Test
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										245
									
								
								PrintPDF/PdfSharp/SharpZipLib/Checksums/Adler32.cs
									
									
									
									
									
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								PrintPDF/PdfSharp/SharpZipLib/Checksums/Adler32.cs
									
									
									
									
									
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							@@ -0,0 +1,245 @@
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// Adler32.cs - Computes Adler32 data checksum of a data stream
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		||||
// Copyright (C) 2001 Mike Krueger
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		||||
//
 | 
			
		||||
// This file was translated from java, it was part of the GNU Classpath
 | 
			
		||||
// Copyright (C) 1999, 2000, 2001 Free Software Foundation, Inc.
 | 
			
		||||
//
 | 
			
		||||
// This program is free software; you can redistribute it and/or
 | 
			
		||||
// modify it under the terms of the GNU General Public License
 | 
			
		||||
// as published by the Free Software Foundation; either version 2
 | 
			
		||||
// of the License, or (at your option) any later version.
 | 
			
		||||
//
 | 
			
		||||
// This program is distributed in the hope that it will be useful,
 | 
			
		||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
// GNU General Public License for more details.
 | 
			
		||||
//
 | 
			
		||||
// You should have received a copy of the GNU General Public License
 | 
			
		||||
// along with this program; if not, write to the Free Software
 | 
			
		||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 | 
			
		||||
//
 | 
			
		||||
// Linking this library statically or dynamically with other modules is
 | 
			
		||||
// making a combined work based on this library.  Thus, the terms and
 | 
			
		||||
// conditions of the GNU General Public License cover the whole
 | 
			
		||||
// combination.
 | 
			
		||||
// 
 | 
			
		||||
// As a special exception, the copyright holders of this library give you
 | 
			
		||||
// permission to link this library with independent modules to produce an
 | 
			
		||||
// executable, regardless of the license terms of these independent
 | 
			
		||||
// modules, and to copy and distribute the resulting executable under
 | 
			
		||||
// terms of your choice, provided that you also meet, for each linked
 | 
			
		||||
// independent module, the terms and conditions of the license of that
 | 
			
		||||
// module.  An independent module is a module which is not derived from
 | 
			
		||||
// or based on this library.  If you modify this library, you may extend
 | 
			
		||||
// this exception to your version of the library, but you are not
 | 
			
		||||
// obligated to do so.  If you do not wish to do so, delete this
 | 
			
		||||
// exception statement from your version.
 | 
			
		||||
 | 
			
		||||
using System;
 | 
			
		||||
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		||||
namespace PdfSharp.SharpZipLib.Checksums
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		||||
{
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		||||
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		||||
    /// <summary>
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		||||
    /// Computes Adler32 checksum for a stream of data. An Adler32
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    /// checksum is not as reliable as a CRC32 checksum, but a lot faster to
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		||||
    /// compute.
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		||||
    /// 
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		||||
    /// The specification for Adler32 may be found in RFC 1950.
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		||||
    /// ZLIB Compressed Data Format Specification version 3.3)
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		||||
    /// 
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		||||
    /// 
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		||||
    /// From that document:
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		||||
    /// 
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		||||
    ///      "ADLER32 (Adler-32 checksum)
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		||||
    ///       This contains a checksum value of the uncompressed data
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		||||
    ///       (excluding any dictionary data) computed according to Adler-32
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		||||
    ///       algorithm. This algorithm is a 32-bit extension and improvement
 | 
			
		||||
    ///       of the Fletcher algorithm, used in the ITU-T X.224 / ISO 8073
 | 
			
		||||
    ///       standard.
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		||||
    /// 
 | 
			
		||||
    ///       Adler-32 is composed of two sums accumulated per byte: s1 is
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		||||
    ///       the sum of all bytes, s2 is the sum of all s1 values. Both sums
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		||||
    ///       are done modulo 65521. s1 is initialized to 1, s2 to zero.  The
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		||||
    ///       Adler-32 checksum is stored as s2*65536 + s1 in most-
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		||||
    ///       significant-byte first (network) order."
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		||||
    /// 
 | 
			
		||||
    ///  "8.2. The Adler-32 algorithm
 | 
			
		||||
    /// 
 | 
			
		||||
    ///    The Adler-32 algorithm is much faster than the CRC32 algorithm yet
 | 
			
		||||
    ///    still provides an extremely low probability of undetected errors.
 | 
			
		||||
    /// 
 | 
			
		||||
    ///    The modulo on unsigned long accumulators can be delayed for 5552
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		||||
    ///    bytes, so the modulo operation time is negligible.  If the bytes
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		||||
    ///    are a, b, c, the second sum is 3a + 2b + c + 3, and so is position
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		||||
    ///    and order sensitive, unlike the first sum, which is just a
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		||||
    ///    checksum.  That 65521 is prime is important to avoid a possible
 | 
			
		||||
    ///    large class of two-byte errors that leave the check unchanged.
 | 
			
		||||
    ///    (The Fletcher checksum uses 255, which is not prime and which also
 | 
			
		||||
    ///    makes the Fletcher check insensitive to single byte changes 0 -
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		||||
    ///    255.)
 | 
			
		||||
    /// 
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		||||
    ///    The sum s1 is initialized to 1 instead of zero to make the length
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		||||
    ///    of the sequence part of s2, so that the length does not have to be
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		||||
    ///    checked separately. (Any sequence of zeroes has a Fletcher
 | 
			
		||||
    ///    checksum of zero.)"
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		||||
    /// </summary>
 | 
			
		||||
    /// <see cref="PdfSharp.SharpZipLib.Zip.Compression.Streams.InflaterInputStream"/>
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		||||
    /// <see cref="PdfSharp.SharpZipLib.Zip.Compression.Streams.DeflaterOutputStream"/>
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		||||
    internal sealed class Adler32 : IChecksum
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		||||
    {
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		||||
        /// <summary>
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		||||
        /// largest prime smaller than 65536
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		||||
        /// </summary>
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		||||
        const uint BASE = 65521;
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		||||
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		||||
        /// <summary>
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		||||
        /// Returns the Adler32 data checksum computed so far.
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		||||
        /// </summary>
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		||||
        public long Value
 | 
			
		||||
        {
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		||||
            get
 | 
			
		||||
            {
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		||||
                return checksum;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
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		||||
        /// <summary>
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		||||
        /// Creates a new instance of the <code>Adler32</code> class.
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		||||
        /// The checksum starts off with a value of 1.
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		||||
        /// </summary>
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		||||
        public Adler32()
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		||||
        {
 | 
			
		||||
            Reset();
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		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
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		||||
        /// Resets the Adler32 checksum to the initial value.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public void Reset()
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		||||
        {
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		||||
            checksum = 1;
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		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Updates the checksum with a byte value.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="value">
 | 
			
		||||
        /// The data value to add. The high byte of the int is ignored.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        public void Update(int value)
 | 
			
		||||
        {
 | 
			
		||||
            // We could make a length 1 byte array and call update again, but I
 | 
			
		||||
            // would rather not have that overhead
 | 
			
		||||
            uint s1 = checksum & 0xFFFF;
 | 
			
		||||
            uint s2 = checksum >> 16;
 | 
			
		||||
 | 
			
		||||
            s1 = (s1 + ((uint)value & 0xFF)) % BASE;
 | 
			
		||||
            s2 = (s1 + s2) % BASE;
 | 
			
		||||
 | 
			
		||||
            checksum = (s2 << 16) + s1;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Updates the checksum with an array of bytes.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="buffer">
 | 
			
		||||
        /// The source of the data to update with.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        public void Update(byte[] buffer)
 | 
			
		||||
        {
 | 
			
		||||
            if (buffer == null)
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentNullException("buffer");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            Update(buffer, 0, buffer.Length);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Updates the checksum with the bytes taken from the array.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="buffer">
 | 
			
		||||
        /// an array of bytes
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name="offset">
 | 
			
		||||
        /// the start of the data used for this update
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name="count">
 | 
			
		||||
        /// the number of bytes to use for this update
 | 
			
		||||
        /// </param>
 | 
			
		||||
        public void Update(byte[] buffer, int offset, int count)
 | 
			
		||||
        {
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		||||
            if (buffer == null)
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentNullException("buffer");
 | 
			
		||||
            }
 | 
			
		||||
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		||||
            if (offset < 0)
 | 
			
		||||
            {
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		||||
#if NETCF_1_0
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		||||
				throw new ArgumentOutOfRangeException("offset");
 | 
			
		||||
#else
 | 
			
		||||
                throw new ArgumentOutOfRangeException("offset", "cannot be negative");
 | 
			
		||||
#endif
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (count < 0)
 | 
			
		||||
            {
 | 
			
		||||
#if NETCF_1_0
 | 
			
		||||
				throw new ArgumentOutOfRangeException("count");
 | 
			
		||||
#else
 | 
			
		||||
                throw new ArgumentOutOfRangeException("count", "cannot be negative");
 | 
			
		||||
#endif
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (offset >= buffer.Length)
 | 
			
		||||
            {
 | 
			
		||||
#if NETCF_1_0
 | 
			
		||||
				throw new ArgumentOutOfRangeException("offset");
 | 
			
		||||
#else
 | 
			
		||||
                throw new ArgumentOutOfRangeException("offset", "not a valid index into buffer");
 | 
			
		||||
#endif
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (offset + count > buffer.Length)
 | 
			
		||||
            {
 | 
			
		||||
#if NETCF_1_0
 | 
			
		||||
				throw new ArgumentOutOfRangeException("count");
 | 
			
		||||
#else
 | 
			
		||||
                throw new ArgumentOutOfRangeException("count", "exceeds buffer size");
 | 
			
		||||
#endif
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            //(By Per Bothner)
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		||||
            uint s1 = checksum & 0xFFFF;
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		||||
            uint s2 = checksum >> 16;
 | 
			
		||||
 | 
			
		||||
            while (count > 0)
 | 
			
		||||
            {
 | 
			
		||||
                // We can defer the modulo operation:
 | 
			
		||||
                // s1 maximally grows from 65521 to 65521 + 255 * 3800
 | 
			
		||||
                // s2 maximally grows by 3800 * median(s1) = 2090079800 < 2^31
 | 
			
		||||
                int n = 3800;
 | 
			
		||||
                if (n > count)
 | 
			
		||||
                {
 | 
			
		||||
                    n = count;
 | 
			
		||||
                }
 | 
			
		||||
                count -= n;
 | 
			
		||||
                while (--n >= 0)
 | 
			
		||||
                {
 | 
			
		||||
                    s1 = s1 + (uint)(buffer[offset++] & 0xff);
 | 
			
		||||
                    s2 = s2 + s1;
 | 
			
		||||
                }
 | 
			
		||||
                s1 %= BASE;
 | 
			
		||||
                s2 %= BASE;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            checksum = (s2 << 16) | s1;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        #region Instance Fields
 | 
			
		||||
        uint checksum;
 | 
			
		||||
        #endregion
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										231
									
								
								PrintPDF/PdfSharp/SharpZipLib/Checksums/CRC32.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										231
									
								
								PrintPDF/PdfSharp/SharpZipLib/Checksums/CRC32.cs
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,231 @@
 | 
			
		||||
// CRC32.cs - Computes CRC32 data checksum of a data stream
 | 
			
		||||
// Copyright (C) 2001 Mike Krueger
 | 
			
		||||
//
 | 
			
		||||
// This file was translated from java, it was part of the GNU Classpath
 | 
			
		||||
// Copyright (C) 1999, 2000, 2001 Free Software Foundation, Inc.
 | 
			
		||||
//
 | 
			
		||||
// This program is free software; you can redistribute it and/or
 | 
			
		||||
// modify it under the terms of the GNU General Public License
 | 
			
		||||
// as published by the Free Software Foundation; either version 2
 | 
			
		||||
// of the License, or (at your option) any later version.
 | 
			
		||||
//
 | 
			
		||||
// This program is distributed in the hope that it will be useful,
 | 
			
		||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
// GNU General Public License for more details.
 | 
			
		||||
//
 | 
			
		||||
// You should have received a copy of the GNU General Public License
 | 
			
		||||
// along with this program; if not, write to the Free Software
 | 
			
		||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 | 
			
		||||
//
 | 
			
		||||
// Linking this library statically or dynamically with other modules is
 | 
			
		||||
// making a combined work based on this library.  Thus, the terms and
 | 
			
		||||
// conditions of the GNU General Public License cover the whole
 | 
			
		||||
// combination.
 | 
			
		||||
// 
 | 
			
		||||
// As a special exception, the copyright holders of this library give you
 | 
			
		||||
// permission to link this library with independent modules to produce an
 | 
			
		||||
// executable, regardless of the license terms of these independent
 | 
			
		||||
// modules, and to copy and distribute the resulting executable under
 | 
			
		||||
// terms of your choice, provided that you also meet, for each linked
 | 
			
		||||
// independent module, the terms and conditions of the license of that
 | 
			
		||||
// module.  An independent module is a module which is not derived from
 | 
			
		||||
// or based on this library.  If you modify this library, you may extend
 | 
			
		||||
// this exception to your version of the library, but you are not
 | 
			
		||||
// obligated to do so.  If you do not wish to do so, delete this
 | 
			
		||||
// exception statement from your version.
 | 
			
		||||
 | 
			
		||||
using System;
 | 
			
		||||
 | 
			
		||||
namespace PdfSharp.SharpZipLib.Checksums
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// Generate a table for a byte-wise 32-bit CRC calculation on the polynomial:
 | 
			
		||||
    /// x^32+x^26+x^23+x^22+x^16+x^12+x^11+x^10+x^8+x^7+x^5+x^4+x^2+x+1.
 | 
			
		||||
    ///
 | 
			
		||||
    /// Polynomials over GF(2) are represented in binary, one bit per coefficient,
 | 
			
		||||
    /// with the lowest powers in the most significant bit.  Then adding polynomials
 | 
			
		||||
    /// is just exclusive-or, and multiplying a polynomial by x is a right shift by
 | 
			
		||||
    /// one.  If we call the above polynomial p, and represent a byte as the
 | 
			
		||||
    /// polynomial q, also with the lowest power in the most significant bit (so the
 | 
			
		||||
    /// byte 0xb1 is the polynomial x^7+x^3+x+1), then the CRC is (q*x^32) mod p,
 | 
			
		||||
    /// where a mod b means the remainder after dividing a by b.
 | 
			
		||||
    ///
 | 
			
		||||
    /// This calculation is done using the shift-register method of multiplying and
 | 
			
		||||
    /// taking the remainder.  The register is initialized to zero, and for each
 | 
			
		||||
    /// incoming bit, x^32 is added mod p to the register if the bit is a one (where
 | 
			
		||||
    /// x^32 mod p is p+x^32 = x^26+...+1), and the register is multiplied mod p by
 | 
			
		||||
    /// x (which is shifting right by one and adding x^32 mod p if the bit shifted
 | 
			
		||||
    /// out is a one).  We start with the highest power (least significant bit) of
 | 
			
		||||
    /// q and repeat for all eight bits of q.
 | 
			
		||||
    ///
 | 
			
		||||
    /// The table is simply the CRC of all possible eight bit values.  This is all
 | 
			
		||||
    /// the information needed to generate CRC's on data a byte at a time for all
 | 
			
		||||
    /// combinations of CRC register values and incoming bytes.
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    internal sealed class Crc32 : IChecksum
 | 
			
		||||
    {
 | 
			
		||||
        const uint CrcSeed = 0xFFFFFFFF;
 | 
			
		||||
 | 
			
		||||
        readonly static uint[] CrcTable = new uint[] {
 | 
			
		||||
			0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419,
 | 
			
		||||
			0x706AF48F, 0xE963A535, 0x9E6495A3, 0x0EDB8832, 0x79DCB8A4,
 | 
			
		||||
			0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07,
 | 
			
		||||
			0x90BF1D91, 0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE,
 | 
			
		||||
			0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7, 0x136C9856,
 | 
			
		||||
			0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 0x14015C4F, 0x63066CD9,
 | 
			
		||||
			0xFA0F3D63, 0x8D080DF5, 0x3B6E20C8, 0x4C69105E, 0xD56041E4,
 | 
			
		||||
			0xA2677172, 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B,
 | 
			
		||||
			0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3,
 | 
			
		||||
			0x45DF5C75, 0xDCD60DCF, 0xABD13D59, 0x26D930AC, 0x51DE003A,
 | 
			
		||||
			0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423, 0xCFBA9599,
 | 
			
		||||
			0xB8BDA50F, 0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924,
 | 
			
		||||
			0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D, 0x76DC4190,
 | 
			
		||||
			0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F,
 | 
			
		||||
			0x9FBFE4A5, 0xE8B8D433, 0x7807C9A2, 0x0F00F934, 0x9609A88E,
 | 
			
		||||
			0xE10E9818, 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01,
 | 
			
		||||
			0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, 0x6C0695ED,
 | 
			
		||||
			0x1B01A57B, 0x8208F4C1, 0xF50FC457, 0x65B0D9C6, 0x12B7E950,
 | 
			
		||||
			0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3,
 | 
			
		||||
			0xFBD44C65, 0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2,
 | 
			
		||||
			0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB, 0x4369E96A,
 | 
			
		||||
			0x346ED9FC, 0xAD678846, 0xDA60B8D0, 0x44042D73, 0x33031DE5,
 | 
			
		||||
			0xAA0A4C5F, 0xDD0D7CC9, 0x5005713C, 0x270241AA, 0xBE0B1010,
 | 
			
		||||
			0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F,
 | 
			
		||||
			0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17,
 | 
			
		||||
			0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD, 0xEDB88320, 0x9ABFB3B6,
 | 
			
		||||
			0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615,
 | 
			
		||||
			0x73DC1683, 0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8,
 | 
			
		||||
			0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1, 0xF00F9344,
 | 
			
		||||
			0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB,
 | 
			
		||||
			0x196C3671, 0x6E6B06E7, 0xFED41B76, 0x89D32BE0, 0x10DA7A5A,
 | 
			
		||||
			0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5,
 | 
			
		||||
			0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1,
 | 
			
		||||
			0xA6BC5767, 0x3FB506DD, 0x48B2364B, 0xD80D2BDA, 0xAF0A1B4C,
 | 
			
		||||
			0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF,
 | 
			
		||||
			0x4669BE79, 0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236,
 | 
			
		||||
			0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F, 0xC5BA3BBE,
 | 
			
		||||
			0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, 0xB5D0CF31,
 | 
			
		||||
			0x2CD99E8B, 0x5BDEAE1D, 0x9B64C2B0, 0xEC63F226, 0x756AA39C,
 | 
			
		||||
			0x026D930A, 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713,
 | 
			
		||||
			0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 0x92D28E9B,
 | 
			
		||||
			0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21, 0x86D3D2D4, 0xF1D4E242,
 | 
			
		||||
			0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1,
 | 
			
		||||
			0x18B74777, 0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C,
 | 
			
		||||
			0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45, 0xA00AE278,
 | 
			
		||||
			0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7,
 | 
			
		||||
			0x4969474D, 0x3E6E77DB, 0xAED16A4A, 0xD9D65ADC, 0x40DF0B66,
 | 
			
		||||
			0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9,
 | 
			
		||||
			0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605,
 | 
			
		||||
			0xCDD70693, 0x54DE5729, 0x23D967BF, 0xB3667A2E, 0xC4614AB8,
 | 
			
		||||
			0x5D681B02, 0x2A6F2B94, 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B,
 | 
			
		||||
			0x2D02EF8D
 | 
			
		||||
		};
 | 
			
		||||
 | 
			
		||||
        internal static uint ComputeCrc32(uint oldCrc, byte value)
 | 
			
		||||
        {
 | 
			
		||||
            return (uint)(Crc32.CrcTable[(oldCrc ^ value) & 0xFF] ^ (oldCrc >> 8));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The crc data checksum so far.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        uint crc;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Returns the CRC32 data checksum computed so far.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public long Value
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return (long)crc;
 | 
			
		||||
            }
 | 
			
		||||
            set
 | 
			
		||||
            {
 | 
			
		||||
                crc = (uint)value;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Resets the CRC32 data checksum as if no update was ever called.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public void Reset()
 | 
			
		||||
        {
 | 
			
		||||
            crc = 0;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Updates the checksum with the int bval.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name = "value">
 | 
			
		||||
        /// the byte is taken as the lower 8 bits of value
 | 
			
		||||
        /// </param>
 | 
			
		||||
        public void Update(int value)
 | 
			
		||||
        {
 | 
			
		||||
            crc ^= CrcSeed;
 | 
			
		||||
            crc = CrcTable[(crc ^ value) & 0xFF] ^ (crc >> 8);
 | 
			
		||||
            crc ^= CrcSeed;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Updates the checksum with the bytes taken from the array.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="buffer">
 | 
			
		||||
        /// buffer an array of bytes
 | 
			
		||||
        /// </param>
 | 
			
		||||
        public void Update(byte[] buffer)
 | 
			
		||||
        {
 | 
			
		||||
            if (buffer == null)
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentNullException("buffer");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            Update(buffer, 0, buffer.Length);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Adds the byte array to the data checksum.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name = "buffer">
 | 
			
		||||
        /// The buffer which contains the data
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name = "offset">
 | 
			
		||||
        /// The offset in the buffer where the data starts
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name = "count">
 | 
			
		||||
        /// The number of data bytes to update the CRC with.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        public void Update(byte[] buffer, int offset, int count)
 | 
			
		||||
        {
 | 
			
		||||
            if (buffer == null)
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentNullException("buffer");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (count < 0)
 | 
			
		||||
            {
 | 
			
		||||
#if NETCF_1_0
 | 
			
		||||
				throw new ArgumentOutOfRangeException("count");
 | 
			
		||||
#else
 | 
			
		||||
                throw new ArgumentOutOfRangeException("count", "Count cannot be less than zero");
 | 
			
		||||
#endif
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (offset < 0 || offset + count > buffer.Length)
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentOutOfRangeException("offset");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            crc ^= CrcSeed;
 | 
			
		||||
 | 
			
		||||
            while (--count >= 0)
 | 
			
		||||
            {
 | 
			
		||||
                crc = CrcTable[(crc ^ buffer[offset++]) & 0xFF] ^ (crc >> 8);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            crc ^= CrcSeed;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										93
									
								
								PrintPDF/PdfSharp/SharpZipLib/Checksums/IChecksum.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										93
									
								
								PrintPDF/PdfSharp/SharpZipLib/Checksums/IChecksum.cs
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,93 @@
 | 
			
		||||
// IChecksum.cs - Interface to compute a data checksum
 | 
			
		||||
// Copyright (C) 2001 Mike Krueger
 | 
			
		||||
//
 | 
			
		||||
// This file was translated from java, it was part of the GNU Classpath
 | 
			
		||||
// Copyright (C) 1999, 2000, 2001 Free Software Foundation, Inc.
 | 
			
		||||
//
 | 
			
		||||
// This program is free software; you can redistribute it and/or
 | 
			
		||||
// modify it under the terms of the GNU General Public License
 | 
			
		||||
// as published by the Free Software Foundation; either version 2
 | 
			
		||||
// of the License, or (at your option) any later version.
 | 
			
		||||
//
 | 
			
		||||
// This program is distributed in the hope that it will be useful,
 | 
			
		||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
// GNU General Public License for more details.
 | 
			
		||||
//
 | 
			
		||||
// You should have received a copy of the GNU General Public License
 | 
			
		||||
// along with this program; if not, write to the Free Software
 | 
			
		||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 | 
			
		||||
//
 | 
			
		||||
// Linking this library statically or dynamically with other modules is
 | 
			
		||||
// making a combined work based on this library.  Thus, the terms and
 | 
			
		||||
// conditions of the GNU General Public License cover the whole
 | 
			
		||||
// combination.
 | 
			
		||||
// 
 | 
			
		||||
// As a special exception, the copyright holders of this library give you
 | 
			
		||||
// permission to link this library with independent modules to produce an
 | 
			
		||||
// executable, regardless of the license terms of these independent
 | 
			
		||||
// modules, and to copy and distribute the resulting executable under
 | 
			
		||||
// terms of your choice, provided that you also meet, for each linked
 | 
			
		||||
// independent module, the terms and conditions of the license of that
 | 
			
		||||
// module.  An independent module is a module which is not derived from
 | 
			
		||||
// or based on this library.  If you modify this library, you may extend
 | 
			
		||||
// this exception to your version of the library, but you are not
 | 
			
		||||
// obligated to do so.  If you do not wish to do so, delete this
 | 
			
		||||
// exception statement from your version.
 | 
			
		||||
 | 
			
		||||
namespace PdfSharp.SharpZipLib.Checksums
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// Interface to compute a data checksum used by checked input/output streams.
 | 
			
		||||
    /// A data checksum can be updated by one byte or with a byte array. After each
 | 
			
		||||
    /// update the value of the current checksum can be returned by calling
 | 
			
		||||
    /// <code>getValue</code>. The complete checksum object can also be reset
 | 
			
		||||
    /// so it can be used again with new data.
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    internal interface IChecksum
 | 
			
		||||
    {
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Returns the data checksum computed so far.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        long Value
 | 
			
		||||
        {
 | 
			
		||||
            get;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Resets the data checksum as if no update was ever called.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        void Reset();
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Adds one byte to the data checksum.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name = "value">
 | 
			
		||||
        /// the data value to add. The high byte of the int is ignored.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        void Update(int value);
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Updates the data checksum with the bytes taken from the array.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="buffer">
 | 
			
		||||
        /// buffer an array of bytes
 | 
			
		||||
        /// </param>
 | 
			
		||||
        void Update(byte[] buffer);
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Adds the byte array to the data checksum.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name = "buffer">
 | 
			
		||||
        /// The buffer which contains the data
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name = "offset">
 | 
			
		||||
        /// The offset in the buffer where the data starts
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name = "count">
 | 
			
		||||
        /// the number of data bytes to add.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        void Update(byte[] buffer, int offset, int count);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										3
									
								
								PrintPDF/PdfSharp/SharpZipLib/ReadMe.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										3
									
								
								PrintPDF/PdfSharp/SharpZipLib/ReadMe.txt
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,3 @@
 | 
			
		||||
 | 
			
		||||
This code is an excerpt from the SharpZipLib. The code is unmodified except that all classes
 | 
			
		||||
are made internal and moved to the namespace PdfSharp.SharpZipLib.
 | 
			
		||||
							
								
								
									
										94
									
								
								PrintPDF/PdfSharp/SharpZipLib/SharpZipBaseException.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										94
									
								
								PrintPDF/PdfSharp/SharpZipLib/SharpZipBaseException.cs
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,94 @@
 | 
			
		||||
// SharpZipBaseException.cs
 | 
			
		||||
//
 | 
			
		||||
// Copyright 2004 John Reilly
 | 
			
		||||
//
 | 
			
		||||
// This program is free software; you can redistribute it and/or
 | 
			
		||||
// modify it under the terms of the GNU General Public License
 | 
			
		||||
// as published by the Free Software Foundation; either version 2
 | 
			
		||||
// of the License, or (at your option) any later version.
 | 
			
		||||
//
 | 
			
		||||
// This program is distributed in the hope that it will be useful,
 | 
			
		||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
// GNU General Public License for more details.
 | 
			
		||||
//
 | 
			
		||||
// You should have received a copy of the GNU General Public License
 | 
			
		||||
// along with this program; if not, write to the Free Software
 | 
			
		||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 | 
			
		||||
//
 | 
			
		||||
// Linking this library statically or dynamically with other modules is
 | 
			
		||||
// making a combined work based on this library.  Thus, the terms and
 | 
			
		||||
// conditions of the GNU General Public License cover the whole
 | 
			
		||||
// combination.
 | 
			
		||||
// 
 | 
			
		||||
// As a special exception, the copyright holders of this library give you
 | 
			
		||||
// permission to link this library with independent modules to produce an
 | 
			
		||||
// executable, regardless of the license terms of these independent
 | 
			
		||||
// modules, and to copy and distribute the resulting executable under
 | 
			
		||||
// terms of your choice, provided that you also meet, for each linked
 | 
			
		||||
// independent module, the terms and conditions of the license of that
 | 
			
		||||
// module.  An independent module is a module which is not derived from
 | 
			
		||||
// or based on this library.  If you modify this library, you may extend
 | 
			
		||||
// this exception to your version of the library, but you are not
 | 
			
		||||
// obligated to do so.  If you do not wish to do so, delete this
 | 
			
		||||
// exception statement from your version.
 | 
			
		||||
 | 
			
		||||
using System;
 | 
			
		||||
 | 
			
		||||
#if !NETCF_1_0 && !NETCF_2_0
 | 
			
		||||
using System.Runtime.Serialization;
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
namespace PdfSharp.SharpZipLib
 | 
			
		||||
{
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// SharpZipBaseException is the base exception class for the SharpZipLibrary.
 | 
			
		||||
    /// All library exceptions are derived from this.
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    /// <remarks>NOTE: Not all exceptions thrown will be derived from this class.
 | 
			
		||||
    /// A variety of other exceptions are possible for example <see cref="ArgumentNullException"></see></remarks>
 | 
			
		||||
#if !NETCF_1_0 && !NETCF_2_0
 | 
			
		||||
    [Serializable]
 | 
			
		||||
#endif
 | 
			
		||||
    internal class SharpZipBaseException : ApplicationException
 | 
			
		||||
    {
 | 
			
		||||
#if false//!NETCF_1_0 && !NETCF_2_0
 | 
			
		||||
		/// <summary>
 | 
			
		||||
		/// Deserialization constructor 
 | 
			
		||||
		/// </summary>
 | 
			
		||||
		/// <param name="info"><see cref="System.Runtime.Serialization.SerializationInfo"/> for this constructor</param>
 | 
			
		||||
		/// <param name="context"><see cref="StreamingContext"/> for this constructor</param>
 | 
			
		||||
		protected SharpZipBaseException(SerializationInfo info, StreamingContext context )
 | 
			
		||||
			: base( info, context )
 | 
			
		||||
		{
 | 
			
		||||
		}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Initializes a new instance of the SharpZipBaseException class.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public SharpZipBaseException()
 | 
			
		||||
        {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Initializes a new instance of the SharpZipBaseException class with a specified error message.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="message">A message describing the exception.</param>
 | 
			
		||||
        public SharpZipBaseException(string message)
 | 
			
		||||
            : base(message)
 | 
			
		||||
        {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Initializes a new instance of the SharpZipBaseException class with a specified
 | 
			
		||||
        /// error message and a reference to the inner exception that is the cause of this exception.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="message">A message describing the exception.</param>
 | 
			
		||||
        /// <param name="innerException">The inner exception</param>
 | 
			
		||||
        public SharpZipBaseException(string message, Exception innerException)
 | 
			
		||||
            : base(message, innerException)
 | 
			
		||||
        {
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										595
									
								
								PrintPDF/PdfSharp/SharpZipLib/Zip/Compression/Deflater.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										595
									
								
								PrintPDF/PdfSharp/SharpZipLib/Zip/Compression/Deflater.cs
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,595 @@
 | 
			
		||||
// Deflater.cs
 | 
			
		||||
//
 | 
			
		||||
// Copyright (C) 2001 Mike Krueger
 | 
			
		||||
// Copyright (C) 2004 John Reilly
 | 
			
		||||
//
 | 
			
		||||
// This file was translated from java, it was part of the GNU Classpath
 | 
			
		||||
// Copyright (C) 2001 Free Software Foundation, Inc.
 | 
			
		||||
//
 | 
			
		||||
// This program is free software; you can redistribute it and/or
 | 
			
		||||
// modify it under the terms of the GNU General Public License
 | 
			
		||||
// as published by the Free Software Foundation; either version 2
 | 
			
		||||
// of the License, or (at your option) any later version.
 | 
			
		||||
//
 | 
			
		||||
// This program is distributed in the hope that it will be useful,
 | 
			
		||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
// GNU General Public License for more details.
 | 
			
		||||
//
 | 
			
		||||
// You should have received a copy of the GNU General Public License
 | 
			
		||||
// along with this program; if not, write to the Free Software
 | 
			
		||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 | 
			
		||||
//
 | 
			
		||||
// Linking this library statically or dynamically with other modules is
 | 
			
		||||
// making a combined work based on this library.  Thus, the terms and
 | 
			
		||||
// conditions of the GNU General Public License cover the whole
 | 
			
		||||
// combination.
 | 
			
		||||
// 
 | 
			
		||||
// As a special exception, the copyright holders of this library give you
 | 
			
		||||
// permission to link this library with independent modules to produce an
 | 
			
		||||
// executable, regardless of the license terms of these independent
 | 
			
		||||
// modules, and to copy and distribute the resulting executable under
 | 
			
		||||
// terms of your choice, provided that you also meet, for each linked
 | 
			
		||||
// independent module, the terms and conditions of the license of that
 | 
			
		||||
// module.  An independent module is a module which is not derived from
 | 
			
		||||
// or based on this library.  If you modify this library, you may extend
 | 
			
		||||
// this exception to your version of the library, but you are not
 | 
			
		||||
// obligated to do so.  If you do not wish to do so, delete this
 | 
			
		||||
// exception statement from your version.
 | 
			
		||||
 | 
			
		||||
using System;
 | 
			
		||||
 | 
			
		||||
namespace PdfSharp.SharpZipLib.Zip.Compression
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// This is the Deflater class.  The deflater class compresses input
 | 
			
		||||
    /// with the deflate algorithm described in RFC 1951.  It has several
 | 
			
		||||
    /// compression levels and three different strategies described below.
 | 
			
		||||
    ///
 | 
			
		||||
    /// This class is <i>not</i> thread safe.  This is inherent in the API, due
 | 
			
		||||
    /// to the split of deflate and setInput.
 | 
			
		||||
    /// 
 | 
			
		||||
    /// Author of the original java version: Jochen Hoenicke
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    internal class Deflater
 | 
			
		||||
    {
 | 
			
		||||
        #region Deflater Documentation
 | 
			
		||||
        /*
 | 
			
		||||
		* The Deflater can do the following state transitions:
 | 
			
		||||
		*
 | 
			
		||||
		* (1) -> INIT_STATE   ----> INIT_FINISHING_STATE ---.
 | 
			
		||||
		*        /  | (2)      (5)                          |
 | 
			
		||||
		*       /   v          (5)                          |
 | 
			
		||||
		*   (3)| SETDICT_STATE ---> SETDICT_FINISHING_STATE |(3)
 | 
			
		||||
		*       \   | (3)                 |        ,--------'
 | 
			
		||||
		*        |  |                     | (3)   /
 | 
			
		||||
		*        v  v          (5)        v      v
 | 
			
		||||
		* (1) -> BUSY_STATE   ----> FINISHING_STATE
 | 
			
		||||
		*                                | (6)
 | 
			
		||||
		*                                v
 | 
			
		||||
		*                           FINISHED_STATE
 | 
			
		||||
		*    \_____________________________________/
 | 
			
		||||
		*                    | (7)
 | 
			
		||||
		*                    v
 | 
			
		||||
		*               CLOSED_STATE
 | 
			
		||||
		*
 | 
			
		||||
		* (1) If we should produce a header we start in INIT_STATE, otherwise
 | 
			
		||||
		*     we start in BUSY_STATE.
 | 
			
		||||
		* (2) A dictionary may be set only when we are in INIT_STATE, then
 | 
			
		||||
		*     we change the state as indicated.
 | 
			
		||||
		* (3) Whether a dictionary is set or not, on the first call of deflate
 | 
			
		||||
		*     we change to BUSY_STATE.
 | 
			
		||||
		* (4) -- intentionally left blank -- :)
 | 
			
		||||
		* (5) FINISHING_STATE is entered, when flush() is called to indicate that
 | 
			
		||||
		*     there is no more INPUT.  There are also states indicating, that
 | 
			
		||||
		*     the header wasn't written yet.
 | 
			
		||||
		* (6) FINISHED_STATE is entered, when everything has been flushed to the
 | 
			
		||||
		*     internal pending output buffer.
 | 
			
		||||
		* (7) At any time (7)
 | 
			
		||||
		*
 | 
			
		||||
		*/
 | 
			
		||||
        #endregion
 | 
			
		||||
        #region Public Constants
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The best and slowest compression level.  This tries to find very
 | 
			
		||||
        /// long and distant string repetitions.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public const int BEST_COMPRESSION = 9;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The worst but fastest compression level.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public const int BEST_SPEED = 1;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The default compression level.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public const int DEFAULT_COMPRESSION = -1;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// This level won't compress at all but output uncompressed blocks.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public const int NO_COMPRESSION = 0;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The compression method.  This is the only method supported so far.
 | 
			
		||||
        /// There is no need to use this constant at all.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public const int DEFLATED = 8;
 | 
			
		||||
        #endregion
 | 
			
		||||
        #region Local Constants
 | 
			
		||||
        private const int IS_SETDICT = 0x01;
 | 
			
		||||
        private const int IS_FLUSHING = 0x04;
 | 
			
		||||
        private const int IS_FINISHING = 0x08;
 | 
			
		||||
 | 
			
		||||
        private const int INIT_STATE = 0x00;
 | 
			
		||||
        private const int SETDICT_STATE = 0x01;
 | 
			
		||||
        //		private static  int INIT_FINISHING_STATE    = 0x08;
 | 
			
		||||
        //		private static  int SETDICT_FINISHING_STATE = 0x09;
 | 
			
		||||
        private const int BUSY_STATE = 0x10;
 | 
			
		||||
        private const int FLUSHING_STATE = 0x14;
 | 
			
		||||
        private const int FINISHING_STATE = 0x1c;
 | 
			
		||||
        private const int FINISHED_STATE = 0x1e;
 | 
			
		||||
        private const int CLOSED_STATE = 0x7f;
 | 
			
		||||
        #endregion
 | 
			
		||||
        #region Constructors
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Creates a new deflater with default compression level.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public Deflater()
 | 
			
		||||
            : this(DEFAULT_COMPRESSION, false)
 | 
			
		||||
        {
 | 
			
		||||
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Creates a new deflater with given compression level.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="level">
 | 
			
		||||
        /// the compression level, a value between NO_COMPRESSION
 | 
			
		||||
        /// and BEST_COMPRESSION, or DEFAULT_COMPRESSION.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <exception cref="System.ArgumentOutOfRangeException">if lvl is out of range.</exception>
 | 
			
		||||
        public Deflater(int level)
 | 
			
		||||
            : this(level, false)
 | 
			
		||||
        {
 | 
			
		||||
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Creates a new deflater with given compression level.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="level">
 | 
			
		||||
        /// the compression level, a value between NO_COMPRESSION
 | 
			
		||||
        /// and BEST_COMPRESSION.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name="noZlibHeaderOrFooter">
 | 
			
		||||
        /// true, if we should suppress the Zlib/RFC1950 header at the
 | 
			
		||||
        /// beginning and the adler checksum at the end of the output.  This is
 | 
			
		||||
        /// useful for the GZIP/PKZIP formats.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <exception cref="System.ArgumentOutOfRangeException">if lvl is out of range.</exception>
 | 
			
