}
#if CORE || GDI
internal static FontFamilyInternal GetOrCreateFromGdi(GdiFontFamily gdiFontFamily)
{
try
{
Lock.EnterFontFactory();
FontFamilyInternal fontFamily = new FontFamilyInternal(gdiFontFamily);
fontFamily = FontFamilyCache.CacheOrGetFontFamily(fontFamily);
return fontFamily;
}
finally { Lock.ExitFontFactory(); }
}
#endif
#if WPF
internal static FontFamilyInternal GetOrCreateFromWpf(WpfFontFamily wpfFontFamily)
{
FontFamilyInternal fontFamily = new FontFamilyInternal(wpfFontFamily);
fontFamily = FontFamilyCache.CacheOrGetFontFamily(fontFamily);
return fontFamily;
}
#endif
/// <summary>
/// Gets the family name this family was originally created with.
/// </summary>
public string SourceName
{
get { return _sourceName; }
}
readonly string _sourceName;
/// <summary>
/// Gets the name that uniquely identifies this font family.
/// </summary>
public string Name
{
// In WPF this is the Win32FamilyName, not the WPF family name.
get { return _name; }
}
readonly string _name;
#if CORE || GDI
/// <summary>
/// Gets the underlying GDI+ font family object.
/// Is null if the font was created by a font resolver.
/// </summary>
public GdiFontFamily GdiFamily
{
get { return _gdiFontFamily; }
}
readonly GdiFontFamily _gdiFontFamily;
#endif
#if WPF
/// <summary>
/// Gets the underlying WPF font family object.
/// Is null if the font was created by a font resolver.
/// </summary>
public WpfFontFamily WpfFamily
{
get { return _wpfFontFamily; }
}
readonly WpfFontFamily _wpfFontFamily;
#endif
/// <summary>
/// Gets the DebuggerDisplayAttribute text.
/// </summary>
// ReSha rper disable UnusedMember.Local
internal string DebuggerDisplay
// ReShar per restore UnusedMember.Local
{
get { return string.Format(CultureInfo.InvariantCulture, "FontFamily: '{0}'", Name); }
}
}
}