		||||
        public Deflater(int level, bool noZlibHeaderOrFooter)
 | 
			
		||||
        {
 | 
			
		||||
            if (level == DEFAULT_COMPRESSION)
 | 
			
		||||
            {
 | 
			
		||||
                level = 6;
 | 
			
		||||
            }
 | 
			
		||||
            else if (level < NO_COMPRESSION || level > BEST_COMPRESSION)
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentOutOfRangeException("level");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            pending = new DeflaterPending();
 | 
			
		||||
            engine = new DeflaterEngine(pending);
 | 
			
		||||
            this.noZlibHeaderOrFooter = noZlibHeaderOrFooter;
 | 
			
		||||
            SetStrategy(DeflateStrategy.Default);
 | 
			
		||||
            SetLevel(level);
 | 
			
		||||
            Reset();
 | 
			
		||||
        }
 | 
			
		||||
        #endregion
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Resets the deflater.  The deflater acts afterwards as if it was
 | 
			
		||||
        /// just created with the same compression level and strategy as it
 | 
			
		||||
        /// had before.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public void Reset()
 | 
			
		||||
        {
 | 
			
		||||
            state = (noZlibHeaderOrFooter ? BUSY_STATE : INIT_STATE);
 | 
			
		||||
            totalOut = 0;
 | 
			
		||||
            pending.Reset();
 | 
			
		||||
            engine.Reset();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Gets the current adler checksum of the data that was processed so far.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public int Adler
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return engine.Adler;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Gets the number of input bytes processed so far.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public long TotalIn
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return engine.TotalIn;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Gets the number of output bytes so far.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public long TotalOut
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return totalOut;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Flushes the current input block.  Further calls to deflate() will
 | 
			
		||||
        /// produce enough output to inflate everything in the current input
 | 
			
		||||
        /// block.  This is not part of Sun's JDK so I have made it package
 | 
			
		||||
        /// private.  It is used by DeflaterOutputStream to implement
 | 
			
		||||
        /// flush().
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public void Flush()
 | 
			
		||||
        {
 | 
			
		||||
            state |= IS_FLUSHING;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Finishes the deflater with the current input block.  It is an error
 | 
			
		||||
        /// to give more input after this method was called.  This method must
 | 
			
		||||
        /// be called to force all bytes to be flushed.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public void Finish()
 | 
			
		||||
        {
 | 
			
		||||
            state |= (IS_FLUSHING | IS_FINISHING);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Returns true if the stream was finished and no more output bytes
 | 
			
		||||
        /// are available.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public bool IsFinished
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return (state == FINISHED_STATE) && pending.IsFlushed;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Returns true, if the input buffer is empty.
 | 
			
		||||
        /// You should then call setInput(). 
 | 
			
		||||
        /// NOTE: This method can also return true when the stream
 | 
			
		||||
        /// was finished.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public bool IsNeedingInput
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return engine.NeedsInput();
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Sets the data which should be compressed next.  This should be only
 | 
			
		||||
        /// called when needsInput indicates that more input is needed.
 | 
			
		||||
        /// If you call setInput when needsInput() returns false, the
 | 
			
		||||
        /// previous input that is still pending will be thrown away.
 | 
			
		||||
        /// The given byte array should not be changed, before needsInput() returns
 | 
			
		||||
        /// true again.
 | 
			
		||||
        /// This call is equivalent to <code>setInput(input, 0, input.length)</code>.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="input">
 | 
			
		||||
        /// the buffer containing the input data.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <exception cref="System.InvalidOperationException">
 | 
			
		||||
        /// if the buffer was finished() or ended().
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        public void SetInput(byte[] input)
 | 
			
		||||
        {
 | 
			
		||||
            SetInput(input, 0, input.Length);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Sets the data which should be compressed next.  This should be
 | 
			
		||||
        /// only called when needsInput indicates that more input is needed.
 | 
			
		||||
        /// The given byte array should not be changed, before needsInput() returns
 | 
			
		||||
        /// true again.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="input">
 | 
			
		||||
        /// the buffer containing the input data.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name="offset">
 | 
			
		||||
        /// the start of the data.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name="count">
 | 
			
		||||
        /// the number of data bytes of input.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <exception cref="System.InvalidOperationException">
 | 
			
		||||
        /// if the buffer was Finish()ed or if previous input is still pending.
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        public void SetInput(byte[] input, int offset, int count)
 | 
			
		||||
        {
 | 
			
		||||
            if ((state & IS_FINISHING) != 0)
 | 
			
		||||
            {
 | 
			
		||||
                throw new InvalidOperationException("Finish() already called");
 | 
			
		||||
            }
 | 
			
		||||
            engine.SetInput(input, offset, count);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Sets the compression level.  There is no guarantee of the exact
 | 
			
		||||
        /// position of the change, but if you call this when needsInput is
 | 
			
		||||
        /// true the change of compression level will occur somewhere near
 | 
			
		||||
        /// before the end of the so far given input.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="level">
 | 
			
		||||
        /// the new compression level.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        public void SetLevel(int level)
 | 
			
		||||
        {
 | 
			
		||||
            if (level == DEFAULT_COMPRESSION)
 | 
			
		||||
            {
 | 
			
		||||
                level = 6;
 | 
			
		||||
            }
 | 
			
		||||
            else if (level < NO_COMPRESSION || level > BEST_COMPRESSION)
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentOutOfRangeException("level");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (this.level != level)
 | 
			
		||||
            {
 | 
			
		||||
                this.level = level;
 | 
			
		||||
                engine.SetLevel(level);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Get current compression level
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <returns>Returns the current compression level</returns>
 | 
			
		||||
        public int GetLevel()
 | 
			
		||||
        {
 | 
			
		||||
            return level;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Sets the compression strategy. Strategy is one of
 | 
			
		||||
        /// DEFAULT_STRATEGY, HUFFMAN_ONLY and FILTERED.  For the exact
 | 
			
		||||
        /// position where the strategy is changed, the same as for
 | 
			
		||||
        /// SetLevel() applies.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="strategy">
 | 
			
		||||
        /// The new compression strategy.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        public void SetStrategy(DeflateStrategy strategy)
 | 
			
		||||
        {
 | 
			
		||||
            engine.Strategy = strategy;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Deflates the current input block with to the given array.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="output">
 | 
			
		||||
        /// The buffer where compressed data is stored
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <returns>
 | 
			
		||||
        /// The number of compressed bytes added to the output, or 0 if either
 | 
			
		||||
        /// IsNeedingInput() or IsFinished returns true or length is zero.
 | 
			
		||||
        /// </returns>
 | 
			
		||||
        public int Deflate(byte[] output)
 | 
			
		||||
        {
 | 
			
		||||
            return Deflate(output, 0, output.Length);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Deflates the current input block to the given array.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="output">
 | 
			
		||||
        /// Buffer to store the compressed data.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name="offset">
 | 
			
		||||
        /// Offset into the output array.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name="length">
 | 
			
		||||
        /// The maximum number of bytes that may be stored.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <returns>
 | 
			
		||||
        /// The number of compressed bytes added to the output, or 0 if either
 | 
			
		||||
        /// needsInput() or finished() returns true or length is zero.
 | 
			
		||||
        /// </returns>
 | 
			
		||||
        /// <exception cref="System.InvalidOperationException">
 | 
			
		||||
        /// If Finish() was previously called.
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        /// <exception cref="System.ArgumentOutOfRangeException">
 | 
			
		||||
        /// If offset or length don't match the array length.
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        public int Deflate(byte[] output, int offset, int length)
 | 
			
		||||
        {
 | 
			
		||||
            int origLength = length;
 | 
			
		||||
 | 
			
		||||
            if (state == CLOSED_STATE)
 | 
			
		||||
            {
 | 
			
		||||
                throw new InvalidOperationException("Deflater closed");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (state < BUSY_STATE)
 | 
			
		||||
            {
 | 
			
		||||
                // output header
 | 
			
		||||
                int header = (DEFLATED +
 | 
			
		||||
                    ((DeflaterConstants.MAX_WBITS - 8) << 4)) << 8;
 | 
			
		||||
                int level_flags = (level - 1) >> 1;
 | 
			
		||||
                if (level_flags < 0 || level_flags > 3)
 | 
			
		||||
                {
 | 
			
		||||
                    level_flags = 3;
 | 
			
		||||
                }
 | 
			
		||||
                header |= level_flags << 6;
 | 
			
		||||
                if ((state & IS_SETDICT) != 0)
 | 
			
		||||
                {
 | 
			
		||||
                    // Dictionary was set
 | 
			
		||||
                    header |= DeflaterConstants.PRESET_DICT;
 | 
			
		||||
                }
 | 
			
		||||
                header += 31 - (header % 31);
 | 
			
		||||
 | 
			
		||||
                pending.WriteShortMSB(header);
 | 
			
		||||
                if ((state & IS_SETDICT) != 0)
 | 
			
		||||
                {
 | 
			
		||||
                    int chksum = engine.Adler;
 | 
			
		||||
                    engine.ResetAdler();
 | 
			
		||||
                    pending.WriteShortMSB(chksum >> 16);
 | 
			
		||||
                    pending.WriteShortMSB(chksum & 0xffff);
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                state = BUSY_STATE | (state & (IS_FLUSHING | IS_FINISHING));
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            for (; ; )
 | 
			
		||||
            {
 | 
			
		||||
                int count = pending.Flush(output, offset, length);
 | 
			
		||||
                offset += count;
 | 
			
		||||
                totalOut += count;
 | 
			
		||||
                length -= count;
 | 
			
		||||
 | 
			
		||||
                if (length == 0 || state == FINISHED_STATE)
 | 
			
		||||
                {
 | 
			
		||||
                    break;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                if (!engine.Deflate((state & IS_FLUSHING) != 0, (state & IS_FINISHING) != 0))
 | 
			
		||||
                {
 | 
			
		||||
                    if (state == BUSY_STATE)
 | 
			
		||||
                    {
 | 
			
		||||
                        // We need more input now
 | 
			
		||||
                        return origLength - length;
 | 
			
		||||
                    }
 | 
			
		||||
                    else if (state == FLUSHING_STATE)
 | 
			
		||||
                    {
 | 
			
		||||
                        if (level != NO_COMPRESSION)
 | 
			
		||||
                        {
 | 
			
		||||
                            /* We have to supply some lookahead.  8 bit lookahead
 | 
			
		||||
                             * is needed by the zlib inflater, and we must fill
 | 
			
		||||
                             * the next byte, so that all bits are flushed.
 | 
			
		||||
                             */
 | 
			
		||||
                            int neededbits = 8 + ((-pending.BitCount) & 7);
 | 
			
		||||
                            while (neededbits > 0)
 | 
			
		||||
                            {
 | 
			
		||||
                                /* write a static tree block consisting solely of
 | 
			
		||||
                                 * an EOF:
 | 
			
		||||
                                 */
 | 
			
		||||
                                pending.WriteBits(2, 10);
 | 
			
		||||
                                neededbits -= 10;
 | 
			
		||||
                            }
 | 
			
		||||
                        }
 | 
			
		||||
                        state = BUSY_STATE;
 | 
			
		||||
                    }
 | 
			
		||||
                    else if (state == FINISHING_STATE)
 | 
			
		||||
                    {
 | 
			
		||||
                        pending.AlignToByte();
 | 
			
		||||
 | 
			
		||||
                        // Compressed data is complete.  Write footer information if required.
 | 
			
		||||
                        if (!noZlibHeaderOrFooter)
 | 
			
		||||
                        {
 | 
			
		||||
                            int adler = engine.Adler;
 | 
			
		||||
                            pending.WriteShortMSB(adler >> 16);
 | 
			
		||||
                            pending.WriteShortMSB(adler & 0xffff);
 | 
			
		||||
                        }
 | 
			
		||||
                        state = FINISHED_STATE;
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            return origLength - length;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Sets the dictionary which should be used in the deflate process.
 | 
			
		||||
        /// This call is equivalent to <code>setDictionary(dict, 0, dict.Length)</code>.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="dictionary">
 | 
			
		||||
        /// the dictionary.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <exception cref="System.InvalidOperationException">
 | 
			
		||||
        /// if SetInput () or Deflate () were already called or another dictionary was already set.
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        public void SetDictionary(byte[] dictionary)
 | 
			
		||||
        {
 | 
			
		||||
            SetDictionary(dictionary, 0, dictionary.Length);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Sets the dictionary which should be used in the deflate process.
 | 
			
		||||
        /// The dictionary is a byte array containing strings that are
 | 
			
		||||
        /// likely to occur in the data which should be compressed.  The
 | 
			
		||||
        /// dictionary is not stored in the compressed output, only a
 | 
			
		||||
        /// checksum.  To decompress the output you need to supply the same
 | 
			
		||||
        /// dictionary again.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="dictionary">
 | 
			
		||||
        /// The dictionary data
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name="index">
 | 
			
		||||
        /// The index where dictionary information commences.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name="count">
 | 
			
		||||
        /// The number of bytes in the dictionary.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <exception cref="System.InvalidOperationException">
 | 
			
		||||
        /// If SetInput () or Deflate() were already called or another dictionary was already set.
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        public void SetDictionary(byte[] dictionary, int index, int count)
 | 
			
		||||
        {
 | 
			
		||||
            if (state != INIT_STATE)
 | 
			
		||||
            {
 | 
			
		||||
                throw new InvalidOperationException();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            state = SETDICT_STATE;
 | 
			
		||||
            engine.SetDictionary(dictionary, index, count);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        #region Instance Fields
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Compression level.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        int level;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// If true no Zlib/RFC1950 headers or footers are generated
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        bool noZlibHeaderOrFooter;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The current state.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        int state;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The total bytes of output written.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        long totalOut;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The pending output.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        DeflaterPending pending;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The deflater engine.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        DeflaterEngine engine;
 | 
			
		||||
        #endregion
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -0,0 +1,191 @@
 | 
			
		||||
// DeflaterConstants.cs
 | 
			
		||||
//
 | 
			
		||||
// Copyright (C) 2001 Mike Krueger
 | 
			
		||||
// Copyright (C) 2004 John Reilly
 | 
			
		||||
//
 | 
			
		||||
// This file was translated from java, it was part of the GNU Classpath
 | 
			
		||||
// Copyright (C) 2001 Free Software Foundation, Inc.
 | 
			
		||||
//
 | 
			
		||||
// This program is free software; you can redistribute it and/or
 | 
			
		||||
// modify it under the terms of the GNU General Public License
 | 
			
		||||
// as published by the Free Software Foundation; either version 2
 | 
			
		||||
// of the License, or (at your option) any later version.
 | 
			
		||||
//
 | 
			
		||||
// This program is distributed in the hope that it will be useful,
 | 
			
		||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
// GNU General Public License for more details.
 | 
			
		||||
//
 | 
			
		||||
// You should have received a copy of the GNU General Public License
 | 
			
		||||
// along with this program; if not, write to the Free Software
 | 
			
		||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 | 
			
		||||
//
 | 
			
		||||
// Linking this library statically or dynamically with other modules is
 | 
			
		||||
// making a combined work based on this library.  Thus, the terms and
 | 
			
		||||
// conditions of the GNU General Public License cover the whole
 | 
			
		||||
// combination.
 | 
			
		||||
// 
 | 
			
		||||
// As a special exception, the copyright holders of this library give you
 | 
			
		||||
// permission to link this library with independent modules to produce an
 | 
			
		||||
// executable, regardless of the license terms of these independent
 | 
			
		||||
// modules, and to copy and distribute the resulting executable under
 | 
			
		||||
// terms of your choice, provided that you also meet, for each linked
 | 
			
		||||
// independent module, the terms and conditions of the license of that
 | 
			
		||||
// module.  An independent module is a module which is not derived from
 | 
			
		||||
// or based on this library.  If you modify this library, you may extend
 | 
			
		||||
// this exception to your version of the library, but you are not
 | 
			
		||||
// obligated to do so.  If you do not wish to do so, delete this
 | 
			
		||||
// exception statement from your version.
 | 
			
		||||
 | 
			
		||||
using System;
 | 
			
		||||
 | 
			
		||||
namespace PdfSharp.SharpZipLib.Zip.Compression
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// This class contains constants used for deflation.
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    internal class DeflaterConstants
 | 
			
		||||
    {
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Set to true to enable debugging
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public static bool DEBUGGING
 | 
			
		||||
        {
 | 
			
		||||
            // Prevent warning 'CS0162: Unreachable code detected' when referencing DEBUGGING
 | 
			
		||||
            get { return false; }
 | 
			
		||||
        }
 | 
			
		||||
        //public const bool DEBUGGING = false;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Written to Zip file to identify a stored block
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public const int STORED_BLOCK = 0;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Identifies static tree in Zip file
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public const int STATIC_TREES = 1;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Identifies dynamic tree in Zip file
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public const int DYN_TREES = 2;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Header flag indicating a preset dictionary for deflation
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public const int PRESET_DICT = 0x20;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Sets internal buffer sizes for Huffman encoding
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public const int DEFAULT_MEM_LEVEL = 8;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Internal compression engine constant
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        public const int MAX_MATCH = 258;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Internal compression engine constant
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        public const int MIN_MATCH = 3;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Internal compression engine constant
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        public const int MAX_WBITS = 15;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Internal compression engine constant
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        public const int WSIZE = 1 << MAX_WBITS;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Internal compression engine constant
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        public const int WMASK = WSIZE - 1;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Internal compression engine constant
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        public const int HASH_BITS = DEFAULT_MEM_LEVEL + 7;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Internal compression engine constant
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        public const int HASH_SIZE = 1 << HASH_BITS;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Internal compression engine constant
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        public const int HASH_MASK = HASH_SIZE - 1;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Internal compression engine constant
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        public const int HASH_SHIFT = (HASH_BITS + MIN_MATCH - 1) / MIN_MATCH;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Internal compression engine constant
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        public const int MIN_LOOKAHEAD = MAX_MATCH + MIN_MATCH + 1;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Internal compression engine constant
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        public const int MAX_DIST = WSIZE - MIN_LOOKAHEAD;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Internal compression engine constant
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        public const int PENDING_BUF_SIZE = 1 << (DEFAULT_MEM_LEVEL + 8);
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Internal compression engine constant
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        public static int MAX_BLOCK_SIZE = Math.Min(65535, PENDING_BUF_SIZE - 5);
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Internal compression engine constant
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        public const int DEFLATE_STORED = 0;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Internal compression engine constant
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        public const int DEFLATE_FAST = 1;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Internal compression engine constant
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        public const int DEFLATE_SLOW = 2;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Internal compression engine constant
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        public static int[] GOOD_LENGTH = { 0, 4, 4, 4, 4, 8, 8, 8, 32, 32 };
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Internal compression engine constant
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        public static int[] MAX_LAZY = { 0, 4, 5, 6, 4, 16, 16, 32, 128, 258 };
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Internal compression engine constant
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        public static int[] NICE_LENGTH = { 0, 8, 16, 32, 16, 32, 128, 128, 258, 258 };
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Internal compression engine constant
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        public static int[] MAX_CHAIN = { 0, 4, 8, 32, 16, 32, 128, 256, 1024, 4096 };
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Internal compression engine constant
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        public static int[] COMPR_FUNC = { 0, 1, 1, 1, 1, 2, 2, 2, 2, 2 };
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										926
									
								
								PrintPDF/PdfSharp/SharpZipLib/Zip/Compression/DeflaterEngine.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										926
									
								
								PrintPDF/PdfSharp/SharpZipLib/Zip/Compression/DeflaterEngine.cs
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,926 @@
 | 
			
		||||
// DeflaterEngine.cs
 | 
			
		||||
//
 | 
			
		||||
// Copyright (C) 2001 Mike Krueger
 | 
			
		||||
// Copyright (C) 2004 John Reilly
 | 
			
		||||
//
 | 
			
		||||
// This file was translated from java, it was part of the GNU Classpath
 | 
			
		||||
// Copyright (C) 2001 Free Software Foundation, Inc.
 | 
			
		||||
//
 | 
			
		||||
// This program is free software; you can redistribute it and/or
 | 
			
		||||
// modify it under the terms of the GNU General Public License
 | 
			
		||||
// as published by the Free Software Foundation; either version 2
 | 
			
		||||
// of the License, or (at your option) any later version.
 | 
			
		||||
//
 | 
			
		||||
// This program is distributed in the hope that it will be useful,
 | 
			
		||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
// GNU General Public License for more details.
 | 
			
		||||
//
 | 
			
		||||
// You should have received a copy of the GNU General Public License
 | 
			
		||||
// along with this program; if not, write to the Free Software
 | 
			
		||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 | 
			
		||||
//
 | 
			
		||||
// Linking this library statically or dynamically with other modules is
 | 
			
		||||
// making a combined work based on this library.  Thus, the terms and
 | 
			
		||||
// conditions of the GNU General Public License cover the whole
 | 
			
		||||
// combination.
 | 
			
		||||
// 
 | 
			
		||||
// As a special exception, the copyright holders of this library give you
 | 
			
		||||
// permission to link this library with independent modules to produce an
 | 
			
		||||
// executable, regardless of the license terms of these independent
 | 
			
		||||
// modules, and to copy and distribute the resulting executable under
 | 
			
		||||
// terms of your choice, provided that you also meet, for each linked
 | 
			
		||||
// independent module, the terms and conditions of the license of that
 | 
			
		||||
// module.  An independent module is a module which is not derived from
 | 
			
		||||
// or based on this library.  If you modify this library, you may extend
 | 
			
		||||
// this exception to your version of the library, but you are not
 | 
			
		||||
// obligated to do so.  If you do not wish to do so, delete this
 | 
			
		||||
// exception statement from your version.
 | 
			
		||||
 | 
			
		||||
using System;
 | 
			
		||||
using PdfSharp.SharpZipLib.Checksums;
 | 
			
		||||
 | 
			
		||||
// ReSharper disable RedundantThisQualifier
 | 
			
		||||
 | 
			
		||||
namespace PdfSharp.SharpZipLib.Zip.Compression
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// Strategies for deflater
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    internal enum DeflateStrategy
 | 
			
		||||
    {
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The default strategy
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        Default = 0,
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// This strategy will only allow longer string repetitions.  It is
 | 
			
		||||
        /// useful for random data with a small character set.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        Filtered = 1,
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// This strategy will not look for string repetitions at all.  It
 | 
			
		||||
        /// only encodes with Huffman trees (which means, that more common
 | 
			
		||||
        /// characters get a smaller encoding.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        HuffmanOnly = 2
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // DEFLATE ALGORITHM:
 | 
			
		||||
    // 
 | 
			
		||||
    // The uncompressed stream is inserted into the window array.  When
 | 
			
		||||
    // the window array is full the first half is thrown away and the
 | 
			
		||||
    // second half is copied to the beginning.
 | 
			
		||||
    //
 | 
			
		||||
    // The head array is a hash table.  Three characters build a hash value
 | 
			
		||||
    // and they the value points to the corresponding index in window of 
 | 
			
		||||
    // the last string with this hash.  The prev array implements a
 | 
			
		||||
    // linked list of matches with the same hash: prev[index & WMASK] points
 | 
			
		||||
    // to the previous index with the same hash.
 | 
			
		||||
    // 
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// Low level compression engine for deflate algorithm which uses a 32K sliding window
 | 
			
		||||
    /// with secondary compression from Huffman/Shannon-Fano codes.
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    internal class DeflaterEngine : DeflaterConstants
 | 
			
		||||
    {
 | 
			
		||||
        #region Constants
 | 
			
		||||
        const int TooFar = 4096;
 | 
			
		||||
        #endregion
 | 
			
		||||
 | 
			
		||||
        #region Constructors
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Construct instance with pending buffer
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="pending">
 | 
			
		||||
        /// Pending buffer to use
 | 
			
		||||
        /// </param>>
 | 
			
		||||
        public DeflaterEngine(DeflaterPending pending)
 | 
			
		||||
        {
 | 
			
		||||
            this.pending = pending;
 | 
			
		||||
            huffman = new DeflaterHuffman(pending);
 | 
			
		||||
            adler = new Adler32();
 | 
			
		||||
 | 
			
		||||
            window = new byte[2 * WSIZE];
 | 
			
		||||
            head = new short[HASH_SIZE];
 | 
			
		||||
            prev = new short[WSIZE];
 | 
			
		||||
 | 
			
		||||
            // We start at index 1, to avoid an implementation deficiency, that
 | 
			
		||||
            // we cannot build a repeat pattern at index 0.
 | 
			
		||||
            blockStart = strstart = 1;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        #endregion
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Deflate drives actual compression of data
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="flush">True to flush input buffers</param>
 | 
			
		||||
        /// <param name="finish">Finish deflation with the current input.</param>
 | 
			
		||||
        /// <returns>Returns true if progress has been made.</returns>
 | 
			
		||||
        public bool Deflate(bool flush, bool finish)
 | 
			
		||||
        {
 | 
			
		||||
            bool progress;
 | 
			
		||||
            do
 | 
			
		||||
            {
 | 
			
		||||
                FillWindow();
 | 
			
		||||
                bool canFlush = flush && (inputOff == inputEnd);
 | 
			
		||||
 | 
			
		||||
#if DebugDeflation
 | 
			
		||||
				if (DeflaterConstants.DEBUGGING) {
 | 
			
		||||
					Console.WriteLine("window: [" + blockStart + "," + strstart + ","
 | 
			
		||||
								+ lookahead + "], " + compressionFunction + "," + canFlush);
 | 
			
		||||
				}
 | 
			
		||||
#endif
 | 
			
		||||
                switch (compressionFunction)
 | 
			
		||||
                {
 | 
			
		||||
                    case DEFLATE_STORED:
 | 
			
		||||
                        progress = DeflateStored(canFlush, finish);
 | 
			
		||||
                        break;
 | 
			
		||||
                    case DEFLATE_FAST:
 | 
			
		||||
                        progress = DeflateFast(canFlush, finish);
 | 
			
		||||
                        break;
 | 
			
		||||
                    case DEFLATE_SLOW:
 | 
			
		||||
                        progress = DeflateSlow(canFlush, finish);
 | 
			
		||||
                        break;
 | 
			
		||||
                    default:
 | 
			
		||||
                        throw new InvalidOperationException("unknown compressionFunction");
 | 
			
		||||
                }
 | 
			
		||||
            } while (pending.IsFlushed && progress); // repeat while we have no pending output and progress was made
 | 
			
		||||
            return progress;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Sets input data to be deflated.  Should only be called when <code>NeedsInput()</code>
 | 
			
		||||
        /// returns true
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="buffer">The buffer containing input data.</param>
 | 
			
		||||
        /// <param name="offset">The offset of the first byte of data.</param>
 | 
			
		||||
        /// <param name="count">The number of bytes of data to use as input.</param>
 | 
			
		||||
        public void SetInput(byte[] buffer, int offset, int count)
 | 
			
		||||
        {
 | 
			
		||||
            if (buffer == null)
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentNullException("buffer");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (offset < 0)
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentOutOfRangeException("offset");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (count < 0)
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentOutOfRangeException("count");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (inputOff < inputEnd)
 | 
			
		||||
            {
 | 
			
		||||
                throw new InvalidOperationException("Old input was not completely processed");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            int end = offset + count;
 | 
			
		||||
 | 
			
		||||
            /* We want to throw an ArrayIndexOutOfBoundsException early.  The
 | 
			
		||||
            * check is very tricky: it also handles integer wrap around.
 | 
			
		||||
            */
 | 
			
		||||
            if ((offset > end) || (end > buffer.Length))
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentOutOfRangeException("count");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            inputBuf = buffer;
 | 
			
		||||
            inputOff = offset;
 | 
			
		||||
            inputEnd = end;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Determines if more <see cref="SetInput">input</see> is needed.
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        /// <returns>Return true if input is needed via <see cref="SetInput">SetInput</see></returns>
 | 
			
		||||
        public bool NeedsInput()
 | 
			
		||||
        {
 | 
			
		||||
            return (inputEnd == inputOff);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Set compression dictionary
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="buffer">The buffer containing the dictionary data</param>
 | 
			
		||||
        /// <param name="offset">The offset in the buffer for the first byte of data</param>
 | 
			
		||||
        /// <param name="length">The length of the dictionary data.</param>
 | 
			
		||||
        public void SetDictionary(byte[] buffer, int offset, int length)
 | 
			
		||||
        {
 | 
			
		||||
#if DebugDeflation
 | 
			
		||||
			if (DeflaterConstants.DEBUGGING && (strstart != 1) ) 
 | 
			
		||||
			{
 | 
			
		||||
				throw new InvalidOperationException("strstart not 1");
 | 
			
		||||
			}
 | 
			
		||||
#endif
 | 
			
		||||
            adler.Update(buffer, offset, length);
 | 
			
		||||
            if (length < MIN_MATCH)
 | 
			
		||||
            {
 | 
			
		||||
                return;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (length > MAX_DIST)
 | 
			
		||||
            {
 | 
			
		||||
                offset += length - MAX_DIST;
 | 
			
		||||
                length = MAX_DIST;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            System.Array.Copy(buffer, offset, window, strstart, length);
 | 
			
		||||
 | 
			
		||||
            UpdateHash();
 | 
			
		||||
            --length;
 | 
			
		||||
            while (--length > 0)
 | 
			
		||||
            {
 | 
			
		||||
                InsertString();
 | 
			
		||||
                strstart++;
 | 
			
		||||
            }
 | 
			
		||||
            strstart += 2;
 | 
			
		||||
            blockStart = strstart;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Reset internal state
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        public void Reset()
 | 
			
		||||
        {
 | 
			
		||||
            huffman.Reset();
 | 
			
		||||
            adler.Reset();
 | 
			
		||||
            blockStart = strstart = 1;
 | 
			
		||||
            lookahead = 0;
 | 
			
		||||
            totalIn = 0;
 | 
			
		||||
            prevAvailable = false;
 | 
			
		||||
            matchLen = MIN_MATCH - 1;
 | 
			
		||||
 | 
			
		||||
            for (int i = 0; i < HASH_SIZE; i++)
 | 
			
		||||
            {
 | 
			
		||||
                head[i] = 0;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            for (int i = 0; i < WSIZE; i++)
 | 
			
		||||
            {
 | 
			
		||||
                prev[i] = 0;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Reset Adler checksum
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        public void ResetAdler()
 | 
			
		||||
        {
 | 
			
		||||
            adler.Reset();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Get current value of Adler checksum
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        public int Adler
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return unchecked((int)adler.Value);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Total data processed
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        public long TotalIn
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return totalIn;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Get/set the <see cref="DeflateStrategy">deflate strategy</see>
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        public DeflateStrategy Strategy
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return strategy;
 | 
			
		||||
            }
 | 
			
		||||
            set
 | 
			
		||||
            {
 | 
			
		||||
                strategy = value;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Set the deflate level (0-9)
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="level">The value to set the level to.</param>
 | 
			
		||||
        public void SetLevel(int level)
 | 
			
		||||
        {
 | 
			
		||||
            if ((level < 0) || (level > 9))
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentOutOfRangeException("level");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            goodLength = DeflaterConstants.GOOD_LENGTH[level];
 | 
			
		||||
            max_lazy = DeflaterConstants.MAX_LAZY[level];
 | 
			
		||||
            niceLength = DeflaterConstants.NICE_LENGTH[level];
 | 
			
		||||
            max_chain = DeflaterConstants.MAX_CHAIN[level];
 | 
			
		||||
 | 
			
		||||
            if (DeflaterConstants.COMPR_FUNC[level] != compressionFunction)
 | 
			
		||||
            {
 | 
			
		||||
 | 
			
		||||
#if DebugDeflation
 | 
			
		||||
				if (DeflaterConstants.DEBUGGING) {
 | 
			
		||||
				   Console.WriteLine("Change from " + compressionFunction + " to "
 | 
			
		||||
										  + DeflaterConstants.COMPR_FUNC[level]);
 | 
			
		||||
				}
 | 
			
		||||
#endif
 | 
			
		||||
                switch (compressionFunction)
 | 
			
		||||
                {
 | 
			
		||||
                    case DEFLATE_STORED:
 | 
			
		||||
                        if (strstart > blockStart)
 | 
			
		||||
                        {
 | 
			
		||||
                            huffman.FlushStoredBlock(window, blockStart,
 | 
			
		||||
                                strstart - blockStart, false);
 | 
			
		||||
                            blockStart = strstart;
 | 
			
		||||
                        }
 | 
			
		||||
                        UpdateHash();
 | 
			
		||||
                        break;
 | 
			
		||||
 | 
			
		||||
                    case DEFLATE_FAST:
 | 
			
		||||
                        if (strstart > blockStart)
 | 
			
		||||
                        {
 | 
			
		||||
                            huffman.FlushBlock(window, blockStart, strstart - blockStart,
 | 
			
		||||
                                false);
 | 
			
		||||
                            blockStart = strstart;
 | 
			
		||||
                        }
 | 
			
		||||
                        break;
 | 
			
		||||
 | 
			
		||||
                    case DEFLATE_SLOW:
 | 
			
		||||
                        if (prevAvailable)
 | 
			
		||||
                        {
 | 
			
		||||
                            huffman.TallyLit(window[strstart - 1] & 0xff);
 | 
			
		||||
                        }
 | 
			
		||||
                        if (strstart > blockStart)
 | 
			
		||||
                        {
 | 
			
		||||
                            huffman.FlushBlock(window, blockStart, strstart - blockStart, false);
 | 
			
		||||
                            blockStart = strstart;
 | 
			
		||||
                        }
 | 
			
		||||
                        prevAvailable = false;
 | 
			
		||||
                        matchLen = MIN_MATCH - 1;
 | 
			
		||||
                        break;
 | 
			
		||||
                }
 | 
			
		||||
                compressionFunction = COMPR_FUNC[level];
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Fill the window
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public void FillWindow()
 | 
			
		||||
        {
 | 
			
		||||
            /* If the window is almost full and there is insufficient lookahead,
 | 
			
		||||
             * move the upper half to the lower one to make room in the upper half.
 | 
			
		||||
             */
 | 
			
		||||
            if (strstart >= WSIZE + MAX_DIST)
 | 
			
		||||
            {
 | 
			
		||||
                SlideWindow();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            /* If there is not enough lookahead, but still some input left,
 | 
			
		||||
             * read in the input
 | 
			
		||||
             */
 | 
			
		||||
            while (lookahead < DeflaterConstants.MIN_LOOKAHEAD && inputOff < inputEnd)
 | 
			
		||||
            {
 | 
			
		||||
                int more = 2 * WSIZE - lookahead - strstart;
 | 
			
		||||
 | 
			
		||||
                if (more > inputEnd - inputOff)
 | 
			
		||||
                {
 | 
			
		||||
                    more = inputEnd - inputOff;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                System.Array.Copy(inputBuf, inputOff, window, strstart + lookahead, more);
 | 
			
		||||
                adler.Update(inputBuf, inputOff, more);
 | 
			
		||||
 | 
			
		||||
                inputOff += more;
 | 
			
		||||
                totalIn += more;
 | 
			
		||||
                lookahead += more;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (lookahead >= MIN_MATCH)
 | 
			
		||||
            {
 | 
			
		||||
                UpdateHash();
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        void UpdateHash()
 | 
			
		||||
        {
 | 
			
		||||
            /*
 | 
			
		||||
                        if (DEBUGGING) {
 | 
			
		||||
                            Console.WriteLine("updateHash: "+strstart);
 | 
			
		||||
                        }
 | 
			
		||||
            */
 | 
			
		||||
            ins_h = (window[strstart] << HASH_SHIFT) ^ window[strstart + 1];
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Inserts the current string in the head hash and returns the previous
 | 
			
		||||
        /// value for this hash.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <returns>The previous hash value</returns>
 | 
			
		||||
        int InsertString()
 | 
			
		||||
        {
 | 
			
		||||
            short match;
 | 
			
		||||
            int hash = ((ins_h << HASH_SHIFT) ^ window[strstart + (MIN_MATCH - 1)]) & HASH_MASK;
 | 
			
		||||
 | 
			
		||||
#if DebugDeflation
 | 
			
		||||
			if (DeflaterConstants.DEBUGGING) 
 | 
			
		||||
			{
 | 
			
		||||
				if (hash != (((window[strstart] << (2*HASH_SHIFT)) ^ 
 | 
			
		||||
								  (window[strstart + 1] << HASH_SHIFT) ^ 
 | 
			
		||||
								  (window[strstart + 2])) & HASH_MASK)) {
 | 
			
		||||
						throw new SharpZipBaseException("hash inconsistent: " + hash + "/"
 | 
			
		||||
												+window[strstart] + ","
 | 
			
		||||
												+window[strstart + 1] + ","
 | 
			
		||||
												+window[strstart + 2] + "," + HASH_SHIFT);
 | 
			
		||||
					}
 | 
			
		||||
			}
 | 
			
		||||
#endif
 | 
			
		||||
            prev[strstart & WMASK] = match = head[hash];
 | 
			
		||||
            head[hash] = unchecked((short)strstart);
 | 
			
		||||
            ins_h = hash;
 | 
			
		||||
            return match & 0xffff;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        void SlideWindow()
 | 
			
		||||
        {
 | 
			
		||||
            Array.Copy(window, WSIZE, window, 0, WSIZE);
 | 
			
		||||
            matchStart -= WSIZE;
 | 
			
		||||
            strstart -= WSIZE;
 | 
			
		||||
            blockStart -= WSIZE;
 | 
			
		||||
 | 
			
		||||
            // Slide the hash table (could be avoided with 32 bit values
 | 
			
		||||
            // at the expense of memory usage).
 | 
			
		||||
            for (int i = 0; i < HASH_SIZE; ++i)
 | 
			
		||||
            {
 | 
			
		||||
                int m = head[i] & 0xffff;
 | 
			
		||||
                head[i] = (short)(m >= WSIZE ? (m - WSIZE) : 0);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            // Slide the prev table.
 | 
			
		||||
            for (int i = 0; i < WSIZE; i++)
 | 
			
		||||
            {
 | 
			
		||||
                int m = prev[i] & 0xffff;
 | 
			
		||||
                prev[i] = (short)(m >= WSIZE ? (m - WSIZE) : 0);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Find the best (longest) string in the window matching the 
 | 
			
		||||
        /// string starting at strstart.
 | 
			
		||||
        ///
 | 
			
		||||
        /// Preconditions:
 | 
			
		||||
        /// <code>
 | 
			
		||||
        /// strstart + MAX_MATCH <= window.length.</code>
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="curMatch"></param>
 | 
			
		||||
        /// <returns>True if a match greater than the minimum length is found</returns>
 | 
			
		||||
        bool FindLongestMatch(int curMatch)
 | 
			
		||||
        {
 | 
			
		||||
            int chainLength = this.max_chain;
 | 
			
		||||
            int niceLength = this.niceLength;
 | 
			
		||||
            short[] prev = this.prev;
 | 
			
		||||
            int scan = this.strstart;
 | 
			
		||||
            int match;
 | 
			
		||||
            int best_end = this.strstart + matchLen;
 | 
			
		||||
            int best_len = Math.Max(matchLen, MIN_MATCH - 1);
 | 
			
		||||
 | 
			
		||||
            int limit = Math.Max(strstart - MAX_DIST, 0);
 | 
			
		||||
 | 
			
		||||
            int strend = strstart + MAX_MATCH - 1;
 | 
			
		||||
            byte scan_end1 = window[best_end - 1];
 | 
			
		||||
            byte scan_end = window[best_end];
 | 
			
		||||
 | 
			
		||||
            // Do not waste too much time if we already have a good match:
 | 
			
		||||
            if (best_len >= this.goodLength)
 | 
			
		||||
            {
 | 
			
		||||
                chainLength >>= 2;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            /* Do not look for matches beyond the end of the input. This is necessary
 | 
			
		||||
            * to make deflate deterministic.
 | 
			
		||||
            */
 | 
			
		||||
            if (niceLength > lookahead)
 | 
			
		||||
            {
 | 
			
		||||
                niceLength = lookahead;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
#if DebugDeflation
 | 
			
		||||
 | 
			
		||||
			if (DeflaterConstants.DEBUGGING && (strstart > 2 * WSIZE - MIN_LOOKAHEAD))
 | 
			
		||||
			{
 | 
			
		||||
				throw new InvalidOperationException("need lookahead");
 | 
			
		||||
			}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
            do
 | 
			
		||||
            {
 | 
			
		||||
 | 
			
		||||
#if DebugDeflation
 | 
			
		||||
 | 
			
		||||
				if (DeflaterConstants.DEBUGGING && (curMatch >= strstart) )
 | 
			
		||||
				{
 | 
			
		||||
					throw new InvalidOperationException("no future");
 | 
			
		||||
				}
 | 
			
		||||
#endif
 | 
			
		||||
                if (window[curMatch + best_len] != scan_end ||
 | 
			
		||||
                    window[curMatch + best_len - 1] != scan_end1 ||
 | 
			
		||||
                    window[curMatch] != window[scan] ||
 | 
			
		||||
                    window[curMatch + 1] != window[scan + 1])
 | 
			
		||||
                {
 | 
			
		||||
                    continue;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                match = curMatch + 2;
 | 
			
		||||
                scan += 2;
 | 
			
		||||
 | 
			
		||||
                /* We check for insufficient lookahead only every 8th comparison;
 | 
			
		||||
                * the 256th check will be made at strstart + 258.
 | 
			
		||||
                */
 | 
			
		||||
                while (
 | 
			
		||||
                    window[++scan] == window[++match] &&
 | 
			
		||||
                    window[++scan] == window[++match] &&
 | 
			
		||||
                    window[++scan] == window[++match] &&
 | 
			
		||||
                    window[++scan] == window[++match] &&
 | 
			
		||||
                    window[++scan] == window[++match] &&
 | 
			
		||||
                    window[++scan] == window[++match] &&
 | 
			
		||||
                    window[++scan] == window[++match] &&
 | 
			
		||||
                    window[++scan] == window[++match] &&
 | 
			
		||||
                    (scan < strend))
 | 
			
		||||
                {
 | 
			
		||||
                    // Do nothing
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                if (scan > best_end)
 | 
			
		||||
                {
 | 
			
		||||
#if DebugDeflation
 | 
			
		||||
					if (DeflaterConstants.DEBUGGING && (ins_h == 0) )
 | 
			
		||||
						Console.Error.WriteLine("Found match: " + curMatch + "-" + (scan - strstart));
 | 
			
		||||
#endif
 | 
			
		||||
                    matchStart = curMatch;
 | 
			
		||||
                    best_end = scan;
 | 
			
		||||
                    best_len = scan - strstart;
 | 
			
		||||
 | 
			
		||||
                    if (best_len >= niceLength)
 | 
			
		||||
                    {
 | 
			
		||||
                        break;
 | 
			
		||||
                    }
 | 
			
		||||
 | 
			
		||||
                    scan_end1 = window[best_end - 1];
 | 
			
		||||
                    scan_end = window[best_end];
 | 
			
		||||
                }
 | 
			
		||||
                scan = strstart;
 | 
			
		||||
            } while ((curMatch = (prev[curMatch & WMASK] & 0xffff)) > limit && --chainLength != 0);
 | 
			
		||||
 | 
			
		||||
            matchLen = Math.Min(best_len, lookahead);
 | 
			
		||||
            return matchLen >= MIN_MATCH;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        bool DeflateStored(bool flush, bool finish)
 | 
			
		||||
        {
 | 
			
		||||
            if (!flush && (lookahead == 0))
 | 
			
		||||
            {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            strstart += lookahead;
 | 
			
		||||
            lookahead = 0;
 | 
			
		||||
 | 
			
		||||
            int storedLength = strstart - blockStart;
 | 
			
		||||
 | 
			
		||||
            if ((storedLength >= DeflaterConstants.MAX_BLOCK_SIZE) || // Block is full
 | 
			
		||||
                (blockStart < WSIZE && storedLength >= MAX_DIST) ||   // Block may move out of window
 | 
			
		||||
                flush)
 | 
			
		||||
            {
 | 
			
		||||
                bool lastBlock = finish;
 | 
			
		||||
                if (storedLength > DeflaterConstants.MAX_BLOCK_SIZE)
 | 
			
		||||
                {
 | 
			
		||||
                    storedLength = DeflaterConstants.MAX_BLOCK_SIZE;
 | 
			
		||||
                    lastBlock = false;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
#if DebugDeflation
 | 
			
		||||
				if (DeflaterConstants.DEBUGGING) 
 | 
			
		||||
				{
 | 
			
		||||
				   Console.WriteLine("storedBlock[" + storedLength + "," + lastBlock + "]");
 | 
			
		||||
				}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
                huffman.FlushStoredBlock(window, blockStart, storedLength, lastBlock);
 | 
			
		||||
                blockStart += storedLength;
 | 
			
		||||
                return !lastBlock;
 | 
			
		||||
            }
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        bool DeflateFast(bool flush, bool finish)
 | 
			
		||||
        {
 | 
			
		||||
            if (lookahead < MIN_LOOKAHEAD && !flush)
 | 
			
		||||
            {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            while (lookahead >= MIN_LOOKAHEAD || flush)
 | 
			
		||||
            {
 | 
			
		||||
                if (lookahead == 0)
 | 
			
		||||
                {
 | 
			
		||||
                    // We are flushing everything
 | 
			
		||||
                    huffman.FlushBlock(window, blockStart, strstart - blockStart, finish);
 | 
			
		||||
                    blockStart = strstart;
 | 
			
		||||
                    return false;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                if (strstart > 2 * WSIZE - MIN_LOOKAHEAD)
 | 
			
		||||
                {
 | 
			
		||||
                    /* slide window, as FindLongestMatch needs this.
 | 
			
		||||
                     * This should only happen when flushing and the window
 | 
			
		||||
                     * is almost full.
 | 
			
		||||
                     */
 | 
			
		||||
                    SlideWindow();
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                int hashHead;
 | 
			
		||||
                if (lookahead >= MIN_MATCH &&
 | 
			
		||||
                    (hashHead = InsertString()) != 0 &&
 | 
			
		||||
                    strategy != DeflateStrategy.HuffmanOnly &&
 | 
			
		||||
                    strstart - hashHead <= MAX_DIST &&
 | 
			
		||||
                    FindLongestMatch(hashHead))
 | 
			
		||||
                {
 | 
			
		||||
                    // longestMatch sets matchStart and matchLen
 | 
			
		||||
#if DebugDeflation
 | 
			
		||||
					if (DeflaterConstants.DEBUGGING) 
 | 
			
		||||
					{
 | 
			
		||||
						for (int i = 0 ; i < matchLen; i++) {
 | 
			
		||||
							if (window[strstart + i] != window[matchStart + i]) {
 | 
			
		||||
								throw new SharpZipBaseException("Match failure");
 | 
			
		||||
							}
 | 
			
		||||
						}
 | 
			
		||||
					}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
                    bool full = huffman.TallyDist(strstart - matchStart, matchLen);
 | 
			
		||||
 | 
			
		||||
                    lookahead -= matchLen;
 | 
			
		||||
                    if (matchLen <= max_lazy && lookahead >= MIN_MATCH)
 | 
			
		||||
                    {
 | 
			
		||||
                        while (--matchLen > 0)
 | 
			
		||||
                        {
 | 
			
		||||
                            ++strstart;
 | 
			
		||||
                            InsertString();
 | 
			
		||||
                        }
 | 
			
		||||
                        ++strstart;
 | 
			
		||||
                    }
 | 
			
		||||
                    else
 | 
			
		||||
                    {
 | 
			
		||||
                        strstart += matchLen;
 | 
			
		||||
                        if (lookahead >= MIN_MATCH - 1)
 | 
			
		||||
                        {
 | 
			
		||||
                            UpdateHash();
 | 
			
		||||
                        }
 | 
			
		||||
                    }
 | 
			
		||||
                    matchLen = MIN_MATCH - 1;
 | 
			
		||||
                    if (!full)
 | 
			
		||||
                    {
 | 
			
		||||
                        continue;
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
                else
 | 
			
		||||
                {
 | 
			
		||||
                    // No match found
 | 
			
		||||
                    huffman.TallyLit(window[strstart] & 0xff);
 | 
			
		||||
                    ++strstart;
 | 
			
		||||
                    --lookahead;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                if (huffman.IsFull())
 | 
			
		||||
                {
 | 
			
		||||
                    bool lastBlock = finish && (lookahead == 0);
 | 
			
		||||
                    huffman.FlushBlock(window, blockStart, strstart - blockStart, lastBlock);
 | 
			
		||||
                    blockStart = strstart;
 | 
			
		||||
                    return !lastBlock;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        bool DeflateSlow(bool flush, bool finish)
 | 
			
		||||
        {
 | 
			
		||||
            if (lookahead < MIN_LOOKAHEAD && !flush)
 | 
			
		||||
            {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            while (lookahead >= MIN_LOOKAHEAD || flush)
 | 
			
		||||
            {
 | 
			
		||||
                if (lookahead == 0)
 | 
			
		||||
                {
 | 
			
		||||
                    if (prevAvailable)
 | 
			
		||||
                    {
 | 
			
		||||
                        huffman.TallyLit(window[strstart - 1] & 0xff);
 | 
			
		||||
                    }
 | 
			
		||||
                    prevAvailable = false;
 | 
			
		||||
 | 
			
		||||
                    // We are flushing everything
 | 
			
		||||
#if DebugDeflation
 | 
			
		||||
					if (DeflaterConstants.DEBUGGING && !flush) 
 | 
			
		||||
					{
 | 
			
		||||
						throw new SharpZipBaseException("Not flushing, but no lookahead");
 | 
			
		||||
					}
 | 
			
		||||
#endif
 | 
			
		||||
                    huffman.FlushBlock(window, blockStart, strstart - blockStart,
 | 
			
		||||
                        finish);
 | 
			
		||||
                    blockStart = strstart;
 | 
			
		||||
                    return false;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                if (strstart >= 2 * WSIZE - MIN_LOOKAHEAD)
 | 
			
		||||
                {
 | 
			
		||||
                    /* slide window, as FindLongestMatch needs this.
 | 
			
		||||
                     * This should only happen when flushing and the window
 | 
			
		||||
                     * is almost full.
 | 
			
		||||
                     */
 | 
			
		||||
                    SlideWindow();
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                int prevMatch = matchStart;
 | 
			
		||||
                int prevLen = matchLen;
 | 
			
		||||
                if (lookahead >= MIN_MATCH)
 | 
			
		||||
                {
 | 
			
		||||
 | 
			
		||||
                    int hashHead = InsertString();
 | 
			
		||||
 | 
			
		||||
                    if (strategy != DeflateStrategy.HuffmanOnly &&
 | 
			
		||||
                        hashHead != 0 &&
 | 
			
		||||
                        strstart - hashHead <= MAX_DIST &&
 | 
			
		||||
                        FindLongestMatch(hashHead))
 | 
			
		||||
                    {
 | 
			
		||||
 | 
			
		||||
                        // longestMatch sets matchStart and matchLen
 | 
			
		||||
 | 
			
		||||
                        // Discard match if too small and too far away
 | 
			
		||||
                        if (matchLen <= 5 && (strategy == DeflateStrategy.Filtered || (matchLen == MIN_MATCH && strstart - matchStart > TooFar)))
 | 
			
		||||
                        {
 | 
			
		||||
                            matchLen = MIN_MATCH - 1;
 | 
			
		||||
                        }
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                // previous match was better
 | 
			
		||||
                if ((prevLen >= MIN_MATCH) && (matchLen <= prevLen))
 | 
			
		||||
                {
 | 
			
		||||
#if DebugDeflation
 | 
			
		||||
					if (DeflaterConstants.DEBUGGING) 
 | 
			
		||||
					{
 | 
			
		||||
					   for (int i = 0 ; i < matchLen; i++) {
 | 
			
		||||
						  if (window[strstart-1+i] != window[prevMatch + i])
 | 
			
		||||
							 throw new SharpZipBaseException();
 | 
			
		||||
						}
 | 
			
		||||
					}
 | 
			
		||||
#endif
 | 
			
		||||
                    huffman.TallyDist(strstart - 1 - prevMatch, prevLen);
 | 
			
		||||
                    prevLen -= 2;
 | 
			
		||||
                    do
 | 
			
		||||
                    {
 | 
			
		||||
                        strstart++;
 | 
			
		||||
                        lookahead--;
 | 
			
		||||
                        if (lookahead >= MIN_MATCH)
 | 
			
		||||
                        {
 | 
			
		||||
                            InsertString();
 | 
			
		||||
                        }
 | 
			
		||||
                    } while (--prevLen > 0);
 | 
			
		||||
 | 
			
		||||
                    strstart++;
 | 
			
		||||
                    lookahead--;
 | 
			
		||||
                    prevAvailable = false;
 | 
			
		||||
                    matchLen = MIN_MATCH - 1;
 | 
			
		||||
                }
 | 
			
		||||
                else
 | 
			
		||||
                {
 | 
			
		||||
                    if (prevAvailable)
 | 
			
		||||
                    {
 | 
			
		||||
                        huffman.TallyLit(window[strstart - 1] & 0xff);
 | 
			
		||||
                    }
 | 
			
		||||
                    prevAvailable = true;
 | 
			
		||||
                    strstart++;
 | 
			
		||||
                    lookahead--;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                if (huffman.IsFull())
 | 
			
		||||
                {
 | 
			
		||||
                    int len = strstart - blockStart;
 | 
			
		||||
                    if (prevAvailable)
 | 
			
		||||
                    {
 | 
			
		||||
                        len--;
 | 
			
		||||
                    }
 | 
			
		||||
                    bool lastBlock = (finish && (lookahead == 0) && !prevAvailable);
 | 
			
		||||
                    huffman.FlushBlock(window, blockStart, len, lastBlock);
 | 
			
		||||
                    blockStart += len;
 | 
			
		||||
                    return !lastBlock;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        #region Instance Fields
 | 
			
		||||
 | 
			
		||||
        // Hash index of string to be inserted
 | 
			
		||||
        int ins_h;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Hashtable, hashing three characters to an index for window, so
 | 
			
		||||
        /// that window[index]..window[index+2] have this hash code.  
 | 
			
		||||
        /// Note that the array should really be unsigned short, so you need
 | 
			
		||||
        /// to and the values with 0xffff.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        short[] head;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// <code>prev[index & WMASK]</code> points to the previous index that has the
 | 
			
		||||
        /// same hash code as the string starting at index.  This way 
 | 
			
		||||
        /// entries with the same hash code are in a linked list.
 | 
			
		||||
        /// Note that the array should really be unsigned short, so you need
 | 
			
		||||
        /// to and the values with 0xffff.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        short[] prev;
 | 
			
		||||
 | 
			
		||||
        int matchStart;
 | 
			
		||||
        // Length of best match
 | 
			
		||||
        int matchLen;
 | 
			
		||||
        // Set if previous match exists
 | 
			
		||||
        bool prevAvailable;
 | 
			
		||||
        int blockStart;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Points to the current character in the window.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        int strstart;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// lookahead is the number of characters starting at strstart in
 | 
			
		||||
        /// window that are valid.
 | 
			
		||||
        /// So window[strstart] until window[strstart+lookahead-1] are valid
 | 
			
		||||
        /// characters.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        int lookahead;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// This array contains the part of the uncompressed stream that 
 | 
			
		||||
        /// is of relevance.  The current character is indexed by strstart.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        byte[] window;
 | 
			
		||||
 | 
			
		||||
        DeflateStrategy strategy;
 | 
			
		||||
        int max_chain, max_lazy, niceLength, goodLength;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The current compression function.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        int compressionFunction;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The input data for compression.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        byte[] inputBuf;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The total bytes of input read.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        long totalIn;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The offset into inputBuf, where input data starts.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        int inputOff;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The end offset of the input data.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        int inputEnd;
 | 
			
		||||
 | 
			
		||||
        DeflaterPending pending;
 | 
			
		||||
        DeflaterHuffman huffman;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The adler checksum
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        Adler32 adler;
 | 
			
		||||
        #endregion
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										999
									
								
								PrintPDF/PdfSharp/SharpZipLib/Zip/Compression/DeflaterHuffman.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										999
									
								
								PrintPDF/PdfSharp/SharpZipLib/Zip/Compression/DeflaterHuffman.cs
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,999 @@
 | 
			
		||||
// DeflaterHuffman.cs
 | 
			
		||||
//
 | 
			
		||||
// Copyright (C) 2001 Mike Krueger
 | 
			
		||||
// Copyright (C) 2004 John Reilly
 | 
			
		||||
//
 | 
			
		||||
// This file was translated from java, it was part of the GNU Classpath
 | 
			
		||||
// Copyright (C) 2001 Free Software Foundation, Inc.
 | 
			
		||||
//
 | 
			
		||||
// This program is free software; you can redistribute it and/or
 | 
			
		||||
// modify it under the terms of the GNU General Public License
 | 
			
		||||
// as published by the Free Software Foundation; either version 2
 | 
			
		||||
// of the License, or (at your option) any later version.
 | 
			
		||||
//
 | 
			
		||||
// This program is distributed in the hope that it will be useful,
 | 
			
		||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
// GNU General Public License for more details.
 | 
			
		||||
//
 | 
			
		||||
// You should have received a copy of the GNU General Public License
 | 
			
		||||
// along with this program; if not, write to the Free Software
 | 
			
		||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 | 
			
		||||
//
 | 
			
		||||
// Linking this library statically or dynamically with other modules is
 | 
			
		||||
// making a combined work based on this library.  Thus, the terms and
 | 
			
		||||
// conditions of the GNU General Public License cover the whole
 | 
			
		||||
// combination.
 | 
			
		||||
// 
 | 
			
		||||
// As a special exception, the copyright holders of this library give you
 | 
			
		||||
// permission to link this library with independent modules to produce an
 | 
			
		||||
// executable, regardless of the license terms of these independent
 | 
			
		||||
// modules, and to copy and distribute the resulting executable under
 | 
			
		||||
// terms of your choice, provided that you also meet, for each linked
 | 
			
		||||
// independent module, the terms and conditions of the license of that
 | 
			
		||||
// module.  An independent module is a module which is not derived from
 | 
			
		||||
// or based on this library.  If you modify this library, you may extend
 | 
			
		||||
// this exception to your version of the library, but you are not
 | 
			
		||||
// obligated to do so.  If you do not wish to do so, delete this
 | 
			
		||||
// exception statement from your version.
 | 
			
		||||
 | 
			
		||||
using System;
 | 
			
		||||
 | 
			
		||||
// ReSharper disable RedundantThisQualifier
 | 
			
		||||
 | 
			
		||||
namespace PdfSharp.SharpZipLib.Zip.Compression
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// This is the DeflaterHuffman class.
 | 
			
		||||
    /// 
 | 
			
		||||
    /// This class is <i>not</i> thread safe.  This is inherent in the API, due
 | 
			
		||||
    /// to the split of Deflate and SetInput.
 | 
			
		||||
    /// 
 | 
			
		||||
    /// author of the original java version : Jochen Hoenicke
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    internal class DeflaterHuffman
 | 
			
		||||
    {
 | 
			
		||||
        const int BUFSIZE = 1 << (DeflaterConstants.DEFAULT_MEM_LEVEL + 6);
 | 
			
		||||
        const int LITERAL_NUM = 286;
 | 
			
		||||
 | 
			
		||||
        // Number of distance codes
 | 
			
		||||
        const int DIST_NUM = 30;
 | 
			
		||||
        // Number of codes used to transfer bit lengths
 | 
			
		||||
        const int BITLEN_NUM = 19;
 | 
			
		||||
 | 
			
		||||
        // repeat previous bit length 3-6 times (2 bits of repeat count)
 | 
			
		||||
        const int REP_3_6 = 16;
 | 
			
		||||
        // repeat a zero length 3-10 times  (3 bits of repeat count)
 | 
			
		||||
        const int REP_3_10 = 17;
 | 
			
		||||
        // repeat a zero length 11-138 times  (7 bits of repeat count)
 | 
			
		||||
        const int REP_11_138 = 18;
 | 
			
		||||
 | 
			
		||||
        const int EOF_SYMBOL = 256;
 | 
			
		||||
 | 
			
		||||
        // The lengths of the bit length codes are sent in order of decreasing
 | 
			
		||||
        // probability, to avoid transmitting the lengths for unused bit length codes.
 | 
			
		||||
        static readonly int[] BL_ORDER = { 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 };
 | 
			
		||||
 | 
			
		||||
        static readonly byte[] bit4Reverse = {
 | 
			
		||||
			0,
 | 
			
		||||
			8,
 | 
			
		||||
			4,
 | 
			
		||||
			12,
 | 
			
		||||
			2,
 | 
			
		||||
			10,
 | 
			
		||||
			6,
 | 
			
		||||
			14,
 | 
			
		||||
			1,
 | 
			
		||||
			9,
 | 
			
		||||
			5,
 | 
			
		||||
			13,
 | 
			
		||||
			3,
 | 
			
		||||
			11,
 | 
			
		||||
			7,
 | 
			
		||||
			15
 | 
			
		||||
		};
 | 
			
		||||
 | 
			
		||||
        static short[] staticLCodes;
 | 
			
		||||
        static byte[] staticLLength;
 | 
			
		||||
        static short[] staticDCodes;
 | 
			
		||||
        static byte[] staticDLength;
 | 
			
		||||
 | 
			
		||||
        class Tree
 | 
			
		||||
        {
 | 
			
		||||
            #region Instance Fields
 | 
			
		||||
            public short[] freqs;
 | 
			
		||||
 | 
			
		||||
            public byte[] length;
 | 
			
		||||
 | 
			
		||||
            public int minNumCodes;
 | 
			
		||||
 | 
			
		||||
            public int numCodes;
 | 
			
		||||
 | 
			
		||||
            short[] codes;
 | 
			
		||||
            int[] bl_counts;
 | 
			
		||||
            int maxLength;
 | 
			
		||||
            DeflaterHuffman dh;
 | 
			
		||||
            #endregion
 | 
			
		||||
 | 
			
		||||
            #region Constructors
 | 
			
		||||
            public Tree(DeflaterHuffman dh, int elems, int minCodes, int maxLength)
 | 
			
		||||
            {
 | 
			
		||||
                this.dh = dh;
 | 
			
		||||
                this.minNumCodes = minCodes;
 | 
			
		||||
                this.maxLength = maxLength;
 | 
			
		||||
                freqs = new short[elems];
 | 
			
		||||
                bl_counts = new int[maxLength];
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            #endregion
 | 
			
		||||
 | 
			
		||||
            /// <summary>
 | 
			
		||||
            /// Resets the internal state of the tree
 | 
			
		||||
            /// </summary>
 | 
			
		||||
            public void Reset()
 | 
			
		||||
            {
 | 
			
		||||
                for (int i = 0; i < freqs.Length; i++)
 | 
			
		||||
                {
 | 
			
		||||
                    freqs[i] = 0;
 | 
			
		||||
                }
 | 
			
		||||
                codes = null;
 | 
			
		||||
                length = null;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            public void WriteSymbol(int code)
 | 
			
		||||
            {
 | 
			
		||||
                //				if (DeflaterConstants.DEBUGGING) {
 | 
			
		||||
                //					freqs[code]--;
 | 
			
		||||
                //					//  	  Console.Write("writeSymbol("+freqs.length+","+code+"): ");
 | 
			
		||||
                //				}
 | 
			
		||||
                dh.pending.WriteBits(codes[code] & 0xffff, length[code]);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            /// <summary>
 | 
			
		||||
            /// Check that all frequencies are zero
 | 
			
		||||
            /// </summary>
 | 
			
		||||
            /// <exception cref="SharpZipBaseException">
 | 
			
		||||
            /// At least one frequency is non-zero
 | 
			
		||||
            /// </exception>
 | 
			
		||||
            public void CheckEmpty()
 | 
			
		||||
            {
 | 
			
		||||
                bool empty = true;
 | 
			
		||||
                for (int i = 0; i < freqs.Length; i++)
 | 
			
		||||
                {
 | 
			
		||||
                    if (freqs[i] != 0)
 | 
			
		||||
                    {
 | 
			
		||||
                        //Console.WriteLine("freqs[" + i + "] == " + freqs[i]);
 | 
			
		||||
                        empty = false;
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                if (!empty)
 | 
			
		||||
                {
 | 
			
		||||
                    throw new SharpZipBaseException("!Empty");
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            /// <summary>
 | 
			
		||||
            /// Set static codes and length
 | 
			
		||||
            /// </summary>
 | 
			
		||||
            /// <param name="staticCodes">new codes</param>
 | 
			
		||||
            /// <param name="staticLengths">length for new codes</param>
 | 
			
		||||
            public void SetStaticCodes(short[] staticCodes, byte[] staticLengths)
 | 
			
		||||
            {
 | 
			
		||||
                codes = staticCodes;
 | 
			
		||||
                length = staticLengths;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            /// <summary>
 | 
			
		||||
            /// Build dynamic codes and lengths
 | 
			
		||||
            /// </summary>
 | 
			
		||||
            public void BuildCodes()
 | 
			
		||||
            {
 | 
			
		||||
                int numSymbols = freqs.Length;
 | 
			
		||||
                int[] nextCode = new int[maxLength];
 | 
			
		||||
                int code = 0;
 | 
			
		||||
 | 
			
		||||
                codes = new short[freqs.Length];
 | 
			
		||||
 | 
			
		||||
                //				if (DeflaterConstants.DEBUGGING) {
 | 
			
		||||
                //					//Console.WriteLine("buildCodes: "+freqs.Length);
 | 
			
		||||
                //				}
 | 
			
		||||
 | 
			
		||||
                for (int bits = 0; bits < maxLength; bits++)
 | 
			
		||||
                {
 | 
			
		||||
                    nextCode[bits] = code;
 | 
			
		||||
                    code += bl_counts[bits] << (15 - bits);
 | 
			
		||||
 | 
			
		||||
                    //					if (DeflaterConstants.DEBUGGING) {
 | 
			
		||||
                    //						//Console.WriteLine("bits: " + ( bits + 1) + " count: " + bl_counts[bits]
 | 
			
		||||
                    //						                  +" nextCode: "+code);
 | 
			
		||||
                    //					}
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
#if DebugDeflation
 | 
			
		||||
				if ( DeflaterConstants.DEBUGGING && (code != 65536) ) 
 | 
			
		||||
				{
 | 
			
		||||
					throw new SharpZipBaseException("Inconsistent bl_counts!");
 | 
			
		||||
				}
 | 
			
		||||
#endif
 | 
			
		||||
                for (int i = 0; i < numCodes; i++)
 | 
			
		||||
                {
 | 
			
		||||
                    int bits = length[i];
 | 
			
		||||
                    if (bits > 0)
 | 
			
		||||
                    {
 | 
			
		||||
 | 
			
		||||
                        //						if (DeflaterConstants.DEBUGGING) {
 | 
			
		||||
                        //								//Console.WriteLine("codes["+i+"] = rev(" + nextCode[bits-1]+"),
 | 
			
		||||
                        //								                  +bits);
 | 
			
		||||
                        //						}
 | 
			
		||||
 | 
			
		||||
                        codes[i] = BitReverse(nextCode[bits - 1]);
 | 
			
		||||
                        nextCode[bits - 1] += 1 << (16 - bits);
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            public void BuildTree()
 | 
			
		||||
            {
 | 
			
		||||
                int numSymbols = freqs.Length;
 | 
			
		||||
 | 
			
		||||
                /* heap is a priority queue, sorted by frequency, least frequent
 | 
			
		||||
                * nodes first.  The heap is a binary tree, with the property, that
 | 
			
		||||
                * the parent node is smaller than both child nodes.  This assures
 | 
			
		||||
                * that the smallest node is the first parent.
 | 
			
		||||
                *
 | 
			
		||||
                * The binary tree is encoded in an array:  0 is root node and
 | 
			
		||||
                * the nodes 2*n+1, 2*n+2 are the child nodes of node n.
 | 
			
		||||
                */
 | 
			
		||||
                int[] heap = new int[numSymbols];
 | 
			
		||||
                int heapLen = 0;
 | 
			
		||||
                int maxCode = 0;
 | 
			
		||||
                for (int n = 0; n < numSymbols; n++)
 | 
			
		||||
                {
 | 
			
		||||
                    int freq = freqs[n];
 | 
			
		||||
                    if (freq != 0)
 | 
			
		||||
                    {
 | 
			
		||||
                        // Insert n into heap
 | 
			
		||||
                        int pos = heapLen++;
 | 
			
		||||
                        int ppos;
 | 
			
		||||
                        while (pos > 0 && freqs[heap[ppos = (pos - 1) / 2]] > freq)
 | 
			
		||||
                        {
 | 
			
		||||
                            heap[pos] = heap[ppos];
 | 
			
		||||
                            pos = ppos;
 | 
			
		||||
                        }
 | 
			
		||||
                        heap[pos] = n;
 | 
			
		||||
 | 
			
		||||
                        maxCode = n;
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                /* We could encode a single literal with 0 bits but then we
 | 
			
		||||
                * don't see the literals.  Therefore we force at least two
 | 
			
		||||
                * literals to avoid this case.  We don't care about order in
 | 
			
		||||
                * this case, both literals get a 1 bit code.
 | 
			
		||||
                */
 | 
			
		||||
                while (heapLen < 2)
 | 
			
		||||
                {
 | 
			
		||||
                    int node = maxCode < 2 ? ++maxCode : 0;
 | 
			
		||||
                    heap[heapLen++] = node;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                numCodes = Math.Max(maxCode + 1, minNumCodes);
 | 
			
		||||
 | 
			
		||||
                int numLeafs = heapLen;
 | 
			
		||||
                int[] childs = new int[4 * heapLen - 2];
 | 
			
		||||
                int[] values = new int[2 * heapLen - 1];
 | 
			
		||||
                int numNodes = numLeafs;
 | 
			
		||||
                for (int i = 0; i < heapLen; i++)
 | 
			
		||||
                {
 | 
			
		||||
                    int node = heap[i];
 | 
			
		||||
                    childs[2 * i] = node;
 | 
			
		||||
                    childs[2 * i + 1] = -1;
 | 
			
		||||
                    values[i] = freqs[node] << 8;
 | 
			
		||||
                    heap[i] = i;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                /* Construct the Huffman tree by repeatedly combining the least two
 | 
			
		||||
                * frequent nodes.
 | 
			
		||||
                */
 | 
			
		||||
                do
 | 
			
		||||
                {
 | 
			
		||||
                    int first = heap[0];
 | 
			
		||||
                    int last = heap[--heapLen];
 | 
			
		||||
 | 
			
		||||
                    // Propagate the hole to the leafs of the heap
 | 
			
		||||
                    int ppos = 0;
 | 
			
		||||
                    int path = 1;
 | 
			
		||||
 | 
			
		||||
                    while (path < heapLen)
 | 
			
		||||
                    {
 | 
			
		||||
                        if (path + 1 < heapLen && values[heap[path]] > values[heap[path + 1]])
 | 
			
		||||
                        {
 | 
			
		||||
                            path++;
 | 
			
		||||
                        }
 | 
			
		||||
 | 
			
		||||
                        heap[ppos] = heap[path];
 | 
			
		||||
                        ppos = path;
 | 
			
		||||
                        path = path * 2 + 1;
 | 
			
		||||
                    }
 | 
			
		||||
 | 
			
		||||
                    /* Now propagate the last element down along path.  Normally
 | 
			
		||||
                    * it shouldn't go too deep.
 | 
			
		||||
                    */
 | 
			
		||||
                    int lastVal = values[last];
 | 
			
		||||
                    while ((path = ppos) > 0 && values[heap[ppos = (path - 1) / 2]] > lastVal)
 | 
			
		||||
                    {
 | 
			
		||||
                        heap[path] = heap[ppos];
 | 
			
		||||
                    }
 | 
			
		||||
                    heap[path] = last;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
                    int second = heap[0];
 | 
			
		||||
 | 
			
		||||
                    // Create a new node father of first and second
 | 
			
		||||
                    last = numNodes++;
 | 
			
		||||
                    childs[2 * last] = first;
 | 
			
		||||
                    childs[2 * last + 1] = second;
 | 
			
		||||
                    int mindepth = Math.Min(values[first] & 0xff, values[second] & 0xff);
 | 
			
		||||
                    values[last] = lastVal = values[first] + values[second] - mindepth + 1;
 | 
			
		||||
 | 
			
		||||
                    // Again, propagate the hole to the leafs
 | 
			
		||||
                    ppos = 0;
 | 
			
		||||
                    path = 1;
 | 
			
		||||
 | 
			
		||||
                    while (path < heapLen)
 | 
			
		||||
                    {
 | 
			
		||||
                        if (path + 1 < heapLen && values[heap[path]] > values[heap[path + 1]])
 | 
			
		||||
                        {
 | 
			
		||||
                            path++;
 | 
			
		||||
                        }
 | 
			
		||||
 | 
			
		||||
                        heap[ppos] = heap[path];
 | 
			
		||||
                        ppos = path;
 | 
			
		||||
                        path = ppos * 2 + 1;
 | 
			
		||||
                    }
 | 
			
		||||
 | 
			
		||||
                    // Now propagate the new element down along path
 | 
			
		||||
                    while ((path = ppos) > 0 && values[heap[ppos = (path - 1) / 2]] > lastVal)
 | 
			
		||||
                    {
 | 
			
		||||
                        heap[path] = heap[ppos];
 | 
			
		||||
                    }
 | 
			
		||||
                    heap[path] = last;
 | 
			
		||||
                } while (heapLen > 1);
 | 
			
		||||
 | 
			
		||||
                if (heap[0] != childs.Length / 2 - 1)
 | 
			
		||||
                {
 | 
			
		||||
                    throw new SharpZipBaseException("Heap invariant violated");
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                BuildLength(childs);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            /// <summary>
 | 
			
		||||
            /// Get encoded length
 | 
			
		||||
            /// </summary>
 | 
			
		||||
            /// <returns>Encoded length, the sum of frequencies * lengths</returns>
 | 
			
		||||
            public int GetEncodedLength()
 | 
			
		||||
            {
 | 
			
		||||
                int len = 0;
 | 
			
		||||
                for (int i = 0; i < freqs.Length; i++)
 | 
			
		||||
                {
 | 
			
		||||
                    len += freqs[i] * length[i];
 | 
			
		||||
                }
 | 
			
		||||
                return len;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            /// <summary>
 | 
			
		||||
            /// Scan a literal or distance tree to determine the frequencies of the codes
 | 
			
		||||
            /// in the bit length tree.
 | 
			
		||||
            /// </summary>
 | 
			
		||||
            public void CalcBLFreq(Tree blTree)
 | 
			
		||||
            {
 | 
			
		||||
                int max_count;               /* max repeat count */
 | 
			
		||||
                int min_count;               /* min repeat count */
 | 
			
		||||
                int count;                   /* repeat count of the current code */
 | 
			
		||||
                int curlen = -1;             /* length of current code */
 | 
			
		||||
 | 
			
		||||
                int i = 0;
 | 
			
		||||
                while (i < numCodes)
 | 
			
		||||
                {
 | 
			
		||||
                    count = 1;
 | 
			
		||||
                    int nextlen = length[i];
 | 
			
		||||
                    if (nextlen == 0)
 | 
			
		||||
                    {
 | 
			
		||||
                        max_count = 138;
 | 
			
		||||
                        min_count = 3;
 | 
			
		||||
                    }
 | 
			
		||||
                    else
 | 
			
		||||
                    {
 | 
			
		||||
                        max_count = 6;
 | 
			
		||||
                        min_count = 3;
 | 
			
		||||
                        if (curlen != nextlen)
 | 
			
		||||
                        {
 | 
			
		||||
                            blTree.freqs[nextlen]++;
 | 
			
		||||
                            count = 0;
 | 
			
		||||
                        }
 | 
			
		||||
                    }
 | 
			
		||||
                    curlen = nextlen;
 | 
			
		||||
                    i++;
 | 
			
		||||
 | 
			
		||||
                    while (i < numCodes && curlen == length[i])
 | 
			
		||||
                    {
 | 
			
		||||
                        i++;
 | 
			
		||||
                        if (++count >= max_count)
 | 
			
		||||
                        {
 | 
			
		||||
                            break;
 | 
			
		||||
                        }
 | 
			
		||||
                    }
 | 
			
		||||
 | 
			
		||||
                    if (count < min_count)
 | 
			
		||||
                    {
 | 
			
		||||
                        blTree.freqs[curlen] += (short)count;
 | 
			
		||||
                    }
 | 
			
		||||
                    else if (curlen != 0)
 | 
			
		||||
                    {
 | 
			
		||||
                        blTree.freqs[REP_3_6]++;
 | 
			
		||||
                    }
 | 
			
		||||
                    else if (count <= 10)
 | 
			
		||||
                    {
 | 
			
		||||
                        blTree.freqs[REP_3_10]++;
 | 
			
		||||
                    }
 | 
			
		||||
                    else
 | 
			
		||||
                    {
 | 
			
		||||
                        blTree.freqs[REP_11_138]++;
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            /// <summary>
 | 
			
		||||
            /// Write tree values
 | 
			
		||||
            /// </summary>
 | 
			
		||||
            /// <param name="blTree">Tree to write</param>
 | 
			
		||||
            public void WriteTree(Tree blTree)
 | 
			
		||||
            {
 | 
			
		||||
                int max_count;               // max repeat count
 | 
			
		||||
                int min_count;               // min repeat count
 | 
			
		||||
                int count;                   // repeat count of the current code
 | 
			
		||||
                int curlen = -1;             // length of current code
 | 
			
		||||
 | 
			
		||||
                int i = 0;
 | 
			
		||||
                while (i < numCodes)
 | 
			
		||||
                {
 | 
			
		||||
                    count = 1;
 | 
			
		||||
                    int nextlen = length[i];
 | 
			
		||||
                    if (nextlen == 0)
 | 
			
		||||
                    {
 | 
			
		||||
                        max_count = 138;
 | 
			
		||||
                        min_count = 3;
 | 
			
		||||
                    }
 | 
			
		||||
                    else
 | 
			
		||||
                    {
 | 
			
		||||
                        max_count = 6;
 | 
			
		||||
                        min_count = 3;
 | 
			
		||||
                        if (curlen != nextlen)
 | 
			
		||||
                        {
 | 
			
		||||
                            blTree.WriteSymbol(nextlen);
 | 
			
		||||
                            count = 0;
 | 
			
		||||
                        }
 | 
			
		||||
                    }
 | 
			
		||||
                    curlen = nextlen;
 | 
			
		||||
                    i++;
 | 
			
		||||
 | 
			
		||||
                    while (i < numCodes && curlen == length[i])
 | 
			
		||||
                    {
 | 
			
		||||
                        i++;
 | 
			
		||||
                        if (++count >= max_count)
 | 
			
		||||
                        {
 | 
			
		||||
                            break;
 | 
			
		||||
                        }
 | 
			
		||||
                    }
 | 
			
		||||
 | 
			
		||||
                    if (count < min_count)
 | 
			
		||||
                    {
 | 
			
		||||
                        while (count-- > 0)
 | 
			
		||||
                        {
 | 
			
		||||
                            blTree.WriteSymbol(curlen);
 | 
			
		||||
                        }
 | 
			
		||||
                    }
 | 
			
		||||
                    else if (curlen != 0)
 | 
			
		||||
                    {
 | 
			
		||||
                        blTree.WriteSymbol(REP_3_6);
 | 
			
		||||
                        dh.pending.WriteBits(count - 3, 2);
 | 
			
		||||
                    }
 | 
			
		||||
                    else if (count <= 10)
 | 
			
		||||
                    {
 | 
			
		||||
                        blTree.WriteSymbol(REP_3_10);
 | 
			
		||||
                        dh.pending.WriteBits(count - 3, 3);
 | 
			
		||||
                    }
 | 
			
		||||
                    else
 | 
			
		||||
                    {
 | 
			
		||||
                        blTree.WriteSymbol(REP_11_138);
 | 
			
		||||
                        dh.pending.WriteBits(count - 11, 7);
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            void BuildLength(int[] childs)
 | 
			
		||||
            {
 | 
			
		||||
                this.length = new byte[freqs.Length];
 | 
			
		||||
                int numNodes = childs.Length / 2;
 | 
			
		||||
                int numLeafs = (numNodes + 1) / 2;
 | 
			
		||||
                int overflow = 0;
 | 
			
		||||
 | 
			
		||||
                for (int i = 0; i < maxLength; i++)
 | 
			
		||||
                {
 | 
			
		||||
                    bl_counts[i] = 0;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                // First calculate optimal bit lengths
 | 
			
		||||
                int[] lengths = new int[numNodes];
 | 
			
		||||
                lengths[numNodes - 1] = 0;
 | 
			
		||||
 | 
			
		||||
                for (int i = numNodes - 1; i >= 0; i--)
 | 
			
		||||
                {
 | 
			
		||||
                    if (childs[2 * i + 1] != -1)
 | 
			
		||||
                    {
 | 
			
		||||
                        int bitLength = lengths[i] + 1;
 | 
			
		||||
                        if (bitLength > maxLength)
 | 
			
		||||
                        {
 | 
			
		||||
                            bitLength = maxLength;
 | 
			
		||||
                            overflow++;
 | 
			
		||||
                        }
 | 
			
		||||
                        lengths[childs[2 * i]] = lengths[childs[2 * i + 1]] = bitLength;
 | 
			
		||||
                    }
 | 
			
		||||
                    else
 | 
			
		||||
                    {
 | 
			
		||||
                        // A leaf node
 | 
			
		||||
                        int bitLength = lengths[i];
 | 
			
		||||
                        bl_counts[bitLength - 1]++;
 | 
			
		||||
                        this.length[childs[2 * i]] = (byte)lengths[i];
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                //				if (DeflaterConstants.DEBUGGING) {
 | 
			
		||||
                //					//Console.WriteLine("Tree "+freqs.Length+" lengths:");
 | 
			
		||||
                //					for (int i=0; i < numLeafs; i++) {
 | 
			
		||||
                //						//Console.WriteLine("Node "+childs[2*i]+" freq: "+freqs[childs[2*i]]
 | 
			
		||||
                //						                  + " len: "+length[childs[2*i]]);
 | 
			
		||||
                //					}
 | 
			
		||||
                //				}
 | 
			
		||||
 | 
			
		||||
                if (overflow == 0)
 | 
			
		||||
                {
 | 
			
		||||
                    return;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                int incrBitLen = maxLength - 1;
 | 
			
		||||
                do
 | 
			
		||||
                {
 | 
			
		||||
                    // Find the first bit length which could increase:
 | 
			
		||||
                    while (bl_counts[--incrBitLen] == 0)
 | 
			
		||||
                        ;
 | 
			
		||||
 | 
			
		||||
                    // Move this node one down and remove a corresponding
 | 
			
		||||
                    // number of overflow nodes.
 | 
			
		||||
                    do
 | 
			
		||||
                    {
 | 
			
		||||
                        bl_counts[incrBitLen]--;
 | 
			
		||||
                        bl_counts[++incrBitLen]++;
 | 
			
		||||
                        overflow -= 1 << (maxLength - 1 - incrBitLen);
 | 
			
		||||
                    } while (overflow > 0 && incrBitLen < maxLength - 1);
 | 
			
		||||
                } while (overflow > 0);
 | 
			
		||||
 | 
			
		||||
                /* We may have overshot above.  Move some nodes from maxLength to
 | 
			
		||||
                * maxLength-1 in that case.
 | 
			
		||||
                */
 | 
			
		||||
                bl_counts[maxLength - 1] += overflow;
 | 
			
		||||
                bl_counts[maxLength - 2] -= overflow;
 | 
			
		||||
 | 
			
		||||
                /* Now recompute all bit lengths, scanning in increasing
 | 
			
		||||
                * frequency.  It is simpler to reconstruct all lengths instead of
 | 
			
		||||
                * fixing only the wrong ones. This idea is taken from 'ar'
 | 
			
		||||
                * written by Haruhiko Okumura.
 | 
			
		||||
                *
 | 
			
		||||
                * The nodes were inserted with decreasing frequency into the childs
 | 
			
		||||
                * array.
 | 
			
		||||
                */
 | 
			
		||||
                int nodePtr = 2 * numLeafs;
 | 
			
		||||
                for (int bits = maxLength; bits != 0; bits--)
 | 
			
		||||
                {
 | 
			
		||||
                    int n = bl_counts[bits - 1];
 | 
			
		||||
                    while (n > 0)
 | 
			
		||||
                    {
 | 
			
		||||
                        int childPtr = 2 * childs[nodePtr++];
 | 
			
		||||
                        if (childs[childPtr + 1] == -1)
 | 
			
		||||
                        {
 | 
			
		||||
                            // We found another leaf
 | 
			
		||||
                            length[childs[childPtr]] = (byte)bits;
 | 
			
		||||
                            n--;
 | 
			
		||||
                        }
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
                //				if (DeflaterConstants.DEBUGGING) {
 | 
			
		||||
                //					//Console.WriteLine("*** After overflow elimination. ***");
 | 
			
		||||
                //					for (int i=0; i < numLeafs; i++) {
 | 
			
		||||
                //						//Console.WriteLine("Node "+childs[2*i]+" freq: "+freqs[childs[2*i]]
 | 
			
		||||
                //						                  + " len: "+length[childs[2*i]]);
 | 
			
		||||
                //					}
 | 
			
		||||
                //				}
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        #region Instance Fields
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Pending buffer to use
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public DeflaterPending pending;
 | 
			
		||||
 | 
			
		||||
        Tree literalTree;
 | 
			
		||||
        Tree distTree;
 | 
			
		||||
        Tree blTree;
 | 
			
		||||
 | 
			
		||||
        // Buffer for distances
 | 
			
		||||
        short[] d_buf;
 | 
			
		||||
        byte[] l_buf;
 | 
			
		||||
        int last_lit;
 | 
			
		||||
        int extra_bits;
 | 
			
		||||
        #endregion
 | 
			
		||||
 | 
			
		||||
        static DeflaterHuffman()
 | 
			
		||||
        {
 | 
			
		||||
            // See RFC 1951 3.2.6
 | 
			
		||||
            // Literal codes
 | 
			
		||||
            staticLCodes = new short[LITERAL_NUM];
 | 
			
		||||
            staticLLength = new byte[LITERAL_NUM];
 | 
			
		||||
 | 
			
		||||
            int i = 0;
 | 
			
		||||
            while (i < 144)
 | 
			
		||||
            {
 | 
			
		||||
                staticLCodes[i] = BitReverse((0x030 + i) << 8);
 | 
			
		||||
                staticLLength[i++] = 8;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            while (i < 256)
 | 
			
		||||
            {
 | 
			
		||||
                staticLCodes[i] = BitReverse((0x190 - 144 + i) << 7);
 | 
			
		||||
                staticLLength[i++] = 9;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            while (i < 280)
 | 
			
		||||
            {
 | 
			
		||||
                staticLCodes[i] = BitReverse((0x000 - 256 + i) << 9);
 | 
			
		||||
                staticLLength[i++] = 7;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            while (i < LITERAL_NUM)
 | 
			
		||||
            {
 | 
			
		||||
                staticLCodes[i] = BitReverse((0x0c0 - 280 + i) << 8);
 | 
			
		||||
                staticLLength[i++] = 8;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            // Distance codes
 | 
			
		||||
            staticDCodes = new short[DIST_NUM];
 | 
			
		||||
            staticDLength = new byte[DIST_NUM];
 | 
			
		||||
            for (i = 0; i < DIST_NUM; i++)
 | 
			
		||||
            {
 | 
			
		||||
                staticDCodes[i] = BitReverse(i << 11);
 | 
			
		||||
                staticDLength[i] = 5;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Construct instance with pending buffer
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="pending">Pending buffer to use</param>
 | 
			
		||||
        public DeflaterHuffman(DeflaterPending pending)
 | 
			
		||||
        {
 | 
			
		||||
            this.pending = pending;
 | 
			
		||||
 | 
			
		||||
            literalTree = new Tree(this, LITERAL_NUM, 257, 15);
 | 
			
		||||
            distTree = new Tree(this, DIST_NUM, 1, 15);
 | 
			
		||||
            blTree = new Tree(this, BITLEN_NUM, 4, 7);
 | 
			
		||||
 | 
			
		||||
            d_buf = new short[BUFSIZE];
 | 
			
		||||
            l_buf = new byte[BUFSIZE];
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Reset internal state
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        public void Reset()
 | 
			
		||||
        {
 | 
			
		||||
            last_lit = 0;
 | 
			
		||||
            extra_bits = 0;
 | 
			
		||||
            literalTree.Reset();
 | 
			
		||||
            distTree.Reset();
 | 
			
		||||
            blTree.Reset();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Write all trees to pending buffer
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="blTreeCodes">The number/rank of treecodes to send.</param>
 | 
			
		||||
        public void SendAllTrees(int blTreeCodes)
 | 
			
		||||
        {
 | 
			
		||||
            blTree.BuildCodes();
 | 
			
		||||
            literalTree.BuildCodes();
 | 
			
		||||
            distTree.BuildCodes();
 | 
			
		||||
            pending.WriteBits(literalTree.numCodes - 257, 5);
 | 
			
		||||
            pending.WriteBits(distTree.numCodes - 1, 5);
 | 
			
		||||
            pending.WriteBits(blTreeCodes - 4, 4);
 | 
			
		||||
            for (int rank = 0; rank < blTreeCodes; rank++)
 | 
			
		||||
            {
 | 
			
		||||
                pending.WriteBits(blTree.length[BL_ORDER[rank]], 3);
 | 
			
		||||
            }
 | 
			
		||||
            literalTree.WriteTree(blTree);
 | 
			
		||||
            distTree.WriteTree(blTree);
 | 
			
		||||
 | 
			
		||||
#if DebugDeflation
 | 
			
		||||
			if (DeflaterConstants.DEBUGGING) {
 | 
			
		||||
				blTree.CheckEmpty();
 | 
			
		||||
			}
 | 
			
		||||
#endif
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Compress current buffer writing data to pending buffer
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public void CompressBlock()
 | 
			
		||||
        {
 | 
			
		||||
            for (int i = 0; i < last_lit; i++)
 | 
			
		||||
            {
 | 
			
		||||
                int litlen = l_buf[i] & 0xff;
 | 
			
		||||
                int dist = d_buf[i];
 | 
			
		||||
                if (dist-- != 0)
 | 
			
		||||
                {
 | 
			
		||||
                    //					if (DeflaterConstants.DEBUGGING) {
 | 
			
		||||
                    //						Console.Write("["+(dist+1)+","+(litlen+3)+"]: ");
 | 
			
		||||
                    //					}
 | 
			
		||||
 | 
			
		||||
                    int lc = Lcode(litlen);
 | 
			
		||||
                    literalTree.WriteSymbol(lc);
 | 
			
		||||
 | 
			
		||||
                    int bits = (lc - 261) / 4;
 | 
			
		||||
                    if (bits > 0 && bits <= 5)
 | 
			
		||||
                    {
 | 
			
		||||
                        pending.WriteBits(litlen & ((1 << bits) - 1), bits);
 | 
			
		||||
                    }
 | 
			
		||||
 | 
			
		||||
                    int dc = Dcode(dist);
 | 
			
		||||
                    distTree.WriteSymbol(dc);
 | 
			
		||||
 | 
			
		||||
                    bits = dc / 2 - 1;
 | 
			
		||||
                    if (bits > 0)
 | 
			
		||||
                    {
 | 
			
		||||
                        pending.WriteBits(dist & ((1 << bits) - 1), bits);
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
                else
 | 
			
		||||
                {
 | 
			
		||||
                    //					if (DeflaterConstants.DEBUGGING) {
 | 
			
		||||
                    //						if (litlen > 32 && litlen < 127) {
 | 
			
		||||
                    //							Console.Write("("+(char)litlen+"): ");
 | 
			
		||||
                    //						} else {
 | 
			
		||||
                    //							Console.Write("{"+litlen+"}: ");
 | 
			
		||||
                    //						}
 | 
			
		||||
                    //					}
 | 
			
		||||
                    literalTree.WriteSymbol(litlen);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
#if DebugDeflation
 | 
			
		||||
			if (DeflaterConstants.DEBUGGING) {
 | 
			
		||||
				Console.Write("EOF: ");
 | 
			
		||||
			}
 | 
			
		||||
#endif
 | 
			
		||||
            literalTree.WriteSymbol(EOF_SYMBOL);
 | 
			
		||||
 | 
			
		||||
#if DebugDeflation
 | 
			
		||||
			if (DeflaterConstants.DEBUGGING) {
 | 
			
		||||
				literalTree.CheckEmpty();
 | 
			
		||||
				distTree.CheckEmpty();
 | 
			
		||||
			}
 | 
			
		||||
#endif
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Flush block to output with no compression
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="stored">Data to write</param>
 | 
			
		||||
        /// <param name="storedOffset">Index of first byte to write</param>
 | 
			
		||||
        /// <param name="storedLength">Count of bytes to write</param>
 | 
			
		||||
        /// <param name="lastBlock">True if this is the last block</param>
 | 
			
		||||
        public void FlushStoredBlock(byte[] stored, int storedOffset, int storedLength, bool lastBlock)
 | 
			
		||||
        {
 | 
			
		||||
#if DebugDeflation
 | 
			
		||||
			//			if (DeflaterConstants.DEBUGGING) {
 | 
			
		||||
			//				//Console.WriteLine("Flushing stored block "+ storedLength);
 | 
			
		||||
			//			}
 | 
			
		||||
#endif
 | 
			
		||||
            pending.WriteBits((DeflaterConstants.STORED_BLOCK << 1) + (lastBlock ? 1 : 0), 3);
 | 
			
		||||
            pending.AlignToByte();
 | 
			
		||||
            pending.WriteShort(storedLength);
 | 
			
		||||
            pending.WriteShort(~storedLength);
 | 
			
		||||
            pending.WriteBlock(stored, storedOffset, storedLength);
 | 
			
		||||
            Reset();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Flush block to output with compression
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        /// <param name="stored">Data to flush</param>
 | 
			
		||||
        /// <param name="storedOffset">Index of first byte to flush</param>
 | 
			
		||||
        /// <param name="storedLength">Count of bytes to flush</param>
 | 
			
		||||
        /// <param name="lastBlock">True if this is the last block</param>
 | 
			
		||||
        public void FlushBlock(byte[] stored, int storedOffset, int storedLength, bool lastBlock)
 | 
			
		||||
        {
 | 
			
		||||
            literalTree.freqs[EOF_SYMBOL]++;
 | 
			
		||||
 | 
			
		||||
            // Build trees
 | 
			
		||||
            literalTree.BuildTree();
 | 
			
		||||
            distTree.BuildTree();
 | 
			
		||||
 | 
			
		||||
            // Calculate bitlen frequency
 | 
			
		||||
            literalTree.CalcBLFreq(blTree);
 | 
			
		||||
            distTree.CalcBLFreq(blTree);
 | 
			
		||||
 | 
			
		||||
            // Build bitlen tree
 | 
			
		||||
            blTree.BuildTree();
 | 
			
		||||
 | 
			
		||||
            int blTreeCodes = 4;
 | 
			
		||||
            for (int i = 18; i > blTreeCodes; i--)
 | 
			
		||||
            {
 | 
			
		||||
                if (blTree.length[BL_ORDER[i]] > 0)
 | 
			
		||||
                {
 | 
			
		||||
                    blTreeCodes = i + 1;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            int opt_len = 14 + blTreeCodes * 3 + blTree.GetEncodedLength() +
 | 
			
		||||
                literalTree.GetEncodedLength() + distTree.GetEncodedLength() +
 | 
			
		||||
                extra_bits;
 | 
			
		||||
 | 
			
		||||
            int static_len = extra_bits;
 | 
			
		||||
            for (int i = 0; i < LITERAL_NUM; i++)
 | 
			
		||||
            {
 | 
			
		||||
                static_len += literalTree.freqs[i] * staticLLength[i];
 | 
			
		||||
            }
 | 
			
		||||
            for (int i = 0; i < DIST_NUM; i++)
 | 
			
		||||
            {
 | 
			
		||||
                static_len += distTree.freqs[i] * staticDLength[i];
 | 
			
		||||
            }
 | 
			
		||||
            if (opt_len >= static_len)
 | 
			
		||||
            {
 | 
			
		||||
                // Force static trees
 | 
			
		||||
                opt_len = static_len;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (storedOffset >= 0 && storedLength + 4 < opt_len >> 3)
 | 
			
		||||
            {
 | 
			
		||||
                // Store Block
 | 
			
		||||
 | 
			
		||||
                //				if (DeflaterConstants.DEBUGGING) {
 | 
			
		||||
                //					//Console.WriteLine("Storing, since " + storedLength + " < " + opt_len
 | 
			
		||||
                //					                  + " <= " + static_len);
 | 
			
		||||
                //				}
 | 
			
		||||
                FlushStoredBlock(stored, storedOffset, storedLength, lastBlock);
 | 
			
		||||
            }
 | 
			
		||||
            else if (opt_len == static_len)
 | 
			
		||||
            {
 | 
			
		||||
                // Encode with static tree
 | 
			
		||||
                pending.WriteBits((DeflaterConstants.STATIC_TREES << 1) + (lastBlock ? 1 : 0), 3);
 | 
			
		||||
                literalTree.SetStaticCodes(staticLCodes, staticLLength);
 | 
			
		||||
                distTree.SetStaticCodes(staticDCodes, staticDLength);
 | 
			
		||||
                CompressBlock();
 | 
			
		||||
                Reset();
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                // Encode with dynamic tree
 | 
			
		||||
                pending.WriteBits((DeflaterConstants.DYN_TREES << 1) + (lastBlock ? 1 : 0), 3);
 | 
			
		||||
                SendAllTrees(blTreeCodes);
 | 
			
		||||
                CompressBlock();
 | 
			
		||||
                Reset();
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Get value indicating if internal buffer is full
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <returns>true if buffer is full</returns>
 | 
			
		||||
        public bool IsFull()
 | 
			
		||||
        {
 | 
			
		||||
            return last_lit >= BUFSIZE;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Add literal to buffer
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="literal">Literal value to add to buffer.</param>
 | 
			
		||||
        /// <returns>Value indicating internal buffer is full</returns>
 | 
			
		||||
        public bool TallyLit(int literal)
 | 
			
		||||
        {
 | 
			
		||||
            //			if (DeflaterConstants.DEBUGGING) {
 | 
			
		||||
            //				if (lit > 32 && lit < 127) {
 | 
			
		||||
            //					//Console.WriteLine("("+(char)lit+")");
 | 
			
		||||
            //				} else {
 | 
			
		||||
            //					//Console.WriteLine("{"+lit+"}");
 | 
			
		||||
            //				}
 | 
			
		||||
            //			}
 | 
			
		||||
            d_buf[last_lit] = 0;
 | 
			
		||||
            l_buf[last_lit++] = (byte)literal;
 | 
			
		||||
            literalTree.freqs[literal]++;
 | 
			
		||||
            return IsFull();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Add distance code and length to literal and distance trees
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="distance">Distance code</param>
 | 
			
		||||
        /// <param name="length">Length</param>
 | 
			
		||||
        /// <returns>Value indicating if internal buffer is full</returns>
 | 
			
		||||
        public bool TallyDist(int distance, int length)
 | 
			
		||||
        {
 | 
			
		||||
            //			if (DeflaterConstants.DEBUGGING) {
 | 
			
		||||
            //				//Console.WriteLine("[" + distance + "," + length + "]");
 | 
			
		||||
            //			}
 | 
			
		||||
 | 
			
		||||
            d_buf[last_lit] = (short)distance;
 | 
			
		||||
            l_buf[last_lit++] = (byte)(length - 3);
 | 
			
		||||
 | 
			
		||||
            int lc = Lcode(length - 3);
 | 
			
		||||
            literalTree.freqs[lc]++;
 | 
			
		||||
            if (lc >= 265 && lc < 285)
 | 
			
		||||
            {
 | 
			
		||||
                extra_bits += (lc - 261) / 4;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            int dc = Dcode(distance - 1);
 | 
			
		||||
            distTree.freqs[dc]++;
 | 
			
		||||
            if (dc >= 4)
 | 
			
		||||
            {
 | 
			
		||||
                extra_bits += dc / 2 - 1;
 | 
			
		||||
            }
 | 
			
		||||
            return IsFull();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Reverse the bits of a 16 bit value.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="toReverse">Value to reverse bits</param>
 | 
			
		||||
        /// <returns>Value with bits reversed</returns>
 | 
			
		||||
        public static short BitReverse(int toReverse)
 | 
			
		||||
        {
 | 
			
		||||
            return (short)(bit4Reverse[toReverse & 0xF] << 12 |
 | 
			
		||||
                            bit4Reverse[(toReverse >> 4) & 0xF] << 8 |
 | 
			
		||||
                            bit4Reverse[(toReverse >> 8) & 0xF] << 4 |
 | 
			
		||||
                            bit4Reverse[toReverse >> 12]);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        static int Lcode(int length)
 | 
			
		||||
        {
 | 
			
		||||
            if (length == 255)
 | 
			
		||||
            {
 | 
			
		||||
                return 285;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            int code = 257;
 | 
			
		||||
            while (length >= 8)
 | 
			
		||||
            {
 | 
			
		||||
                code += 4;
 | 
			
		||||
                length >>= 1;
 | 
			
		||||
            }
 | 
			
		||||
            return code + length;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        static int Dcode(int distance)
 | 
			
		||||
        {
 | 
			
		||||
            int code = 0;
 | 
			
		||||
            while (distance >= 4)
 | 
			
		||||
            {
 | 
			
		||||
                code += 2;
 | 
			
		||||
                distance >>= 1;
 | 
			
		||||
            }
 | 
			
		||||
            return code + distance;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -0,0 +1,58 @@
 | 
			
		||||
// DeflaterPending.cs
 | 
			
		||||
//
 | 
			
		||||
// Copyright (C) 2001 Mike Krueger
 | 
			
		||||
// Copyright (C) 2004 John Reilly
 | 
			
		||||
//
 | 
			
		||||
// This file was translated from java, it was part of the GNU Classpath
 | 
			
		||||
// Copyright (C) 2001 Free Software Foundation, Inc.
 | 
			
		||||
//
 | 
			
		||||
// This program is free software; you can redistribute it and/or
 | 
			
		||||
// modify it under the terms of the GNU General Public License
 | 
			
		||||
// as published by the Free Software Foundation; either version 2
 | 
			
		||||
// of the License, or (at your option) any later version.
 | 
			
		||||
//
 | 
			
		||||
// This program is distributed in the hope that it will be useful,
 | 
			
		||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
// GNU General Public License for more details.
 | 
			
		||||
//
 | 
			
		||||
// You should have received a copy of the GNU General Public License
 | 
			
		||||
// along with this program; if not, write to the Free Software
 | 
			
		||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 | 
			
		||||
//
 | 
			
		||||
// Linking this library statically or dynamically with other modules is
 | 
			
		||||
// making a combined work based on this library.  Thus, the terms and
 | 
			
		||||
// conditions of the GNU General Public License cover the whole
 | 
			
		||||
// combination.
 | 
			
		||||
// 
 | 
			
		||||
// As a special exception, the copyright holders of this library give you
 | 
			
		||||
// permission to link this library with independent modules to produce an
 | 
			
		||||
// executable, regardless of the license terms of these independent
 | 
			
		||||
// modules, and to copy and distribute the resulting executable under
 | 
			
		||||
// terms of your choice, provided that you also meet, for each linked
 | 
			
		||||
// independent module, the terms and conditions of the license of that
 | 
			
		||||
// module.  An independent module is a module which is not derived from
 | 
			
		||||
// or based on this library.  If you modify this library, you may extend
 | 
			
		||||
// this exception to your version of the library, but you are not
 | 
			
		||||
// obligated to do so.  If you do not wish to do so, delete this
 | 
			
		||||
// exception statement from your version.
 | 
			
		||||
 | 
			
		||||
namespace PdfSharp.SharpZipLib.Zip.Compression
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// This class stores the pending output of the Deflater.
 | 
			
		||||
    /// 
 | 
			
		||||
    /// Author of the original java version: Jochen Hoenicke
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    internal class DeflaterPending : PendingBuffer
 | 
			
		||||
    {
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Construct instance with default buffer size
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public DeflaterPending()
 | 
			
		||||
            : base(DeflaterConstants.PENDING_BUF_SIZE)
 | 
			
		||||
        {
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										915
									
								
								PrintPDF/PdfSharp/SharpZipLib/Zip/Compression/Inflater.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										915
									
								
								PrintPDF/PdfSharp/SharpZipLib/Zip/Compression/Inflater.cs
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,915 @@
 | 
			
		||||
// Inflater.cs
 | 
			
		||||
//
 | 
			
		||||
// Copyright (C) 2001 Mike Krueger
 | 
			
		||||
// Copyright (C) 2004 John Reilly
 | 
			
		||||
//
 | 
			
		||||
// This file was translated from java, it was part of the GNU Classpath
 | 
			
		||||
// Copyright (C) 2001 Free Software Foundation, Inc.
 | 
			
		||||
//
 | 
			
		||||
// This program is free software; you can redistribute it and/or
 | 
			
		||||
// modify it under the terms of the GNU General Public License
 | 
			
		||||
// as published by the Free Software Foundation; either version 2
 | 
			
		||||
// of the License, or (at your option) any later version.
 | 
			
		||||
//
 | 
			
		||||
// This program is distributed in the hope that it will be useful,
 | 
			
		||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
// GNU General Public License for more details.
 | 
			
		||||
//
 | 
			
		||||
// You should have received a copy of the GNU General Public License
 | 
			
		||||
// along with this program; if not, write to the Free Software
 | 
			
		||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 | 
			
		||||
//
 | 
			
		||||
// Linking this library statically or dynamically with other modules is
 | 
			
		||||
// making a combined work based on this library.  Thus, the terms and
 | 
			
		||||
// conditions of the GNU General Public License cover the whole
 | 
			
		||||
// combination.
 | 
			
		||||
// 
 | 
			
		||||
// As a special exception, the copyright holders of this library give you
 | 
			
		||||
// permission to link this library with independent modules to produce an
 | 
			
		||||
// executable, regardless of the license terms of these independent
 | 
			
		||||
// modules, and to copy and distribute the resulting executable under
 | 
			
		||||
// terms of your choice, provided that you also meet, for each linked
 | 
			
		||||
// independent module, the terms and conditions of the license of that
 | 
			
		||||
// module.  An independent module is a module which is not derived from
 | 
			
		||||
// or based on this library.  If you modify this library, you may extend
 | 
			
		||||
// this exception to your version of the library, but you are not
 | 
			
		||||
// obligated to do so.  If you do not wish to do so, delete this
 | 
			
		||||
// exception statement from your version.
 | 
			
		||||
 | 
			
		||||
using System;
 | 
			
		||||
using PdfSharp.SharpZipLib.Checksums;
 | 
			
		||||
using PdfSharp.SharpZipLib.Zip.Compression.Streams;
 | 
			
		||||
 | 
			
		||||
namespace PdfSharp.SharpZipLib.Zip.Compression
 | 
			
		||||
{
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// Inflater is used to decompress data that has been compressed according
 | 
			
		||||
    /// to the "deflate" standard described in rfc1951.
 | 
			
		||||
    /// 
 | 
			
		||||
    /// By default Zlib (rfc1950) headers and footers are expected in the input.
 | 
			
		||||
    /// You can use constructor <code> public Inflater(bool noHeader)</code> passing true
 | 
			
		||||
    /// if there is no Zlib header information
 | 
			
		||||
    ///
 | 
			
		||||
    /// The usage is as following.  First you have to set some input with
 | 
			
		||||
    /// <code>SetInput()</code>, then Inflate() it.  If inflate doesn't
 | 
			
		||||
    /// inflate any bytes there may be three reasons:
 | 
			
		||||
    /// <ul>
 | 
			
		||||
    /// <li>IsNeedingInput() returns true because the input buffer is empty.
 | 
			
		||||
    /// You have to provide more input with <code>SetInput()</code>.
 | 
			
		||||
    /// NOTE: IsNeedingInput() also returns true when, the stream is finished.
 | 
			
		||||
    /// </li>
 | 
			
		||||
    /// <li>IsNeedingDictionary() returns true, you have to provide a preset
 | 
			
		||||
    ///    dictionary with <code>SetDictionary()</code>.</li>
 | 
			
		||||
    /// <li>IsFinished returns true, the inflater has finished.</li>
 | 
			
		||||
    /// </ul>
 | 
			
		||||
    /// Once the first output byte is produced, a dictionary will not be
 | 
			
		||||
    /// needed at a later stage.
 | 
			
		||||
    ///
 | 
			
		||||
    /// Author of the original java version: John Leuner, Jochen Hoenicke
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    internal class Inflater
 | 
			
		||||
    {
 | 
			
		||||
        #region Constants/Readonly
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Copy lengths for literal codes 257..285
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        static readonly int[] CPLENS = {
 | 
			
		||||
								  3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
 | 
			
		||||
								  35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258
 | 
			
		||||
							  };
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Extra bits for literal codes 257..285
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        static readonly int[] CPLEXT = {
 | 
			
		||||
								  0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2,
 | 
			
		||||
								  3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0
 | 
			
		||||
							  };
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Copy offsets for distance codes 0..29
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        static readonly int[] CPDIST = {
 | 
			
		||||
								1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
 | 
			
		||||
								257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
 | 
			
		||||
								8193, 12289, 16385, 24577
 | 
			
		||||
							  };
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Extra bits for distance codes
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        static readonly int[] CPDEXT = {
 | 
			
		||||
								0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6,
 | 
			
		||||
								7, 7, 8, 8, 9, 9, 10, 10, 11, 11,
 | 
			
		||||
								12, 12, 13, 13
 | 
			
		||||
							  };
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// These are the possible states for an inflater
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        const int DECODE_HEADER = 0;
 | 
			
		||||
        const int DECODE_DICT = 1;
 | 
			
		||||
        const int DECODE_BLOCKS = 2;
 | 
			
		||||
        const int DECODE_STORED_LEN1 = 3;
 | 
			
		||||
        const int DECODE_STORED_LEN2 = 4;
 | 
			
		||||
        const int DECODE_STORED = 5;
 | 
			
		||||
        const int DECODE_DYN_HEADER = 6;
 | 
			
		||||
        const int DECODE_HUFFMAN = 7;
 | 
			
		||||
        const int DECODE_HUFFMAN_LENBITS = 8;
 | 
			
		||||
        const int DECODE_HUFFMAN_DIST = 9;
 | 
			
		||||
        const int DECODE_HUFFMAN_DISTBITS = 10;
 | 
			
		||||
        const int DECODE_CHKSUM = 11;
 | 
			
		||||
        const int FINISHED = 12;
 | 
			
		||||
        #endregion
 | 
			
		||||
 | 
			
		||||
        #region Instance Fields
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// This variable contains the current state.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        int mode;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The adler checksum of the dictionary or of the decompressed
 | 
			
		||||
        /// stream, as it is written in the header resp. footer of the
 | 
			
		||||
        /// compressed stream. 
 | 
			
		||||
        /// Only valid if mode is DECODE_DICT or DECODE_CHKSUM.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        int readAdler;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The number of bits needed to complete the current state.  This
 | 
			
		||||
        /// is valid, if mode is DECODE_DICT, DECODE_CHKSUM,
 | 
			
		||||
        /// DECODE_HUFFMAN_LENBITS or DECODE_HUFFMAN_DISTBITS.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        int neededBits;
 | 
			
		||||
        int repLength;
 | 
			
		||||
        int repDist;
 | 
			
		||||
        int uncomprLen;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// True, if the last block flag was set in the last block of the
 | 
			
		||||
        /// inflated stream.  This means that the stream ends after the
 | 
			
		||||
        /// current block.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        bool isLastBlock;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The total number of inflated bytes.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        long totalOut;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The total number of bytes set with setInput().  This is not the
 | 
			
		||||
        /// value returned by the TotalIn property, since this also includes the
 | 
			
		||||
        /// unprocessed input.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        long totalIn;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// This variable stores the noHeader flag that was given to the constructor.
 | 
			
		||||
        /// True means, that the inflated stream doesn't contain a Zlib header or 
 | 
			
		||||
        /// footer.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        bool noHeader;
 | 
			
		||||
 | 
			
		||||
        StreamManipulator input;
 | 
			
		||||
        OutputWindow outputWindow;
 | 
			
		||||
        InflaterDynHeader dynHeader;
 | 
			
		||||
        InflaterHuffmanTree litlenTree, distTree;
 | 
			
		||||
        Adler32 adler;
 | 
			
		||||
        #endregion
 | 
			
		||||
 | 
			
		||||
        #region Constructors
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Creates a new inflater or RFC1951 decompressor
 | 
			
		||||
        /// RFC1950/Zlib headers and footers will be expected in the input data
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public Inflater()
 | 
			
		||||
            : this(false)
 | 
			
		||||
        {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Creates a new inflater.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="noHeader">
 | 
			
		||||
        /// True if no RFC1950/Zlib header and footer fields are expected in the input data
 | 
			
		||||
        /// 
 | 
			
		||||
        /// This is used for GZIPed/Zipped input.
 | 
			
		||||
        /// 
 | 
			
		||||
        /// For compatibility with
 | 
			
		||||
        /// Sun JDK you should provide one byte of input more than needed in
 | 
			
		||||
        /// this case.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        public Inflater(bool noHeader)
 | 
			
		||||
        {
 | 
			
		||||
            this.noHeader = noHeader;
 | 
			
		||||
            this.adler = new Adler32();
 | 
			
		||||
            input = new StreamManipulator();
 | 
			
		||||
            outputWindow = new OutputWindow();
 | 
			
		||||
            mode = noHeader ? DECODE_BLOCKS : DECODE_HEADER;
 | 
			
		||||
        }
 | 
			
		||||
        #endregion
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Resets the inflater so that a new stream can be decompressed.  All
 | 
			
		||||
        /// pending input and output will be discarded.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public void Reset()
 | 
			
		||||
        {
 | 
			
		||||
            mode = noHeader ? DECODE_BLOCKS : DECODE_HEADER;
 | 
			
		||||
            totalIn = 0;
 | 
			
		||||
            totalOut = 0;
 | 
			
		||||
            input.Reset();
 | 
			
		||||
            outputWindow.Reset();
 | 
			
		||||
            dynHeader = null;
 | 
			
		||||
            litlenTree = null;
 | 
			
		||||
            distTree = null;
 | 
			
		||||
            isLastBlock = false;
 | 
			
		||||
            adler.Reset();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Decodes a zlib/RFC1950 header.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <returns>
 | 
			
		||||
        /// False if more input is needed.
 | 
			
		||||
        /// </returns>
 | 
			
		||||
        /// <exception cref="SharpZipBaseException">
 | 
			
		||||
        /// The header is invalid.
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        private bool DecodeHeader()
 | 
			
		||||
        {
 | 
			
		||||
            int header = input.PeekBits(16);
 | 
			
		||||
            if (header < 0)
 | 
			
		||||
            {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
            input.DropBits(16);
 | 
			
		||||
 | 
			
		||||
            // The header is written in "wrong" byte order
 | 
			
		||||
            header = ((header << 8) | (header >> 8)) & 0xffff;
 | 
			
		||||
            if (header % 31 != 0)
 | 
			
		||||
            {
 | 
			
		||||
                throw new SharpZipBaseException("Header checksum illegal");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if ((header & 0x0f00) != (Deflater.DEFLATED << 8))
 | 
			
		||||
            {
 | 
			
		||||
                throw new SharpZipBaseException("Compression Method unknown");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            /* Maximum size of the backwards window in bits.
 | 
			
		||||
            * We currently ignore this, but we could use it to make the
 | 
			
		||||
            * inflater window more space efficient. On the other hand the
 | 
			
		||||
            * full window (15 bits) is needed most times, anyway.
 | 
			
		||||
            int max_wbits = ((header & 0x7000) >> 12) + 8;
 | 
			
		||||
            */
 | 
			
		||||
 | 
			
		||||
            if ((header & 0x0020) == 0)
 | 
			
		||||
            { // Dictionary flag?
 | 
			
		||||
                mode = DECODE_BLOCKS;
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                mode = DECODE_DICT;
 | 
			
		||||
                neededBits = 32;
 | 
			
		||||
            }
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Decodes the dictionary checksum after the deflate header.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <returns>
 | 
			
		||||
        /// False if more input is needed.
 | 
			
		||||
        /// </returns>
 | 
			
		||||
        private bool DecodeDict()
 | 
			
		||||
        {
 | 
			
		||||
            while (neededBits > 0)
 | 
			
		||||
            {
 | 
			
		||||
                int dictByte = input.PeekBits(8);
 | 
			
		||||
                if (dictByte < 0)
 | 
			
		||||
                {
 | 
			
		||||
                    return false;
 | 
			
		||||
                }
 | 
			
		||||
                input.DropBits(8);
 | 
			
		||||
                readAdler = (readAdler << 8) | dictByte;
 | 
			
		||||
                neededBits -= 8;
 | 
			
		||||
            }
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Decodes the huffman encoded symbols in the input stream.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <returns>
 | 
			
		||||
        /// false if more input is needed, true if output window is
 | 
			
		||||
        /// full or the current block ends.
 | 
			
		||||
        /// </returns>
 | 
			
		||||
        /// <exception cref="SharpZipBaseException">
 | 
			
		||||
        /// if deflated stream is invalid.
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        private bool DecodeHuffman()
 | 
			
		||||
        {
 | 
			
		||||
            int free = outputWindow.GetFreeSpace();
 | 
			
		||||
            while (free >= 258)
 | 
			
		||||
            {
 | 
			
		||||
                int symbol;
 | 
			
		||||
                switch (mode)
 | 
			
		||||
                {
 | 
			
		||||
                    case DECODE_HUFFMAN:
 | 
			
		||||
                        // This is the inner loop so it is optimized a bit
 | 
			
		||||
                        while (((symbol = litlenTree.GetSymbol(input)) & ~0xff) == 0)
 | 
			
		||||
                        {
 | 
			
		||||
                            outputWindow.Write(symbol);
 | 
			
		||||
                            if (--free < 258)
 | 
			
		||||
                            {
 | 
			
		||||
                                return true;
 | 
			
		||||
                            }
 | 
			
		||||
                        }
 | 
			
		||||
 | 
			
		||||
                        if (symbol < 257)
 | 
			
		||||
                        {
 | 
			
		||||
                            if (symbol < 0)
 | 
			
		||||
                            {
 | 
			
		||||
                                return false;
 | 
			
		||||
                            }
 | 
			
		||||
                            else
 | 
			
		||||
                            {
 | 
			
		||||
                                // symbol == 256: end of block
 | 
			
		||||
                                distTree = null;
 | 
			
		||||
                                litlenTree = null;
 | 
			
		||||
                                mode = DECODE_BLOCKS;
 | 
			
		||||
                                return true;
 | 
			
		||||
                            }
 | 
			
		||||
                        }
 | 
			
		||||
 | 
			
		||||
                        try
 | 
			
		||||
                        {
 | 
			
		||||
                            repLength = CPLENS[symbol - 257];
 | 
			
		||||
                            neededBits = CPLEXT[symbol - 257];
 | 
			
		||||
                        }
 | 
			
		||||
                        catch (Exception)
 | 
			
		||||
                        {
 | 
			
		||||
                            throw new SharpZipBaseException("Illegal rep length code");
 | 
			
		||||
                        }
 | 
			
		||||
                        goto case DECODE_HUFFMAN_LENBITS; // fall through
 | 
			
		||||
 | 
			
		||||
                    case DECODE_HUFFMAN_LENBITS:
 | 
			
		||||
                        if (neededBits > 0)
 | 
			
		||||
                        {
 | 
			
		||||
                            mode = DECODE_HUFFMAN_LENBITS;
 | 
			
		||||
                            int i = input.PeekBits(neededBits);
 | 
			
		||||
                            if (i < 0)
 | 
			
		||||
                            {
 | 
			
		||||
                                return false;
 | 
			
		||||
                            }
 | 
			
		||||
                            input.DropBits(neededBits);
 | 
			
		||||
                            repLength += i;
 | 
			
		||||
                        }
 | 
			
		||||
                        mode = DECODE_HUFFMAN_DIST;
 | 
			
		||||
                        goto case DECODE_HUFFMAN_DIST; // fall through
 | 
			
		||||
 | 
			
		||||
                    case DECODE_HUFFMAN_DIST:
 | 
			
		||||
                        symbol = distTree.GetSymbol(input);
 | 
			
		||||
                        if (symbol < 0)
 | 
			
		||||
                        {
 | 
			
		||||
                            return false;
 | 
			
		||||
                        }
 | 
			
		||||
 | 
			
		||||
                        try
 | 
			
		||||
                        {
 | 
			
		||||
                            repDist = CPDIST[symbol];
 | 
			
		||||
                            neededBits = CPDEXT[symbol];
 | 
			
		||||
                        }
 | 
			
		||||
                        catch (Exception)
 | 
			
		||||
                        {
 | 
			
		||||
                            throw new SharpZipBaseException("Illegal rep dist code");
 | 
			
		||||
                        }
 | 
			
		||||
 | 
			
		||||
                        goto case DECODE_HUFFMAN_DISTBITS; // fall through
 | 
			
		||||
 | 
			
		||||
                    case DECODE_HUFFMAN_DISTBITS:
 | 
			
		||||
                        if (neededBits > 0)
 | 
			
		||||
                        {
 | 
			
		||||
                            mode = DECODE_HUFFMAN_DISTBITS;
 | 
			
		||||
                            int i = input.PeekBits(neededBits);
 | 
			
		||||
                            if (i < 0)
 | 
			
		||||
                            {
 | 
			
		||||
                                return false;
 | 
			
		||||
                            }
 | 
			
		||||
                            input.DropBits(neededBits);
 | 
			
		||||
                            repDist += i;
 | 
			
		||||
                        }
 | 
			
		||||
 | 
			
		||||
                        outputWindow.Repeat(repLength, repDist);
 | 
			
		||||
                        free -= repLength;
 | 
			
		||||
                        mode = DECODE_HUFFMAN;
 | 
			
		||||
                        break;
 | 
			
		||||
 | 
			
		||||
                    default:
 | 
			
		||||
                        throw new SharpZipBaseException("Inflater unknown mode");
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Decodes the adler checksum after the deflate stream.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <returns>
 | 
			
		||||
        /// false if more input is needed.
 | 
			
		||||
        /// </returns>
 | 
			
		||||
        /// <exception cref="SharpZipBaseException">
 | 
			
		||||
        /// If checksum doesn't match.
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        private bool DecodeChksum()
 | 
			
		||||
        {
 | 
			
		||||
            while (neededBits > 0)
 | 
			
		||||
            {
 | 
			
		||||
                int chkByte = input.PeekBits(8);
 | 
			
		||||
                if (chkByte < 0)
 | 
			
		||||
                {
 | 
			
		||||
                    return false;
 | 
			
		||||
                }
 | 
			
		||||
                input.DropBits(8);
 | 
			
		||||
                readAdler = (readAdler << 8) | chkByte;
 | 
			
		||||
                neededBits -= 8;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if ((int)adler.Value != readAdler)
 | 
			
		||||
            {
 | 
			
		||||
                throw new SharpZipBaseException("Adler chksum doesn't match: " + (int)adler.Value + " vs. " + readAdler);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            mode = FINISHED;
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Decodes the deflated stream.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <returns>
 | 
			
		||||
        /// false if more input is needed, or if finished.
 | 
			
		||||
        /// </returns>
 | 
			
		||||
        /// <exception cref="SharpZipBaseException">
 | 
			
		||||
        /// if deflated stream is invalid.
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        private bool Decode()
 | 
			
		||||
        {
 | 
			
		||||
            switch (mode)
 | 
			
		||||
            {
 | 
			
		||||
                case DECODE_HEADER:
 | 
			
		||||
                    return DecodeHeader();
 | 
			
		||||
 | 
			
		||||
                case DECODE_DICT:
 | 
			
		||||
                    return DecodeDict();
 | 
			
		||||
 | 
			
		||||
                case DECODE_CHKSUM:
 | 
			
		||||
                    return DecodeChksum();
 | 
			
		||||
 | 
			
		||||
                case DECODE_BLOCKS:
 | 
			
		||||
                    if (isLastBlock)
 | 
			
		||||
                    {
 | 
			
		||||
                        if (noHeader)
 | 
			
		||||
                        {
 | 
			
		||||
                            mode = FINISHED;
 | 
			
		||||
                            return false;
 | 
			
		||||
                        }
 | 
			
		||||
                        else
 | 
			
		||||
                        {
 | 
			
		||||
                            input.SkipToByteBoundary();
 | 
			
		||||
                            neededBits = 32;
 | 
			
		||||
                            mode = DECODE_CHKSUM;
 | 
			
		||||
                            return true;
 | 
			
		||||
                        }
 | 
			
		||||
                    }
 | 
			
		||||
 | 
			
		||||
                    int type = input.PeekBits(3);
 | 
			
		||||
                    if (type < 0)
 | 
			
		||||
                    {
 | 
			
		||||
                        return false;
 | 
			
		||||
                    }
 | 
			
		||||
                    input.DropBits(3);
 | 
			
		||||
 | 
			
		||||
                    if ((type & 1) != 0)
 | 
			
		||||
                    {
 | 
			
		||||
                        isLastBlock = true;
 | 
			
		||||
                    }
 | 
			
		||||
                    switch (type >> 1)
 | 
			
		||||
                    {
 | 
			
		||||
                        case DeflaterConstants.STORED_BLOCK:
 | 
			
		||||
                            input.SkipToByteBoundary();
 | 
			
		||||
                            mode = DECODE_STORED_LEN1;
 | 
			
		||||
                            break;
 | 
			
		||||
                        case DeflaterConstants.STATIC_TREES:
 | 
			
		||||
                            litlenTree = InflaterHuffmanTree.defLitLenTree;
 | 
			
		||||
                            distTree = InflaterHuffmanTree.defDistTree;
 | 
			
		||||
                            mode = DECODE_HUFFMAN;
 | 
			
		||||
                            break;
 | 
			
		||||
                        case DeflaterConstants.DYN_TREES:
 | 
			
		||||
                            dynHeader = new InflaterDynHeader();
 | 
			
		||||
                            mode = DECODE_DYN_HEADER;
 | 
			
		||||
                            break;
 | 
			
		||||
                        default:
 | 
			
		||||
                            throw new SharpZipBaseException("Unknown block type " + type);
 | 
			
		||||
                    }
 | 
			
		||||
                    return true;
 | 
			
		||||
 | 
			
		||||
                case DECODE_STORED_LEN1:
 | 
			
		||||
                    {
 | 
			
		||||
                        if ((uncomprLen = input.PeekBits(16)) < 0)
 | 
			
		||||
                        {
 | 
			
		||||
                            return false;
 | 
			
		||||
                        }
 | 
			
		||||
                        input.DropBits(16);
 | 
			
		||||
                        mode = DECODE_STORED_LEN2;
 | 
			
		||||
                    }
 | 
			
		||||
                    goto case DECODE_STORED_LEN2; // fall through
 | 
			
		||||
 | 
			
		||||
                case DECODE_STORED_LEN2:
 | 
			
		||||
                    {
 | 
			
		||||
                        int nlen = input.PeekBits(16);
 | 
			
		||||
                        if (nlen < 0)
 | 
			
		||||
                        {
 | 
			
		||||
                            return false;
 | 
			
		||||
                        }
 | 
			
		||||
                        input.DropBits(16);
 | 
			
		||||
                        if (nlen != (uncomprLen ^ 0xffff))
 | 
			
		||||
                        {
 | 
			
		||||
                            throw new SharpZipBaseException("broken uncompressed block");
 | 
			
		||||
                        }
 | 
			
		||||
                        mode = DECODE_STORED;
 | 
			
		||||
                    }
 | 
			
		||||
                    goto case DECODE_STORED; // fall through
 | 
			
		||||
 | 
			
		||||
                case DECODE_STORED:
 | 
			
		||||
                    {
 | 
			
		||||
                        int more = outputWindow.CopyStored(input, uncomprLen);
 | 
			
		||||
                        uncomprLen -= more;
 | 
			
		||||
                        if (uncomprLen == 0)
 | 
			
		||||
                        {
 | 
			
		||||
                            mode = DECODE_BLOCKS;
 | 
			
		||||
                            return true;
 | 
			
		||||
                        }
 | 
			
		||||
                        return !input.IsNeedingInput;
 | 
			
		||||
                    }
 | 
			
		||||
 | 
			
		||||
                case DECODE_DYN_HEADER:
 | 
			
		||||
                    if (!dynHeader.Decode(input))
 | 
			
		||||
                    {
 | 
			
		||||
                        return false;
 | 
			
		||||
                    }
 | 
			
		||||
 | 
			
		||||
                    litlenTree = dynHeader.BuildLitLenTree();
 | 
			
		||||
                    distTree = dynHeader.BuildDistTree();
 | 
			
		||||
                    mode = DECODE_HUFFMAN;
 | 
			
		||||
                    goto case DECODE_HUFFMAN; // fall through
 | 
			
		||||
 | 
			
		||||
                case DECODE_HUFFMAN:
 | 
			
		||||
                case DECODE_HUFFMAN_LENBITS:
 | 
			
		||||
                case DECODE_HUFFMAN_DIST:
 | 
			
		||||
                case DECODE_HUFFMAN_DISTBITS:
 | 
			
		||||
                    return DecodeHuffman();
 | 
			
		||||
 | 
			
		||||
                case FINISHED:
 | 
			
		||||
                    return false;
 | 
			
		||||
 | 
			
		||||
                default:
 | 
			
		||||
                    throw new SharpZipBaseException("Inflater.Decode unknown mode");
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Sets the preset dictionary.  This should only be called, if
 | 
			
		||||
        /// needsDictionary() returns true and it should set the same
 | 
			
		||||
        /// dictionary, that was used for deflating.  The getAdler()
 | 
			
		||||
        /// function returns the checksum of the dictionary needed.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="buffer">
 | 
			
		||||
        /// The dictionary.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        public void SetDictionary(byte[] buffer)
 | 
			
		||||
        {
 | 
			
		||||
            SetDictionary(buffer, 0, buffer.Length);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Sets the preset dictionary.  This should only be called, if
 | 
			
		||||
        /// needsDictionary() returns true and it should set the same
 | 
			
		||||
        /// dictionary, that was used for deflating.  The getAdler()
 | 
			
		||||
        /// function returns the checksum of the dictionary needed.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="buffer">
 | 
			
		||||
        /// The dictionary.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name="index">
 | 
			
		||||
        /// The index into buffer where the dictionary starts.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name="count">
 | 
			
		||||
        /// The number of bytes in the dictionary.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <exception cref="System.InvalidOperationException">
 | 
			
		||||
        /// No dictionary is needed.
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        /// <exception cref="SharpZipBaseException">
 | 
			
		||||
        /// The adler checksum for the buffer is invalid
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        public void SetDictionary(byte[] buffer, int index, int count)
 | 
			
		||||
        {
 | 
			
		||||
            if (buffer == null)
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentNullException("buffer");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (index < 0)
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentOutOfRangeException("index");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (count < 0)
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentOutOfRangeException("count");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (!IsNeedingDictionary)
 | 
			
		||||
            {
 | 
			
		||||
                throw new InvalidOperationException("Dictionary is not needed");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            adler.Update(buffer, index, count);
 | 
			
		||||
 | 
			
		||||
            if ((int)adler.Value != readAdler)
 | 
			
		||||
            {
 | 
			
		||||
                throw new SharpZipBaseException("Wrong adler checksum");
 | 
			
		||||
            }
 | 
			
		||||
            adler.Reset();
 | 
			
		||||
            outputWindow.CopyDict(buffer, index, count);
 | 
			
		||||
            mode = DECODE_BLOCKS;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Sets the input.  This should only be called, if needsInput()
 | 
			
		||||
        /// returns true.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="buffer">
 | 
			
		||||
        /// the input.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        public void SetInput(byte[] buffer)
 | 
			
		||||
        {
 | 
			
		||||
            SetInput(buffer, 0, buffer.Length);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Sets the input.  This should only be called, if needsInput()
 | 
			
		||||
        /// returns true.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="buffer">
 | 
			
		||||
        /// The source of input data
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name="index">
 | 
			
		||||
        /// The index into buffer where the input starts.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name="count">
 | 
			
		||||
        /// The number of bytes of input to use.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <exception cref="System.InvalidOperationException">
 | 
			
		||||
        /// No input is needed.
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        /// <exception cref="System.ArgumentOutOfRangeException">
 | 
			
		||||
        /// The index and/or count are wrong.
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        public void SetInput(byte[] buffer, int index, int count)
 | 
			
		||||
        {
 | 
			
		||||
            input.SetInput(buffer, index, count);
 | 
			
		||||
            totalIn += (long)count;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Inflates the compressed stream to the output buffer.  If this
 | 
			
		||||
        /// returns 0, you should check, whether IsNeedingDictionary(),
 | 
			
		||||
        /// IsNeedingInput() or IsFinished() returns true, to determine why no
 | 
			
		||||
        /// further output is produced.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="buffer">
 | 
			
		||||
        /// the output buffer.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <returns>
 | 
			
		||||
        /// The number of bytes written to the buffer, 0 if no further
 | 
			
		||||
        /// output can be produced.
 | 
			
		||||
        /// </returns>
 | 
			
		||||
        /// <exception cref="System.ArgumentOutOfRangeException">
 | 
			
		||||
        /// if buffer has length 0.
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        /// <exception cref="System.FormatException">
 | 
			
		||||
        /// if deflated stream is invalid.
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        public int Inflate(byte[] buffer)
 | 
			
		||||
        {
 | 
			
		||||
            if (buffer == null)
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentNullException("buffer");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            return Inflate(buffer, 0, buffer.Length);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Inflates the compressed stream to the output buffer.  If this
 | 
			
		||||
        /// returns 0, you should check, whether needsDictionary(),
 | 
			
		||||
        /// needsInput() or finished() returns true, to determine why no
 | 
			
		||||
        /// further output is produced.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="buffer">
 | 
			
		||||
        /// the output buffer.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name="offset">
 | 
			
		||||
        /// the offset in buffer where storing starts.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name="count">
 | 
			
		||||
        /// the maximum number of bytes to output.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <returns>
 | 
			
		||||
        /// the number of bytes written to the buffer, 0 if no further output can be produced.
 | 
			
		||||
        /// </returns>
 | 
			
		||||
        /// <exception cref="System.ArgumentOutOfRangeException">
 | 
			
		||||
        /// if count is less than 0.
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        /// <exception cref="System.ArgumentOutOfRangeException">
 | 
			
		||||
        /// if the index and / or count are wrong.
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        /// <exception cref="System.FormatException">
 | 
			
		||||
        /// if deflated stream is invalid.
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        public int Inflate(byte[] buffer, int offset, int count)
 | 
			
		||||
        {
 | 
			
		||||
            if (buffer == null)
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentNullException("buffer");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (count < 0)
 | 
			
		||||
            {
 | 
			
		||||
#if NETCF_1_0
 | 
			
		||||
				throw new ArgumentOutOfRangeException("count");
 | 
			
		||||
#else
 | 
			
		||||
                throw new ArgumentOutOfRangeException("count", "count cannot be negative");
 | 
			
		||||
#endif
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (offset < 0)
 | 
			
		||||
            {
 | 
			
		||||
#if NETCF_1_0
 | 
			
		||||
				throw new ArgumentOutOfRangeException("offset");
 | 
			
		||||
#else
 | 
			
		||||
                throw new ArgumentOutOfRangeException("offset", "offset cannot be negative");
 | 
			
		||||
#endif
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (offset + count > buffer.Length)
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentException("count exceeds buffer bounds");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            // Special case: count may be zero
 | 
			
		||||
            if (count == 0)
 | 
			
		||||
            {
 | 
			
		||||
                if (!IsFinished)
 | 
			
		||||
                { // -jr- 08-Nov-2003 INFLATE_BUG fix..
 | 
			
		||||
                    Decode();
 | 
			
		||||
                }
 | 
			
		||||
                return 0;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            int bytesCopied = 0;
 | 
			
		||||
 | 
			
		||||
            do
 | 
			
		||||
            {
 | 
			
		||||
                if (mode != DECODE_CHKSUM)
 | 
			
		||||
                {
 | 
			
		||||
                    /* Don't give away any output, if we are waiting for the
 | 
			
		||||
                    * checksum in the input stream.
 | 
			
		||||
                    *
 | 
			
		||||
                    * With this trick we have always:
 | 
			
		||||
                    *   IsNeedingInput() and not IsFinished()
 | 
			
		||||
                    *   implies more output can be produced.
 | 
			
		||||
                    */
 | 
			
		||||
                    int more = outputWindow.CopyOutput(buffer, offset, count);
 | 
			
		||||
                    if (more > 0)
 | 
			
		||||
                    {
 | 
			
		||||
                        adler.Update(buffer, offset, more);
 | 
			
		||||
                        offset += more;
 | 
			
		||||
                        bytesCopied += more;
 | 
			
		||||
                        totalOut += (long)more;
 | 
			
		||||
                        count -= more;
 | 
			
		||||
                        if (count == 0)
 | 
			
		||||
                        {
 | 
			
		||||
                            return bytesCopied;
 | 
			
		||||
                        }
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            } while (Decode() || ((outputWindow.GetAvailable() > 0) && (mode != DECODE_CHKSUM)));
 | 
			
		||||
            return bytesCopied;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Returns true, if the input buffer is empty.
 | 
			
		||||
        /// You should then call setInput(). 
 | 
			
		||||
        /// NOTE: This method also returns true when the stream is finished.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public bool IsNeedingInput
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return input.IsNeedingInput;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Returns true, if a preset dictionary is needed to inflate the input.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public bool IsNeedingDictionary
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return mode == DECODE_DICT && neededBits == 0;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Returns true, if the inflater has finished.  This means, that no
 | 
			
		||||
        /// input is needed and no output can be produced.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public bool IsFinished
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return mode == FINISHED && outputWindow.GetAvailable() == 0;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Gets the adler checksum.  This is either the checksum of all
 | 
			
		||||
        /// uncompressed bytes returned by inflate(), or if needsDictionary()
 | 
			
		||||
        /// returns true (and thus no output was yet produced) this is the
 | 
			
		||||
        /// adler checksum of the expected dictionary.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <returns>
 | 
			
		||||
        /// the adler checksum.
 | 
			
		||||
        /// </returns>
 | 
			
		||||
        public int Adler
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return IsNeedingDictionary ? readAdler : (int)adler.Value;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Gets the total number of output bytes returned by Inflate().
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <returns>
 | 
			
		||||
        /// the total number of output bytes.
 | 
			
		||||
        /// </returns>
 | 
			
		||||
        public long TotalOut
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return totalOut;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Gets the total number of processed compressed input bytes.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <returns>
 | 
			
		||||
        /// The total number of bytes of processed input bytes.
 | 
			
		||||
        /// </returns>
 | 
			
		||||
        public long TotalIn
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return totalIn - (long)RemainingInput;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Gets the number of unprocessed input bytes.  Useful, if the end of the
 | 
			
		||||
        /// stream is reached and you want to further process the bytes after
 | 
			
		||||
        /// the deflate stream.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <returns>
 | 
			
		||||
        /// The number of bytes of the input which have not been processed.
 | 
			
		||||
        /// </returns>
 | 
			
		||||
        public int RemainingInput
 | 
			
		||||
        {
 | 
			
		||||
            // TODO: This should be a long?
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return input.AvailableBytes;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -0,0 +1,224 @@
 | 
			
		||||
// InflaterDynHeader.cs
 | 
			
		||||
// Copyright (C) 2001 Mike Krueger
 | 
			
		||||
//
 | 
			
		||||
// This file was translated from java, it was part of the GNU Classpath
 | 
			
		||||
// Copyright (C) 2001 Free Software Foundation, Inc.
 | 
			
		||||
//
 | 
			
		||||
// This program is free software; you can redistribute it and/or
 | 
			
		||||
// modify it under the terms of the GNU General Public License
 | 
			
		||||
// as published by the Free Software Foundation; either version 2
 | 
			
		||||
// of the License, or (at your option) any later version.
 | 
			
		||||
//
 | 
			
		||||
// This program is distributed in the hope that it will be useful,
 | 
			
		||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
// GNU General Public License for more details.
 | 
			
		||||
//
 | 
			
		||||
// You should have received a copy of the GNU General Public License
 | 
			
		||||
// along with this program; if not, write to the Free Software
 | 
			
		||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 | 
			
		||||
//
 | 
			
		||||
// Linking this library statically or dynamically with other modules is
 | 
			
		||||
// making a combined work based on this library.  Thus, the terms and
 | 
			
		||||
// conditions of the GNU General Public License cover the whole
 | 
			
		||||
// combination.
 | 
			
		||||
//
 | 
			
		||||
// As a special exception, the copyright holders of this library give you
 | 
			
		||||
// permission to link this library with independent modules to produce an
 | 
			
		||||
// executable, regardless of the license terms of these independent
 | 
			
		||||
// modules, and to copy and distribute the resulting executable under
 | 
			
		||||
// terms of your choice, provided that you also meet, for each linked
 | 
			
		||||
// independent module, the terms and conditions of the license of that
 | 
			
		||||
// module.  An independent module is a module which is not derived from
 | 
			
		||||
// or based on this library.  If you modify this library, you may extend
 | 
			
		||||
// this exception to your version of the library, but you are not
 | 
			
		||||
// obligated to do so.  If you do not wish to do so, delete this
 | 
			
		||||
// exception statement from your version.
 | 
			
		||||
 | 
			
		||||
using System;
 | 
			
		||||
 | 
			
		||||
using PdfSharp.SharpZipLib.Zip.Compression.Streams;
 | 
			
		||||
 | 
			
		||||
namespace PdfSharp.SharpZipLib.Zip.Compression
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
    class InflaterDynHeader
 | 
			
		||||
    {
 | 
			
		||||
        const int LNUM = 0;
 | 
			
		||||
        const int DNUM = 1;
 | 
			
		||||
        const int BLNUM = 2;
 | 
			
		||||
        const int BLLENS = 3;
 | 
			
		||||
        const int LENS = 4;
 | 
			
		||||
        const int REPS = 5;
 | 
			
		||||
 | 
			
		||||
        static readonly int[] repMin = { 3, 3, 11 };
 | 
			
		||||
        static readonly int[] repBits = { 2, 3, 7 };
 | 
			
		||||
 | 
			
		||||
        byte[] blLens;
 | 
			
		||||
        byte[] litdistLens;
 | 
			
		||||
 | 
			
		||||
        InflaterHuffmanTree blTree;
 | 
			
		||||
 | 
			
		||||
        int mode;
 | 
			
		||||
        int lnum, dnum, blnum, num;
 | 
			
		||||
        int repSymbol;
 | 
			
		||||
        byte lastLen;
 | 
			
		||||
        int ptr;
 | 
			
		||||
 | 
			
		||||
        static readonly int[] BL_ORDER = { 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 };
 | 
			
		||||
 | 
			
		||||
        public InflaterDynHeader()
 | 
			
		||||
        {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public bool Decode(StreamManipulator input)
 | 
			
		||||
        {
 | 
			
		||||
        decode_loop:
 | 
			
		||||
            for (; ; )
 | 
			
		||||
            {
 | 
			
		||||
                switch (mode)
 | 
			
		||||
                {
 | 
			
		||||
                    case LNUM:
 | 
			
		||||
                        lnum = input.PeekBits(5);
 | 
			
		||||
                        if (lnum < 0)
 | 
			
		||||
                        {
 | 
			
		||||
                            return false;
 | 
			
		||||
                        }
 | 
			
		||||
                        lnum += 257;
 | 
			
		||||
                        input.DropBits(5);
 | 
			
		||||
                        //  	    System.err.println("LNUM: "+lnum);
 | 
			
		||||
                        mode = DNUM;
 | 
			
		||||
                        goto case DNUM; // fall through
 | 
			
		||||
                    case DNUM:
 | 
			
		||||
                        dnum = input.PeekBits(5);
 | 
			
		||||
                        if (dnum < 0)
 | 
			
		||||
                        {
 | 
			
		||||
                            return false;
 | 
			
		||||
                        }
 | 
			
		||||
                        dnum++;
 | 
			
		||||
                        input.DropBits(5);
 | 
			
		||||
                        //  	    System.err.println("DNUM: "+dnum);
 | 
			
		||||
                        num = lnum + dnum;
 | 
			
		||||
                        litdistLens = new byte[num];
 | 
			
		||||
                        mode = BLNUM;
 | 
			
		||||
                        goto case BLNUM; // fall through
 | 
			
		||||
                    case BLNUM:
 | 
			
		||||
                        blnum = input.PeekBits(4);
 | 
			
		||||
                        if (blnum < 0)
 | 
			
		||||
                        {
 | 
			
		||||
                            return false;
 | 
			
		||||
                        }
 | 
			
		||||
                        blnum += 4;
 | 
			
		||||
                        input.DropBits(4);
 | 
			
		||||
                        blLens = new byte[19];
 | 
			
		||||
                        ptr = 0;
 | 
			
		||||
                        //  	    System.err.println("BLNUM: "+blnum);
 | 
			
		||||
                        mode = BLLENS;
 | 
			
		||||
                        goto case BLLENS; // fall through
 | 
			
		||||
                    case BLLENS:
 | 
			
		||||
                        while (ptr < blnum)
 | 
			
		||||
                        {
 | 
			
		||||
                            int len = input.PeekBits(3);
 | 
			
		||||
                            if (len < 0)
 | 
			
		||||
                            {
 | 
			
		||||
                                return false;
 | 
			
		||||
                            }
 | 
			
		||||
                            input.DropBits(3);
 | 
			
		||||
                            //  		System.err.println("blLens["+BL_ORDER[ptr]+"]: "+len);
 | 
			
		||||
                            blLens[BL_ORDER[ptr]] = (byte)len;
 | 
			
		||||
                            ptr++;
 | 
			
		||||
                        }
 | 
			
		||||
                        blTree = new InflaterHuffmanTree(blLens);
 | 
			
		||||
                        blLens = null;
 | 
			
		||||
                        ptr = 0;
 | 
			
		||||
                        mode = LENS;
 | 
			
		||||
                        goto case LENS; // fall through
 | 
			
		||||
                    case LENS:
 | 
			
		||||
                        {
 | 
			
		||||
                            int symbol;
 | 
			
		||||
                            while (((symbol = blTree.GetSymbol(input)) & ~15) == 0)
 | 
			
		||||
                            {
 | 
			
		||||
                                /* Normal case: symbol in [0..15] */
 | 
			
		||||
 | 
			
		||||
                                //  		  System.err.println("litdistLens["+ptr+"]: "+symbol);
 | 
			
		||||
                                litdistLens[ptr++] = lastLen = (byte)symbol;
 | 
			
		||||
 | 
			
		||||
                                if (ptr == num)
 | 
			
		||||
                                {
 | 
			
		||||
                                    /* Finished */
 | 
			
		||||
                                    return true;
 | 
			
		||||
                                }
 | 
			
		||||
                            }
 | 
			
		||||
 | 
			
		||||
                            /* need more input ? */
 | 
			
		||||
                            if (symbol < 0)
 | 
			
		||||
                            {
 | 
			
		||||
                                return false;
 | 
			
		||||
                            }
 | 
			
		||||
 | 
			
		||||
                            /* otherwise repeat code */
 | 
			
		||||
                            if (symbol >= 17)
 | 
			
		||||
                            {
 | 
			
		||||
                                /* repeat zero */
 | 
			
		||||
                                //  		  System.err.println("repeating zero");
 | 
			
		||||
                                lastLen = 0;
 | 
			
		||||
                            }
 | 
			
		||||
                            else
 | 
			
		||||
                            {
 | 
			
		||||
                                if (ptr == 0)
 | 
			
		||||
                                {
 | 
			
		||||
                                    throw new SharpZipBaseException();
 | 
			
		||||
                                }
 | 
			
		||||
                            }
 | 
			
		||||
                            repSymbol = symbol - 16;
 | 
			
		||||
                        }
 | 
			
		||||
                        mode = REPS;
 | 
			
		||||
                        goto case REPS; // fall through
 | 
			
		||||
                    case REPS:
 | 
			
		||||
                        {
 | 
			
		||||
                            int bits = repBits[repSymbol];
 | 
			
		||||
                            int count = input.PeekBits(bits);
 | 
			
		||||
                            if (count < 0)
 | 
			
		||||
                            {
 | 
			
		||||
                                return false;
 | 
			
		||||
                            }
 | 
			
		||||
                            input.DropBits(bits);
 | 
			
		||||
                            count += repMin[repSymbol];
 | 
			
		||||
                            //  	      System.err.println("litdistLens repeated: "+count);
 | 
			
		||||
 | 
			
		||||
                            if (ptr + count > num)
 | 
			
		||||
                            {
 | 
			
		||||
                                throw new SharpZipBaseException();
 | 
			
		||||
                            }
 | 
			
		||||
                            while (count-- > 0)
 | 
			
		||||
                            {
 | 
			
		||||
                                litdistLens[ptr++] = lastLen;
 | 
			
		||||
                            }
 | 
			
		||||
 | 
			
		||||
                            if (ptr == num)
 | 
			
		||||
                            {
 | 
			
		||||
                                /* Finished */
 | 
			
		||||
                                return true;
 | 
			
		||||
                            }
 | 
			
		||||
                        }
 | 
			
		||||
                        mode = LENS;
 | 
			
		||||
                        goto decode_loop;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public InflaterHuffmanTree BuildLitLenTree()
 | 
			
		||||
        {
 | 
			
		||||
            byte[] litlenLens = new byte[lnum];
 | 
			
		||||
            Array.Copy(litdistLens, 0, litlenLens, 0, lnum);
 | 
			
		||||
            return new InflaterHuffmanTree(litlenLens);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public InflaterHuffmanTree BuildDistTree()
 | 
			
		||||
        {
 | 
			
		||||
            byte[] distLens = new byte[dnum];
 | 
			
		||||
            Array.Copy(litdistLens, lnum, distLens, 0, dnum);
 | 
			
		||||
            return new InflaterHuffmanTree(distLens);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -0,0 +1,258 @@
 | 
			
		||||
// InflaterHuffmanTree.cs
 | 
			
		||||
// Copyright (C) 2001 Mike Krueger
 | 
			
		||||
//
 | 
			
		||||
// This file was translated from java, it was part of the GNU Classpath
 | 
			
		||||
// Copyright (C) 2001 Free Software Foundation, Inc.
 | 
			
		||||
//
 | 
			
		||||
// This program is free software; you can redistribute it and/or
 | 
			
		||||
// modify it under the terms of the GNU General Public License
 | 
			
		||||
// as published by the Free Software Foundation; either version 2
 | 
			
		||||
// of the License, or (at your option) any later version.
 | 
			
		||||
//
 | 
			
		||||
// This program is distributed in the hope that it will be useful,
 | 
			
		||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
// GNU General Public License for more details.
 | 
			
		||||
//
 | 
			
		||||
// You should have received a copy of the GNU General Public License
 | 
			
		||||
// along with this program; if not, write to the Free Software
 | 
			
		||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 | 
			
		||||
//
 | 
			
		||||
// Linking this library statically or dynamically with other modules is
 | 
			
		||||
// making a combined work based on this library.  Thus, the terms and
 | 
			
		||||
// conditions of the GNU General Public License cover the whole
 | 
			
		||||
// combination.
 | 
			
		||||
// 
 | 
			
		||||
// As a special exception, the copyright holders of this library give you
 | 
			
		||||
// permission to link this library with independent modules to produce an
 | 
			
		||||
// executable, regardless of the license terms of these independent
 | 
			
		||||
// modules, and to copy and distribute the resulting executable under
 | 
			
		||||
// terms of your choice, provided that you also meet, for each linked
 | 
			
		||||
// independent module, the terms and conditions of the license of that
 | 
			
		||||
// module.  An independent module is a module which is not derived from
 | 
			
		||||
// or based on this library.  If you modify this library, you may extend
 | 
			
		||||
// this exception to your version of the library, but you are not
 | 
			
		||||
// obligated to do so.  If you do not wish to do so, delete this
 | 
			
		||||
// exception statement from your version.
 | 
			
		||||
 | 
			
		||||
using System;
 | 
			
		||||
 | 
			
		||||
using PdfSharp.SharpZipLib.Zip.Compression.Streams;
 | 
			
		||||
 | 
			
		||||
namespace PdfSharp.SharpZipLib.Zip.Compression
 | 
			
		||||
{
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// Huffman tree used for inflation
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    internal class InflaterHuffmanTree
 | 
			
		||||
    {
 | 
			
		||||
        static int MAX_BITLEN = 15;
 | 
			
		||||
        short[] tree;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Literal length tree
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public static InflaterHuffmanTree defLitLenTree;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Distance tree
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public static InflaterHuffmanTree defDistTree;
 | 
			
		||||
 | 
			
		||||
        static InflaterHuffmanTree()
 | 
			
		||||
        {
 | 
			
		||||
            try
 | 
			
		||||
            {
 | 
			
		||||
                byte[] codeLengths = new byte[288];
 | 
			
		||||
                int i = 0;
 | 
			
		||||
                while (i < 144)
 | 
			
		||||
                {
 | 
			
		||||
                    codeLengths[i++] = 8;
 | 
			
		||||
                }
 | 
			
		||||
                while (i < 256)
 | 
			
		||||
                {
 | 
			
		||||
                    codeLengths[i++] = 9;
 | 
			
		||||
                }
 | 
			
		||||
                while (i < 280)
 | 
			
		||||
                {
 | 
			
		||||
                    codeLengths[i++] = 7;
 | 
			
		||||
                }
 | 
			
		||||
                while (i < 288)
 | 
			
		||||
                {
 | 
			
		||||
                    codeLengths[i++] = 8;
 | 
			
		||||
                }
 | 
			
		||||
                defLitLenTree = new InflaterHuffmanTree(codeLengths);
 | 
			
		||||
 | 
			
		||||
                codeLengths = new byte[32];
 | 
			
		||||
                i = 0;
 | 
			
		||||
                while (i < 32)
 | 
			
		||||
                {
 | 
			
		||||
                    codeLengths[i++] = 5;
 | 
			
		||||
                }
 | 
			
		||||
                defDistTree = new InflaterHuffmanTree(codeLengths);
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception)
 | 
			
		||||
            {
 | 
			
		||||
                throw new SharpZipBaseException("InflaterHuffmanTree: static tree length illegal");
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Constructs a Huffman tree from the array of code lengths.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name = "codeLengths">
 | 
			
		||||
        /// the array of code lengths
 | 
			
		||||
        /// </param>
 | 
			
		||||
        public InflaterHuffmanTree(byte[] codeLengths)
 | 
			
		||||
        {
 | 
			
		||||
            BuildTree(codeLengths);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        void BuildTree(byte[] codeLengths)
 | 
			
		||||
        {
 | 
			
		||||
            int[] blCount = new int[MAX_BITLEN + 1];
 | 
			
		||||
            int[] nextCode = new int[MAX_BITLEN + 1];
 | 
			
		||||
 | 
			
		||||
            for (int i = 0; i < codeLengths.Length; i++)
 | 
			
		||||
            {
 | 
			
		||||
                int bits = codeLengths[i];
 | 
			
		||||
                if (bits > 0)
 | 
			
		||||
                {
 | 
			
		||||
                    blCount[bits]++;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            int code = 0;
 | 
			
		||||
            int treeSize = 512;
 | 
			
		||||
            for (int bits = 1; bits <= MAX_BITLEN; bits++)
 | 
			
		||||
            {
 | 
			
		||||
                nextCode[bits] = code;
 | 
			
		||||
                code += blCount[bits] << (16 - bits);
 | 
			
		||||
                if (bits >= 10)
 | 
			
		||||
                {
 | 
			
		||||
                    /* We need an extra table for bit lengths >= 10. */
 | 
			
		||||
                    int start = nextCode[bits] & 0x1ff80;
 | 
			
		||||
                    int end = code & 0x1ff80;
 | 
			
		||||
                    treeSize += (end - start) >> (16 - bits);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            /* -jr comment this out! doesn't work for dynamic trees and pkzip 2.04g
 | 
			
		||||
                  if (code != 65536) 
 | 
			
		||||
                  {
 | 
			
		||||
                    throw new SharpZipBaseException("Code lengths don't add up properly.");
 | 
			
		||||
                  }
 | 
			
		||||
            */
 | 
			
		||||
            /* Now create and fill the extra tables from longest to shortest
 | 
			
		||||
			* bit len.  This way the sub trees will be aligned.
 | 
			
		||||
			*/
 | 
			
		||||
            tree = new short[treeSize];
 | 
			
		||||
            int treePtr = 512;
 | 
			
		||||
            for (int bits = MAX_BITLEN; bits >= 10; bits--)
 | 
			
		||||
            {
 | 
			
		||||
                int end = code & 0x1ff80;
 | 
			
		||||
                code -= blCount[bits] << (16 - bits);
 | 
			
		||||
                int start = code & 0x1ff80;
 | 
			
		||||
                for (int i = start; i < end; i += 1 << 7)
 | 
			
		||||
                {
 | 
			
		||||
                    tree[DeflaterHuffman.BitReverse(i)] = (short)((-treePtr << 4) | bits);
 | 
			
		||||
                    treePtr += 1 << (bits - 9);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            for (int i = 0; i < codeLengths.Length; i++)
 | 
			
		||||
            {
 | 
			
		||||
                int bits = codeLengths[i];
 | 
			
		||||
                if (bits == 0)
 | 
			
		||||
                {
 | 
			
		||||
                    continue;
 | 
			
		||||
                }
 | 
			
		||||
                code = nextCode[bits];
 | 
			
		||||
                int revcode = DeflaterHuffman.BitReverse(code);
 | 
			
		||||
                if (bits <= 9)
 | 
			
		||||
                {
 | 
			
		||||
                    do
 | 
			
		||||
                    {
 | 
			
		||||
                        tree[revcode] = (short)((i << 4) | bits);
 | 
			
		||||
                        revcode += 1 << bits;
 | 
			
		||||
                    } while (revcode < 512);
 | 
			
		||||
                }
 | 
			
		||||
                else
 | 
			
		||||
                {
 | 
			
		||||
                    int subTree = tree[revcode & 511];
 | 
			
		||||
                    int treeLen = 1 << (subTree & 15);
 | 
			
		||||
                    subTree = -(subTree >> 4);
 | 
			
		||||
                    do
 | 
			
		||||
                    {
 | 
			
		||||
                        tree[subTree | (revcode >> 9)] = (short)((i << 4) | bits);
 | 
			
		||||
                        revcode += 1 << bits;
 | 
			
		||||
                    } while (revcode < treeLen);
 | 
			
		||||
                }
 | 
			
		||||
                nextCode[bits] = code + (1 << (16 - bits));
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Reads the next symbol from input.  The symbol is encoded using the
 | 
			
		||||
        /// huffman tree.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="input">
 | 
			
		||||
        /// input the input source.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <returns>
 | 
			
		||||
        /// the next symbol, or -1 if not enough input is available.
 | 
			
		||||
        /// </returns>
 | 
			
		||||
        public int GetSymbol(StreamManipulator input)
 | 
			
		||||
        {
 | 
			
		||||
            int lookahead, symbol;
 | 
			
		||||
            if ((lookahead = input.PeekBits(9)) >= 0)
 | 
			
		||||
            {
 | 
			
		||||
                if ((symbol = tree[lookahead]) >= 0)
 | 
			
		||||
                {
 | 
			
		||||
                    input.DropBits(symbol & 15);
 | 
			
		||||
                    return symbol >> 4;
 | 
			
		||||
                }
 | 
			
		||||
                int subtree = -(symbol >> 4);
 | 
			
		||||
                int bitlen = symbol & 15;
 | 
			
		||||
                if ((lookahead = input.PeekBits(bitlen)) >= 0)
 | 
			
		||||
                {
 | 
			
		||||
                    symbol = tree[subtree | (lookahead >> 9)];
 | 
			
		||||
                    input.DropBits(symbol & 15);
 | 
			
		||||
                    return symbol >> 4;
 | 
			
		||||
                }
 | 
			
		||||
                else
 | 
			
		||||
                {
 | 
			
		||||
                    int bits = input.AvailableBits;
 | 
			
		||||
                    lookahead = input.PeekBits(bits);
 | 
			
		||||
                    symbol = tree[subtree | (lookahead >> 9)];
 | 
			
		||||
                    if ((symbol & 15) <= bits)
 | 
			
		||||
                    {
 | 
			
		||||
                        input.DropBits(symbol & 15);
 | 
			
		||||
                        return symbol >> 4;
 | 
			
		||||
                    }
 | 
			
		||||
                    else
 | 
			
		||||
                    {
 | 
			
		||||
                        return -1;
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                int bits = input.AvailableBits;
 | 
			
		||||
                lookahead = input.PeekBits(bits);
 | 
			
		||||
                symbol = tree[lookahead];
 | 
			
		||||
                if (symbol >= 0 && (symbol & 15) <= bits)
 | 
			
		||||
                {
 | 
			
		||||
                    input.DropBits(symbol & 15);
 | 
			
		||||
                    return symbol >> 4;
 | 
			
		||||
                }
 | 
			
		||||
                else
 | 
			
		||||
                {
 | 
			
		||||
                    return -1;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										306
									
								
								PrintPDF/PdfSharp/SharpZipLib/Zip/Compression/PendingBuffer.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										306
									
								
								PrintPDF/PdfSharp/SharpZipLib/Zip/Compression/PendingBuffer.cs
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,306 @@
 | 
			
		||||
// PendingBuffer.cs
 | 
			
		||||
//
 | 
			
		||||
// Copyright (C) 2001 Mike Krueger
 | 
			
		||||
// Copyright (C) 2004 John Reilly
 | 
			
		||||
//
 | 
			
		||||
// This file was translated from java, it was part of the GNU Classpath
 | 
			
		||||
// Copyright (C) 2001 Free Software Foundation, Inc.
 | 
			
		||||
//
 | 
			
		||||
// This program is free software; you can redistribute it and/or
 | 
			
		||||
// modify it under the terms of the GNU General Public License
 | 
			
		||||
// as published by the Free Software Foundation; either version 2
 | 
			
		||||
// of the License, or (at your option) any later version.
 | 
			
		||||
//
 | 
			
		||||
// This program is distributed in the hope that it will be useful,
 | 
			
		||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
// GNU General Public License for more details.
 | 
			
		||||
//
 | 
			
		||||
// You should have received a copy of the GNU General Public License
 | 
			
		||||
// along with this program; if not, write to the Free Software
 | 
			
		||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 | 
			
		||||
//
 | 
			
		||||
// Linking this library statically or dynamically with other modules is
 | 
			
		||||
// making a combined work based on this library.  Thus, the terms and
 | 
			
		||||
// conditions of the GNU General Public License cover the whole
 | 
			
		||||
// combination.
 | 
			
		||||
// 
 | 
			
		||||
// As a special exception, the copyright holders of this library give you
 | 
			
		||||
// permission to link this library with independent modules to produce an
 | 
			
		||||
// executable, regardless of the license terms of these independent
 | 
			
		||||
// modules, and to copy and distribute the resulting executable under
 | 
			
		||||
// terms of your choice, provided that you also meet, for each linked
 | 
			
		||||
// independent module, the terms and conditions of the license of that
 | 
			
		||||
// module.  An independent module is a module which is not derived from
 | 
			
		||||
// or based on this library.  If you modify this library, you may extend
 | 
			
		||||
// this exception to your version of the library, but you are not
 | 
			
		||||
// obligated to do so.  If you do not wish to do so, delete this
 | 
			
		||||
// exception statement from your version.
 | 
			
		||||
 | 
			
		||||
using System;
 | 
			
		||||
 | 
			
		||||
namespace PdfSharp.SharpZipLib.Zip.Compression
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// This class is general purpose class for writing data to a buffer.
 | 
			
		||||
    /// 
 | 
			
		||||
    /// It allows you to write bits as well as bytes
 | 
			
		||||
    /// Based on DeflaterPending.java
 | 
			
		||||
    /// 
 | 
			
		||||
    /// Author of the original java version: Jochen Hoenicke
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    internal class PendingBuffer
 | 
			
		||||
    {
 | 
			
		||||
        #region Instance Fields
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Internal work buffer
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        byte[] buffer_;
 | 
			
		||||
 | 
			
		||||
        int start;
 | 
			
		||||
        int end;
 | 
			
		||||
 | 
			
		||||
        uint bits;
 | 
			
		||||
        int bitCount;
 | 
			
		||||
        #endregion
 | 
			
		||||
 | 
			
		||||
        #region Constructors
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// construct instance using default buffer size of 4096
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public PendingBuffer()
 | 
			
		||||
            : this(4096)
 | 
			
		||||
        {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// construct instance using specified buffer size
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="bufferSize">
 | 
			
		||||
        /// size to use for internal buffer
 | 
			
		||||
        /// </param>
 | 
			
		||||
        public PendingBuffer(int bufferSize)
 | 
			
		||||
        {
 | 
			
		||||
            buffer_ = new byte[bufferSize];
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        #endregion
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Clear internal state/buffers
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public void Reset()
 | 
			
		||||
        {
 | 
			
		||||
            start = end = bitCount = 0;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Write a byte to buffer
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="value">
 | 
			
		||||
        /// The value to write
 | 
			
		||||
        /// </param>
 | 
			
		||||
        public void WriteByte(int value)
 | 
			
		||||
        {
 | 
			
		||||
#if DebugDeflation
 | 
			
		||||
			if (DeflaterConstants.DEBUGGING && (start != 0) )
 | 
			
		||||
			{
 | 
			
		||||
				throw new SharpZipBaseException("Debug check: start != 0");
 | 
			
		||||
			}
 | 
			
		||||
#endif
 | 
			
		||||
            buffer_[end++] = unchecked((byte)value);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Write a short value to buffer LSB first
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="value">
 | 
			
		||||
        /// The value to write.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        public void WriteShort(int value)
 | 
			
		||||
        {
 | 
			
		||||
#if DebugDeflation
 | 
			
		||||
			if (DeflaterConstants.DEBUGGING && (start != 0) )
 | 
			
		||||
			{
 | 
			
		||||
				throw new SharpZipBaseException("Debug check: start != 0");
 | 
			
		||||
			}
 | 
			
		||||
#endif
 | 
			
		||||
            buffer_[end++] = unchecked((byte)value);
 | 
			
		||||
            buffer_[end++] = unchecked((byte)(value >> 8));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// write an integer LSB first
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="value">The value to write.</param>
 | 
			
		||||
        public void WriteInt(int value)
 | 
			
		||||
        {
 | 
			
		||||
#if DebugDeflation
 | 
			
		||||
			if (DeflaterConstants.DEBUGGING && (start != 0) )
 | 
			
		||||
			{
 | 
			
		||||
				throw new SharpZipBaseException("Debug check: start != 0");
 | 
			
		||||
			}
 | 
			
		||||
#endif
 | 
			
		||||
            buffer_[end++] = unchecked((byte)value);
 | 
			
		||||
            buffer_[end++] = unchecked((byte)(value >> 8));
 | 
			
		||||
            buffer_[end++] = unchecked((byte)(value >> 16));
 | 
			
		||||
            buffer_[end++] = unchecked((byte)(value >> 24));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Write a block of data to buffer
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="block">data to write</param>
 | 
			
		||||
        /// <param name="offset">offset of first byte to write</param>
 | 
			
		||||
        /// <param name="length">number of bytes to write</param>
 | 
			
		||||
        public void WriteBlock(byte[] block, int offset, int length)
 | 
			
		||||
        {
 | 
			
		||||
#if DebugDeflation
 | 
			
		||||
			if (DeflaterConstants.DEBUGGING && (start != 0) ) 
 | 
			
		||||
			{
 | 
			
		||||
				throw new SharpZipBaseException("Debug check: start != 0");
 | 
			
		||||
			}
 | 
			
		||||
#endif
 | 
			
		||||
            System.Array.Copy(block, offset, buffer_, end, length);
 | 
			
		||||
            end += length;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The number of bits written to the buffer
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public int BitCount
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return bitCount;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Align internal buffer on a byte boundary
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public void AlignToByte()
 | 
			
		||||
        {
 | 
			
		||||
#if DebugDeflation
 | 
			
		||||
			if (DeflaterConstants.DEBUGGING && (start != 0) ) 
 | 
			
		||||
			{
 | 
			
		||||
				throw new SharpZipBaseException("Debug check: start != 0");
 | 
			
		||||
			}
 | 
			
		||||
#endif
 | 
			
		||||
            if (bitCount > 0)
 | 
			
		||||
            {
 | 
			
		||||
                buffer_[end++] = unchecked((byte)bits);
 | 
			
		||||
                if (bitCount > 8)
 | 
			
		||||
                {
 | 
			
		||||
                    buffer_[end++] = unchecked((byte)(bits >> 8));
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            bits = 0;
 | 
			
		||||
            bitCount = 0;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Write bits to internal buffer
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="b">source of bits</param>
 | 
			
		||||
        /// <param name="count">number of bits to write</param>
 | 
			
		||||
        public void WriteBits(int b, int count)
 | 
			
		||||
        {
 | 
			
		||||
#if DebugDeflation
 | 
			
		||||
			if (DeflaterConstants.DEBUGGING && (start != 0) ) 
 | 
			
		||||
			{
 | 
			
		||||
				throw new SharpZipBaseException("Debug check: start != 0");
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			//			if (DeflaterConstants.DEBUGGING) {
 | 
			
		||||
			//				//Console.WriteLine("writeBits("+b+","+count+")");
 | 
			
		||||
			//			}
 | 
			
		||||
#endif
 | 
			
		||||
            bits |= (uint)(b << bitCount);
 | 
			
		||||
            bitCount += count;
 | 
			
		||||
            if (bitCount >= 16)
 | 
			
		||||
            {
 | 
			
		||||
                buffer_[end++] = unchecked((byte)bits);
 | 
			
		||||
                buffer_[end++] = unchecked((byte)(bits >> 8));
 | 
			
		||||
                bits >>= 16;
 | 
			
		||||
                bitCount -= 16;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Write a short value to internal buffer most significant byte first
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="s">value to write</param>
 | 
			
		||||
        public void WriteShortMSB(int s)
 | 
			
		||||
        {
 | 
			
		||||
#if DebugDeflation
 | 
			
		||||
			if (DeflaterConstants.DEBUGGING && (start != 0) ) 
 | 
			
		||||
			{
 | 
			
		||||
				throw new SharpZipBaseException("Debug check: start != 0");
 | 
			
		||||
			}
 | 
			
		||||
#endif
 | 
			
		||||
            buffer_[end++] = unchecked((byte)(s >> 8));
 | 
			
		||||
            buffer_[end++] = unchecked((byte)s);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Indicates if buffer has been flushed
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public bool IsFlushed
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return end == 0;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Flushes the pending buffer into the given output array.  If the
 | 
			
		||||
        /// output array is to small, only a partial flush is done.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="output">The output array.</param>
 | 
			
		||||
        /// <param name="offset">The offset into output array.</param>
 | 
			
		||||
        /// <param name="length">The maximum number of bytes to store.</param>
 | 
			
		||||
        /// <returns>The number of bytes flushed.</returns>
 | 
			
		||||
        public int Flush(byte[] output, int offset, int length)
 | 
			
		||||
        {
 | 
			
		||||
            if (bitCount >= 8)
 | 
			
		||||
            {
 | 
			
		||||
                buffer_[end++] = unchecked((byte)bits);
 | 
			
		||||
                bits >>= 8;
 | 
			
		||||
                bitCount -= 8;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (length > end - start)
 | 
			
		||||
            {
 | 
			
		||||
                length = end - start;
 | 
			
		||||
                System.Array.Copy(buffer_, start, output, offset, length);
 | 
			
		||||
                start = 0;
 | 
			
		||||
                end = 0;
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                System.Array.Copy(buffer_, start, output, offset, length);
 | 
			
		||||
                start += length;
 | 
			
		||||
            }
 | 
			
		||||
            return length;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Convert internal buffer to byte array.
 | 
			
		||||
        /// Buffer is empty on completion
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <returns>
 | 
			
		||||
        /// The internal buffer contents converted to a byte array.
 | 
			
		||||
        /// </returns>
 | 
			
		||||
        public byte[] ToByteArray()
 | 
			
		||||
        {
 | 
			
		||||
            byte[] result = new byte[end - start];
 | 
			
		||||
            System.Array.Copy(buffer_, start, result, 0, result.Length);
 | 
			
		||||
            start = 0;
 | 
			
		||||
            end = 0;
 | 
			
		||||
            return result;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -0,0 +1,676 @@
 | 
			
		||||
// DeflaterOutputStream.cs
 | 
			
		||||
//
 | 
			
		||||
// Copyright (C) 2001 Mike Krueger
 | 
			
		||||
//
 | 
			
		||||
// This file was translated from java, it was part of the GNU Classpath
 | 
			
		||||
// Copyright (C) 2001 Free Software Foundation, Inc.
 | 
			
		||||
//
 | 
			
		||||
// This program is free software; you can redistribute it and/or
 | 
			
		||||
// modify it under the terms of the GNU General Public License
 | 
			
		||||
// as published by the Free Software Foundation; either version 2
 | 
			
		||||
// of the License, or (at your option) any later version.
 | 
			
		||||
//
 | 
			
		||||
// This program is distributed in the hope that it will be useful,
 | 
			
		||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
// GNU General Public License for more details.
 | 
			
		||||
//
 | 
			
		||||
// You should have received a copy of the GNU General Public License
 | 
			
		||||
// along with this program; if not, write to the Free Software
 | 
			
		||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 | 
			
		||||
//
 | 
			
		||||
// Linking this library statically or dynamically with other modules is
 | 
			
		||||
// making a combined work based on this library.  Thus, the terms and
 | 
			
		||||
// conditions of the GNU General Public License cover the whole
 | 
			
		||||
// combination.
 | 
			
		||||
// 
 | 
			
		||||
// As a special exception, the copyright holders of this library give you
 | 
			
		||||
// permission to link this library with independent modules to produce an
 | 
			
		||||
// executable, regardless of the license terms of these independent
 | 
			
		||||
// modules, and to copy and distribute the resulting executable under
 | 
			
		||||
// terms of your choice, provided that you also meet, for each linked
 | 
			
		||||
// independent module, the terms and conditions of the license of that
 | 
			
		||||
// module.  An independent module is a module which is not derived from
 | 
			
		||||
// or based on this library.  If you modify this library, you may extend
 | 
			
		||||
// this exception to your version of the library, but you are not
 | 
			
		||||
// obligated to do so.  If you do not wish to do so, delete this
 | 
			
		||||
// exception statement from your version.
 | 
			
		||||
 | 
			
		||||
// HISTORY
 | 
			
		||||
//	22-12-2009	DavidPierson	Added AES support
 | 
			
		||||
 | 
			
		||||
using System;
 | 
			
		||||
using System.IO;
 | 
			
		||||
using PdfSharp.SharpZipLib.Checksums;
 | 
			
		||||
 | 
			
		||||
// ReSharper disable RedundantThisQualifier
 | 
			
		||||
 | 
			
		||||
//#if !NETCF_1_0
 | 
			
		||||
//using System.Security.Cryptography;
 | 
			
		||||
//using PdfSharp.SharpZipLib.Encryption;
 | 
			
		||||
//#endif
 | 
			
		||||
 | 
			
		||||
namespace PdfSharp.SharpZipLib.Zip.Compression.Streams
 | 
			
		||||
{
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// A special stream deflating or compressing the bytes that are
 | 
			
		||||
    /// written to it.  It uses a Deflater to perform actual deflating.<br/>
 | 
			
		||||
    /// Authors of the original java version: Tom Tromey, Jochen Hoenicke 
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    internal class DeflaterOutputStream : Stream
 | 
			
		||||
    {
 | 
			
		||||
        #region Constructors
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Creates a new DeflaterOutputStream with a default Deflater and default buffer size.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="baseOutputStream">
 | 
			
		||||
        /// the output stream where deflated output should be written.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        public DeflaterOutputStream(Stream baseOutputStream)
 | 
			
		||||
            : this(baseOutputStream, new Deflater(), 512)
 | 
			
		||||
        {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Creates a new DeflaterOutputStream with the given Deflater and
 | 
			
		||||
        /// default buffer size.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="baseOutputStream">
 | 
			
		||||
        /// the output stream where deflated output should be written.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name="deflater">
 | 
			
		||||
        /// the underlying deflater.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        public DeflaterOutputStream(Stream baseOutputStream, Deflater deflater)
 | 
			
		||||
            : this(baseOutputStream, deflater, 512)
 | 
			
		||||
        {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Creates a new DeflaterOutputStream with the given Deflater and
 | 
			
		||||
        /// buffer size.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="baseOutputStream">
 | 
			
		||||
        /// The output stream where deflated output is written.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name="deflater">
 | 
			
		||||
        /// The underlying deflater to use
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name="bufferSize">
 | 
			
		||||
        /// The buffer size in bytes to use when deflating (minimum value 512)
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <exception cref="ArgumentOutOfRangeException">
 | 
			
		||||
        /// bufsize is less than or equal to zero.
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        /// <exception cref="ArgumentException">
 | 
			
		||||
        /// baseOutputStream does not support writing
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        /// <exception cref="ArgumentNullException">
 | 
			
		||||
        /// deflater instance is null
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        public DeflaterOutputStream(Stream baseOutputStream, Deflater deflater, int bufferSize)
 | 
			
		||||
        {
 | 
			
		||||
            if (baseOutputStream == null)
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentNullException("baseOutputStream");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (baseOutputStream.CanWrite == false)
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentException("Must support writing", "baseOutputStream");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (deflater == null)
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentNullException("deflater");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (bufferSize < 512)
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentOutOfRangeException("bufferSize");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            baseOutputStream_ = baseOutputStream;
 | 
			
		||||
            buffer_ = new byte[bufferSize];
 | 
			
		||||
            deflater_ = deflater;
 | 
			
		||||
        }
 | 
			
		||||
        #endregion
 | 
			
		||||
 | 
			
		||||
        #region Public API
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Finishes the stream by calling finish() on the deflater. 
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <exception cref="SharpZipBaseException">
 | 
			
		||||
        /// Not all input is deflated
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        public virtual void Finish()
 | 
			
		||||
        {
 | 
			
		||||
            deflater_.Finish();
 | 
			
		||||
            while (!deflater_.IsFinished)
 | 
			
		||||
            {
 | 
			
		||||
                int len = deflater_.Deflate(buffer_, 0, buffer_.Length);
 | 
			
		||||
                if (len <= 0)
 | 
			
		||||
                {
 | 
			
		||||
                    break;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
#if true//NETCF_1_0
 | 
			
		||||
                if (keys != null)
 | 
			
		||||
                {
 | 
			
		||||
#else
 | 
			
		||||
				if (cryptoTransform_ != null) {
 | 
			
		||||
#endif
 | 
			
		||||
                    EncryptBlock(buffer_, 0, len);
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                baseOutputStream_.Write(buffer_, 0, len);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (!deflater_.IsFinished)
 | 
			
		||||
            {
 | 
			
		||||
                throw new SharpZipBaseException("Can't deflate all input?");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            baseOutputStream_.Flush();
 | 
			
		||||
 | 
			
		||||
#if true//NETCF_1_0
 | 
			
		||||
            if (keys != null)
 | 
			
		||||
            {
 | 
			
		||||
                keys = null;
 | 
			
		||||
            }
 | 
			
		||||
#else
 | 
			
		||||
			if (cryptoTransform_ != null) {
 | 
			
		||||
#if !NET_1_1 && !NETCF_2_0
 | 
			
		||||
				if (cryptoTransform_ is ZipAESTransform) {
 | 
			
		||||
					AESAuthCode = ((ZipAESTransform)cryptoTransform_).GetAuthCode();
 | 
			
		||||
				}
 | 
			
		||||
#endif
 | 
			
		||||
				cryptoTransform_.Dispose();
 | 
			
		||||
				cryptoTransform_ = null;
 | 
			
		||||
			}
 | 
			
		||||
#endif
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Get/set flag indicating ownership of the underlying stream.
 | 
			
		||||
        /// When the flag is true <see cref="Close"></see> will close the underlying stream also.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public bool IsStreamOwner
 | 
			
		||||
        {
 | 
			
		||||
            get { return isStreamOwner_; }
 | 
			
		||||
            set { isStreamOwner_ = value; }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        ///	<summary>
 | 
			
		||||
        /// Allows client to determine if an entry can be patched after its added
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public bool CanPatchEntries
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return baseOutputStream_.CanSeek;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        #endregion
 | 
			
		||||
 | 
			
		||||
        #region Encryption
 | 
			
		||||
 | 
			
		||||
        string password;
 | 
			
		||||
 | 
			
		||||
#if true//NETCF_1_0
 | 
			
		||||
        uint[] keys;
 | 
			
		||||
#else
 | 
			
		||||
		ICryptoTransform cryptoTransform_;
 | 
			
		||||
 | 
			
		||||
		/// <summary>
 | 
			
		||||
		/// Returns the 10 byte AUTH CODE to be appended immediately following the AES data stream.
 | 
			
		||||
		/// </summary>
 | 
			
		||||
		protected byte[] AESAuthCode;
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Get/set the password used for encryption.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <remarks>When set to null or if the password is empty no encryption is performed</remarks>
 | 
			
		||||
        public string Password
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return password;
 | 
			
		||||
            }
 | 
			
		||||
            set
 | 
			
		||||
            {
 | 
			
		||||
                if ((value != null) && (value.Length == 0))
 | 
			
		||||
                {
 | 
			
		||||
                    password = null;
 | 
			
		||||
                }
 | 
			
		||||
                else
 | 
			
		||||
                {
 | 
			
		||||
                    password = value;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Encrypt a block of data
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="buffer">
 | 
			
		||||
        /// Data to encrypt.  NOTE the original contents of the buffer are lost
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name="offset">
 | 
			
		||||
        /// Offset of first byte in buffer to encrypt
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name="length">
 | 
			
		||||
        /// Number of bytes in buffer to encrypt
 | 
			
		||||
        /// </param>
 | 
			
		||||
        protected void EncryptBlock(byte[] buffer, int offset, int length)
 | 
			
		||||
        {
 | 
			
		||||
#if true//NETCF_1_0
 | 
			
		||||
            for (int i = offset; i < offset + length; ++i)
 | 
			
		||||
            {
 | 
			
		||||
                byte oldbyte = buffer[i];
 | 
			
		||||
                buffer[i] ^= EncryptByte();
 | 
			
		||||
                UpdateKeys(oldbyte);
 | 
			
		||||
            }
 | 
			
		||||
#else
 | 
			
		||||
			cryptoTransform_.TransformBlock(buffer, 0, length, buffer, 0);
 | 
			
		||||
#endif
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Initializes encryption keys based on given <paramref name="password"/>.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="password">The password.</param>
 | 
			
		||||
        protected void InitializePassword(string password)
 | 
			
		||||
        {
 | 
			
		||||
#if true//NETCF_1_0
 | 
			
		||||
            keys = new uint[] {
 | 
			
		||||
				0x12345678,
 | 
			
		||||
				0x23456789,
 | 
			
		||||
				0x34567890
 | 
			
		||||
			};
 | 
			
		||||
 | 
			
		||||
            byte[] rawPassword = ZipConstants.ConvertToArray(password);
 | 
			
		||||
 | 
			
		||||
            for (int i = 0; i < rawPassword.Length; ++i)
 | 
			
		||||
            {
 | 
			
		||||
                UpdateKeys((byte)rawPassword[i]);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
#else			
 | 
			
		||||
			PkzipClassicManaged pkManaged = new PkzipClassicManaged();
 | 
			
		||||
			byte[] key = PkzipClassic.GenerateKeys(ZipConstants.ConvertToArray(password));
 | 
			
		||||
			cryptoTransform_ = pkManaged.CreateEncryptor(key, null);
 | 
			
		||||
#endif
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
#if false//!NET_1_1 && !NETCF_2_0
 | 
			
		||||
		/// <summary>
 | 
			
		||||
		/// Initializes encryption keys based on given password.
 | 
			
		||||
		/// </summary>
 | 
			
		||||
		protected void InitializeAESPassword(ZipEntry entry, string rawPassword,
 | 
			
		||||
											out byte[] salt, out byte[] pwdVerifier) {
 | 
			
		||||
			salt = new byte[entry.AESSaltLen];
 | 
			
		||||
			// Salt needs to be cryptographically random, and unique per file
 | 
			
		||||
			if (_aesRnd == null)
 | 
			
		||||
				_aesRnd = new RNGCryptoServiceProvider();
 | 
			
		||||
			_aesRnd.GetBytes(salt);
 | 
			
		||||
			int blockSize = entry.AESKeySize / 8;	// bits to bytes
 | 
			
		||||
 | 
			
		||||
			cryptoTransform_ = new ZipAESTransform(rawPassword, salt, blockSize, true);
 | 
			
		||||
			pwdVerifier = ((ZipAESTransform)cryptoTransform_).PwdVerifier;
 | 
			
		||||
		}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#if true//NETCF_1_0
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Encrypt a single byte 
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <returns>
 | 
			
		||||
        /// The encrypted value
 | 
			
		||||
        /// </returns>
 | 
			
		||||
        protected byte EncryptByte()
 | 
			
		||||
        {
 | 
			
		||||
            uint temp = ((keys[2] & 0xFFFF) | 2);
 | 
			
		||||
            return (byte)((temp * (temp ^ 1)) >> 8);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Update encryption keys 
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        protected void UpdateKeys(byte ch)
 | 
			
		||||
        {
 | 
			
		||||
            keys[0] = Crc32.ComputeCrc32(keys[0], ch);
 | 
			
		||||
            keys[1] = keys[1] + (byte)keys[0];
 | 
			
		||||
            keys[1] = keys[1] * 134775813 + 1;
 | 
			
		||||
            keys[2] = Crc32.ComputeCrc32(keys[2], (byte)(keys[1] >> 24));
 | 
			
		||||
        }
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
        #endregion
 | 
			
		||||
 | 
			
		||||
        #region Deflation Support
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Deflates everything in the input buffers.  This will call
 | 
			
		||||
        /// <code>def.deflate()</code> until all bytes from the input buffers
 | 
			
		||||
        /// are processed.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        protected void Deflate()
 | 
			
		||||
        {
 | 
			
		||||
            while (!deflater_.IsNeedingInput)
 | 
			
		||||
            {
 | 
			
		||||
                int deflateCount = deflater_.Deflate(buffer_, 0, buffer_.Length);
 | 
			
		||||
 | 
			
		||||
                if (deflateCount <= 0)
 | 
			
		||||
                {
 | 
			
		||||
                    break;
 | 
			
		||||
                }
 | 
			
		||||
#if true//NETCF_1_0
 | 
			
		||||
                if (keys != null)
 | 
			
		||||
#else
 | 
			
		||||
				if (cryptoTransform_ != null) 
 | 
			
		||||
#endif
 | 
			
		||||
                {
 | 
			
		||||
                    EncryptBlock(buffer_, 0, deflateCount);
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                baseOutputStream_.Write(buffer_, 0, deflateCount);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (!deflater_.IsNeedingInput)
 | 
			
		||||
            {
 | 
			
		||||
                throw new SharpZipBaseException("DeflaterOutputStream can't deflate all input?");
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        #endregion
 | 
			
		||||
 | 
			
		||||
        #region Stream Overrides
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Gets value indicating stream can be read from
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public override bool CanRead
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Gets a value indicating if seeking is supported for this stream
 | 
			
		||||
        /// This property always returns false
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public override bool CanSeek
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Get value indicating if this stream supports writing
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public override bool CanWrite
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return baseOutputStream_.CanWrite;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Get current length of stream
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public override long Length
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return baseOutputStream_.Length;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Gets the current position within the stream.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <exception cref="NotSupportedException">Any attempt to set position</exception>
 | 
			
		||||
        public override long Position
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return baseOutputStream_.Position;
 | 
			
		||||
            }
 | 
			
		||||
            set
 | 
			
		||||
            {
 | 
			
		||||
                throw new NotSupportedException("Position property not supported");
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Sets the current position of this stream to the given value. Not supported by this class!
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="offset">The offset relative to the <paramref name="origin"/> to seek.</param>
 | 
			
		||||
        /// <param name="origin">The <see cref="SeekOrigin"/> to seek from.</param>
 | 
			
		||||
        /// <returns>The new position in the stream.</returns>
 | 
			
		||||
        /// <exception cref="NotSupportedException">Any access</exception>
 | 
			
		||||
        public override long Seek(long offset, SeekOrigin origin)
 | 
			
		||||
        {
 | 
			
		||||
            throw new NotSupportedException("DeflaterOutputStream Seek not supported");
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Sets the length of this stream to the given value. Not supported by this class!
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="value">The new stream length.</param>
 | 
			
		||||
        /// <exception cref="NotSupportedException">Any access</exception>
 | 
			
		||||
        public override void SetLength(long value)
 | 
			
		||||
        {
 | 
			
		||||
            throw new NotSupportedException("DeflaterOutputStream SetLength not supported");
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Read a byte from stream advancing position by one
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <returns>The byte read cast to an int.  THe value is -1 if at the end of the stream.</returns>
 | 
			
		||||
        /// <exception cref="NotSupportedException">Any access</exception>
 | 
			
		||||
        public override int ReadByte()
 | 
			
		||||
        {
 | 
			
		||||
            throw new NotSupportedException("DeflaterOutputStream ReadByte not supported");
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Read a block of bytes from stream
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="buffer">The buffer to store read data in.</param>
 | 
			
		||||
        /// <param name="offset">The offset to start storing at.</param>
 | 
			
		||||
        /// <param name="count">The maximum number of bytes to read.</param>
 | 
			
		||||
        /// <returns>The actual number of bytes read.  Zero if end of stream is detected.</returns>
 | 
			
		||||
        /// <exception cref="NotSupportedException">Any access</exception>
 | 
			
		||||
        public override int Read(byte[] buffer, int offset, int count)
 | 
			
		||||
        {
 | 
			
		||||
            throw new NotSupportedException("DeflaterOutputStream Read not supported");
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
#if !NETFX_CORE && !UWP
 | 
			
		||||
		/// <summary>
 | 
			
		||||
		/// Asynchronous reads are not supported a NotSupportedException is always thrown
 | 
			
		||||
		/// </summary>
 | 
			
		||||
		/// <param name="buffer">The buffer to read into.</param>
 | 
			
		||||
		/// <param name="offset">The offset to start storing data at.</param>
 | 
			
		||||
		/// <param name="count">The number of bytes to read</param>
 | 
			
		||||
		/// <param name="callback">The async callback to use.</param>
 | 
			
		||||
		/// <param name="state">The state to use.</param>
 | 
			
		||||
		/// <returns>Returns an <see cref="IAsyncResult"/></returns>
 | 
			
		||||
		/// <exception cref="NotSupportedException">Any access</exception>
 | 
			
		||||
		public override IAsyncResult BeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
 | 
			
		||||
		{
 | 
			
		||||
			throw new NotSupportedException("DeflaterOutputStream BeginRead not currently supported");
 | 
			
		||||
		}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#if !NETFX_CORE && !UWP
 | 
			
		||||
        /// <summary>
 | 
			
		||||
		/// Asynchronous writes arent supported, a NotSupportedException is always thrown
 | 
			
		||||
		/// </summary>
 | 
			
		||||
		/// <param name="buffer">The buffer to write.</param>
 | 
			
		||||
		/// <param name="offset">The offset to begin writing at.</param>
 | 
			
		||||
		/// <param name="count">The number of bytes to write.</param>
 | 
			
		||||
		/// <param name="callback">The <see cref="AsyncCallback"/> to use.</param>
 | 
			
		||||
		/// <param name="state">The state object.</param>
 | 
			
		||||
		/// <returns>Returns an IAsyncResult.</returns>
 | 
			
		||||
		/// <exception cref="NotSupportedException">Any access</exception>
 | 
			
		||||
		public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
 | 
			
		||||
		{
 | 
			
		||||
			throw new NotSupportedException("BeginWrite is not supported");
 | 
			
		||||
		}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Flushes the stream by calling <see cref="DeflaterOutputStream.Flush">Flush</see> on the deflater and then
 | 
			
		||||
        /// on the underlying stream.  This ensures that all bytes are flushed.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public override void Flush()
 | 
			
		||||
        {
 | 
			
		||||
            deflater_.Flush();
 | 
			
		||||
            Deflate();
 | 
			
		||||
            baseOutputStream_.Flush();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
#if !NETFX_CORE && !UWP
 | 
			
		||||
		/// <summary>
 | 
			
		||||
		/// Calls <see cref="Finish"/> and closes the underlying
 | 
			
		||||
		/// stream when <see cref="IsStreamOwner"></see> is true.
 | 
			
		||||
		/// </summary>
 | 
			
		||||
		public override void Close()
 | 
			
		||||
		{
 | 
			
		||||
			if ( !isClosed_ ) {
 | 
			
		||||
				isClosed_ = true;
 | 
			
		||||
 | 
			
		||||
				try {
 | 
			
		||||
					Finish();
 | 
			
		||||
#if true//NETCF_1_0
 | 
			
		||||
                    keys =null;
 | 
			
		||||
#else
 | 
			
		||||
					if ( cryptoTransform_ != null ) {
 | 
			
		||||
						GetAuthCodeIfAES();
 | 
			
		||||
						cryptoTransform_.Dispose();
 | 
			
		||||
						cryptoTransform_ = null;
 | 
			
		||||
					}
 | 
			
		||||
#endif
 | 
			
		||||
				}
 | 
			
		||||
				finally {
 | 
			
		||||
					if( isStreamOwner_ ) {
 | 
			
		||||
						baseOutputStream_.Close();
 | 
			
		||||
					}
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
#else
 | 
			
		||||
        public void Close()
 | 
			
		||||
        {
 | 
			
		||||
            if (!isClosed_)
 | 
			
		||||
            {
 | 
			
		||||
                isClosed_ = true;
 | 
			
		||||
 | 
			
		||||
                try
 | 
			
		||||
                {
 | 
			
		||||
                    Finish();
 | 
			
		||||
#if true//NETCF_1_0
 | 
			
		||||
                    keys = null;
 | 
			
		||||
#else
 | 
			
		||||
					if ( cryptoTransform_ != null ) {
 | 
			
		||||
						GetAuthCodeIfAES();
 | 
			
		||||
						cryptoTransform_.Dispose();
 | 
			
		||||
						cryptoTransform_ = null;
 | 
			
		||||
					}
 | 
			
		||||
#endif
 | 
			
		||||
                }
 | 
			
		||||
                finally
 | 
			
		||||
                {
 | 
			
		||||
                    if (isStreamOwner_)
 | 
			
		||||
                    {
 | 
			
		||||
                        //baseOutputStream_.Close();
 | 
			
		||||
                        baseOutputStream_.Dispose();
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
        private void GetAuthCodeIfAES()
 | 
			
		||||
        {
 | 
			
		||||
#if false//!NET_1_1 && !NETCF_2_0
 | 
			
		||||
			if (cryptoTransform_ is ZipAESTransform) {
 | 
			
		||||
				AESAuthCode = ((ZipAESTransform)cryptoTransform_).GetAuthCode();
 | 
			
		||||
			}
 | 
			
		||||
#endif
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Writes a single byte to the compressed output stream.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="value">
 | 
			
		||||
        /// The byte value.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        public override void WriteByte(byte value)
 | 
			
		||||
        {
 | 
			
		||||
            byte[] b = new byte[1];
 | 
			
		||||
            b[0] = value;
 | 
			
		||||
            Write(b, 0, 1);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Writes bytes from an array to the compressed stream.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="buffer">
 | 
			
		||||
        /// The byte array
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name="offset">
 | 
			
		||||
        /// The offset into the byte array where to start.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name="count">
 | 
			
		||||
        /// The number of bytes to write.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        public override void Write(byte[] buffer, int offset, int count)
 | 
			
		||||
        {
 | 
			
		||||
            deflater_.SetInput(buffer, offset, count);
 | 
			
		||||
            Deflate();
 | 
			
		||||
        }
 | 
			
		||||
        #endregion
 | 
			
		||||
 | 
			
		||||
        #region Instance Fields
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// This buffer is used temporarily to retrieve the bytes from the
 | 
			
		||||
        /// deflater and write them to the underlying output stream.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        byte[] buffer_;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The deflater which is used to deflate the stream.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        protected Deflater deflater_;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Base stream the deflater depends on.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        protected Stream baseOutputStream_;
 | 
			
		||||
 | 
			
		||||
#if true || !NETFX_CORE && !UWP
 | 
			
		||||
        bool isClosed_;
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
        bool isStreamOwner_ = true;
 | 
			
		||||
        #endregion
 | 
			
		||||
 | 
			
		||||
        #region Static Fields
 | 
			
		||||
 | 
			
		||||
#if false//!NET_1_1 && !NETCF_2_0
 | 
			
		||||
		// Static to help ensure that multiple files within a zip will get different random salt
 | 
			
		||||
		private static RNGCryptoServiceProvider _aesRnd;
 | 
			
		||||
#endif
 | 
			
		||||
        #endregion
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -0,0 +1,811 @@
 | 
			
		||||
// InflaterInputStream.cs
 | 
			
		||||
//
 | 
			
		||||
// Copyright (C) 2001 Mike Krueger
 | 
			
		||||
// Copyright (C) 2004 John Reilly
 | 
			
		||||
//
 | 
			
		||||
// This file was translated from java, it was part of the GNU Classpath
 | 
			
		||||
// Copyright (C) 2001 Free Software Foundation, Inc.
 | 
			
		||||
//
 | 
			
		||||
// This program is free software; you can redistribute it and/or
 | 
			
		||||
// modify it under the terms of the GNU General Public License
 | 
			
		||||
// as published by the Free Software Foundation; either version 2
 | 
			
		||||
// of the License, or (at your option) any later version.
 | 
			
		||||
//
 | 
			
		||||
// This program is distributed in the hope that it will be useful,
 | 
			
		||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
// GNU General Public License for more details.
 | 
			
		||||
//
 | 
			
		||||
// You should have received a copy of the GNU General Public License
 | 
			
		||||
// along with this program; if not, write to the Free Software
 | 
			
		||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 | 
			
		||||
//
 | 
			
		||||
// Linking this library statically or dynamically with other modules is
 | 
			
		||||
// making a combined work based on this library.  Thus, the terms and
 | 
			
		||||
// conditions of the GNU General Public License cover the whole
 | 
			
		||||
// combination.
 | 
			
		||||
// 
 | 
			
		||||
// As a special exception, the copyright holders of this library give you
 | 
			
		||||
// permission to link this library with independent modules to produce an
 | 
			
		||||
// executable, regardless of the license terms of these independent
 | 
			
		||||
// modules, and to copy and distribute the resulting executable under
 | 
			
		||||
// terms of your choice, provided that you also meet, for each linked
 | 
			
		||||
// independent module, the terms and conditions of the license of that
 | 
			
		||||
// module.  An independent module is a module which is not derived from
 | 
			
		||||
// or based on this library.  If you modify this library, you may extend
 | 
			
		||||
// this exception to your version of the library, but you are not
 | 
			
		||||
// obligated to do so.  If you do not wish to do so, delete this
 | 
			
		||||
// exception statement from your version.
 | 
			
		||||
 | 
			
		||||
// HISTORY
 | 
			
		||||
//	11-08-2009	GeoffHart	T9121	Added Multi-member gzip support
 | 
			
		||||
 | 
			
		||||
using System;
 | 
			
		||||
using System.IO;
 | 
			
		||||
 | 
			
		||||
// ReSharper disable RedundantThisQualifier
 | 
			
		||||
 | 
			
		||||
#if false//!NETCF_1_0
 | 
			
		||||
using System.Security.Cryptography;
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
namespace PdfSharp.SharpZipLib.Zip.Compression.Streams
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// An input buffer customised for use by <see cref="InflaterInputStream"/>
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    /// <remarks>
 | 
			
		||||
    /// The buffer supports decryption of incoming data.
 | 
			
		||||
    /// </remarks>
 | 
			
		||||
    internal class InflaterInputBuffer
 | 
			
		||||
    {
 | 
			
		||||
        #region Constructors
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Initialise a new instance of <see cref="InflaterInputBuffer"/> with a default buffer size
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="stream">The stream to buffer.</param>
 | 
			
		||||
        public InflaterInputBuffer(Stream stream)
 | 
			
		||||
            : this(stream, 4096)
 | 
			
		||||
        {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Initialise a new instance of <see cref="InflaterInputBuffer"/>
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="stream">The stream to buffer.</param>
 | 
			
		||||
        /// <param name="bufferSize">The size to use for the buffer</param>
 | 
			
		||||
        /// <remarks>A minimum buffer size of 1KB is permitted.  Lower sizes are treated as 1KB.</remarks>
 | 
			
		||||
        public InflaterInputBuffer(Stream stream, int bufferSize)
 | 
			
		||||
        {
 | 
			
		||||
            inputStream = stream;
 | 
			
		||||
            if (bufferSize < 1024)
 | 
			
		||||
            {
 | 
			
		||||
                bufferSize = 1024;
 | 
			
		||||
            }
 | 
			
		||||
            rawData = new byte[bufferSize];
 | 
			
		||||
            clearText = rawData;
 | 
			
		||||
        }
 | 
			
		||||
        #endregion
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Get the length of bytes bytes in the <see cref="RawData"/>
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public int RawLength
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return rawLength;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Get the contents of the raw data buffer.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <remarks>This may contain encrypted data.</remarks>
 | 
			
		||||
        public byte[] RawData
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return rawData;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Get the number of useable bytes in <see cref="ClearText"/>
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public int ClearTextLength
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return clearTextLength;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Get the contents of the clear text buffer.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public byte[] ClearText
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return clearText;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Get/set the number of bytes available
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public int Available
 | 
			
		||||
        {
 | 
			
		||||
            get { return available; }
 | 
			
		||||
            set { available = value; }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Call <see cref="Inflater.SetInput(byte[], int, int)"/> passing the current clear text buffer contents.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="inflater">The inflater to set input for.</param>
 | 
			
		||||
        public void SetInflaterInput(Inflater inflater)
 | 
			
		||||
        {
 | 
			
		||||
            if (available > 0)
 | 
			
		||||
            {
 | 
			
		||||
                inflater.SetInput(clearText, clearTextLength - available, available);
 | 
			
		||||
                available = 0;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Fill the buffer from the underlying input stream.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public void Fill()
 | 
			
		||||
        {
 | 
			
		||||
            rawLength = 0;
 | 
			
		||||
            int toRead = rawData.Length;
 | 
			
		||||
 | 
			
		||||
            while (toRead > 0)
 | 
			
		||||
            {
 | 
			
		||||
                int count = inputStream.Read(rawData, rawLength, toRead);
 | 
			
		||||
                if (count <= 0)
 | 
			
		||||
                {
 | 
			
		||||
                    break;
 | 
			
		||||
                }
 | 
			
		||||
                rawLength += count;
 | 
			
		||||
                toRead -= count;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
#if false//!NETCF_1_0
 | 
			
		||||
			if ( cryptoTransform != null ) {
 | 
			
		||||
				clearTextLength = cryptoTransform.TransformBlock(rawData, 0, rawLength, clearText, 0);
 | 
			
		||||
			}
 | 
			
		||||
			else 
 | 
			
		||||
#endif
 | 
			
		||||
            {
 | 
			
		||||
                clearTextLength = rawLength;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            available = clearTextLength;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Read a buffer directly from the input stream
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="buffer">The buffer to fill</param>
 | 
			
		||||
        /// <returns>Returns the number of bytes read.</returns>
 | 
			
		||||
        public int ReadRawBuffer(byte[] buffer)
 | 
			
		||||
        {
 | 
			
		||||
            return ReadRawBuffer(buffer, 0, buffer.Length);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Read a buffer directly from the input stream
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="outBuffer">The buffer to read into</param>
 | 
			
		||||
        /// <param name="offset">The offset to start reading data into.</param>
 | 
			
		||||
        /// <param name="length">The number of bytes to read.</param>
 | 
			
		||||
        /// <returns>Returns the number of bytes read.</returns>
 | 
			
		||||
        public int ReadRawBuffer(byte[] outBuffer, int offset, int length)
 | 
			
		||||
        {
 | 
			
		||||
            if (length < 0)
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentOutOfRangeException("length");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            int currentOffset = offset;
 | 
			
		||||
            int currentLength = length;
 | 
			
		||||
 | 
			
		||||
            while (currentLength > 0)
 | 
			
		||||
            {
 | 
			
		||||
                if (available <= 0)
 | 
			
		||||
                {
 | 
			
		||||
                    Fill();
 | 
			
		||||
                    if (available <= 0)
 | 
			
		||||
                    {
 | 
			
		||||
                        return 0;
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
                int toCopy = Math.Min(currentLength, available);
 | 
			
		||||
                System.Array.Copy(rawData, rawLength - (int)available, outBuffer, currentOffset, toCopy);
 | 
			
		||||
                currentOffset += toCopy;
 | 
			
		||||
                currentLength -= toCopy;
 | 
			
		||||
                available -= toCopy;
 | 
			
		||||
            }
 | 
			
		||||
            return length;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Read clear text data from the input stream.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="outBuffer">The buffer to add data to.</param>
 | 
			
		||||
        /// <param name="offset">The offset to start adding data at.</param>
 | 
			
		||||
        /// <param name="length">The number of bytes to read.</param>
 | 
			
		||||
        /// <returns>Returns the number of bytes actually read.</returns>
 | 
			
		||||
        public int ReadClearTextBuffer(byte[] outBuffer, int offset, int length)
 | 
			
		||||
        {
 | 
			
		||||
            if (length < 0)
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentOutOfRangeException("length");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            int currentOffset = offset;
 | 
			
		||||
            int currentLength = length;
 | 
			
		||||
 | 
			
		||||
            while (currentLength > 0)
 | 
			
		||||
            {
 | 
			
		||||
                if (available <= 0)
 | 
			
		||||
                {
 | 
			
		||||
                    Fill();
 | 
			
		||||
                    if (available <= 0)
 | 
			
		||||
                    {
 | 
			
		||||
                        return 0;
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                int toCopy = Math.Min(currentLength, available);
 | 
			
		||||
                Array.Copy(clearText, clearTextLength - (int)available, outBuffer, currentOffset, toCopy);
 | 
			
		||||
                currentOffset += toCopy;
 | 
			
		||||
                currentLength -= toCopy;
 | 
			
		||||
                available -= toCopy;
 | 
			
		||||
            }
 | 
			
		||||
            return length;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Read a <see cref="byte"/> from the input stream.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <returns>Returns the byte read.</returns>
 | 
			
		||||
        public int ReadLeByte()
 | 
			
		||||
        {
 | 
			
		||||
            if (available <= 0)
 | 
			
		||||
            {
 | 
			
		||||
                Fill();
 | 
			
		||||
                if (available <= 0)
 | 
			
		||||
                {
 | 
			
		||||
                    throw new ZipException("EOF in header");
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            byte result = rawData[rawLength - available];
 | 
			
		||||
            available -= 1;
 | 
			
		||||
            return result;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Read an <see cref="short"/> in little endian byte order.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <returns>The short value read case to an int.</returns>
 | 
			
		||||
        public int ReadLeShort()
 | 
			
		||||
        {
 | 
			
		||||
            return ReadLeByte() | (ReadLeByte() << 8);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Read an <see cref="int"/> in little endian byte order.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <returns>The int value read.</returns>
 | 
			
		||||
        public int ReadLeInt()
 | 
			
		||||
        {
 | 
			
		||||
            return ReadLeShort() | (ReadLeShort() << 16);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Read a <see cref="long"/> in little endian byte order.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <returns>The long value read.</returns>
 | 
			
		||||
        public long ReadLeLong()
 | 
			
		||||
        {
 | 
			
		||||
            return (uint)ReadLeInt() | ((long)ReadLeInt() << 32);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
#if false//!NETCF_1_0
 | 
			
		||||
		/// <summary>
 | 
			
		||||
		/// Get/set the <see cref="ICryptoTransform"/> to apply to any data.
 | 
			
		||||
		/// </summary>
 | 
			
		||||
		/// <remarks>Set this value to null to have no transform applied.</remarks>
 | 
			
		||||
		public ICryptoTransform CryptoTransform
 | 
			
		||||
		{
 | 
			
		||||
			set { 
 | 
			
		||||
				cryptoTransform = value;
 | 
			
		||||
				if ( cryptoTransform != null ) {
 | 
			
		||||
					if ( rawData == clearText ) {
 | 
			
		||||
						if ( internalClearText == null ) {
 | 
			
		||||
							internalClearText = new byte[rawData.Length];
 | 
			
		||||
						}
 | 
			
		||||
						clearText = internalClearText;
 | 
			
		||||
					}
 | 
			
		||||
					clearTextLength = rawLength;
 | 
			
		||||
					if ( available > 0 ) {
 | 
			
		||||
						cryptoTransform.TransformBlock(rawData, rawLength - available, available, clearText, rawLength - available);
 | 
			
		||||
					}
 | 
			
		||||
				} else {
 | 
			
		||||
					clearText = rawData;
 | 
			
		||||
					clearTextLength = rawLength;
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
        #region Instance Fields
 | 
			
		||||
        int rawLength;
 | 
			
		||||
        byte[] rawData;
 | 
			
		||||
 | 
			
		||||
        int clearTextLength;
 | 
			
		||||
        byte[] clearText;
 | 
			
		||||
#if false//!NETCF_1_0		
 | 
			
		||||
		byte[] internalClearText;
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
        int available;
 | 
			
		||||
 | 
			
		||||
#if false//!NETCF_1_0
 | 
			
		||||
		ICryptoTransform cryptoTransform;
 | 
			
		||||
#endif
 | 
			
		||||
        Stream inputStream;
 | 
			
		||||
        #endregion
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// This filter stream is used to decompress data compressed using the "deflate"
 | 
			
		||||
    /// format. The "deflate" format is described in RFC 1951.
 | 
			
		||||
    ///
 | 
			
		||||
    /// This stream may form the basis for other decompression filters, such
 | 
			
		||||
    /// as the GZipInputStream.
 | 
			
		||||
    ///
 | 
			
		||||
    /// Author of the original java version: John Leuner.
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    internal class InflaterInputStream : Stream
 | 
			
		||||
    {
 | 
			
		||||
        #region Constructors
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Create an InflaterInputStream with the default decompressor
 | 
			
		||||
        /// and a default buffer size of 4KB.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name = "baseInputStream">
 | 
			
		||||
        /// The InputStream to read bytes from
 | 
			
		||||
        /// </param>
 | 
			
		||||
        public InflaterInputStream(Stream baseInputStream)
 | 
			
		||||
            : this(baseInputStream, new Inflater(), 4096)
 | 
			
		||||
        {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Create an InflaterInputStream with the specified decompressor
 | 
			
		||||
        /// and a default buffer size of 4KB.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name = "baseInputStream">
 | 
			
		||||
        /// The source of input data
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name = "inf">
 | 
			
		||||
        /// The decompressor used to decompress data read from baseInputStream
 | 
			
		||||
        /// </param>
 | 
			
		||||
        public InflaterInputStream(Stream baseInputStream, Inflater inf)
 | 
			
		||||
            : this(baseInputStream, inf, 4096)
 | 
			
		||||
        {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Create an InflaterInputStream with the specified decompressor
 | 
			
		||||
        /// and the specified buffer size.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name = "baseInputStream">
 | 
			
		||||
        /// The InputStream to read bytes from
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name = "inflater">
 | 
			
		||||
        /// The decompressor to use
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name = "bufferSize">
 | 
			
		||||
        /// Size of the buffer to use
 | 
			
		||||
        /// </param>
 | 
			
		||||
        public InflaterInputStream(Stream baseInputStream, Inflater inflater, int bufferSize)
 | 
			
		||||
        {
 | 
			
		||||
            if (baseInputStream == null)
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentNullException("baseInputStream");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (inflater == null)
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentNullException("inflater");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (bufferSize <= 0)
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentOutOfRangeException("bufferSize");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            this.baseInputStream = baseInputStream;
 | 
			
		||||
            this.inf = inflater;
 | 
			
		||||
 | 
			
		||||
            inputBuffer = new InflaterInputBuffer(baseInputStream, bufferSize);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        #endregion
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Get/set flag indicating ownership of underlying stream.
 | 
			
		||||
        /// When the flag is true <see cref="Close"/> will close the underlying stream also.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <remarks>
 | 
			
		||||
        /// The default value is true.
 | 
			
		||||
        /// </remarks>
 | 
			
		||||
        public bool IsStreamOwner
 | 
			
		||||
        {
 | 
			
		||||
            get { return isStreamOwner; }
 | 
			
		||||
            set { isStreamOwner = value; }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Skip specified number of bytes of uncompressed data
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name ="count">
 | 
			
		||||
        /// Number of bytes to skip
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <returns>
 | 
			
		||||
        /// The number of bytes skipped, zero if the end of 
 | 
			
		||||
        /// stream has been reached
 | 
			
		||||
        /// </returns>
 | 
			
		||||
        /// <exception cref="ArgumentOutOfRangeException">
 | 
			
		||||
        /// <paramref name="count">The number of bytes</paramref> to skip is less than or equal to zero.
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        public long Skip(long count)
 | 
			
		||||
        {
 | 
			
		||||
            if (count <= 0)
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentOutOfRangeException("count");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            // v0.80 Skip by seeking if underlying stream supports it...
 | 
			
		||||
            if (baseInputStream.CanSeek)
 | 
			
		||||
            {
 | 
			
		||||
                baseInputStream.Seek(count, SeekOrigin.Current);
 | 
			
		||||
                return count;
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                int length = 2048;
 | 
			
		||||
                if (count < length)
 | 
			
		||||
                {
 | 
			
		||||
                    length = (int)count;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                byte[] tmp = new byte[length];
 | 
			
		||||
                int readCount = 1;
 | 
			
		||||
                long toSkip = count;
 | 
			
		||||
 | 
			
		||||
                while ((toSkip > 0) && (readCount > 0))
 | 
			
		||||
                {
 | 
			
		||||
                    if (toSkip < length)
 | 
			
		||||
                    {
 | 
			
		||||
                        length = (int)toSkip;
 | 
			
		||||
                    }
 | 
			
		||||
 | 
			
		||||
                    readCount = baseInputStream.Read(tmp, 0, length);
 | 
			
		||||
                    toSkip -= readCount;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                return count - toSkip;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Clear any cryptographic state.
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        protected void StopDecrypting()
 | 
			
		||||
        {
 | 
			
		||||
#if false//!NETCF_1_0			
 | 
			
		||||
			inputBuffer.CryptoTransform = null;
 | 
			
		||||
#endif
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Returns 0 once the end of the stream (EOF) has been reached.
 | 
			
		||||
        /// Otherwise returns 1.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public virtual int Available
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return inf.IsFinished ? 0 : 1;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Fills the buffer with more data to decompress.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <exception cref="SharpZipBaseException">
 | 
			
		||||
        /// Stream ends early
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        protected void Fill()
 | 
			
		||||
        {
 | 
			
		||||
            // Protect against redundant calls
 | 
			
		||||
            if (inputBuffer.Available <= 0)
 | 
			
		||||
            {
 | 
			
		||||
                inputBuffer.Fill();
 | 
			
		||||
                if (inputBuffer.Available <= 0)
 | 
			
		||||
                {
 | 
			
		||||
                    throw new SharpZipBaseException("Unexpected EOF");
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            inputBuffer.SetInflaterInput(inf);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        #region Stream Overrides
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Gets a value indicating whether the current stream supports reading
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public override bool CanRead
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return baseInputStream.CanRead;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Gets a value of false indicating seeking is not supported for this stream.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public override bool CanSeek
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Gets a value of false indicating that this stream is not writeable.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public override bool CanWrite
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// A value representing the length of the stream in bytes.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public override long Length
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return inputBuffer.RawLength;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The current position within the stream.
 | 
			
		||||
        /// Throws a NotSupportedException when attempting to set the position
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <exception cref="NotSupportedException">Attempting to set the position</exception>
 | 
			
		||||
        public override long Position
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return baseInputStream.Position;
 | 
			
		||||
            }
 | 
			
		||||
            set
 | 
			
		||||
            {
 | 
			
		||||
                throw new NotSupportedException("InflaterInputStream Position not supported");
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Flushes the baseInputStream
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public override void Flush()
 | 
			
		||||
        {
 | 
			
		||||
            baseInputStream.Flush();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Sets the position within the current stream
 | 
			
		||||
        /// Always throws a NotSupportedException
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="offset">The relative offset to seek to.</param>
 | 
			
		||||
        /// <param name="origin">The <see cref="SeekOrigin"/> defining where to seek from.</param>
 | 
			
		||||
        /// <returns>The new position in the stream.</returns>
 | 
			
		||||
        /// <exception cref="NotSupportedException">Any access</exception>
 | 
			
		||||
        public override long Seek(long offset, SeekOrigin origin)
 | 
			
		||||
        {
 | 
			
		||||
            throw new NotSupportedException("Seek not supported");
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Set the length of the current stream
 | 
			
		||||
        /// Always throws a NotSupportedException
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="value">The new length value for the stream.</param>
 | 
			
		||||
        /// <exception cref="NotSupportedException">Any access</exception>
 | 
			
		||||
        public override void SetLength(long value)
 | 
			
		||||
        {
 | 
			
		||||
            throw new NotSupportedException("InflaterInputStream SetLength not supported");
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Writes a sequence of bytes to stream and advances the current position
 | 
			
		||||
        /// This method always throws a NotSupportedException
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="buffer">Thew buffer containing data to write.</param>
 | 
			
		||||
        /// <param name="offset">The offset of the first byte to write.</param>
 | 
			
		||||
        /// <param name="count">The number of bytes to write.</param>
 | 
			
		||||
        /// <exception cref="NotSupportedException">Any access</exception>
 | 
			
		||||
        public override void Write(byte[] buffer, int offset, int count)
 | 
			
		||||
        {
 | 
			
		||||
            throw new NotSupportedException("InflaterInputStream Write not supported");
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Writes one byte to the current stream and advances the current position
 | 
			
		||||
        /// Always throws a NotSupportedException
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="value">The byte to write.</param>
 | 
			
		||||
        /// <exception cref="NotSupportedException">Any access</exception>
 | 
			
		||||
        public override void WriteByte(byte value)
 | 
			
		||||
        {
 | 
			
		||||
            throw new NotSupportedException("InflaterInputStream WriteByte not supported");
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
#if !NETFX_CORE && !UWP
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Entry point to begin an asynchronous write.  Always throws a NotSupportedException.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="buffer">The buffer to write data from</param>
 | 
			
		||||
        /// <param name="offset">Offset of first byte to write</param>
 | 
			
		||||
        /// <param name="count">The maximum number of bytes to write</param>
 | 
			
		||||
        /// <param name="callback">The method to be called when the asynchronous write operation is completed</param>
 | 
			
		||||
        /// <param name="state">A user-provided object that distinguishes this particular asynchronous write request from other requests</param>
 | 
			
		||||
        /// <returns>An <see cref="System.IAsyncResult">IAsyncResult</see> that references the asynchronous write</returns>
 | 
			
		||||
        /// <exception cref="NotSupportedException">Any access</exception>
 | 
			
		||||
        public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
 | 
			
		||||
        {
 | 
			
		||||
            throw new NotSupportedException("InflaterInputStream BeginWrite not supported");
 | 
			
		||||
        }
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#if !NETFX_CORE && !UWP
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Closes the input stream.  When <see cref="IsStreamOwner"></see>
 | 
			
		||||
        /// is true the underlying stream is also closed.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public override void Close()
 | 
			
		||||
        {
 | 
			
		||||
            if (!isClosed)
 | 
			
		||||
            {
 | 
			
		||||
                isClosed = true;
 | 
			
		||||
                if (isStreamOwner)
 | 
			
		||||
                {
 | 
			
		||||
                    baseInputStream.Close();
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
#else
 | 
			
		||||
        public  void Close()
 | 
			
		||||
        {
 | 
			
		||||
            if (!isClosed)
 | 
			
		||||
            {
 | 
			
		||||
                isClosed = true;
 | 
			
		||||
                if (isStreamOwner)
 | 
			
		||||
                {
 | 
			
		||||
                    //baseInputStream.Close();
 | 
			
		||||
                    baseInputStream.Dispose();
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Reads decompressed data into the provided buffer byte array
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name ="buffer">
 | 
			
		||||
        /// The array to read and decompress data into
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name ="offset">
 | 
			
		||||
        /// The offset indicating where the data should be placed
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name ="count">
 | 
			
		||||
        /// The number of bytes to decompress
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <returns>The number of bytes read.  Zero signals the end of stream</returns>
 | 
			
		||||
        /// <exception cref="SharpZipBaseException">
 | 
			
		||||
        /// Inflater needs a dictionary
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        public override int Read(byte[] buffer, int offset, int count)
 | 
			
		||||
        {
 | 
			
		||||
            if (inf.IsNeedingDictionary)
 | 
			
		||||
            {
 | 
			
		||||
                throw new SharpZipBaseException("Need a dictionary");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            int remainingBytes = count;
 | 
			
		||||
            while (true)
 | 
			
		||||
            {
 | 
			
		||||
                int bytesRead = inf.Inflate(buffer, offset, remainingBytes);
 | 
			
		||||
                offset += bytesRead;
 | 
			
		||||
                remainingBytes -= bytesRead;
 | 
			
		||||
 | 
			
		||||
                if (remainingBytes == 0 || inf.IsFinished)
 | 
			
		||||
                {
 | 
			
		||||
                    break;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                if (inf.IsNeedingInput)
 | 
			
		||||
                {
 | 
			
		||||
                    try
 | 
			
		||||
                    {
 | 
			
		||||
                        Fill();
 | 
			
		||||
                    }
 | 
			
		||||
                    catch (SharpZipBaseException ex)
 | 
			
		||||
                    {
 | 
			
		||||
                        // Hack 16-05-25: Some PDF files lead to an "Unexpected EOF" exception. Is it safe to ignore this exception?
 | 
			
		||||
                        if (ex.Message != "Unexpected EOF")
 | 
			
		||||
                            throw;
 | 
			
		||||
                        // WB! early EOF: apparently not a big deal for some PDF pages: break out of the loop.
 | 
			
		||||
                        break;
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
                else if (bytesRead == 0)
 | 
			
		||||
                {
 | 
			
		||||
                    throw new ZipException("Don't know what to do");
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            return count - remainingBytes;
 | 
			
		||||
        }
 | 
			
		||||
        #endregion
 | 
			
		||||
 | 
			
		||||
        #region Instance Fields
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Decompressor for this stream
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        protected Inflater inf;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// <see cref="InflaterInputBuffer">Input buffer</see> for this stream.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        protected InflaterInputBuffer inputBuffer;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Base stream the inflater reads from.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        private Stream baseInputStream;
 | 
			
		||||
 | 
			
		||||
        ///// <summary>
 | 
			
		||||
        ///// The compressed size
 | 
			
		||||
        ///// </summary>
 | 
			
		||||
        ////protected long csize;
 | 
			
		||||
 | 
			
		||||
#if true || !NETFX_CORE
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Flag indicating wether this instance has been closed or not.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        bool isClosed;
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Flag indicating wether this instance is designated the stream owner.
 | 
			
		||||
        /// When closing if this flag is true the underlying stream is closed.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        bool isStreamOwner = true;
 | 
			
		||||
        #endregion
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -0,0 +1,256 @@
 | 
			
		||||
// OutputWindow.cs
 | 
			
		||||
//
 | 
			
		||||
// Copyright (C) 2001 Mike Krueger
 | 
			
		||||
//
 | 
			
		||||
// This file was translated from java, it was part of the GNU Classpath
 | 
			
		||||
// Copyright (C) 2001 Free Software Foundation, Inc.
 | 
			
		||||
//
 | 
			
		||||
// This program is free software; you can redistribute it and/or
 | 
			
		||||
// modify it under the terms of the GNU General Public License
 | 
			
		||||
// as published by the Free Software Foundation; either version 2
 | 
			
		||||
// of the License, or (at your option) any later version.
 | 
			
		||||
//
 | 
			
		||||
// This program is distributed in the hope that it will be useful,
 | 
			
		||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
// GNU General Public License for more details.
 | 
			
		||||
//
 | 
			
		||||
// You should have received a copy of the GNU General Public License
 | 
			
		||||
// along with this program; if not, write to the Free Software
 | 
			
		||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 | 
			
		||||
//
 | 
			
		||||
// Linking this library statically or dynamically with other modules is
 | 
			
		||||
// making a combined work based on this library.  Thus, the terms and
 | 
			
		||||
// conditions of the GNU General Public License cover the whole
 | 
			
		||||
// combination.
 | 
			
		||||
// 
 | 
			
		||||
// As a special exception, the copyright holders of this library give you
 | 
			
		||||
// permission to link this library with independent modules to produce an
 | 
			
		||||
// executable, regardless of the license terms of these independent
 | 
			
		||||
// modules, and to copy and distribute the resulting executable under
 | 
			
		||||
// terms of your choice, provided that you also meet, for each linked
 | 
			
		||||
// independent module, the terms and conditions of the license of that
 | 
			
		||||
// module.  An independent module is a module which is not derived from
 | 
			
		||||
// or based on this library.  If you modify this library, you may extend
 | 
			
		||||
// this exception to your version of the library, but you are not
 | 
			
		||||
// obligated to do so.  If you do not wish to do so, delete this
 | 
			
		||||
// exception statement from your version.
 | 
			
		||||
 | 
			
		||||
using System;
 | 
			
		||||
 | 
			
		||||
namespace PdfSharp.SharpZipLib.Zip.Compression.Streams
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// Contains the output from the Inflation process.
 | 
			
		||||
    /// We need to have a window so that we can refer backwards into the output stream
 | 
			
		||||
    /// to repeat stuff.<br/>
 | 
			
		||||
    /// Author of the original java version: John Leuner
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    internal class OutputWindow
 | 
			
		||||
    {
 | 
			
		||||
        #region Constants
 | 
			
		||||
        const int WindowSize = 1 << 15;
 | 
			
		||||
        const int WindowMask = WindowSize - 1;
 | 
			
		||||
        #endregion
 | 
			
		||||
 | 
			
		||||
        #region Instance Fields
 | 
			
		||||
        byte[] window = new byte[WindowSize]; //The window is 2^15 bytes
 | 
			
		||||
        int windowEnd;
 | 
			
		||||
        int windowFilled;
 | 
			
		||||
        #endregion
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Write a byte to this output window
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="value">value to write</param>
 | 
			
		||||
        /// <exception cref="InvalidOperationException">
 | 
			
		||||
        /// if window is full
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        public void Write(int value)
 | 
			
		||||
        {
 | 
			
		||||
            if (windowFilled++ == WindowSize)
 | 
			
		||||
            {
 | 
			
		||||
                throw new InvalidOperationException("Window full");
 | 
			
		||||
            }
 | 
			
		||||
            window[windowEnd++] = (byte)value;
 | 
			
		||||
            windowEnd &= WindowMask;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
        private void SlowRepeat(int repStart, int length, int distance)
 | 
			
		||||
        {
 | 
			
		||||
            while (length-- > 0)
 | 
			
		||||
            {
 | 
			
		||||
                window[windowEnd++] = window[repStart++];
 | 
			
		||||
                windowEnd &= WindowMask;
 | 
			
		||||
                repStart &= WindowMask;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Append a byte pattern already in the window itself
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="length">length of pattern to copy</param>
 | 
			
		||||
        /// <param name="distance">distance from end of window pattern occurs</param>
 | 
			
		||||
        /// <exception cref="InvalidOperationException">
 | 
			
		||||
        /// If the repeated data overflows the window
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        public void Repeat(int length, int distance)
 | 
			
		||||
        {
 | 
			
		||||
            if ((windowFilled += length) > WindowSize)
 | 
			
		||||
            {
 | 
			
		||||
                throw new InvalidOperationException("Window full");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            int repStart = (windowEnd - distance) & WindowMask;
 | 
			
		||||
            int border = WindowSize - length;
 | 
			
		||||
            if ((repStart <= border) && (windowEnd < border))
 | 
			
		||||
            {
 | 
			
		||||
                if (length <= distance)
 | 
			
		||||
                {
 | 
			
		||||
                    System.Array.Copy(window, repStart, window, windowEnd, length);
 | 
			
		||||
                    windowEnd += length;
 | 
			
		||||
                }
 | 
			
		||||
                else
 | 
			
		||||
                {
 | 
			
		||||
                    // We have to copy manually, since the repeat pattern overlaps.
 | 
			
		||||
                    while (length-- > 0)
 | 
			
		||||
                    {
 | 
			
		||||
                        window[windowEnd++] = window[repStart++];
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                SlowRepeat(repStart, length, distance);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Copy from input manipulator to internal window
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="input">source of data</param>
 | 
			
		||||
        /// <param name="length">length of data to copy</param>
 | 
			
		||||
        /// <returns>the number of bytes copied</returns>
 | 
			
		||||
        public int CopyStored(StreamManipulator input, int length)
 | 
			
		||||
        {
 | 
			
		||||
            length = Math.Min(Math.Min(length, WindowSize - windowFilled), input.AvailableBytes);
 | 
			
		||||
            int copied;
 | 
			
		||||
 | 
			
		||||
            int tailLen = WindowSize - windowEnd;
 | 
			
		||||
            if (length > tailLen)
 | 
			
		||||
            {
 | 
			
		||||
                copied = input.CopyBytes(window, windowEnd, tailLen);
 | 
			
		||||
                if (copied == tailLen)
 | 
			
		||||
                {
 | 
			
		||||
                    copied += input.CopyBytes(window, 0, length - tailLen);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                copied = input.CopyBytes(window, windowEnd, length);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            windowEnd = (windowEnd + copied) & WindowMask;
 | 
			
		||||
            windowFilled += copied;
 | 
			
		||||
            return copied;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Copy dictionary to window
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="dictionary">source dictionary</param>
 | 
			
		||||
        /// <param name="offset">offset of start in source dictionary</param>
 | 
			
		||||
        /// <param name="length">length of dictionary</param>
 | 
			
		||||
        /// <exception cref="InvalidOperationException">
 | 
			
		||||
        /// If window isnt empty
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        public void CopyDict(byte[] dictionary, int offset, int length)
 | 
			
		||||
        {
 | 
			
		||||
            if (dictionary == null)
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentNullException("dictionary");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (windowFilled > 0)
 | 
			
		||||
            {
 | 
			
		||||
                throw new InvalidOperationException();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (length > WindowSize)
 | 
			
		||||
            {
 | 
			
		||||
                offset += length - WindowSize;
 | 
			
		||||
                length = WindowSize;
 | 
			
		||||
            }
 | 
			
		||||
            System.Array.Copy(dictionary, offset, window, 0, length);
 | 
			
		||||
            windowEnd = length & WindowMask;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Get remaining unfilled space in window
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <returns>Number of bytes left in window</returns>
 | 
			
		||||
        public int GetFreeSpace()
 | 
			
		||||
        {
 | 
			
		||||
            return WindowSize - windowFilled;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Get bytes available for output in window
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <returns>Number of bytes filled</returns>
 | 
			
		||||
        public int GetAvailable()
 | 
			
		||||
        {
 | 
			
		||||
            return windowFilled;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Copy contents of window to output
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="output">buffer to copy to</param>
 | 
			
		||||
        /// <param name="offset">offset to start at</param>
 | 
			
		||||
        /// <param name="len">number of bytes to count</param>
 | 
			
		||||
        /// <returns>The number of bytes copied</returns>
 | 
			
		||||
        /// <exception cref="InvalidOperationException">
 | 
			
		||||
        /// If a window underflow occurs
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        public int CopyOutput(byte[] output, int offset, int len)
 | 
			
		||||
        {
 | 
			
		||||
            int copyEnd = windowEnd;
 | 
			
		||||
            if (len > windowFilled)
 | 
			
		||||
            {
 | 
			
		||||
                len = windowFilled;
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                copyEnd = (windowEnd - windowFilled + len) & WindowMask;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            int copied = len;
 | 
			
		||||
            int tailLen = len - copyEnd;
 | 
			
		||||
 | 
			
		||||
            if (tailLen > 0)
 | 
			
		||||
            {
 | 
			
		||||
                System.Array.Copy(window, WindowSize - tailLen, output, offset, tailLen);
 | 
			
		||||
                offset += tailLen;
 | 
			
		||||
                len = copyEnd;
 | 
			
		||||
            }
 | 
			
		||||
            System.Array.Copy(window, copyEnd - len, output, offset, len);
 | 
			
		||||
            windowFilled -= copied;
 | 
			
		||||
            if (windowFilled < 0)
 | 
			
		||||
            {
 | 
			
		||||
                throw new InvalidOperationException();
 | 
			
		||||
            }
 | 
			
		||||
            return copied;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Reset by clearing window so <see cref="GetAvailable">GetAvailable</see> returns 0
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public void Reset()
 | 
			
		||||
        {
 | 
			
		||||
            windowFilled = windowEnd = 0;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -0,0 +1,318 @@
 | 
			
		||||
// StreamManipulator.cs
 | 
			
		||||
//
 | 
			
		||||
// Copyright (C) 2001 Mike Krueger
 | 
			
		||||
//
 | 
			
		||||
// This file was translated from java, it was part of the GNU Classpath
 | 
			
		||||
// Copyright (C) 2001 Free Software Foundation, Inc.
 | 
			
		||||
//
 | 
			
		||||
// This program is free software; you can redistribute it and/or
 | 
			
		||||
// modify it under the terms of the GNU General Public License
 | 
			
		||||
// as published by the Free Software Foundation; either version 2
 | 
			
		||||
// of the License, or (at your option) any later version.
 | 
			
		||||
//
 | 
			
		||||
// This program is distributed in the hope that it will be useful,
 | 
			
		||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
// GNU General Public License for more details.
 | 
			
		||||
//
 | 
			
		||||
// You should have received a copy of the GNU General Public License
 | 
			
		||||
// along with this program; if not, write to the Free Software
 | 
			
		||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 | 
			
		||||
//
 | 
			
		||||
// Linking this library statically or dynamically with other modules is
 | 
			
		||||
// making a combined work based on this library.  Thus, the terms and
 | 
			
		||||
// conditions of the GNU General Public License cover the whole
 | 
			
		||||
// combination.
 | 
			
		||||
// 
 | 
			
		||||
// As a special exception, the copyright holders of this library give you
 | 
			
		||||
// permission to link this library with independent modules to produce an
 | 
			
		||||
// executable, regardless of the license terms of these independent
 | 
			
		||||
// modules, and to copy and distribute the resulting executable under
 | 
			
		||||
// terms of your choice, provided that you also meet, for each linked
 | 
			
		||||
// independent module, the terms and conditions of the license of that
 | 
			
		||||
// module.  An independent module is a module which is not derived from
 | 
			
		||||
// or based on this library.  If you modify this library, you may extend
 | 
			
		||||
// this exception to your version of the library, but you are not
 | 
			
		||||
// obligated to do so.  If you do not wish to do so, delete this
 | 
			
		||||
// exception statement from your version.
 | 
			
		||||
 | 
			
		||||
using System;
 | 
			
		||||
 | 
			
		||||
namespace PdfSharp.SharpZipLib.Zip.Compression.Streams
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// This class allows us to retrieve a specified number of bits from
 | 
			
		||||
    /// the input buffer, as well as copy big byte blocks.
 | 
			
		||||
    ///
 | 
			
		||||
    /// It uses an int buffer to store up to 31 bits for direct
 | 
			
		||||
    /// manipulation.  This guarantees that we can get at least 16 bits,
 | 
			
		||||
    /// but we only need at most 15, so this is all safe.
 | 
			
		||||
    ///
 | 
			
		||||
    /// There are some optimizations in this class, for example, you must
 | 
			
		||||
    /// never peek more than 8 bits more than needed, and you must first
 | 
			
		||||
    /// peek bits before you may drop them.  This is not a general purpose
 | 
			
		||||
    /// class but optimized for the behaviour of the Inflater.
 | 
			
		||||
    ///
 | 
			
		||||
    /// Authors of the original java version: John Leuner, Jochen Hoenicke
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    internal class StreamManipulator
 | 
			
		||||
    {
 | 
			
		||||
        #region Constructors
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Constructs a default StreamManipulator with all buffers empty
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public StreamManipulator()
 | 
			
		||||
        {
 | 
			
		||||
        }
 | 
			
		||||
        #endregion
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Get the next sequence of bits but don't increase input pointer.  bitCount must be
 | 
			
		||||
        /// less or equal 16 and if this call succeeds, you must drop
 | 
			
		||||
        /// at least n - 8 bits in the next call.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="bitCount">The number of bits to peek.</param>
 | 
			
		||||
        /// <returns>
 | 
			
		||||
        /// the value of the bits, or -1 if not enough bits available.  */
 | 
			
		||||
        /// </returns>
 | 
			
		||||
        public int PeekBits(int bitCount)
 | 
			
		||||
        {
 | 
			
		||||
            if (bitsInBuffer_ < bitCount)
 | 
			
		||||
            {
 | 
			
		||||
                if (windowStart_ == windowEnd_)
 | 
			
		||||
                {
 | 
			
		||||
                    return -1; // ok
 | 
			
		||||
                }
 | 
			
		||||
                buffer_ |= (uint)((window_[windowStart_++] & 0xff |
 | 
			
		||||
                                 (window_[windowStart_++] & 0xff) << 8) << bitsInBuffer_);
 | 
			
		||||
                bitsInBuffer_ += 16;
 | 
			
		||||
            }
 | 
			
		||||
            return (int)(buffer_ & ((1 << bitCount) - 1));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Drops the next n bits from the input.  You should have called PeekBits
 | 
			
		||||
        /// with a bigger or equal n before, to make sure that enough bits are in
 | 
			
		||||
        /// the bit buffer.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="bitCount">The number of bits to drop.</param>
 | 
			
		||||
        public void DropBits(int bitCount)
 | 
			
		||||
        {
 | 
			
		||||
            buffer_ >>= bitCount;
 | 
			
		||||
            bitsInBuffer_ -= bitCount;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Gets the next n bits and increases input pointer.  This is equivalent
 | 
			
		||||
        /// to <see cref="PeekBits"/> followed by <see cref="DropBits"/>, except for correct error handling.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="bitCount">The number of bits to retrieve.</param>
 | 
			
		||||
        /// <returns>
 | 
			
		||||
        /// the value of the bits, or -1 if not enough bits available.
 | 
			
		||||
        /// </returns>
 | 
			
		||||
        public int GetBits(int bitCount)
 | 
			
		||||
        {
 | 
			
		||||
            int bits = PeekBits(bitCount);
 | 
			
		||||
            if (bits >= 0)
 | 
			
		||||
            {
 | 
			
		||||
                DropBits(bitCount);
 | 
			
		||||
            }
 | 
			
		||||
            return bits;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Gets the number of bits available in the bit buffer.  This must be
 | 
			
		||||
        /// only called when a previous PeekBits() returned -1.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <returns>
 | 
			
		||||
        /// the number of bits available.
 | 
			
		||||
        /// </returns>
 | 
			
		||||
        public int AvailableBits
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return bitsInBuffer_;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Gets the number of bytes available.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <returns>
 | 
			
		||||
        /// The number of bytes available.
 | 
			
		||||
        /// </returns>
 | 
			
		||||
        public int AvailableBytes
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return windowEnd_ - windowStart_ + (bitsInBuffer_ >> 3);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Skips to the next byte boundary.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public void SkipToByteBoundary()
 | 
			
		||||
        {
 | 
			
		||||
            buffer_ >>= (bitsInBuffer_ & 7);
 | 
			
		||||
            bitsInBuffer_ &= ~7;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Returns true when SetInput can be called
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public bool IsNeedingInput
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return windowStart_ == windowEnd_;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Copies bytes from input buffer to output buffer starting
 | 
			
		||||
        /// at output[offset].  You have to make sure, that the buffer is
 | 
			
		||||
        /// byte aligned.  If not enough bytes are available, copies fewer
 | 
			
		||||
        /// bytes.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="output">
 | 
			
		||||
        /// The buffer to copy bytes to.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name="offset">
 | 
			
		||||
        /// The offset in the buffer at which copying starts
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name="length">
 | 
			
		||||
        /// The length to copy, 0 is allowed.
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <returns>
 | 
			
		||||
        /// The number of bytes copied, 0 if no bytes were available.
 | 
			
		||||
        /// </returns>
 | 
			
		||||
        /// <exception cref="ArgumentOutOfRangeException">
 | 
			
		||||
        /// Length is less than zero
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        /// <exception cref="InvalidOperationException">
 | 
			
		||||
        /// Bit buffer isnt byte aligned
 | 
			
		||||
        /// </exception>
 | 
			
		||||
        public int CopyBytes(byte[] output, int offset, int length)
 | 
			
		||||
        {
 | 
			
		||||
            if (length < 0)
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentOutOfRangeException("length");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if ((bitsInBuffer_ & 7) != 0)
 | 
			
		||||
            {
 | 
			
		||||
                // bits_in_buffer may only be 0 or a multiple of 8
 | 
			
		||||
                throw new InvalidOperationException("Bit buffer is not byte aligned!");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            int count = 0;
 | 
			
		||||
            while ((bitsInBuffer_ > 0) && (length > 0))
 | 
			
		||||
            {
 | 
			
		||||
                output[offset++] = (byte)buffer_;
 | 
			
		||||
                buffer_ >>= 8;
 | 
			
		||||
                bitsInBuffer_ -= 8;
 | 
			
		||||
                length--;
 | 
			
		||||
                count++;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (length == 0)
 | 
			
		||||
            {
 | 
			
		||||
                return count;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            int avail = windowEnd_ - windowStart_;
 | 
			
		||||
            if (length > avail)
 | 
			
		||||
            {
 | 
			
		||||
                length = avail;
 | 
			
		||||
            }
 | 
			
		||||
            System.Array.Copy(window_, windowStart_, output, offset, length);
 | 
			
		||||
            windowStart_ += length;
 | 
			
		||||
 | 
			
		||||
            if (((windowStart_ - windowEnd_) & 1) != 0)
 | 
			
		||||
            {
 | 
			
		||||
                // We always want an even number of bytes in input, see peekBits
 | 
			
		||||
                buffer_ = (uint)(window_[windowStart_++] & 0xff);
 | 
			
		||||
                bitsInBuffer_ = 8;
 | 
			
		||||
            }
 | 
			
		||||
            return count + length;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Resets state and empties internal buffers
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public void Reset()
 | 
			
		||||
        {
 | 
			
		||||
            buffer_ = 0;
 | 
			
		||||
            windowStart_ = windowEnd_ = bitsInBuffer_ = 0;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Add more input for consumption.
 | 
			
		||||
        /// Only call when IsNeedingInput returns true
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="buffer">data to be input</param>
 | 
			
		||||
        /// <param name="offset">offset of first byte of input</param>
 | 
			
		||||
        /// <param name="count">number of bytes of input to add.</param>
 | 
			
		||||
        public void SetInput(byte[] buffer, int offset, int count)
 | 
			
		||||
        {
 | 
			
		||||
            if (buffer == null)
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentNullException("buffer");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (offset < 0)
 | 
			
		||||
            {
 | 
			
		||||
#if NETCF_1_0
 | 
			
		||||
				throw new ArgumentOutOfRangeException("offset");
 | 
			
		||||
#else
 | 
			
		||||
                throw new ArgumentOutOfRangeException("offset", "Cannot be negative");
 | 
			
		||||
#endif
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (count < 0)
 | 
			
		||||
            {
 | 
			
		||||
#if NETCF_1_0
 | 
			
		||||
				throw new ArgumentOutOfRangeException("count");
 | 
			
		||||
#else
 | 
			
		||||
                throw new ArgumentOutOfRangeException("count", "Cannot be negative");
 | 
			
		||||
#endif
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (windowStart_ < windowEnd_)
 | 
			
		||||
            {
 | 
			
		||||
                throw new InvalidOperationException("Old input was not completely processed");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            int end = offset + count;
 | 
			
		||||
 | 
			
		||||
            // We want to throw an ArrayIndexOutOfBoundsException early.
 | 
			
		||||
            // Note the check also handles integer wrap around.
 | 
			
		||||
            if ((offset > end) || (end > buffer.Length))
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentOutOfRangeException("count");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if ((count & 1) != 0)
 | 
			
		||||
            {
 | 
			
		||||
                // We always want an even number of bytes in input, see PeekBits
 | 
			
		||||
                buffer_ |= (uint)((buffer[offset++] & 0xff) << bitsInBuffer_);
 | 
			
		||||
                bitsInBuffer_ += 8;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            window_ = buffer;
 | 
			
		||||
            windowStart_ = offset;
 | 
			
		||||
            windowEnd_ = end;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        #region Instance Fields
 | 
			
		||||
        private byte[] window_;
 | 
			
		||||
        private int windowStart_;
 | 
			
		||||
        private int windowEnd_;
 | 
			
		||||
 | 
			
		||||
        private uint buffer_;
 | 
			
		||||
        private int bitsInBuffer_;
 | 
			
		||||
        #endregion
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										678
									
								
								PrintPDF/PdfSharp/SharpZipLib/Zip/ZipConstants.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										678
									
								
								PrintPDF/PdfSharp/SharpZipLib/Zip/ZipConstants.cs
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,678 @@
 | 
			
		||||
// ZipConstants.cs
 | 
			
		||||
//
 | 
			
		||||
// Copyright (C) 2001 Mike Krueger
 | 
			
		||||
// Copyright (C) 2004 John Reilly
 | 
			
		||||
//
 | 
			
		||||
// This file was translated from java, it was part of the GNU Classpath
 | 
			
		||||
// Copyright (C) 2001 Free Software Foundation, Inc.
 | 
			
		||||
//
 | 
			
		||||
// This program is free software; you can redistribute it and/or
 | 
			
		||||
// modify it under the terms of the GNU General Public License
 | 
			
		||||
// as published by the Free Software Foundation; either version 2
 | 
			
		||||
// of the License, or (at your option) any later version.
 | 
			
		||||
//
 | 
			
		||||
// This program is distributed in the hope that it will be useful,
 | 
			
		||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
// GNU General Public License for more details.
 | 
			
		||||
//
 | 
			
		||||
// You should have received a copy of the GNU General Public License
 | 
			
		||||
// along with this program; if not, write to the Free Software
 | 
			
		||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 | 
			
		||||
//
 | 
			
		||||
// Linking this library statically or dynamically with other modules is
 | 
			
		||||
// making a combined work based on this library.  Thus, the terms and
 | 
			
		||||
// conditions of the GNU General Public License cover the whole
 | 
			
		||||
// combination.
 | 
			
		||||
// 
 | 
			
		||||
// As a special exception, the copyright holders of this library give you
 | 
			
		||||
// permission to link this library with independent modules to produce an
 | 
			
		||||
// executable, regardless of the license terms of these independent
 | 
			
		||||
// modules, and to copy and distribute the resulting executable under
 | 
			
		||||
// terms of your choice, provided that you also meet, for each linked
 | 
			
		||||
// independent module, the terms and conditions of the license of that
 | 
			
		||||
// module.  An independent module is a module which is not derived from
 | 
			
		||||
// or based on this library.  If you modify this library, you may extend
 | 
			
		||||
// this exception to your version of the library, but you are not
 | 
			
		||||
// obligated to do so.  If you do not wish to do so, delete this
 | 
			
		||||
// exception statement from your version.
 | 
			
		||||
 | 
			
		||||
// HISTORY
 | 
			
		||||
//	22-12-2009	DavidPierson	Added AES support
 | 
			
		||||
 | 
			
		||||
using System;
 | 
			
		||||
using System.Globalization;
 | 
			
		||||
using System.Text;
 | 
			
		||||
using System.Threading;
 | 
			
		||||
 | 
			
		||||
#if NETCF_1_0 || NETCF_2_0
 | 
			
		||||
using System.Globalization;
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
namespace PdfSharp.SharpZipLib.Zip
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
    #region Enumerations
 | 
			
		||||
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// Determines how entries are tested to see if they should use Zip64 extensions or not.
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    public enum UseZip64
 | 
			
		||||
    {
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Zip64 will not be forced on entries during processing.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <remarks>An entry can have this overridden if required ZipEntry.ForceZip64"</remarks>
 | 
			
		||||
        Off,
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Zip64 should always be used.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        On,
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// #ZipLib will determine use based on entry values when added to archive.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        Dynamic,
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// The kind of compression used for an entry in an archive
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    public enum CompressionMethod
 | 
			
		||||
    {
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// A direct copy of the file contents is held in the archive
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        Stored = 0,
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Common Zip compression method using a sliding dictionary 
 | 
			
		||||
        /// of up to 32KB and secondary compression from Huffman/Shannon-Fano trees
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        Deflated = 8,
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// An extension to deflate with a 64KB window. Not supported by #Zip currently
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        Deflate64 = 9,
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// BZip2 compression. Not supported by #Zip.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        BZip2 = 11,
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// WinZip special for AES encryption, Now supported by #Zip.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        WinZipAES = 99,
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// Identifies the encryption algorithm used for an entry
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    public enum EncryptionAlgorithm
 | 
			
		||||
    {
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// No encryption has been used.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        None = 0,
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Encrypted using PKZIP 2.0 or 'classic' encryption.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        PkzipClassic = 1,
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// DES encryption has been used.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        Des = 0x6601,
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// RC2 encryption has been used for encryption.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        RC2 = 0x6602,
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Triple DES encryption with 168 bit keys has been used for this entry.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        TripleDes168 = 0x6603,
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Triple DES with 112 bit keys has been used for this entry.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        TripleDes112 = 0x6609,
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// AES 128 has been used for encryption.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        Aes128 = 0x660e,
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// AES 192 has been used for encryption.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        Aes192 = 0x660f,
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// AES 256 has been used for encryption.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        Aes256 = 0x6610,
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// RC2 corrected has been used for encryption.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        RC2Corrected = 0x6702,
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Blowfish has been used for encryption.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        Blowfish = 0x6720,
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Twofish has been used for encryption.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        Twofish = 0x6721,
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// RC4 has been used for encryption.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        RC4 = 0x6801,
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// An unknown algorithm has been used for encryption.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        Unknown = 0xffff
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// Defines the contents of the general bit flags field for an archive entry.
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    [Flags]
 | 
			
		||||
    public enum GeneralBitFlags : int
 | 
			
		||||
    {
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Bit 0 if set indicates that the file is encrypted
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        Encrypted = 0x0001,
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Bits 1 and 2 - Two bits defining the compression method (only for Method 6 Imploding and 8,9 Deflating)
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        Method = 0x0006,
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Bit 3 if set indicates a trailing data desciptor is appended to the entry data
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        Descriptor = 0x0008,
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Bit 4 is reserved for use with method 8 for enhanced deflation
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        ReservedPKware4 = 0x0010,
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Bit 5 if set indicates the file contains Pkzip compressed patched data.
 | 
			
		||||
        /// Requires version 2.7 or greater.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        Patched = 0x0020,
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Bit 6 if set indicates strong encryption has been used for this entry.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        StrongEncryption = 0x0040,
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Bit 7 is currently unused
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        Unused7 = 0x0080,
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Bit 8 is currently unused
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        Unused8 = 0x0100,
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Bit 9 is currently unused
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        Unused9 = 0x0200,
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Bit 10 is currently unused
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        Unused10 = 0x0400,
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Bit 11 if set indicates the filename and 
 | 
			
		||||
        /// comment fields for this file must be encoded using UTF-8.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        UnicodeText = 0x0800,
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Bit 12 is documented as being reserved by PKware for enhanced compression.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        EnhancedCompress = 0x1000,
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Bit 13 if set indicates that values in the local header are masked to hide
 | 
			
		||||
        /// their actual values, and the central directory is encrypted.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <remarks>
 | 
			
		||||
        /// Used when encrypting the central directory contents.
 | 
			
		||||
        /// </remarks>
 | 
			
		||||
        HeaderMasked = 0x2000,
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Bit 14 is documented as being reserved for use by PKware
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        ReservedPkware14 = 0x4000,
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Bit 15 is documented as being reserved for use by PKware
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        ReservedPkware15 = 0x8000
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    #endregion
 | 
			
		||||
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// This class contains constants used for Zip format files
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    internal sealed class ZipConstants
 | 
			
		||||
    {
 | 
			
		||||
        #region Versions
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The version made by field for entries in the central header when created by this library
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <remarks>
 | 
			
		||||
        /// This is also the Zip version for the library when comparing against the version required to extract
 | 
			
		||||
        /// for an entry.  See ZipEntry.CanDecompress.
 | 
			
		||||
        /// </remarks>
 | 
			
		||||
        public const int VersionMadeBy = 51; // was 45 before AES
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The version made by field for entries in the central header when created by this library
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <remarks>
 | 
			
		||||
        /// This is also the Zip version for the library when comparing against the version required to extract
 | 
			
		||||
        /// for an entry.  See ZipInputStream.CanDecompressEntry.
 | 
			
		||||
        /// </remarks>
 | 
			
		||||
        [Obsolete("Use VersionMadeBy instead")]
 | 
			
		||||
        public const int VERSION_MADE_BY = 51;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The minimum version required to support strong encryption
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public const int VersionStrongEncryption = 50;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The minimum version required to support strong encryption
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        [Obsolete("Use VersionStrongEncryption instead")]
 | 
			
		||||
        public const int VERSION_STRONG_ENCRYPTION = 50;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Version indicating AES encryption
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public const int VERSION_AES = 51;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The version required for Zip64 extensions (4.5 or higher)
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public const int VersionZip64 = 45;
 | 
			
		||||
        #endregion
 | 
			
		||||
 | 
			
		||||
        #region Header Sizes
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Size of local entry header (excluding variable length fields at end)
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public const int LocalHeaderBaseSize = 30;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Size of local entry header (excluding variable length fields at end)
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        [Obsolete("Use LocalHeaderBaseSize instead")]
 | 
			
		||||
        public const int LOCHDR = 30;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Size of Zip64 data descriptor
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public const int Zip64DataDescriptorSize = 24;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Size of data descriptor
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public const int DataDescriptorSize = 16;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Size of data descriptor
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        [Obsolete("Use DataDescriptorSize instead")]
 | 
			
		||||
        public const int EXTHDR = 16;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Size of central header entry (excluding variable fields)
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public const int CentralHeaderBaseSize = 46;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Size of central header entry
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        [Obsolete("Use CentralHeaderBaseSize instead")]
 | 
			
		||||
        public const int CENHDR = 46;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Size of end of central record (excluding variable fields)
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public const int EndOfCentralRecordBaseSize = 22;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Size of end of central record (excluding variable fields)
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        [Obsolete("Use EndOfCentralRecordBaseSize instead")]
 | 
			
		||||
        public const int ENDHDR = 22;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Size of 'classic' cryptographic header stored before any entry data
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public const int CryptoHeaderSize = 12;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Size of cryptographic header stored before entry data
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        [Obsolete("Use CryptoHeaderSize instead")]
 | 
			
		||||
        public const int CRYPTO_HEADER_SIZE = 12;
 | 
			
		||||
        #endregion
 | 
			
		||||
 | 
			
		||||
        #region Header Signatures
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Signature for local entry header
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public const int LocalHeaderSignature = 'P' | ('K' << 8) | (3 << 16) | (4 << 24);
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Signature for local entry header
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        [Obsolete("Use LocalHeaderSignature instead")]
 | 
			
		||||
        public const int LOCSIG = 'P' | ('K' << 8) | (3 << 16) | (4 << 24);
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Signature for spanning entry
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public const int SpanningSignature = 'P' | ('K' << 8) | (7 << 16) | (8 << 24);
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Signature for spanning entry
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        [Obsolete("Use SpanningSignature instead")]
 | 
			
		||||
        public const int SPANNINGSIG = 'P' | ('K' << 8) | (7 << 16) | (8 << 24);
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Signature for temporary spanning entry
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public const int SpanningTempSignature = 'P' | ('K' << 8) | ('0' << 16) | ('0' << 24);
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Signature for temporary spanning entry
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        [Obsolete("Use SpanningTempSignature instead")]
 | 
			
		||||
        public const int SPANTEMPSIG = 'P' | ('K' << 8) | ('0' << 16) | ('0' << 24);
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Signature for data descriptor
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <remarks>
 | 
			
		||||
        /// This is only used where the length, Crc, or compressed size isnt known when the
 | 
			
		||||
        /// entry is created and the output stream doesnt support seeking.
 | 
			
		||||
        /// The local entry cannot be 'patched' with the correct values in this case
 | 
			
		||||
        /// so the values are recorded after the data prefixed by this header, as well as in the central directory.
 | 
			
		||||
        /// </remarks>
 | 
			
		||||
        public const int DataDescriptorSignature = 'P' | ('K' << 8) | (7 << 16) | (8 << 24);
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Signature for data descriptor
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <remarks>
 | 
			
		||||
        /// This is only used where the length, Crc, or compressed size isnt known when the
 | 
			
		||||
        /// entry is created and the output stream doesnt support seeking.
 | 
			
		||||
        /// The local entry cannot be 'patched' with the correct values in this case
 | 
			
		||||
        /// so the values are recorded after the data prefixed by this header, as well as in the central directory.
 | 
			
		||||
        /// </remarks>
 | 
			
		||||
        [Obsolete("Use DataDescriptorSignature instead")]
 | 
			
		||||
        public const int EXTSIG = 'P' | ('K' << 8) | (7 << 16) | (8 << 24);
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Signature for central header
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        [Obsolete("Use CentralHeaderSignature instead")]
 | 
			
		||||
        public const int CENSIG = 'P' | ('K' << 8) | (1 << 16) | (2 << 24);
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Signature for central header
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public const int CentralHeaderSignature = 'P' | ('K' << 8) | (1 << 16) | (2 << 24);
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Signature for Zip64 central file header
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public const int Zip64CentralFileHeaderSignature = 'P' | ('K' << 8) | (6 << 16) | (6 << 24);
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Signature for Zip64 central file header
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        [Obsolete("Use Zip64CentralFileHeaderSignature instead")]
 | 
			
		||||
        public const int CENSIG64 = 'P' | ('K' << 8) | (6 << 16) | (6 << 24);
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Signature for Zip64 central directory locator
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public const int Zip64CentralDirLocatorSignature = 'P' | ('K' << 8) | (6 << 16) | (7 << 24);
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Signature for archive extra data signature (were headers are encrypted).
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public const int ArchiveExtraDataSignature = 'P' | ('K' << 8) | (6 << 16) | (7 << 24);
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Central header digitial signature
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public const int CentralHeaderDigitalSignature = 'P' | ('K' << 8) | (5 << 16) | (5 << 24);
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Central header digitial signature
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        [Obsolete("Use CentralHeaderDigitalSignaure instead")]
 | 
			
		||||
        public const int CENDIGITALSIG = 'P' | ('K' << 8) | (5 << 16) | (5 << 24);
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// End of central directory record signature
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public const int EndOfCentralDirectorySignature = 'P' | ('K' << 8) | (5 << 16) | (6 << 24);
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// End of central directory record signature
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        [Obsolete("Use EndOfCentralDirectorySignature instead")]
 | 
			
		||||
        public const int ENDSIG = 'P' | ('K' << 8) | (5 << 16) | (6 << 24);
 | 
			
		||||
        #endregion
 | 
			
		||||
 | 
			
		||||
#if true//NETCF_1_0 || NETCF_2_0
 | 
			
		||||
        // This isn't so great but is better than nothing.
 | 
			
		||||
        // Trying to work out an appropriate OEM code page would be good.
 | 
			
		||||
        // 850 is a good default for English speakers particularly in Europe.
 | 
			
		||||
#if SILVERLIGHT || NETFX_CORE || UWP
 | 
			
		||||
        // TODO Do we need this for PDFsharp? If so, make it work.
 | 
			
		||||
        static int defaultCodePage = 65001;
 | 
			
		||||
#else
 | 
			
		||||
        static int defaultCodePage = CultureInfo.CurrentCulture.TextInfo.ANSICodePage;
 | 
			
		||||
#endif
 | 
			
		||||
#else
 | 
			
		||||
	    /// <remarks>
 | 
			
		||||
	    /// Get OEM codepage from NetFX, which parses the NLP file with culture info table etc etc.
 | 
			
		||||
	    /// But sometimes it yields the special value of 1 which is nicknamed <c>CodePageNoOEM</c> in <see cref="Encoding"/> sources (might also mean <c>CP_OEMCP</c>, but Encoding puts it so).
 | 
			
		||||
	    /// This was observed on Ukranian and Hindu systems.
 | 
			
		||||
	    /// Given this value, <see cref="Encoding.GetEncoding(int)"/> throws an <see cref="ArgumentException"/>.
 | 
			
		||||
	    /// So replace it with some fallback, e.g. 437 which is the default codepage in a console in a default Windows installation.
 | 
			
		||||
	    /// </remarks>
 | 
			
		||||
	    static int defaultCodePage =
 | 
			
		||||
            // these values cause ArgumentException in subsequent calls to Encoding::GetEncoding()
 | 
			
		||||
            ((Thread.CurrentThread.CurrentCulture.TextInfo.OEMCodePage == 1) || (Thread.CurrentThread.CurrentCulture.TextInfo.OEMCodePage == 2) || (Thread.CurrentThread.CurrentCulture.TextInfo.OEMCodePage == 3) || (Thread.CurrentThread.CurrentCulture.TextInfo.OEMCodePage == 42))
 | 
			
		||||
            ? 437 // The default OEM encoding in a console in a default Windows installation, as a fallback.
 | 
			
		||||
	        : Thread.CurrentThread.CurrentCulture.TextInfo.OEMCodePage;  
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Default encoding used for string conversion.  0 gives the default system OEM code page.
 | 
			
		||||
        /// Dont use unicode encodings if you want to be Zip compatible!
 | 
			
		||||
        /// Using the default code page isnt the full solution necessarily
 | 
			
		||||
        /// there are many variable factors, codepage 850 is often a good choice for
 | 
			
		||||
        /// European users, however be careful about compatibility.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public static int DefaultCodePage
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return defaultCodePage;
 | 
			
		||||
            }
 | 
			
		||||
            set
 | 
			
		||||
            {
 | 
			
		||||
                if ((value < 0) || (value > 65535) ||
 | 
			
		||||
                    (value == 1) || (value == 2) || (value == 3) || (value == 42))
 | 
			
		||||
                {
 | 
			
		||||
                    throw new ArgumentOutOfRangeException("value");
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                defaultCodePage = value;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Convert a portion of a byte array to a string.
 | 
			
		||||
        /// </summary>		
 | 
			
		||||
        /// <param name="data">
 | 
			
		||||
        /// Data to convert to string
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name="count">
 | 
			
		||||
        /// Number of bytes to convert starting from index 0
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <returns>
 | 
			
		||||
        /// data[0]..data[count - 1] converted to a string
 | 
			
		||||
        /// </returns>
 | 
			
		||||
        public static string ConvertToString(byte[] data, int count)
 | 
			
		||||
        {
 | 
			
		||||
            if (data == null)
 | 
			
		||||
            {
 | 
			
		||||
                return string.Empty;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
#if SILVERLIGHT || NETFX_CORE
 | 
			
		||||
            return Encoding.GetEncoding("utf-8").GetString(data, 0, count);
 | 
			
		||||
#else
 | 
			
		||||
            return Encoding.GetEncoding(DefaultCodePage).GetString(data, 0, count);
 | 
			
		||||
#endif
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Convert a byte array to string
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="data">
 | 
			
		||||
        /// Byte array to convert
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <returns>
 | 
			
		||||
        /// <paramref name="data">data</paramref>converted to a string
 | 
			
		||||
        /// </returns>
 | 
			
		||||
        public static string ConvertToString(byte[] data)
 | 
			
		||||
        {
 | 
			
		||||
            if (data == null)
 | 
			
		||||
            {
 | 
			
		||||
                return string.Empty;
 | 
			
		||||
            }
 | 
			
		||||
            return ConvertToString(data, data.Length);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Convert a byte array to string
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="flags">The applicable general purpose bits flags</param>
 | 
			
		||||
        /// <param name="data">
 | 
			
		||||
        /// Byte array to convert
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name="count">The number of bytes to convert.</param>
 | 
			
		||||
        /// <returns>
 | 
			
		||||
        /// <paramref name="data">data</paramref>converted to a string
 | 
			
		||||
        /// </returns>
 | 
			
		||||
        public static string ConvertToStringExt(int flags, byte[] data, int count)
 | 
			
		||||
        {
 | 
			
		||||
            if (data == null)
 | 
			
		||||
            {
 | 
			
		||||
                return string.Empty;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if ((flags & (int)GeneralBitFlags.UnicodeText) != 0)
 | 
			
		||||
            {
 | 
			
		||||
                return Encoding.UTF8.GetString(data, 0, count);
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                return ConvertToString(data, count);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Convert a byte array to string
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="data">
 | 
			
		||||
        /// Byte array to convert
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <param name="flags">The applicable general purpose bits flags</param>
 | 
			
		||||
        /// <returns>
 | 
			
		||||
        /// <paramref name="data">data</paramref>converted to a string
 | 
			
		||||
        /// </returns>
 | 
			
		||||
        public static string ConvertToStringExt(int flags, byte[] data)
 | 
			
		||||
        {
 | 
			
		||||
            if (data == null)
 | 
			
		||||
            {
 | 
			
		||||
                return string.Empty;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if ((flags & (int)GeneralBitFlags.UnicodeText) != 0)
 | 
			
		||||
            {
 | 
			
		||||
                return Encoding.UTF8.GetString(data, 0, data.Length);
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                return ConvertToString(data, data.Length);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Convert a string to a byte array
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="str">
 | 
			
		||||
        /// String to convert to an array
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <returns>Converted array</returns>
 | 
			
		||||
        public static byte[] ConvertToArray(string str)
 | 
			
		||||
        {
 | 
			
		||||
            if (str == null)
 | 
			
		||||
            {
 | 
			
		||||
                return new byte[0];
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
#if SILVERLIGHT || NETFX_CORE
 | 
			
		||||
            return Encoding.GetEncoding("utf-8").GetBytes(str);
 | 
			
		||||
#else
 | 
			
		||||
            return Encoding.GetEncoding(DefaultCodePage).GetBytes(str);
 | 
			
		||||
#endif
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Convert a string to a byte array
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="flags">The applicable <see cref="GeneralBitFlags">general purpose bits flags</see></param>
 | 
			
		||||
        /// <param name="str">
 | 
			
		||||
        /// String to convert to an array
 | 
			
		||||
        /// </param>
 | 
			
		||||
        /// <returns>Converted array</returns>
 | 
			
		||||
        public static byte[] ConvertToArray(int flags, string str)
 | 
			
		||||
        {
 | 
			
		||||
            if (str == null)
 | 
			
		||||
            {
 | 
			
		||||
                return new byte[0];
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if ((flags & (int)GeneralBitFlags.UnicodeText) != 0)
 | 
			
		||||
            {
 | 
			
		||||
                return Encoding.UTF8.GetBytes(str);
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                return ConvertToArray(str);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Initialise default instance of <see cref="ZipConstants">ZipConstants</see>
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <remarks>
 | 
			
		||||
        /// Private to prevent instances being created.
 | 
			
		||||
        /// </remarks>
 | 
			
		||||
        ZipConstants()
 | 
			
		||||
        {
 | 
			
		||||
            // Do nothing
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										93
									
								
								PrintPDF/PdfSharp/SharpZipLib/Zip/ZipException.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										93
									
								
								PrintPDF/PdfSharp/SharpZipLib/Zip/ZipException.cs
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,93 @@
 | 
			
		||||
// ZipException.cs
 | 
			
		||||
//
 | 
			
		||||
// Copyright (C) 2001 Mike Krueger
 | 
			
		||||
//
 | 
			
		||||
// This file was translated from java, it was part of the GNU Classpath
 | 
			
		||||
// Copyright (C) 1998, 1999, 2000, 2001 Free Software Foundation, Inc.
 | 
			
		||||
//
 | 
			
		||||
// This program is free software; you can redistribute it and/or
 | 
			
		||||
// modify it under the terms of the GNU General Public License
 | 
			
		||||
// as published by the Free Software Foundation; either version 2
 | 
			
		||||
// of the License, or (at your option) any later version.
 | 
			
		||||
//
 | 
			
		||||
// This program is distributed in the hope that it will be useful,
 | 
			
		||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
// GNU General Public License for more details.
 | 
			
		||||
//
 | 
			
		||||
// You should have received a copy of the GNU General Public License
 | 
			
		||||
// along with this program; if not, write to the Free Software
 | 
			
		||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 | 
			
		||||
//
 | 
			
		||||
// Linking this library statically or dynamically with other modules is
 | 
			
		||||
// making a combined work based on this library.  Thus, the terms and
 | 
			
		||||
// conditions of the GNU General Public License cover the whole
 | 
			
		||||
// combination.
 | 
			
		||||
// 
 | 
			
		||||
// As a special exception, the copyright holders of this library give you
 | 
			
		||||
// permission to link this library with independent modules to produce an
 | 
			
		||||
// executable, regardless of the license terms of these independent
 | 
			
		||||
// modules, and to copy and distribute the resulting executable under
 | 
			
		||||
// terms of your choice, provided that you also meet, for each linked
 | 
			
		||||
// independent module, the terms and conditions of the license of that
 | 
			
		||||
// module.  An independent module is a module which is not derived from
 | 
			
		||||
// or based on this library.  If you modify this library, you may extend
 | 
			
		||||
// this exception to your version of the library, but you are not
 | 
			
		||||
// obligated to do so.  If you do not wish to do so, delete this
 | 
			
		||||
// exception statement from your version.
 | 
			
		||||
 | 
			
		||||
using System;
 | 
			
		||||
 | 
			
		||||
#if false//!NETCF_1_0 && !NETCF_2_0
 | 
			
		||||
using System.Runtime.Serialization;
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
namespace PdfSharp.SharpZipLib.Zip
 | 
			
		||||
{
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// Represents exception conditions specific to Zip archive handling
 | 
			
		||||
    /// </summary>
 | 
			
		||||
#if false//!NETCF_1_0 && !NETCF_2_0
 | 
			
		||||
	[Serializable]
 | 
			
		||||
#endif
 | 
			
		||||
    internal class ZipException : SharpZipBaseException
 | 
			
		||||
    {
 | 
			
		||||
#if false//!NETCF_1_0 && !NETCF_2_0
 | 
			
		||||
		/// <summary>
 | 
			
		||||
		/// Deserialization constructor 
 | 
			
		||||
		/// </summary>
 | 
			
		||||
		/// <param name="info"><see cref="SerializationInfo"/> for this constructor</param>
 | 
			
		||||
		/// <param name="context"><see cref="StreamingContext"/> for this constructor</param>
 | 
			
		||||
		protected ZipException(SerializationInfo info, StreamingContext context )
 | 
			
		||||
			: base( info, context )
 | 
			
		||||
		{
 | 
			
		||||
		}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Initializes a new instance of the ZipException class.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public ZipException()
 | 
			
		||||
        {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Initializes a new instance of the ZipException class with a specified error message.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="message">The error message that explains the reason for the exception.</param>
 | 
			
		||||
        public ZipException(string message)
 | 
			
		||||
            : base(message)
 | 
			
		||||
        {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Initialise a new instance of ZipException.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="message">A message describing the error.</param>
 | 
			
		||||
        /// <param name="exception">The exception that is the cause of the current exception.</param>
 | 
			
		||||
        public ZipException(string message, Exception exception)
 | 
			
		||||
            : base(message, exception)
 | 
			
		||||
        {
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
		Reference in New Issue
	
	Block a user